Î¥Ï€Î¿ÏƒÏ„ήριξη VR στη νέα έκδοση του Firefox        
Μπορεί ο Firefox να αναβαθμίστηκε σημαντικά πρόσφατα και να ανέβασε αρκετά την ταχύτητά του, ήρθε όμως η ώρα για μια σημαντική αλλαγή που δεν είναι άλλη από την υποστήριξη VR.

Έτσι, από τις 8 Αυγούστου είναι διαθέσιμη για κατέβασμα η έκδοση 55 του προγράμματος, προσφέροντας πλέον VR web περιεχόμενο για όλους τους χρήστες Windows με HTC Vive ή Oculus Rift.

Η νέα έκδοση του προγράμματος προσφέρει ακόμη ένα νέο εργαλείο (σε μορφή beta) που ονομάζεται Firefox Screenshots και αποθηκεύει αυτόματα στο cloud στιγμιότυπα και μετά τα αντιγράφει στο clipboard σας.

[via]

          Build Nearly Anything in VR With Google's Blocks App        
The new Blocks app, free for HTC Vive and Oculus Rift, gives you a basic set of tools to create 3D objects in virtual reality, no PC required.
          Special 322: WWDC 2017        

TWiT Live Specials (Video-HD)

At their 2017 World Wide Developers Conference, Apple announced six new things. tvOS gets an update and Amazon Prime Video. watchOS 4 includes new faces and functionality. macOS High Sierra will incorporate Apple File System and improvements to Safari, Mail, and Photos. MacBook Pros and iPads get a spec bump, and iMacs can now handle VR with the HTC Vive. The iMac Pro, coming later this year, might fill the MacPro-sized hole in power users' hearts. iOS 11 will include a slew of new features and improvements, most notably machine learning and augmented reality. The new 10.5" iMac Pro further blurs the line between tablets and power computers. And last, but surely not least, the new HomePod is the rumored "Siri Speaker," with a big focus on music.

Hosts: Nathan Olivarez-Giles and Megan Morrone

Download or subscribe to this show at https://twit.tv/shows/twit-live-specials.

Thanks to CacheFly for the bandwidth for this special presentation.


          Special 321: Google I/O 2017        

TWiT Live Specials (Video-HD)

At this year's I/O developers conference keynote, Google highlighted several areas: their advances in AI, Google Assistant, YouTube, Android O, VR, and AR. New products and services announced include Google Lens, TensorFlow Lite, YouTube Super Chat, and stand-alone Daydream VR devices. Nathan Olivarez-Giles and Stacey Higginbotham analyze the announcements.

Hosts: Nathan Olivarez-Giles and Stacey Higginbotham

Download or subscribe to this show at https://twit.tv/shows/twit-live-specials.

Thanks to CacheFly for the bandwidth for this special presentation.


          Special 319: Facebook's F8 Keynote        

TWiT Live Specials (Video-HD)

On the first day of Facebook's F8 Developer Conference, Mark Zuckerberg announced Facebook's shift to augmented reality. Facebook's camera will be capable of recognizing people and objects and add Snapchat-like effects to the world. Facebook is hoping developers will help them take augmented reality to the next level, both using Facebook Camera Effects and the Oculus Rift. Facebook also announced a new social virtual reality app, Facebook Spaces, which will allow users to interact with each other in VR using cartoon avatars. Other announcements included an expanded focus on Messenger chat bots, QR code-like parametric codes, and Messenger Platform 2.0. The latter will add AI, games, music, and more to Messenger.

Host: Leo Laporte

Download or subscribe to this show at https://twit.tv/shows/twit-live-specials.

Thanks to CacheFly for the bandwidth for this special presentation.


          Special 315: Digital Experience! at CES 2017        

TWiT Live Specials (Video-HD)

Exploring the floor at the Pepcom Digital Experience we found, NextVR who is partnering with the NFL to immerse fans in VR highlights, Anker and the future of portable battery power, Switchmate snaps over existing light switches to bring lighting controls to your phone, and Rohinni is manufacturing micro-LEDs that are thinner, brighter, and more efficient.

Host: Fr. Robert Ballecer, SJ

Download or subscribe to this show at https://twit.tv/shows/twit-live-specials.

Thanks to CacheFly for the bandwidth for this special presentation.


          Guide for Picking The Best Android Phone for You        
Sony Xperia X10 vs Nexus One vs Motorola Droid vs Acer Liquid vs Archos


Xperia X10


Nexus One


Motorola Droid


Acer Liquid



(Updated: 21st Jan 2010) The Android handset landscape has changed drastically over the past year, from a literal handful of options to – the fingers on both your hands, the toes on both your feet and all the mistresses Tiger Woods has had in the past 24 hours (OK, maybe 4 hours). You get the point though, there are quite a few options and through the course of 2010 these options will only increase.


The only other mainstream handset smartphone option that rivals the Android handset options available in 2010 will be the Windows mobile platform – and we're all rushing for it – not!


So what are the handsets to consider in 2010? The ones currently released on the market that we will look at are the Acer Liquid and Motorola Droid and an additional three to be released early 2010, the Sony Xperia X10, Google Nexus One (Passion, HTC Bravo) and Archos Phone Tablet – though we only have a handful of details on the phone.



Archos Phone


We will look at hardware and software sub-categories, and compare the phones based based on the information we have.


HARDWARE


Processor


The Nexus One and Sony Xperia X10 have the snappier Qualcomm Snapdragon 1Ghz processor onboard. The Acer Liquid has a downclocked version of the Snapdragon running at 728Mhz – perhaps to conserve battery. This would probably put the Acer Liquids performance more on par with the Motorola Droids. The Archos Phone promises to be a really fast phone with an upgraded ARM Cortex processor running at 1Ghz and also with improved GPU over Droid and iPhone.


Nexus One

Motorola Droid

Sony Xperia X10

Acer Liquid

Archos Phone

Qualcomm Snapdragon QSD 8250, 1.0 GHz

Texas Instruments OMAP 3430 550 Mhz

Qualcomm Snapdragon QSD 8250, 1.0 GHz

Qualcomm Snapdragon QSD 8250, 768 MHz

ARM Cortex 1Ghz


Graphics


The Snapdragon's Adreno 200 Graphics core is phenomenal on the triangle render benchmark, coming in with a score of approximately 22 million triangles per/sec compared to approximately 7 million triangles/sec on the Motorola's SGX530. This is an important element for 3D graphics. Interestingly, the iPhone 3GS has a similar CPU to Motorola Droid but an upgraded faster SGX535 GPU which is capable of 28 million triangles/sec and 400 M Pixels/sec. Archos may get better SGX GPU.


Xperia X-10 Graphics Demo


Nexus One

Motorola Droid

Sony Xperia X10

Acer Liquid

Archos Phone

Adreno 200 Graphics Core with OpenGLES 2.0

PowerVR SGX530 Graphics Core with OpenGLES 2.0

Adreno 200 Graphics Core with OpenGLES 2.0

Adreno 200 Graphics Core with OpenGLES 2.0

PowerVR SGX540?

22 M Triangles/sec

7 M Triangles/sec

22 M Triangles/sec

22 M Triangles/sec

35 M Triangles/sec

133 M Pixels/sec

250 M Pixels/sec

133 M Pixels/sec

133 M Pixels/sec

1000 M Pixels/sec

HD Decode (720p)

HD Decode (720p)

HD Decode (720p)

HD Decode (720p)



3-D Graphics Benchmark









Motorola Droid 20.7 FPS (Android 2.0).

Nexus One 27.6 FPS. (Android 2.1)

Acer Liquid 34 FPS. (Android 1.6)

Xperia X10 34FPS+ est. (Android 1.6)



Note: All phones tested running WVGA resolution 480 x 800 or 480 X 854. Different versions of Android will be a factor e.g. Android 2.0 + reproduces 16 million colors vs 56K for 1.6. Older phones such as G1, iPhone 3GS may score 25-30 FPS but they use lower 480 X 320 resolution.



Memory/Storage


The Nexus One comes in with an impeccable 512MB of RAM. This provides an element of future proofing for the hardware and puts it in a league of its own. The Xperia X10 comes with 1GB of ROM and 384 MB of RAM. The 1GB means you'll be able to have twice as many apps on your phone until Google lets you save on your removable memory. The Acer Liquid and Droid are more or less the same.




Nexus One

Motorola Droid

Sony Xperia X10

Acer Liquid

Archos Phone

RAM

512 MB

256 MB

384 MB

256 MB


Flash

512 MB

512 MB

1024 MB

512 MB



Display


The Nexus One uses an AMOLED screen which provides crispy images and more saturated colors than a TFT-LCD. It's also more energy efficient. Xperia X10 packs a 4.0 inch TFT screen with 854 x 480 resolution. Expect similar picture quality to the Motorola Droid for the Sony Ericson phone. The Archos Phone promises to deliver an interesting experience that could potentially make it the King of Androids.



Spot the difference: Top TFT-LCD screen and bottom OLED



Nexus One

Motorola Droid

Sony Xperia X10

Acer Liquid

Archos Phone

800 x 480 px, 3.7 in (94 mm), WVGA,

AMOLED

854 x 480 px, 3.7 in (94 mm), WVGA,

TFT-LCD

854 x 480 px, 4.0 in (102 mm), WVGA,

TFT-LCD

800 x 480 px, 3.5 in (89 mm), WVGA,

TFT-LCD

854x 480px, 4.3 in (109mm), WVGA, AMOLED



Display Input


All standard stuff here. All are pretty much Capacitative with multi-Touch depending on the continent you buy your phone from.



Nexus One

Motorola Droid

Sony Xperia X10

Acer Liquid

Archos Phone

Capacitative, Multi-Touch

Capacitative, Multi-Touch

Capacitative, Multi-Touch

Capacitative, Multi-Touch

Capacitative, Multi-Touch



Battery


The Xperia X10 has the largest battery – and might I add likely the best quality battery from the lot. It's the same battery used in the Xperia X1 and it performed admirable. Talk time for the Nexus One is very good and we expect the Xperia X10 to match this or be marginally better. Of concern is Nexus Ones 3G stand-by time of 250 hours. It's worse than the other phones but not bad at a little over 10 days! Updated 21st Jan 2010 - confirmed Xperia battery times. Xperia more or less performs at the same level as the other Android phones, delivering 5 hours talk time.


Sony 1500 mAh Battery




Nexus One

Motorola Droid

Sony Xperia X10

Acer Liquid

Archos Phone

mAh

1400 Li-Po

1400 Li-Po

1500 Li-Po

1350 Li-Po


Talk/Standby 3G

hrs/hrs

7/250

5/380

5/300

5/400




Communication


The phones are all capable of 3.5G (HSDPA 7.2 Mbit/s) data transfer. The Motorola Droid and Sony Xperia X10 can give you a little bit extra supporting 10.2 Mbit/s data transfer. Obviously the network must exist to support these speeds. Motorola is the only one with Class 12 EDGE, but this is not too important in this day and age of 3G.




Nexus One, Bravo

Motorola Droid

Sony Xperia X10

Acer Liquid

Archos Phone

HSDPA (Mbit/s)

7.2 (1700 band)

10.2

10.2

7.2


HSUPA

2.0 - 5.76

2.0-5.76

2.0-5.76

2.0-5.76


GSM

(850, 900,1800,1900)

Y

Y

Y

Y


EDGE

Class 10

Class 12

Class 10

Class 10


UMTS band 1/4/8

(2100/AWS/900)

Y

Y

Y

Y


GPS

Y

Y

Y

Y


Network

3-3.5G

3-3.5G

3-3.5G

3-3.5G




Connectivity:Bluetooth/Wifi


Nexus One is the only Android phone that currently offers 802.11n connectivity. In fact, I can't think of any other phone out there that also has 802.11n. This might be the Google Talk phone we all thought was heading our way after all! All phones have either bluetooth 2.0 or 2.1. These will essentially be the same as far as data transfer (3 Mbit/s) is concerned. Version 2.1 offers better power efficiency though and a few other enhancements.


Nexus One - Broadcom 802.11n



Nexus One

Motorola Droid

Sony Xperia X10

Acer Liquid

Archos Phone

Bluetooth

2.1 + EDR

2.1 + EDR

2.1 + EDR

2.0 + EDR

Y

802.11 b

Y

Y

Y

N

Y

802.11 g

Y

Y

Y

Y

Y

802.11 n

Y

N

N

N

Y


Ports/Connectors/Sensors


The 2GB shipped micro-SD card with the Acer Liquid is unrealistic by todays standards. The Motorola Droid offers the best deal with a 16GB micro-SD. The Sony Xperia X10 is shipped with an 8GB micro-SD card, but remember the Xperia X10 also has that slightly bigger 1GB flash memory on-board as well for and impressive total of 9GB expandable to a total of 33GB. Google decided to save on costs by only offering a 4GB micro-SD card with the Nexus One, but if the idea is to compete against the iPhone then 8GB should be the minimum. Clearly the Motorola is on the right track with 16GB shipped, and you can't ignore the impressive 1GB ROM on the Xperia X10.


SanDisk working on 128GB Micro-SD




Nexus One

Motorola Droid

Sony Xperia X10

Acer Liquid

Archos Phone

Sim Card

Y

Y

Y

Y

Y

3.5 mm jack

Y

Y

Y

Y

Y

Micro USB

Y

Y

Y

Y


Shipped Micro SD/Supported (GB)

4/32

Class 2

16/32

Class 6

8/32

Unknown

2/32

Class 2


Unknown

Light Sensor

Y

Y

Y

Y


Proximity Sensor

Y

Y

Y

Y


Compass

Y

Y

Y

Y


Accelerometer

Y

Y

Y

Y


Cell/Wifi Positioning

Y

Y

Y

Y

Y



Case Material


The Motorola metal case is the sturdiest. Build quality for the Nexus One and Xperia X10 is very good. The Xperia X10 has a refelective plastic whilst the Nexus one is more industrial with teflon and metal on the bottom. Acer Liquid has average build quality, but that was always the intention with the Liquid in order to keep manufacturing costs low.



Nexus One

Motorola Droid

Sony Xperia X10

Acer Liquid

Archos Phone

Rubber/Plastic

Metal

Plastic

Plastic



Keyboard


If you want a physical keyboard then the Droid is your only choice in the list. The keys on the Droid keyboard are basically flush so you don't get the comfortable key separation feel on a Blackberry keyboard. The others (Droid as well) have virtual keyboards which work in portrait or landscape mode.



Droid Slide-out keyboard



Nexus One

Motorola Droid

Sony Xperia X10

Acer Liquid

Archos Phone

Virtual

Physical

Virtual

Virtual

Virtual


Camera


The Xperia X10 is one of the best camera phones. Sony used it's camera know how for their new smartphone lineup and it will be hard to match-up against Sony unless the other guys partner up with someone like Canon. The X10 comes with an 8.1 mp camera with X 16 digital zoom. The software has also been changed from standard Android to include typical camera options. Also included are a four face detection feature that recognizes faces in a photo and appropriately tags/files the photo. Motorola Droid comes in with a 5 mp camera with X4 digital zoom compared to the 5mp and x2 digital zoom on the Nexus One.



Xperia X10 sample photo

***Additional Photos***



Motorola Droid sample photo



Nexus One sample photo



Acer Liquid sample photo




Nexus One

Motorola Droid

Sony Xperia X10

Acer Liquid

Archos Phone

Megapixel

5

5

8.1

5


Zoom

X 2

X 4

x16

1


Flash

Y

Y (dual)

Y

Y



Video


Video wise, the Nexus One, Motorola Droid and Xperia will perform roughly the same.














Nexus One

Motorola Droid

Sony Xperia X10

Acer Liquid

Archos Phone

Video Res.

720x480

720x480

800x480

320x240


Flash

Y

Y

Y

N




Size/Height/Weight



Lightest and thinest is the Nexus one. Motorola is weighed down by the metal used. They all are roughly the same size as the iPhone 3Gs which comes in at 115.5 x 62.1 x 12.3 mm and weighs 135g.



Nexus One

Motorola Droid

Sony Xperia X10

Acer Liquid

Archos Phone

Height (mm)

119

115.8

119

115


Width (mm)

59.8

60

63

62.5


Depth (mm)

11.5

13.7

13

12.5

10

Weight (g)

130

169

135

135




SOFTWARE


OS Level


Nexus One has the most current OS level at 2.1. Motorola Droid is expected to upgrade soon as well as the Acer Liquid. The heavily customized Xperia X10 will be more of a challenge to upgrade to 2.1 because of the heavy customization.



Nexus One

Motorola Droid

Sony Xperia X10

Acer Liquid

Archos Phone

2.1

2

1.6

1.6




Customization


Xperia X10 shines as far as demonstrating how customizable Android really is. The other 3 phones have very few changes to the standard Android OS.


Sony TimeScape/MediaScape



Nexus One

Motorola Droid

Sony Xperia X10

Acer Liquid

Archos Phone

None

None

Rachael UI

Acer UI 3.0



Application Market


We are likely to see more App market emerge. Sony currently leads the way and Motorola and HTC (Nexus One) will follow suit as well.



Nexus One

Motorola Droid

Sony Xperia X10

Acer Liquid

Archos Phone

Android Market

Android Market

PlayNow, Android Market

Android Market



Media


Mediascape is an ambitious effort to add decent media functionality to Android. Sony succeeds and also introduces a fun way to organize your media. Acer has Spinlet which is not as complex as Mediascape.



Nexus One

Motorola Droid

Sony Xperia X10

Acer Liquid

Archos Phone

Android

Android

MediaScape

Spinlet



Social Networking


Sony again leds the customization way with Timescape. This is another good job by Sony to add extra functionality to Android. Timescape helps manage your contacts better and brings social networking and contacts onto one application.



Nexus One

Motorola Droid

Sony Xperia X10

Acer Liquid

Archos Phone

Android

Android

TimeScape

Android





          EMPREGO DE PROMOTOR – GUARUJÁ -SP        

Conhecimento em pesquisa de preços no “celular” Ensino médio completo. Remuneração: R$ 1.113,00. Benefícios Oferecidos: VR (R$18,00 p/dia). KM mês fechado: R$ 1.000,00. Horário de Trabalho: A combinar. Dias a trabalhar: A combinar. Atividades: As atividades a serem realizadas pelo profissional devem ser com total responsabilidade, eficiência e qualidade. Disponibilidade de início imediato.

O post EMPREGO DE PROMOTOR – GUARUJÁ -SP apareceu primeiro em Emprega Baixada.


          VAGAS DE PROMOTOR – GUARUJÁ -SP        

Conhecimento em pesquisa de preços no “celular” Ensino médio completo. Remuneração: R$ 1.113,00. Benefícios Oferecidos: VR (R$18,00 p/dia). KM mês fechado: R$ 1.000,00. Horário de Trabalho: A combinar. Dias a trabalhar: A combinar. Atividades: As atividades a serem realizadas pelo profissional devem ser com total responsabilidade, eficiência e qualidade. Disponibilidade de início imediato.

O post VAGAS DE PROMOTOR – GUARUJÁ -SP apareceu primeiro em Emprega Baixada.


          EMPREGO DE PROMOTOR – GUARUJÁ -SP        

Conhecimento em pesquisa de preços no “celular” Ensino médio completo. Remuneração: R$ 1.113,00. Benefícios Oferecidos: VR (R$18,00 p/dia). KM mês fechado: R$ 1.000,00. Horário de Trabalho: A combinar. Dias a trabalhar: A combinar. Atividades: As atividades a serem realizadas pelo profissional devem ser com total responsabilidade, eficiência e qualidade. Disponibilidade de início imediato.

O post EMPREGO DE PROMOTOR – GUARUJÁ -SP apareceu primeiro em Emprega Baixada.


          CD-i 180 disc playing        
After a few hours of tweaking I’ve gotten CD-i 180 disc playing working in CD-i Emulator. Most of the time was spent on basic disassembly of the driver, which is very similar to the CD-i 605 version (but missing some features such as multi-session support and seek delay). Not very surprising as both players use the same CDIC chip, although they are supposedly different versions.

The problems were really quite trivial but there are of course complications...

The first problem turned out to be a memory map issue. On all CD-i players that I’ve encountered so far, a memory map chunk size of 128 KB works fine because memory from different devices (whether general purpose RAM or device-specific memory such as NVRAM and CDIC local memory) never lives inside the same 128 KB chunk of address space. On the CD-i 180 this is not true, as can be seen from the following fragment of maximmc.brd:
$00300000   cdic.dev     level=4
$00310000 nvr.dev
My code silently overwrote the CDIC mapping with the NVR mapping which meant that any access to CDIC local memory terminated in a bus error. Needless to say, this was not conducive to disc playback. Simply lowering the memory map chunk size to 64 KB fixed this problem.

Next it turned out that during initialization the cdap18x driver wants to do some kind of data transfer to address $320001, possibly DSP parameters or something, and there was no device there yet. This was easily fixed also.

At this point the disc play got started but the interrupt routine ignored all interrupts. After inspecting the driver it turned out that the CD-i 180 expects an additional status bit to be set in the DBUF register that was never used on other CD-i players with a CDIC. Still easy to fix.

Now the interrupt routine started trying to process the sector but it got bus errors in two places. It attempted to read the FILE selection register, which other CD-i players never did, and it took the buffer index bits (these specify the DMA buffer the hardware used from the sector) from a previously unimplemented register that I’ve dubbed DSEL for now. Easy fixes galore...

After this one sector got properly transferred to memory but an unending stream of interrupts hung up the player. It turns out that the CD-i 180 ROMs don’t read the CDIC XBUF register that CD-i Emulator used to clear the interrupt. Generating and clearing the interrupt from the DBUF register fixed that also, and now the disc actually started playing!

Of course I did some tests next and there are currently three known problems:

- Reads of the disc table-of-contents (TOC) take ages, probably because the ROMs are checking for or waiting on some flag or data byte that CD-i Emulator currently doesn’t provide. This should not be very hard to fix.

- Audio playback from memory doesn’t work, the symptoms are very similar to those of the audio sync issues that occurred during the MESS collaboration in 2009. This may be a hard problem to crack.

- And finally the most hairy issue: the CDIC emulation modifications break other players. The breakage is often subtle but very definitely there so I will have to do some careful juggling to get it working on all players, if necessary by explicit version checking but I hope to avoid that. The hardware should not be that dissimilar, really...

On the serial port and pointing device front, I’ve found someone who has a surplus serial port interface and an infrared remote. He also has a complete CD-i 180 set (including the CDI 182 unit) and I’m looking forward to extracting the ROMs from that one also.

He also took apart his mouse and it seems to be a fairly standard Amiga design which means that it should not be very hard to manufacture a replacement.

I’ve been looking into making a small PIC-based interface for PS2 and/or CD-i peripherals and it may still come to that but it seems to be not as necessary as I thought.
          CD-i 180 internals        
In the previous post I promised some ROM and chip finds. Well, here goes. To understand some of the details, you'll need some microprocessor and/or digital electronics knowledge, but even without that the gist of the text should be understandable.

The CDI 181 MMC unit contains the so-called Maxi-MMC board that is not used in any other CD-i player. Its closest cousin is the Mini-MMC board that is used in the CD-i 605 and CD-i 220 F1 players (a derivative of it is used in the CD-i 350/360 players).

The Mini-MMC board uses two 68HC05 slave processors for CD and pointing device control (they are usually called SERVO and SLAVE). The Maxi-MMC board does not have these chips, but it does have two PCF80C21 slave processors labeled RSX and TRANSDUCER that perform similar functions.

From their locations on the board I surmise that the RSX performs CD control functions; I know for sure that the TRANSDUCER performs only pointing device control. The latter is connected to the main 68070 processor via an I2C bus (I've actually traced the connections); I'm not completely sure yet about the RSX.

In order to emulate the pointing devices in CD-i Emulator, I had to reverse engineer the I2C protocol spoken by the TRANSDUCER chip; this was mostly a question of disassembling the "ceniic" and "periic" drivers in the ROM. The first of these is the low-level driver that serves as the common control point for the I2C bus; the second is the high-level driver that is instantiated separately for each type of pointing device. The ROMs support three such devices: /cdikeys, /ptr and /ptr2, corresponding to the player control keys and first and second pointing devices (the first pointing device is probably shared between the infrared remote sensor and the left pointing device port). Both pointing devices support absolute (e.g. touchpad) as well as relative (e.g. mouse) positioning.

Note that there is no built-in support for a CD-i keyboard or modem (you could use a serial port for this purpose).

However, knowing the I2C protocol does not tell me the exact protocol of the pointing devices, which therefore brings me no closer to constructing a "pointing device" that works with the two front panel MiniDIN-9 connectors. Note that these connectors are physically different from the MiniDIN 8 pointing device connectors used on most other CD-i players. According to the Philips flyers, these connectors have 6 (presumably digital) input signals and a "strobe" (STB) output signal. From the signal names I can make some educated guesses about the probable functions of the signals, but some quick tests with the BTN1 and BTN2 inputs did not pan out and it could be too complicated to figure out without measurement of a connected and working pointing device.

There is, however, also an infrared remote sensor that is supposed to expect the RC5 infrared signal protocol. This protocol supports only 2048 separate functions (32 groups of 64 each) so it should not be impossible to figure out, given a suitably programmable RC5 remote control or in the best case a PC RC5 adapter. I've been thinking about building one of the latter.

There is also a third possibility of getting a working pointing device. Although the case label of the front MiniDIN 8 connecter is "CONTROL", the Philips flyers label it "IIC" which is another way of writing "I2C", although they don't give a pinout of the port. It seems plausible that the connector is connected to the I2C bus of the 68070, although I haven't been able to verify that yet (the multimeter finds no direct connections except GND, so some buffering must be involved). If there is indeed a connection, I would be able to externally connect to that bus and send and receive the I2C bus commands that I've already reverse engineered.

If even this doesn't work, I can always connect directly to the internal I2C bus, but that involves running three wires from inside the player to outside and I'm not very keen on that (yet, anyway).

Now, about the (so far) missing serial port. There is a driver for the 68070 on-chip UART in the ROMs (the u68070 driver which is accessible via the /t2 device), and the boot code actually writes a boot message to it (CD-i Emulator output):
  PHILIPS CD-I 181 - ROM version 23rd January, 1992.
Using CD_RTOS kernel edition $53 revison $00
At first I thought that the UART would be connected to the "CONTROL" port on the front, but that does not appear to be the case. Tonight I verified (by tracing PCB connections with my multimeter) that the 68070 serial pins are connected to the PCB connector on the right side (they go through a pair of SN75188/SN75189 chips and some protection resistors; these chips are well-known RS232 line drivers/receivers). I even know the actual PCB pins, so if I can find a suitable 100-pins 0.01" spaced double edge print connector I can actually wire up the serial port.

Now for the bad news, however: the ROMs do not contain a serial port download routine. They contain a host of other goodies (more below) but not this particular beast. There is also no pointing device support for this port, contrary to all other players, so connecting up the serial port would not immediately gain me anything, I still need a working pointing device to actually start a CD-i disc…

There are no drivers for other serial ports in the ROMs, but the boot code does contain some support for a UART chip at address $340001 (probably a 68681 DUART included in the CDI 182 unit which I don't have). The support, however, is limited to the output of boot messages although the ROMs will actually prefer this port over the 68070 on-chip device if they find it.

As is to be expected from a development and test player, there is an elaborate set of boot options, but they can only be used if the ROMs contain the signature "IMS-TC" at byte offset $400 (the ROMs in my player contains FF bytes at these locations). And even then the options prompt will not appear unless you press the space bar on your serial terminal during player reset.

However, adding a -bootprompt option that handles both the signature and the space bar press to CD-i Emulator was not hard, and if you use that option with the 180 ROMs the following appears when resetting the player:
  PHILIPS CD-I 181 - ROM version 23rd January, 1992.

A-Z = change option : <BSP> = clear options : <RETURN> = Boot Now

Boot options:- BQRS
As specified, you can change the options by typing letters and pressing Enter will start the boot process with the specified options.

From disassembling the boot code of the ROMs I've so far found the following options:

D = Download/Debug
F = Boot from Floppy
L = Apply options and present another options prompt (Loop)
M = Set NTSC Monitor mode
P = Set PAL mode
S = Set NTSC/PAL mode from switch
T = Set NTSC mode
W = Boot from SCSI disk (Winchester)

It could be that there's also a C option, and I've as yet not found any implementations of the Q and R options that the ROMs include in the default, but they could be hidden in OS-9 drivers instead of the boot code.

Once set, the options are saved in NVRAM at address $313FE0 as default for prompts during subsequent reboots, they are not used for reboots where the option prompt is not invoked.

Options D, F and W look interesting, but further investigation leads to the conclusion that they are mostly useless without additional hardware.

Pressing lower-case D followed by Enter / Enter results in the following:
Boot options:- BQRSd
Boot options:- BDQRS
Enter size of download area in hex - just RETURN for none
called debugger

Rel: 00000000
Dn: 00000000 0000E430 0007000A 00000000 00000000 00000001 FFFFE000 00000000
An: 00180B84 00180570 00313FE0 00410000 00002500 00000500 00001500 000014B0
SR: 2704 (--S--7-----Z--) SSP: 000014B0 USP: 00000000
PC: 00180D2E - 08020016 btst #$0016,d2
debug:
One might think that entering a download size would perform some kind of download (hopefully via the serial port) but that is not the case. The "download" code just looks at location $2500 in RAM that's apparently supposed to be already filled (presumably via an In-Circuit Emulator or something like it).

However, invoking the debugger is interesting in itself. It looks like the Microware low-level RomBug debugger that is described in the Microware documentation, although I haven't found it in any other CD-i players. One could "download" data with the change command:
debug: c0
00000000 00 : 1
00000001 00 : 2
00000002 15 : 3
00000003 00 :
Not very userfriendly but it could be done. The immediate catch is that it doesn't work with unmodified ROMs because of the "IMS-TC" signature check!

Trying the F option results in the following:
Boot options:- BQRSf
Boot options:- BFQRS
Booting from Floppy (WD 179x controller) - Please wait
This, however, needs the hardware in the CDI 182 set (it lives at $330001). I could emulate that in CD-i Emulator of course, but there's no real point at this time. It is interesting to note that the floppy controller in the CD-i 605 (which I haven't emulated either at this point) is a DP8473 which is register compatible with the uPD765A used in the original IBM PC but requires a totally different driver (it also lives at a different memory address, namely $282001).

Finally, trying the W options gives this:
Boot options:- BQRSw
Boot options:- BQRSW
Booting from RODIME RO 650 disk drive (NCR 5380 SCSI) - Please wait
Exception Error, vector offset $0008 addr $00181908
Fatal System Error; rebooting system
The hardware is apparently supposed to live at $410000 and presumably emulatable; it's identical or at least similar to the DP5380 chip that is found on the CD-i 605 extension board where it lives at $AA0000).

Some other things that I've found out:

The CDI 181 unit has 8 KB of NVRAM but it does not use the M48T08 chip that's in all other Philips players, it's just a piece of RAM that lives at $310000 (even addresses only) and is supported by the "nvdrv" driver via the /nvr device.

In the CD-i 180 player the timekeeping functions are instead performed by a RICOH RP5C15 chip, the driver is appropriately called "rp5c15".

And there is a separate changeable battery inside the case; no "dead NVRAM" problems with this player! I don't know when the battery in my player was last changed but at the moment it's still functioning and had not lost the date/time when I first powered it on just over a week ago.

The IC CARD slot at the front of the player is handled like just another piece of NVRAM; it uses the same "nvdrv" driver but a different device: /icard. According to the device descriptor it can hold 32 KB of data, I would love to have one of those!
          CD-i Emulator Cookbook        
Just a quick note that work on CD-i Emulator hasn't stopped.

I have some wild ideas about ROM-less emulation; this would basically mean re-implementing the CD-RTOS operating system. Somewhat daunting; it contains over 350 separate explicit APIs and callable entry points and many system data structures would need to be closely emulated. But it can be done, CD-ice proved it (although it took a number of shortcuts that I want to avoid).

I'm not going to tackle that by myself; my current thinking is to make a start by implementing a high-level emulation framework, tracing stubs for all the calls (luckily these can mostly be generated automatically from the digital Green Book and OS-9 manuals) and some scaffolding and samples.

One of the pieces of scaffolding would be a really simple CD-i player shell; one that just shows a big "Play CD-i" button and then starts the CD-i title :-)

For samples I'm thinking about a few easy system calls like F$CRC, F$SetCRC, F$SetSys, F$CmpNam, F$PrsNam, F$ID, F$SUser, F$Icpt, F$SigMask, F$STrap, F$Trans, F$Move, F$SSvc (I may not get through the entire list) and a new NVRAM File Manager (NRF).

It would be nice to do a minimal UCM with Video and Pointer driver so that the simple CD-i player shell would run, but that might be too much. We'll see.

However, it's the new NRF that would be the most immediately interesting for CD-i Emulator users. It would intercept NVRAM access at the file level and redirect it to the PC file system (probably to files in the the nvr directory). This would allow easy sharing of CD-i NVRAM files (e.g. game-saves) over player types or between CD-i emulator users.

To allow all of the above and clean up some dirty tricks that were needed for input playback and handling Quizard, I've done some internal restructuring of CD-i Emulator. In particular, I introduced a new "handler" class beneath the existing "device" and "memory" classes (which are now no longer derived from each other but from a common "component" base class). This restructuring isn't finished yet, but it will allow the input and Quizard stuff to become handlers instead of devices (the latter is improper because they shouldn't be visible on the CD-i system bus).

The new "module" class (a subclass of handler) will be used to add high-level emulation of OS-9 and CD-RTOS rom modules. I want to preserve the interfaces between the modules and the public data structures as much as possible, because it will allow a gradual transition from "real" to "emulated" modules.

To prepare for all of the above I had to do some fairly heavy design, which caused me to properly write down some of the design information and tradeoffs for the first time. This will be invaluable information for co-developers (if they ever materialize), hence the title "CD-i Emulator Cookbook". Well, at present it's more like a leaflet but I hope to expand it over time and also add some history.

Pieces of the cookbook will be added to the CD-i Emulator website if I feel they're ready.

I've also been giving some thought on a collaboration model for the ROM-less emulation. If there is interest I could do a partial source release that would allow other developers to work on the ROM-less emulation. This release would *not* contain any non-video chipset emulation but it would contain "generic" CD-i audio and video decoding. You would still need to use (part of) a system ROM (in particular the OS-9 kernel and file managers) until enough of the emulation is finished.

I'm still considering all this, but I wanted to get the word out to see if there is interest and to show that I haven't abandoned the project.

Potential co-developers should start boning up on OS-9 and CD-RTOS. All of the technical OS-9 documentation is online at ICDIA and links to the digital Green Book can also be found.
          Kodak SP360 4K VR Camera Unboxing Review @Kodakpixpro        
Kodakpixpro.com SP360 4K VR CAMERA Introducing the all new KODAK PIXPRO SP360 4K VR Camera, designed to take your 360 VR videos, creative vision and passions to new heights. Prepare...
          Promoter        
Randstad Italia - Trentino Alto Adige - Randstad Italia, filiale di Trento, ricerca per azienda cliente a Pergine Valsugana ununa promoter. La persona dovr svolgere la mansione di addetta al volantinaggio, ma anche offrire promozioni... Inserzionista: Randstad Italia...
          Comment on Bjorn and Widely Linden discuss Sansar by Mac Users and Sansar – Sansar Newsblog        
[…] is being designed first and foremost as a virtual world that supports VR headsets. Read Inara Pey’s excellent blogpost to understand why Linden Lab is focusing on virtual realit…, especially the entire section titled “Running Sansar in Desktop Mode”. It perfectly […]
          Comment on Sansar Creator Beta: personal thoughts by Sue W        
I agree with the positives and negatives. It's also positive the integration of everything in a streamlined way, and wearing clothes seemed fine. On the mouse, I liked the right mouse button to rotate the camera. On the negatives, spot to spot teleporting seemed to aim at a different spot rather to point at the mouse cursor position and not as user friendly as a double click. IMHO they could have had less hype but more positive feedbacks if they said (or they still say) something like: <em>"Ok, folks, here it is an earlier preliminary version of Sansar. We won't like to call it Alpha, but it isn't exactly what you may expect from a Beta either. It's just a first step in our open phase, maybe we may call it Step 1. What we are going to show you now is essentially a new VR engine. Other things are just stubs for now. In the past years we planned, experimented and among all we did, we developed a new engine from scratch. This is what you are going to see, along with various early experience that you can try (but they look good!). And you can create your own as well. For free. But under the hood there is more, new technologies that you can't see yet, but they are the base for what's coming next. What we have now is the foundation on what we are going to build and show you later"</em> e. g. later they could show us what's possible to do with so many bones and advanced features, and when you develop something you can be pretty excited of your work, anticipating what is going to do already, but what the newcomers-you-want-to-retain see is what they can see now and what you show them now.
          Comment on Sansar Creator Beta: personal thoughts by Sue W        
Yeah, Ebbe Altberg was so careful in (not) showing things too early, in order to have a good start and good first impression. So it was surprising that they opened it in this way, rather to wait more and to accept extra testers. - getting info from those feedbacks before the release - understanding with more users what impression gives your product in those first critical 5 minutes for user retention - adjusting the presentation according, and maybe developing the product something further, finding possible solutions, and be readier for the open phase. They may have had their reasons to go out so early, but it backfired a bit. Plus, there were ambiguous wording and announcements. While E. A. and Linden Lab were pretty clear in telling (since the very beginning) that it wasn't going to be SL 2.0 (indeed it turned out more SL-like than I thought, I was expecting something more aimed at showcasing things in VR at first, although more recently they seemed to give more emphasis to the VR social aspect), recently their wording didn't help against wrong expectations. Inara somewhere noted (I can't remember exactly her words) that while Sansar was announced to be going to do something new, actually those things were done in SL already. Then they announced this as beta. Actually it has been named "Creator Beta" (which can be a confusing term already), but in the news it became "Open Beta". On other hand, Linen Lab itself announced it titling the news <em>"Open Beta Begins for Sansar"</em> No wonder that, after 3 years of development, there were different expectations for an "open beta" (that actually was something else). Also in the recent talks, telling that Sansar engine runs as fast as SL, but with better graphic is a bit misleading as well, because not every SL user is running Second Life in ultra graphics (I suspect it's a minority). So this can lead to further wrong expectations and disappointments. And so on. As for the loading times, they appear long on gaming machines too. My computer specs meet the hardware requirements. My connection speed too: "10 Mbps recommended; 5 Mbps minimum." while mine is 12 Mbps. Yet it still "takes ages" to load experiences (up to 15 minutes). As Inara writes, the aim is a broader audience than Second Life, so I don't think these aspects help to reach this goal. However they could add graphic settings, progressive loading and whatever come to their mind in future.
          Comment on Sansar Creator Beta: personal thoughts by Yummy        
When I read the list of negatives about Sansar, it highlights, to me, not so much of what Sansar is lacking but more to the point of how much SL has accomplished and that it took 14 years to create all that we tend to now take for granted and expect. Sansar has an advantage of being able to draw on the algorithms of SL's hidden internal codings that are not apparent to the non-initiated. I transitioned from a desktop user to an HMD user yesterday. I have totally changed my mind about the VR experience. I was in the dark and was unfairly judging Sansar, in my own mind, based on a desktop experience alone. I underestimated the impact of the VR element. I am impressed, not because of how much more alive Sansar became because of it. It was because of what other applications have done with VR. I see the potential now. Its further off in time for Sansar to impact the way others have hit me but we are headed there and I think there exists an unstoppable push forward by sheer will of the believers hopefuls and entrepreneurs. One thing I realized about the concept of 'Experience' is that an Experience does not have to be something long in terms of time like say a movie or book or entertainment show. It does not have to be a museum tour. It can be something only a few seconds long, not unlike a shortened version of a TV commercial, as long as its impact-ful. That point in itself has shifted my paradigm. How long is a shared joke we tell each other? Short but impact-ful as it makes us laugh is often a small highlight of our day. It can be a minute long personal sharing of emotions to something akin to a VR version of a viral YouTube video. I did get a tiny bit nauseous so I will be limiting my VRing to shorter spurts of immersion spread out thru-out the day. I will also invest in Dramamine to see if that can help offset my slight bouts of dizziness. I don't see VR being, for me,like SL where I am in it for hours at a time but that may change over the years as greater minds find ways to counter-act the ill affects of long-term sea-sick/vertigo-type side affects thru advances in technology. O maybe we will just adapt over time, not unlike when we 1st learned to use a new gadget called a mouse for hours on end. I get the sentiment of the bad press from what some feel was a pre-mature release. Easy for me to judge in my safe bubble. Not sure that if I had special interests to answer to that I had to try an back up promises made of when something would be made available to the public... if i would have acted differently. Not sure what that pressure is like. They could have continued to do incremental roll-outs but I suspect the value of that was of diminishing returns. I think they weighed the affects of negative reactions to the positive gains of exposing the platform to the potential group of users who might not want to bother with the hurdle of the 'process of 'applying to be a creator' but who might have immense hidden talents and interest. Right now its a 'creators platform'. That is a hard POV to maintain coming from an SL user perspective. Creators see potential of tool development. Consumers see lack-of-comfort.
          All Apple Watch Apps Must Work Without An iPhone Nearby        

When it comes to Smartphones, we keep getting more and more gadgets to change how we use them. You had headset devices like Google Cardboard that you can use to create an immersive VR experience with your phone or if you feel like being a little bit more active you can always use a smart watch […]

The post All Apple Watch Apps Must Work Without An iPhone Nearby appeared first on eTeknix.


          Apple Recalls Two-Prong Adapter Over Shock Concerns        

Nevermind VR or high-tech PC gear, it seems like power adapters and their cables are the hardest things for companies to do right. This is the case with Apple who has started voluntarily recalling their two prong AC power adapters from Continental Europe, Australia, New Zealand, Korea, Argentina and Brazil. According to Apple, the defective Mac […]

The post Apple Recalls Two-Prong Adapter Over Shock Concerns appeared first on eTeknix.


          Comments: Акции, распродажи, купоны на 07.08-13.08.2017        
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          Comments: Акции, распродажи, купоны на 07.08-13.08.2017        
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          Comment on Electronic Effort Verification Report (eEVR) by In Focus Editor        
The eEVR process is off and running. The initial run of eEVRs occurred on November 11, 2014. The process produced 90 eEVRs for those individuals who have to certify their effort on a monthly basis. By the end of the day on November 11, 41 eEVRs (46%) were approved. The Columbia Sponsored Programs Office was able to follow up on each unapproved EVR more efficiently and had all the eEVR approvals before the November eEVRs were produced. The second run of eEVRs was even more successful. The second production of 91 eEVRs was done on December 9, 2014 for the month of November. At the end of the day on the 9th, 60% (54) of the eEVRs were approved. All eEVRs were approved by the deadline of December 23, 2014. Individuals that approve eEVRs on a semiannual basis will receive theirs approximately the second week of February. We anticipate about 6,000 eEVRs to be sent out across the campuses. eEVRs will need to be completed within 14 days of when they are produced. If you have any questions, please consult your campus Sponsored Programs office.
          Showbiz Sandbox 358: The Skinny on YouTube’s New Live TV Service        

With YouTube becoming the latest player to offer an over-the-top subscription streaming service it’s safe to say the the skinny television bundle has officially arrived. For $35 per month, subscribers can now get 40 channels of live TV including major networks and ESPN. YouTube TV also has a virtual DVR with no recording limits. YouTube […]

The post Showbiz Sandbox 358: The Skinny on YouTube’s New Live TV Service appeared first on Showbiz Sandbox.


          Ricoh R Development kit for 24-hour spherical live streaming camera now shipping        
Ricoh is now shipping the R development kit for their 24-hour spherical live streaming camera. The price of the kit is $499. The price of the camera has not been released yet in the US. Here are the camera specifications: 4K Spherical VR video capture 360° live streaming Built-in 4-channel microphone Twin-lens folded optical system Outputs spherical […]
          Cute Pink        

Cute Pink

Cute Pink by robynrihannafentyfan on Polyvore.com

This is the cutest set evr with PINK!


          The Age of Open Source Video Codecs        
The first time I met Jim Barton (DVR pioneer and TiVo co-founder) I was a young man looking at the hottest company in Silicon Valley in the day: SGI, the place where Michael Jackson and Steven Spielberg just arrived to visit, the same building in Mountain View as it were, that same week in late […]
          How Touch Screen Monitors Work        

Brief History

In 1972, a scientist at CERN - The European Organization for Nuclear Research - proposed the idea for the world’s first capacitive touch screen. A touch screen display would solve the complex interface required to operate CERN’s particle accelerator.

The proposed touch screen had a fixed number of programmable buttons on the display. Four years later in 1976, CERN produced its first capacitive touch screen terminal.

The early version of the capacitive touch screen featured fixed buttons on a display. This gave the flexibility to
re-map the buttons on screen as required.

Key technologies

Modern touch screen technology evolved from the capacitive touch screen. To understand how current generation touch screen technology works, we must understand how the most basic touch screen monitor - the capacitive touch screen - and its functions.

There are several core touch screen technologies:
  • Surface Capacitance
  • Projected Capacitance
    • Mutual Capacitance
    • Self Capacitance
  • Resistive
  • Infrared
  • Surface Acoustic Wave (SAW)
  • Optical Touch Screens

Capacitive Touch Screens

Capacitive touch screens rely on conductors that are imbedded onto a sheet of glass. When the display turns on, the conductors create a electrostatic field. Since the human body naturally holds an electrical charge, touching the display distorts the electrostatic field. From the distortion of the electrostatic field, the image processor, much like a CPU, calculates where the touch occurred.
Derivations of capacitive touch screens include:
  • Surface Capacitance
  • Projected Capacitance
  • Mutual Capacitance
  • Self Capacitance

 
 
Surface Capacitance
  • One side of the insulator coating has a
    conductive layer. The conductive layer creates an electrostatic field on the glass
  • The electrostatic field changes when a human finger touches the surface
  • A sensor detects the change in the electro static field, and calculates the location of the touch
  • Common in Kiosks/Point of Sale (POS) systems
  • Prone to false signals
Projected Capacitance
  • Two types of Projected Capacitance: Mutual Capacitance and Self Capacitance
  • Used in iPhone
  • More accurate than surface capacitance
  • Relies on an X-Y axis grid, etched onto the electrodes on the conductive material behind the glass
  • Operates under screen protectors / vandal-proof glass
  • Common in POS systems that require signatures (i.e self-checkout counters that require a digital signature)
  • Sweaty finger tips (i.e from humid environments) decreases the touch screen accuracy
Mutual Capacitance (Derivative of Projected Capacitance)
  • Used in multi-touch applications (i.e iPhone)
  • Requires two distinct layers of material to operate
  • Capacitor on every row and column, creating a grid pattern across the screen (i.e. a screen with a 10-by-10 layout will have a total of 100 independent capacitors.
  • The capacitors operate in unison, with the ability to register multi-touch
  • Each capacitor can register its own touch points
Self Capacitance (Derivative of Projected Capacitance)
  • Similar to Mutual capacitance, but does not register multiple touch points
  • Each column and row on the screen operates independently

Resistive Touch Screens

  • Made with two flexible sheets, separated by a tiny air gap
  • When contact is made on the screens, the two sheets touch, and registers the location of the finger
  • Allows a stylus to be used
  • Can be made to support multi-touch
  • A stylus must be used to perform motor-intensive tasks (i.e. manipulating a small portion on the screen, writing on the screen)
  • Usually made of glass or acrylic
  • Acrylic-based screens prone to scratches
  • Limited clarity

Infrared Touch Screens

  • Uses infrared LEDs that are arranged around the perimeter of the screen to detect changes in the infrared beam
  • Good for outdoor use. Common in POS (point-of-sale) systems
  • Does not rely on a bare finger to activate the touch screen
  • Can detect touch from a stylus, or a gloved hand

Surface Acoustic Wave (SAW)

  • Uses ultrasonic waves that pass over the screen. When a finger touches the screen, part of
    the wave is absorbed. The change in the waves determines where the touch occurred
  • Good for large surfaces
  • Can recognize "touch" gestures with a finger, stylus, or gloved hand

Optical Touch Screens

  • Rely on imaging sensors positioned on the corners of the screen
  • Infrared backlight captures actions on the screen
  • A touch registers as a shadow, and uses the imaging sensors to triangulate the position of contact
  • Gaining popularity due to lower cost and scalability
  • Suitable for large screens
  • Lorex uses optical touch screens with touch-enabled DVR systems


Single Touch vs Multi Touch Gestures

Lorex optical touch screens recognize single and multi touch gestures. Touch gestures are available on touch-enabled DVRs.

Single touch gestures require one finger (i.e. panning, dragging, flicks). Multi touch gestures require two fingers (i.e. Zoom, rotate, two finger tap).

Popular Touch Screen Technologies


The iPhone uses both Mutual Capacitance and Self Capacitance technology to achieve multi touch gestures.
Mutual Capacitance requires two layers of material: one layer for the Driving Lines, one layer for the Sensing Lines.

Driving Lines provide current for the touch screen. Sensing Lines detect the current for the electric node layer. When the finger touches the screen, the Sensing Lines determine the location of where the touch occurred.

Every point on the grid generates its own signal. From the grid, touch information is relayed back into the iPhone’s processor. The iPhone’s processor is integral in how the system interprets a touch on the screen. The Sensing Lines and Driving Lines creates a coordinate grid for the iPhone CPU. This allows the phone to locate the specific area where the touch occurred.
Because iPhone relies on a capacitive touch screen, the screen operates only when a bare finger touches the screen. A gloved hand, or stylus will not activate a capacitive touch screen.
The combination of Mutual and Self Capacitance technology allows the iPhone processor to register multi-touch functions.
  Mutual Capacitance screens rely on a grid system to determine where the touch occurs. Note that the diagram is not to scale.
Image courtesy of HowStuffWorks, 2007
 
 
   

Self Capacitance screens use a transparent electrode layer to register
screen contact. Note that the diagram is not to scale.
Image courtesy of HowStuffWorks, 2007
 


How the iPhone interprets touch signals


After collecting touch signal data from the screen, the iPhone processor must interpret the raw touch data into a gesture. This instantaneous process is broken into several steps:
  1. The screen interprets a touch on the screen as electrical signals. These electrical signals are sent to the iPhone processor.
  2. The iPhone processor software analyzes the size, shape and location of the touch. If you swipe your finger along the screen, the software determines the start and end points of the touch.
  3. The processor uses ‘‘gesture-interpretation‘‘ software to determine the type of touch on the screen (i.e. swipe, scroll, flick etc.)
  4. The processor relays the data to the program that you are using.

The simplified explanation above explains the key concepts of a multi-touch platform like the iPhone. Touch screens may interpret touch data in a different way.
 
 
Images courtesy of HowStuffWorks, 2007


Sources

CERN Courier (2010), "The first capacitive touch screens at CERN". Retrieved online from:
http://cerncourier.com/cws/article/cern/42092

Colegrove, Jennifer (2010), "The State of the Touch-Screen Market 2010" Retrieved online from:
http://www.walkermobile.com/March_2010_ID_State_of_the_Touch_Screen_Market.pdf

Wikipedia (2010), "Touchscreen". Retrieved online from:
http://en.wikipedia.org/wiki/Touchscreen#cite_note-5

Wilson, Tracy V, (2010), "How the iPhone Works". Retrieved online from:
http://electronics.howstuffworks.com/iphone1.htm


Image Sources
Electrotest (2010). "Capacitive Touchscreen". Retrieved from:
http://www.electrotest.com.sg///images/articles/support/ctdisp_r.gif

Next Window (2003). "An Overview of NextWindow Optical Imaging Touch Technology". Retrieved online from:
http://www.idt.com.au/NextWindow/Optical_imaging_technology_overview_whitepaper.pdf

Quataris Technologies (2010) "Restrictive Touchscreens". Retrieved online from:
http://quataris.com/main///images/articles/support/stories/touchscreen/resistive-touchscreens.jpg
          Captive Interactive Advertising        

I love me some Lost. Occasionally, I actually miss it. And because I don't own a DVR and refuse to pay for it on iTunes because it's free on abc.com, I watch it there. ABC's online distribution is top-notch. More importantly it generates advertising revenue. Even more importantly, some advertisers have gotten very smart how to capitalize on the 30" of time you are captive waiting for your streaming clip to start back up. The first that made me take notice was from Fidelity. Correct, the stodgy old Fidelity got smart with their rich media interstitials.

As you watch an episode of Grey's, Lost, Desperate Housewives, etc, ABC presents the episodes in a handful of blocks. In between said blocks, they break for 30 seconds of commercials. As a viewer, this is a pretty fair trade. You get to watch the videos on demand, and only have to suffer through three or four commercial breaks of 30 seconds instead of five or six at 3 or 4 minutes in length. With that comes a certain appreciation for the advertiser who is "presenting" the episode for your viewing entertainment. I find myself slightly (just slightly) more willing to pay attention to their ads to see what this is all about.

So. I'm watching a missed episode of Lost, which was presented by Fidelity and was shocked by their intelligent use of the interstitial. They know they have you for 30" and that you have little interest in launching a new window to view their ad. So they came up with the "Wheel of Easy". Requiring all of the intelligence mustered up from a Wheel of Fortune contestant you click "spin wheel" - you don't even have to spin the wheel yourself. Be lazy. Then you get a Ze Frank-ish video showing someone doing whatever totally easy, lazy task need be performed.

Once ABC's 30" countdown clock ended I proceeded immediately to the nearest "skip" button so I could finish watching my episode. However, the effect was achieved. For thirty seconds, not only did I watch a Fidelity ad - I engaged in it - the holy grail of advertising experiences. Not to mention I'm writing about it weeks later :/

The step Fidelity has taken is an important one, for them and for other companies trying to navigate the muddy online delivery model. Allow people to engage at a superficial manner in a captive environment and you'll grab their attention.

          Watch LIVE Sports Anywhere, Anytime with fuboTV – The leading legal Sports Streaming service in the US and Canada        
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          Capacitor Eletrolitico Radial 2200uFX10VR 2200µF 2200microfarad        

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          Re: My Top Tech Obessions        

How can the DVR be at the bottom of the list? I think the cameras would be lower on my list as I don't have one of my own right now. I'm not sure if I'd have a tie between my laptop and my BB Pearl at #1 though... not sure who would win.

DS Lite - awesome little system. Oh! You don't have a Wii, that would DEFINITELY be on my list.


          Re: Never Miss An Episode With DirectTV DVR Scheduler        

Now, if they'd just update the TiVo I could have the same options. We tried the DVR from DirecTV and it just wasn't the same.


          [TEST PS VR] Job Simulator        
  Après avoir investi dès la sortie dans le PS VR (et au passage changé ma PS4 en fin de vie par une PS4 Pro), j’ai comme beaucoup de « early adopters » déploré l’absence de jeux. Certes ce manque s’est un peu comblé avec l’arrivée depuis de Resident Evil 5 (qui veut faire une crise cardiaque […]
          Le PlayStation VR annoncé pour Octobre 2016 !        
Après les annonces successives de l’Occulus Rift et du HTC Vive, tous deux proposés à des prix prohibitifs, PlayStation a annoncé hier soir la sortie de son casque de réalité virtuelle le PlayStation VR. Initialement appelé le projet Morpheus, le PlayStation VR a été annoncé pour Octobre 2016 au prix de 399€ . Attention, ce […]
          Young Dogwoods, Dog & A Slivery Moon        
It's here this week!  Summery weather for sure, high 70s to the low 90s, coming up and no sign of rain for the next several days. In the evening just after sunset, a low hanging sliver of a moon off in the western sky.

That's the good news . . . the other news is that it means that I'll have to test run the sprinklers and then put them on a regimen. Unlike the last two years when we could only water on Tuesday evening and on Friday evening, this year (with the drought over we think) we can again choose our schedule of watering.


The dogwoods (two of them) are flowering beautifully -- along with a couple of other plants. They are about the same age as Dino (5 1/2) and looking fine! These are the skies this morning and there is not a single cloud in the sky.

And the moon -- hopefully it will be hanging out back again later this evening -- is remarkable.


This is the 119th day of the year, about 32% has been used up in 2017. But for whatever reason, this marks a significant day in the Presidential term of DJT -- 100th day or about 7% of the first term.

To me, it will be most important to see what the remaining 1360 days bring during this term. There are so many concerns that have to be dealt with -- some more serious than others.

Donald Trump is officially the oldest person starting a first term Presidency. He already has served over three times as long as William Harrison did (who may be related to us).

I can only imagine the stress and pressure of having such an important job at his age. I am a few years older but would find it extremely difficult to keep such a schedule and such a high profile as he does. I get uptight when the scheduling of the DVR goes awry . . .


Legacy Family Trees Webinars presented two webinars this week, shown to  the left.

The first was about "land ownership maps". Very impressive presentation and useful as well. I just wish more of our ancestors could be found "owning land", so many were tenants.

The second webinar also was very fascinating in that it dealt with how to research criminal records -- not that folks in our tree would be involved . . .

I am sure that with some research we could uncover a few folks that fell outside the legal norms, but so far I have uncovered very little -- which is a good thing for sure.


Falling well within legal boundaries though this week would be a couple of activities that Gail (and I) have engaged in.

Gail especially has rekindled her interest in working puzzles and is engaged with that activity as I write.

The Liberty Puzzles that offer such beautiful wooden pieces are being constantly arranged so that they fit together in the likeness of the cover picture by Gail.

And every day, we play Quiddler in the late afternoon. It is such a quick paced game and a learning experience as well. We both use the dictionary on several of the hands. Gail continues to win a majority of the games -- but I have somewhat of an excuse as I am usually fixing dinner while we are playing . . .


Sadly, the finale show appeared last Monday -- but it was a great episode.

It was about Liv Tyler (Steven Tyler's daughter)

The facts and people that were uncovered in her family were amazing.

Even Steven was blown away by the discoveries. Very much fun to watch.

We hope that the show returns next year -- and we can hardly wait.

In the meantime, the search goes on. I have to say though that "spring cleaning" has gotten a bit into the scene as we have systematically attacked now two closets. Later today, we will be making a "Goodwill" run and I shutter to think as we move forward of the things that we will find . . .




And for that I'm thankful. Everyday, I work on some aspect of genealogy and am continually enthused and invigorated by this hobby . . .

That's a bit of our week. See you all "in a few"!




          Beauty & The Poppy        
Every year it is amazing that the transition from blandness in the garden to blooming color takes place so quickly.

At the beginning of this week when I took Dino out (each morning) I noticed the garden bed was a sea of green with the exception of ONE California Poppy.

By Friday of this week there were twenty some poppies:


For awhile though there was just the single flower. In the coming days there will be many many more. And there are some herb plants that will alternately find their way to the surface as well.

The weather this week has gone through ups and downs, with today being a bit of the down and cooler temperatures. Earlier this week we should have turned the a/c on but opted to enjoy the fresh breezes via the open windows and doors.

Yesterday we took advantage of the grayness to pick every lemon from our tree. We have several bags of beautiful lemons (we gave a couple of bags to neighbors) and the rest we are taking to the food bank.

Last post I mentioned some of the books that we had read recently and that we were going to start reading "The Stranger in My Genes" that night.

We did start that book and we found it to be an incredible story.

The author, Bill Griffeth is a current anchorman on CNBC and has written other books as well. But for me this one was so intriguing that I read well past our usual nighttime sessions and finished it this week.

Of course the book has to do with DNA and the amazing results that Bill received and for sure changed his life forever. I have submitted my DNA for testing to three different companies and have experienced nothing like what Bill did. Maybe I had better take another look . . .

We were so taken with that book, we ordered another similar sounding scenario book and that is "Finding Family" by Richard Hill. And we are part way through that one and are finding it to be as intriguing as the first book.

Both books detail the genealogical detective efforts that brings satisfaction to the authors and impacts them and their families mostly in positive ways, but at first it did not appear that that would be the case.

Since we read every night before drifting off we have enjoyed looking forward to each read, some more than others though. With the current two books I have looked forward to the reading session with a lot more anticipation -- and in view of that have pre-ordered a book due to be released the first week of April:  "The Foundling" by Paul Joseph Fronczak.  We hope that it too lives up to the same level of intrigue and interest as the others.


Sad news to report. This week while doing my usual searching for news about members of our family tree, I uncovered the obituary shown to the left.

Larry Hart was a shirt-tail relative in that we were not directly related, but related in a way.

Larry was the nephew of my 1st cousin Gale Hiles' wife, Vivian Hart.

Larry and I exchanged many emails over a few years and I will miss his insight on tree members and his "take" on life.

The Hart family was prominent in Wisconsin and many of that branch populate the Hiles Family Tree.

Larry lived in a variety of places and eventually wound up in Mississippi where his wife still lives.


I'm not sure how "breaking" it is but spring here in Northern California arrives officially on Monday the 20th of March.

We have been told that it will be a mixed weather week with more possible rain forecast. We like that, I'll hold off watering the lawn for a few days.

An amazing tree across the street has gone from buds to blossoms to almost completely leafed out in the last few days -- how much more spring-like can you get.

Next week I'm sure to have other spring-like results e.g. March Madness results.

Now, this IS more "breaking news" for me anyway. Amazon Prime is introducing "One-Day" and maybe even "Same-Day" service in our area.
Since I do order frequently from Amazon, this is very good news.

I use Amazon to fill in for many items that I used to buy on trips to the various stores within driving range. And sometimes I like to order "jit" or just in time as needed.

I also use "Google Express" to fill in for items that used to require a visit to a "brick & mortar" store.
These delivered products are examples of why we hear of so many store closings -- a bunch just this week. And Google Express almost always delivers your items the next day.


I'm sure enjoying having "WDYTYA" back on TV. It is of course on TLC on Sunday evening.

We of course record it and watch it when we want to.

This week features Jennifer Grey, the actress. And it looks to be another very interesting peek into a celebrity's family tree.

I watched a "sneak preview" of the show on Dick Eastman's blog.


And lastly,


I can not imagine having to do "that" (walking to the TV) ever again.

We do watch a fair amount of TV, it is our primary source of entertainment during the week.

The remote is an extremely valuable device. Along with the DVR it has revolutionized TV watching for us.

Growing up -- after we finally got a TV, we did have to walk up to the set and turn a "clunky" dial to change channels and adjust the sound as well with another button.

At one point (around 7th grade) we lived in an apartment while waiting for our house to be built. There were not enough bedrooms for everyone, so I had to sleep on the couch in the living room.

The TV was in the living room and after my parents went to bed, I would turn on the TV and watch some of the programs like, "I Led Three Lives" starring Herb Philbrick and others. The problem would be that if I wanted to change the channel, I had to ever-so-carefully ease the channel selector to the next channel because it would make a clunking noise and that would wake my father and that would put an end to TV watching for that night . . .


That is a bit of our week. See you all, "in a few"!



          Digital-SLR camera Nikon D7000        

Nikon D7000 brings 39-point AF, 1080p video, and magnesium alloy construction

Introducing a new line of mid-class, high-spec Nikon DX-format cameras.
A compact, elegant body equipped with a new CMOS image sensor and a new image-processing engine, EXPEED 2
TOKYO – Nikon Corporation is pleased to announce the release of the Nikon D7000, a model that introduces a new line of mid-class Nikon DX-format digital-SLR cameras. The camera is equipped with a new CMOS image sensor and a new image-processing engine, EXPEED 2, that enable capture of high-definition images exhibiting superior image quality. It also offers a number of advanced high-performance features packed into a compact, elegant body.



The Nikon D7000 will be available beginning mid-October 2010 at $1200 for body only and $1500 for body and lens outfit that includes the AF-S DX Zoom-NIKKOR 18-105mm f/3.5-5.6G ED VR lens.

http://www.nikon.com/about/news/2010/0915_d7000_02.htm

          Intraday calls for 04-08-17        
Markets likely to open flat. Support for Nifty is at 9970 and resistance at 10080. Bank Nifty has support at 24450. Sell Tata motors DVR at 254, target: 244. Stoploss: 260 View Market hour calls ...

Read More..
          BVR16XP        
16 channel 960H/FD1 video input 2U DVR Support 8 HDDs, HDD Group, HDD R/W Control 16 full channel realtime playback Support HDMI/VGA/BNC/SPOT/Loop Simultaneous Output Support Icon Interface, User Friendly & Easy-Operate Support AVI Backup, Snapshot, Record Lock, Record Cutting Quick Backup when Playback Support 3G Network Access Max 8 Network Accessing Users Support Eliminating Bad Disk, HDD Record Storage Group, ...
          BVR8XP        
8 channel 960H/FD1 video input 2U DVR Support 8 HDDs, HDD Group, HDD R/W Control 8 full channel realtime playback Support HDMI/VGA/BNC/SPOT/Loop Simultaneous Output Support Icon Interface, User Friendly & Easy-Operate Support AVI Backup, Snapshot, Record Lock, Record Cutting Quick Backup when Playback Support 3G Network Access Max 8 Network Accessing Users Support Eliminating Bad Disk, HDD Record Storage Group, ...
          Cablevision Loses More Video Subs; Adds iPhone, Touch Apps - paidContent.org        

Earnings

Like its MSO rivals, Cablevision (NYSE: CVC) saw more subscribers disappear, though it thinks it has a plan to retain the customers don't leave out of economic hardship and more inclined to choose an over-the-top service instead: the expansion of its iPad in-home viewing app to the iPhone and iPod (top 100 apps for ipod touch) touch.

Cablevision's Optimum App for iPhone and iPod (top 100 apps for ipod touch) follows the iPad version that debuted in April and allows viewers access to 300 channels of live TV and thousands of VOD titles. It also comes with DVR management, interactive guide information and search, and serves as an extra remote control. (More details in the release)

See more of our latest Mobile coverage
or add an alert for future coverage of Mobile.

While that's a nice little bonus, given that many cable households already have multiple TV sets in their home, it's hard to say how attractive watching a show in another room on your mobile device really is.

Neverthless, Cablevision's financial performance remained pretty healthy, if below analysts' expectations, despite the drop of 23,000 video customers, which was partly related to the continuing economic weakness in Q2 as well as increasing encroachment on the Long Island MSO's turf from Verizon's FiOS.

Apart from that, for the past few quarters, the Newsday business has been too small and weak for the company to break out results. Instead, the Long Island newspaper's performance is reflected in the "other" category, along with News 12 Networks, MSG Varsity, Clearview Cinemas, Cablevision Media Sales (fka "Rainbow Advertising Sales") and sundry administrative and operating costs.

The company did note that, not surprisingly, revenues were down at Newsday (as they are for most newspaper companies) and that the overall "other segment" was essentially flat (down 0.6 percent) at $ 116.4 million. Revenue growth at News 12, Clearview and Cablevision Media Sales helped to balance out the Newsday declines.

Posted In: Marketing, Media & Publishing, Newspapers, TV, Cable & Telecom, VOD, Mobile, Money, Earnings, Social Media, Video, Companies, Apple, iPad, iPhone, Cablevision

top app ipod – Google News


          Huawei G610s Price & Specs        

Huawei G610s Price & Specs

Rs. 19,999 USD $206

 Huawei G610s Price Pakistan

 

Specs & Features   Post Comment  View all Comments   
 Whats New? HUAWEI G610s - Super Wide Screen, Super Fast Processor
The one who says the Huawei G610s is no big deal, you'll instantly spot the lie! The huge 5 inch display of Huawei's G610s is made for a stunning entertainment experience. huge not only from the outside, but Huawei G610s also has has a 1.2 GHz quad-core processor inside for stunning performance. In the world there is so much to see - why hold yourself to a small touch screen when 5 inch QHD IPS TFT display of Huawei G610s shows you everything you want to see in QHD quality. There's also a 5 megapixel camera which provides crisp, clear photos. Rounding out the performance package of Huawei G610s with a dual SIM feature. Known not only by its beautiful exterior, G610s by Huawei promises a tremendous computational power having a 1.2 GHz quad-core processor with 1 GB RAM and 8 GB Rom.  
 Dimension 142 x 73.6 x 9.9 mm  
 Weight  170 g  
 Battery  Li-ion Battery 2150 mAh (unknown standby/talktime)  
 OS Android OS, v4.2 (Jelly Bean) 
 Memory 4GB built-in, 1GB RAM, microSD card(supports uo to 32 GB)  
 Processor Quad-core 1.2 GHz (MTK MT6589M) + GPU: PowerVR SGX 544MP  
 Connectivity  Bluetooth v2.1 with A2DP, EDR, USB, WLAN (Wi-Fi 802.11 b/g/n, Wi-Fi hotspot), DLNA, GPRS, EDGE, 3G (HSPA)  
 Display Size  540 x 960 pixels, 5.0 inches QHD,(~220 ppi pixel density)
Sensors: Accelerometer, Light Sensor, Digital Proximity  
 Display Colour  16M colors, IPS+ LCD capacitive touchscreen, Multitouch  
 Operating
 Frequency / Band 
SIM1: GSM 900 / 1800 / 1900 (HSDPA 900 / 2100)
SIM2: GSM 900 / 1800 / 1900  
 Browser HTML5  
 Colors Black, White  
 Entertainment  FM Radio, 3.5mm Jack, MP3/WMA/WAV/eAAC+ player, MP4/H.263/H.264 player, SNS integration, Games  
 Camera  5MP, 2592x1944 pixels, autofocus, LED Flash, Geo-tagging, HDR, Video, 720p@30fps), 2ndary 0.3MP Camera for video calls  
 Other Features  GPS + A-GPS support, GPU, Organizer, Document viewer, Photo viewer/editor, Voice memo/dial, Predictive text input  
 Ring Tones  Downloadable, Polyphonic, WAV, MP3  
 Messaging  SMS(threaded view), MMS, Email, Push Mail, IM  
 Price  Price in Rs: 19,999    Price in USD: $206

          Qmobile Noir A650 Price & Specs        

Qmobile Noir A650 Price & Specs

Rs. 18,900 USD $195

Qmobile Noir A650 Price Pakistan 

ANDROID Mobile Software

Specs & Features     
 Whats New? Qmobile Noir A650 - Make it Big!
Qmobile continues to bring us more products in the Phablet segment. Presenting Qmobile Noir A650, with a huge 5.5 inch screen and powerful configuration but in a cheaper price, promising extreme entertainment experience to all users. Qmobile Noir A650 with a luxurious design, is available in black and white colours. Back camera features a cluster, creating focal points for air. Rounded back cover helps in maintaining a firm grip, despite having a large 5.5 inch screen.Qmobile Noir A650 has a large 5.5 inch vivid and sharp display, supporting 16 million colors with good viewing angles, obviously, watching HD movies on Noir A650 would be a treat. Fully optimized for performance and fast graphics processing, thanks to it's MT6589 processor clocked at 1.2 GHz quad-core, Qmobile Noir A650 feels smoother even playing much heavier games like Real Football, Iron Man 3, and Atphalt 7. Equipped with Android 4.2 jelly Bean with better security capabilities and a more intuitive interface Noir A650 by Qmobile is compatible with hundreds and thousands of apps on the Google play Store. Equipped with a 5MP camera with flash light, Qmobile A650 produces images with true color and fine detail. With a battery capacity up to 1700 mAh, Qmobile Noir A650 helps users to stay in action all day long without worrying about running out of battery. It also features exclusive power saving mode, when enabled it'll reduce & clock down the CPU for a prolong usage.  
 Dimension 157.7 x 79.5 x 9.8 mm  
 Weight  N/a  
 Battery  1700mah  
 OS Android V4.2, Jelly Bean 
 Memory 4GB built-in, 512 MB RAM + 8GB microSD card included (supports upto 32GB) 
 Processor 1.2 Ghz Quad Core Cortex-A7, GPU: PowerVR Series5XT 
 Connectivity  Bluetooth v4.0, with A2DP, USB, WLAN (Wifi-802.11 b/g/n, Wi-Fi hotspot), GPRS Class 12, EDGE Class 12, 3G  
 Display Size  854 x 480 pixels, 5.5 inches.
Sensors:Proximity sensor, G-sensor, E-Compass, Light Sensor, Face Unlock  
 Display Colour  IPS LCD capacitive touchscreen, 16M colors, Multitouch  
 Operating
 Frequency / Band 
SIM 1: 850 / 900 / 1800 / 1900
SIM 2: 850 / 900 / 1800 / 1900  
 Browser HTML5  
 Colors White, Black  
 Entertainment  FM Radio, 3.5mm audio jack, MP4/WMV/H.264/H.263 player, MP3/AAC/WMA/WAV player, SNS integration, Google Talk, Games (built-in + downloadable)  
 Camera  5.0MP, autofocus, LED flash, Geo-tagging, touch focus, Paranoma effect, face detection, Video, 2ndary (0.3MP)  
 Other Features  Dual SIM, GPS + A-GPS support, Google Search, Maps, Gmail, Youtube, Calendar, Speakerphone  
 Ring Tones  Downlaodable, Polyphonic, MP3, WAV  
 Messaging  SMS(threaded view), MMS, Email, Push Mail, IM  
 Price  Price in Rs: 18,900    Price in USD: $195           

          Qmobile Noir Quatro Z3 Price & Specs        

Qmobile Noir Quatro Z3 Price & Specs 

Rs. 26,500USD $273

 Qmobile Noir Quatro Z3 Price Pakistan

Specs & Features  
 Whats New? Noir Quatro Z3 - Live a Passionate Life
Quad Core 1.5GHz yet an ultra slim design of of just 138 x 70 x 6.85mm, Qmobile Z3 is Packed with 4.8 inch HD Super AMOLED DISPLAY providing you the stunning entertainment in the palm of your hand. Fill Your Life With Quality Music coz Qmobile Noir Z3 has got DTS 3D Surround Sound with a Colorful Music Display. Now fill Your Life with Colors coz Qmobile Noir Z3 Quatro comes loaded with Sony Professional Camera 8.0MP Rear & 5.0 Front cam with 1080P HQ Video Recording, Qmobile Z3 has 1GB RAM & 16 GB ROM providing you a massive Storage for all your pictures, videos, songs and more.......  
 Dimension 138 × 70 × 6.85mm  
 Weight  135 g  
 Battery  Talk time Up to 10 h, Stand-by Up to 250 h  
 OS Android OS, v4.2 (Jelly Bean) 
 Memory 16GB built-in, 1GB RAM 
 Processor 1.5GHz Quad Core Cortex A7 + GPU: PowerVR Series5XT 
 Connectivity  Bluetooth 4.0 with A2DP, USB, WLAN (Wi-Fi 802.11 b/g/n, Wi-Fi hotspot), GPRS, EDGE, 3G  
 Display Size  HD 1280 x 720 pixels, 4.8 Inches,
Sensors: Gyro, Accelerometer, proximity, Light Sensor, Compass  
 Display Colour  Super AMOLED Plus capacitive touchscreen, 16M colors, 306 PPi, Multitouch  
 Operating
 Frequency / Band 
GSM: 850 / 900 / 1800 / 1900 (TD-SCDMA 1900/2100 MHz)  
 Browser HTML5  
 Colors Yellow, Black, White  
 Entertainment  Radio, 3.5mm audio jack, MP4/H.263/H.264/WMV player, MP3/eAAC+/WMA/WAV player, DTS 3D Surround Sound, YouTube, Google Talk, Games (built-in + downloadable)  
 Camera  8MP,Rear with flash + 5.0MP Front, autofocus, geo-tagging, face tracking, HDR, continuous shooting, touchscreen shooting, gesture, Beauty effects, smile & more, Video (1920 x 1080, 30 fames/sec) with Gyroscopic Stabilization  
 Other Features  GPS + A-GPS support, Document editor, Photo viewer/editor, Google Search, Maps, Gmail, Voice memo/dial/commands, Calendar, Speakerphone  
 Ring Tones  Proprietary ringtones  
 Messaging  SMS(threaded view), MMS, Email, Push Mail  
 Price  Price in Rs: 26,500    Price in USD: $273  

          Qmobile Noir Quatro Z4 Price & Specs        

Qmobile Noir Quatro Z4 Price & Specs

Rs. 35,000 USD $361

 Qmobile Noir Quatro Z4 Price Pakistan

Specs & Features  
 Whats New? Qmobile Noir Quatro Z4 - Do More with Less!
Hold your breath and sit back Tight as Qmobile Noir Quatro Z4 is going to take you on a ride you've never been to before. Qmobile Noir Z4 is not just another android by any Local brand trying to enter the Pakistani market, Qmobile Quatro Z4 is by far the best built Smartphone QMobile have ever launched to date. Qmobile is striving hard to establish themselves as Pakistan's best smartphone brand and we think that Qmobile Noir Quatro Z4 just did that for Qmobile. A slim and smart single body hand polished design with a smooth finish and an excellent mix of Technology makes Qmobile Z4 speaks for itself. With 32GB onboard storage, 13MP BSI sensor rear camera, 5MP front camera, 2GB RAM, Gorilla glass protection and 1.5GHz Quad-Core blazing fast processor Qmobile Quatro Z4 will rock your world  
 Dimension 142.5 x 69.4 x 7.9 mm  
 Weight  128g  
 Battery  2000mah (Non-removable)  
 OS Android OS, v4.2 (Jelly Bean) 
 Memory 32GB built-in, 2GB RAM 
 Processor 1.5GHz Quad Core Cortex A7 + GPU: PowerVR Series5XT 
 Connectivity  Bluetooth 4.0 with A2DP, USB, WLAN (Wi-Fi 802.11 b/g/n, Wi-Fi hotspot), GPRS, EDGE, 3G  
 Display Size  HD 1920 x 1080 pixels, 5.0 Inches,
Sensors: Gyro, Accelerometer, proximity, Light Sensor, Compass  
 Display Colour  Super AMOLED Plus capacitive touchscreen, Gorilla Glass protection, 16M colors, 441 PPi, Multitouch  
 Operating
 Frequency / Band 
GSM: 850 / 900 / 1800 / 1900 (WCDMA 900/2100 MHz) single micro sim  
 Browser HTML5  
 Colors White, Black  
 Entertainment  FM Radio,3.5mm audio jack, MP4/H.263/H.264/WMV player, MP3/eAAC+/WMA/WAV player, DTS 3D Surround Sound, YouTube, Google Talk, Games (built-in + downloadable)  
 Camera  13.0, Rear Full HD with flash + 5.0MP Front, FHD autofocus, geo-tagging, face tracking, HDR, continuous shooting, touchscreen shooting, gesture, Beauty effects, smile & more, Video (1920 x 1080, 30 fames/sec) with Gyroscopic Stabilization  
 Other Features  GPS + A-GPS support, Document editor, Photo viewer/editor, Google Search, Maps, Gmail, Voice memo/dial/commands, Calendar, Speakerphone  
 Ring Tones  Downloadable, Polyphonic, MP3  
 Messaging  SMS(threaded view), MMS, Email, Push Mail  
 Price  Price in Rs: 35,000    Price in USD: $361  

 


          Sony Xperia C Price & Specs         

Sony Xperia C Price & Specs 

Rs. 28,500 USD $294

 Sony Xperia C Price Pakistan

Specs & Features    
 Whats New? Sony Xperia C - Your world of entertainment just got bigger
Same impressive screen as Sony HD TVs, The All new Sony Xperia C offers A large 5” qHD display with a 540 x 960 pixel screen resolution to enjoy amazingly clear sharp, crisp and bright images.The Camera of Sony Xperia C has the same technology and components as leading Sony cameras. having 8 MP camera with Exmor R letting you take Superior pictures even in the dark & low light. Sony Xperia C have HDR which means your people & places in your photos look as bright as you can remember, With the dedicated Camera key on Xperia C by Sony you can take the snaps from a locked screen. Android phones with bigger screens consume more battery, even in Standby. The application which you think are closed, are still draining your battery. well not anymore coz Sony Xperia C has a Battery STAMINA Mode. It detects the standby & automatically closes all the apps you don’t need. As soon as the power button is pressed, everything is up and running again.  
 Dimension 141.5 x 74.2 x 8.9 mm  
 Weight  153 g  
 Battery  Talk time Up to 14 h, Stand-by Up to 588 h
Music play Up to 111h  
 OS Android OS, v4.2.2 (Jelly Bean) 
 Memory 4GB built-in 1GB RAM, microSD Card (supports up to 32GB) 
 Processor Quad-core 1.2 GHz (MTK MT6589) + GPU: PowerVR SGX544 
 Connectivity  Bluetooth v4.0 with A2DP, USB, WLAN (Wi-Fi 802.11 b/g/n, Wi-Fi Direct, Wi-Fi hotspot), GPRS, EDGE, 3G (HSDPA 42.2 Mbps, HSUPA 11.5 Mbps)  
 Display Size  540 x 960 pixels, 5.0 inches
Sensors: Accelerometer, proximity & compass  
 Display Colour  16M colors, TFT capacitive touchscreen  
 Operating
 Frequency / Band 
SIM1: 900 / 1800 / 1900 (HSDPA 900 / 2100)
SIM2: 900 / 1800 / 1900  
 Browser HTML5  
 Colors Black, White, Purple  
 Entertainment  Stereo FM radio with RDS, 3.5mm audio jack, MP4/H.263/H.264/WMV player, MP3/eAAC+/WAV player, SNS integration, Games (built-in + downloadable)  
 Camera  8MP, 3264 x 2448 pixels, autofocus, LED Flash, Geo-tagging, touch focus, face and smile detection, HDR, Video (1080p@30fps, continuous autofocus, video light, video stabilizer), 2ndry VGA Camera  
 Other Features  GPS + A-GPS, support, Java MDP Emulator  
 Ring Tones  Downloadable, Polyphonic, MP3  
 Messaging  SMS(threaded view), MMS, Email, IM, Push Mail  
 Price  Price in Rs: 28,500    Price in USD: $294  

          GameCritics.com Radio Episode 4        

The PSVR check-in returns with an extended look at the first-ever AAA VR title: Resident Evil VII. Join Steven and Dan as they go through the ins and outs of both the overall game, and the experience of being inside the Baker Homestead. Warning - spoiler talk starts ~25 minutes into the show. There is a warning and alarm.


          GameCritics.com Radio Episode 1        

The first episode of the rebranded, relaunched, retooled, and rebooted GameCritics media effort. Richard Naik and Tim Spaeth discuss the reasons behind the switch, and also discuss the Nintendo Switch and the art of segue. For the second half of the show (starting around the one hour mark) Dan Weissenberger and our good friend Steven Brown run down the Playstation VR launch effort and attempt to not look silly in VR gear.


          By: Shunda barunda        
I really like this shot, some HDR stuff looks too over done, but this is absolutely spot on. Really nice capture. I'm inspired now, I'll be heading out with my Nikon and 16-85vr this evening! :)
          tips otomotif bagi yg masih pelajar        
Info Si Karet Bundar
Jika Anda pemilik kendaraan, entah itu kendaraan roda dua, tiga, empat
ataupun lebih dari empat, info Roda pada Senin (24/03) tentu bemanfaat.
Sebab info seputar Si Karet Bundar yang lazim dikenal dengan nama Ban,
dikupas habis. Ada beberapa tips yang hadir mengenai cara untuk merawat Ban
agar
tetap nyaman dan juga tahan lama. Tips tersebut adalah :
1. Ukuran ban dan corak telapak ban harus sesuai. Minimal pada satu as memiliki merek serta
ciri khas yang sama.
2. Gunakanlah Ban dengan kontruksi yang sama (misal : dari bahan Polyester atau baja).
3. Ban Tubles harus dipasang pada pelek yang khusus untuk ban tubles. Begitu pula
sebaliknya. Karena jenis ban yang menggunakan ban dalam tetapi menggunakan pelek
tubeles, akan mengakibatkan berkurangnya tekanan angin. Sementara apabila Anda
memilih untuk menggunakan ban jenis tubles, jangan memaksa untuk menggunakan ban
dalam. Sebab pada kecepatan tinggi panas udara dalam ban akan cepat naik dan efeknya
Si karet bundar setiap saat mudah meledak.
4. Pemasangan ban dalam harus disesuaikan dengan jenisnya dengan ban luar. Dan apabila
memungkinkan gunakan ban dalam yang semerek dengan ban luar.
5. Perhatikan pula kondisi Ban yang Anda gunakan pada kendaraan Anda.
Caranya untuk dapat mengenali kondisi si Karet bundar begitu mudah. Kenali Si Karet
Bundar dengan melihat petunjuk TWI (Thread Wear Indocator). Jadikan angka ukuran
pada TWI sebagai patokan. Sesudahnya, coba Anda ukur dengan penggaris ketebalan
alur ban dari dasar alur. Jika kurang dari 2 mm sebaiknya Anda segera ganti ban
Anda dengan yang baru.
Tips diatas, tentunya bermanfaat bagi Anda. Namun tentu ada diantara Anda yang
kurang begitu memahami karakteristik ban yang di jual di pasaran. Amat mudah
untuk mengenali jenis ban yang Anda gunakan. Coba Anda perhatikan sisi ban. Pada setiap jenis
ban akan tertulis sejumlah angkat atau huruf yang sebenarnya telah menjelaskan secara mendetil
karakteristik ban. Misalnya, pada sebuah ban tertulis 195/65R15 92H.
Apa yang tertera di samping ban dapat dikategorikan sebagai berikut :
1. Angka 195 merupakan petunjuk lebar penampang ban. Semakin besar ukuran
penampang ban, semakin besar pula telapak ban.
2. Angka 65 R merupakan petunjuk mengenai ketinggian ban diukur mulai dari
pelek hingga penampang ban yang menempel pada jalan. Semakin besar
angkanya maka semakin tebal pula dinding ban jika dilihat dari samping luar
(jika diukur dari pelek).
3. Angka 92 H menunjukkan kecepatan minimum dan juga maksimum ban.
Semakin besar tingkatakn angka yang ditunjukan maka semakin besar pula
kekuatan ban terhadap kecepatan tertentu.
Untuk angka terakhir yang disebutkan ada sedikit penjelasannya. Dalam dunia Si Karet Bundar,
pihak produsen biasa mencantumkan kode standarisasi kecepatan ban. Ada beberapa klasifikasi
kecepatan yang dicantumkan pada setiap jenis ban, klasifikasi tersebut adalah :
1. TR Ban jenis ini mampu digunakan untuk kecepatan kendaraan sekitar 100 Km/jam.
2. HR Ban jenis ini mampu digunakan untuk kendaraan yang melaju dengan kecepatan 210
Km/jam.
3. VR Ban jenis ini dapat digunakan pada kendaraan yang mampu melaju pada kecepatan 260
km/jam
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4. ZR kode tersebut menunjukkan bahwa ban jenis ini mampu digunakan pada kendaraan
yang mampu melaju pada keceparan 340 km/jam.
Mana kode ban yang kiranya sesuai dengan jenis kendaraan yang Anda miliki, silakan Anda
sesuaikan. Hanya saja, Anda perhatikan pula perawatan ban yang Anda gunakan seperti apa yang
dituliskan diatas. Sebab salah-salah ban yang Anda gunakan justru menjadi bumerang dan
berakibat kurang baik.Sebagai infomasi tambahan, bagi Anda yang suka bepergian tak ada
salahnya jika Si Karet Bundar diberi sedikit cairan penambal.
Dengan cairan tersebut, maka dijamin Si Karet Bundar akan aman-aman saja.
Sebab fungsi cairan penambal tersebut yakni merekatkan kembali bagian ban yang
tertusuk benda tajam. Bahkan adad sejumlah bengkel mengatakan bahwa untuk
jenis paku dengan panjang 10 mm yang menusuk pada ban dapat tertahan. Oh ya,
jika Anda merasa takut cairan tersebut akan merusak bagian dalam ban, Anda tak
perlu khawatir.
Justru cairan tersebut melindungi bagian dalam ban sekaligus melindugi pelek
Anda dari goresan. Cara membersihkannya pun terbilang mudah, Anda tinggal semprotkan air pada
bagian dalam ban, ataupun mengelap bagian dalam pelek dengan lap kering. Mudah bukan ? Nah
informasi yang dikupas habis mengenai dunia seputar Si Karet Bundar diatas kami harap dapat
bermanfaat bagi Anda. Karena maklum, dalam kondisi yang kurang menentu seperti sekarang tips
dan trik berguna jenis apapun pastinya ingin Anda dapatkan. Terutama bagaimana caranya untuk
dapat mempetahankan keawetan ban. Bukan begitu bukan ?...
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Perawatan Pintu Mobil
Pintu mobil merupakan bagian kendaraan sangat penting untuk dirawat, sehingga menjamin
keamanan & kenyamanan pada saat berkendaraan. Pintu mobil sering luput dari perhatian
pemiliknya, padahal jika terjadi kerusakan bisa berakibat fatal.
Akibatnya
Misalnya, bila rel kaca sudah getas sehingga air bisa masuk ke celah pintu dan membuat
mekanisme penggerak kaca jendela berkarat. Sehingga saat naik turunnya kaca akan terasa berat
dan harus dibantu dengan tangan. Belum lagi terdengar suara berderit, serta pemutar kaca bisa
macet seketika. Demikian juga dengan gagang pintu, jika pelumas untuk mekanisme pembuka
pintu mengering, pintu akan sulit dibuka.
Hal Yang Dilakukan
Tips perawatan berikut ini, sebaiknya dilakukan minimal 6 bulan sekali :
1. Sediakan peralatan yang dibutuhkan seperti obeng plus dan min, kuas, solar, gemuk dan
pelumas semprotan.
2. Buka panel penutup (trim pintu) dengan posisi kaca turun ke bawah. Buka baut pegangan
pintu dan gagangnya dengan obeng plus. Lalu lepas tuas pemutar kaca dengan mencungkil
pin.
3. Buka panel pintu dengan mencungkilnya pakai obeng min. Untuk mobil dengan 'power
window' copot sakelarnya. Perhatikan lis kaca (weather strip) bersihkan kotoran yang
menempel pakai kuas dan solar. Tunggu sampai kering. Atau bersihkan dengan air sabun
dan setelah kering bersihkan dengan lap.
4. Bersihkan gigi regulator dan oleskan dengan gemuk. Juga gigi penggerak motor untuk yang
menggunakan power window. Lumasi juga lengan pemutar dan pernya.
5. Periksa tangkai pengimbang regulator, juga rel atas dan bawah penggerak tangkai
regulator. Bersihkan dengan solar lalu olesi dengan gemuk.
6. Setel kaca yang miring dengan cara menaikkan kaca setengah dan kendurkan dua baut
pengimbang bagian bawah. Setelah itu dorong kaca ke belakang dan kencangkan kembali
baut pengimbangnya.
7. Perhatikan bukaan pintu luar, cek apakah terasa ada pergeseran jika difungsikan. Jika ya,
lumasi dengan pelumas semprotan. Saat melakukan penyemprotan, sekalian cek dengan
memainkan bukaan pintu luar dan dalam.
8. Periksa tangkai besi pengunci pintu. Terutama bagian bawah yang menggerakkan kunci.
Bersihkan bila berkarat atau kotor dan semprotkan pelumas.
9. Jika sudah selesai pasang kembali panel pintu, untuk yang power window jangan lupa
pasang sakelar kembali.
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Kendaraan Konstan, Hemat BBM
Anda mungkin sering melihat pengemudi yang kerap memacu kendaraannya
dalam kecepatan tinggi, tentunya dengan alasan agar cepat sampai ke tempat
tujuan? Namun tahukah Anda bahwa kendaraan yang dipacu dalam kecepatan
diatas rata- rata dapat menguras bahan bakar mobil lebih cepat dari
seharusnya, belum lagi resiko kecelakaan yang harus
ditanggung? Untuk mengatasi resiko boros bensin, tim
RODA memberikan beberapa tips yang mungkin
bermanfaat bagi Anda.
Langkah pertama (ini yang cukup sulit, terutama bagi Anda yang memiliki jiwa
pembalap) adalah menjaga supaya laju kendaraan tetap konstan. Setiap kali
hendak pindah gigi, usahakan supaya kisaran RPM mobil berada pada angka
3000-4000 (untuk kendaraan bensin) dan 2500-3500 (untuk yang berbahan bakar solar). Dengan
begitu, bensin/solar yang digunakan sebagai sumber daya tenaga utama untuk menjalankan
kendaraan juga ’dibakar’ dengan jumlah konstan.
Untuk jalanan menanjak, kecepatan dan hal diatas yang terutama harus diperhatikan. Sementara
untuk jalan menurun, pengereman/penggunaan rem juga harus konstan dalam menjaga laju
kendaraan. Rem yang diinjak harus seimbang, dan jaga supaya RPM tidak
melebihi batas yang ditentukan (salah satu caranya adalah dengan
memindahkan persneling). Selain itu, mainkan gigi mobil Anda supaya kecepatan
dan laju RPM konstan.
Langkah terakhir adalah dalam membuka kaca mobil. Sering
kali dalam perjalanan jauh atau dekat (terutama bila mobil
tidak dilengkapi oleh peralatan pendingin), kita membuka
jendela mobil supaya udara sejuk mengalir masuk. Namun jangan salah,
seandainya harus dibuka, usahakan supaya jangan hanya satu melainkan
kedua sisi (kiri dan kanan) jendela yang dibuka. Sebab seandainya Anda hanya
membuka satu sisi saja, maka sirkulasi udara hanya akan berjalan satu arah
(masuk) dan dengan sendirinya akan menghambat kecepatan laju kendaraan.
Otomatis, bahan bakar akan lebih banyak dikuras.
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Berkendara Aman dari Tangan Jahil
Situasi Jakarta yang semakin tidak aman membuat para pengemudi harus
ekstra hati- hati saat berkendara. Sebab, tidak jarang terjadi aksi penodongan
atau perampasan yang dilakukan oknum-oknum tidak bertanggung jawab
terhadap para pengendara yang lengah, dan hebatnya kerap dilakukan di
tempat- tempat ramai. Oleh karena itu, ada baikny Anda yang sering
berkendara saat menuju ke suatu tempat memperhatikan tips- tips berikut,
yang sebenarnya sangat sederhana.
Sebelum meninggalkan mobil di tempat parkir,pastikan pintu mobil terkunci semua dan jendela
rapat. Kesalahan ini yang sering dilakukan seseorang saat parkir di sebuah tempat, akibatnya
ketika kembali mobilnya telah raib dan ia hanya biia menyesali nasib. Jangan lupa, meski telah
dikunci, periksa lagi kendaraan Anda.
Hal kedua adalah jangan pernah membuka kaca mobil kecuali laju kendaraan Anda cukup kencang.
Memang, suasana yang panas ditambah AC mobil yang kerap mati (atau bahkan tidak dilengkapi
oleh perangkat pendingin udara) membuat seseorang kerap membuka kaca untuk mendapat udara
segar. Sebisa mungkin hindari hal ini, sebab kaca mobil yang terbuka kerap mendorong orang yang
berniat jahat untuk melakukan penodongan. Seandainya tertutup, belum tentu ia berani
melakukannya.
Jangan meninggalkan barang berharga dalam mobil sat keluar, ataupun menaruh barang tersebut
di tempat- tempat yang bisa terlihat dari luar mobil. Hal ini harus diperhatikan terutama untuk
kalangan ibu-ibu, yang kerap menaruh HP atau tas berisi uang di atas jok ataupun dashboard. Hal
ini termasuk penggunaan HP saat berkendara, terutama saat mobil berhenti di lampu merah. Selain
dapat membahayakan pengendara lainnya (terutama saat melaju), HP adalah barang yang paling
menarik bagi penodong untuk melancarkan aksinya.
Yang terakhir, jangan lupa untuk membawa alat-alat pengaman yang bisa
digunakan dalam keadaan darurat. Benda-benda seperti kunci roda, tang,
kunci inggris, tongkat baseball dapat berguna untuk membela diri Anda
seandainya suatu saat Anda terpaksa harus mempertahankan diri dari
penodong.
Saat berhenti di perempatan yang sering kali rawan, usahakan untuk menjaga
jarak dengan kendaraan depan. Dengan demikian, saat dikepung oleh
penjahat, Anda tinggal tancap gas dan meninggalkan tempat tersebut. Dan bila dikuntit orang,
jangan pernah berhenti di tempat sepi karena hal itu hanya akan membahayakan keselamatan
Anda sendiri.
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Membersihkan Noda Jok Mobil
Anak adalah buah hati orang tuanya, dan mereka kerap kali dibawa kemanapun
sang ibu pergi (terutama bila berkendaraan). Bepergian tersebut juga
memerlukan persiapan khusus, diantaranya adalah membawa bekal untuk
makan/minum anak, atau pakaian ganti. Untuk balita, satu benda yang tidak
pernah tertinggal adalah botol susu/minuman. Nah, minum susu dalam
perjalanan ini yang kerap menjadi bencana kecil, karena kondisi jalan atau hal
lain, susu sering kali tumpah di atas jok mobil Anda.
Kejadian ini sering kali tidak diambil pusing, namun jangan salah. Mendiamkan noda
susu atau minuman (kecuali air putih) hingga merembes ke dalam jok hanya akan
membuat bau asam atau tidak sedap tercium. Ini dapat menimbulkan jamur dan
menarik perhatian hewan-hewan menjijikkan seperti kecoa masuk ke dalam mobil.
Belum lagi, noda tersebut akan membuat kusam. Untuk mengatasinya, ada kiat-kiat
tertentu yang bisa dilakukan, tentunya dengan meluangkan sedikit waktu Anda.
Ada beberapa alat yang dapat digunakan dan dapat diperoleh
dari sekitar rumah, yaitu sikat besar, sikat gigi, kain serbet, kain putih, sprayer,
air berisi sabun deterjen, dan terakhir vacuum-cleaner. Kemudian perhatikan
tipe jok mobil Anda, ada dua bahan : kulit dan kain, yang masing-masing
memerlukan penanganan berbeda.
Untuk jok kain, yang perlu dicermati adalah sifatnya yang cepat menyerap
air/merembes, sehingga perlu penanganan yang cepat. Sementara untuk yang
jenis kulit akan lebih mudah, mengingat sifatnya yang lambat menyerap air. Selain itu, sebagai
pencegahan kejadian serupa terulang di kemudian hari, ada baiknya bila jok dilapisi oleh cover
setiap kali mengajak buah hati.
Tips
membersikan jok mobil dari noda susu :
1. Bersihkan jok denga mesin penyedot debu.
2. Seprotkan dterjen ke jok mobil.
3. Sikat jok mobil sampai noda hilang.
4. Keringkan dengan menggunakan penyedot debu.
5. Semprotkan pengharum mobil.
6. Gunakan penutup jok untuk menghindari jok mobil dari noda.
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Mobil Sulit Dihidupkan, Bagaimana Mengatasinya?
Sulit di- starter atau mesin tidak mau hidup kerap menjadi masalah tersendiri
bagi mobil pribadi seseorang, apalagi bila ternyata si pemiliknya sama sekali
tidak mengerti bagaimana merawat mobil. Jangan sampai Anda menjadi salah
satu diantara mereka yang buta teknologi, sebab mati mesin tak jarang terjadi
di saat Anda sama sekali tidak mengharapkannya (misalnya menjelang rapat
penting). Untuk itu, simak tips- tips berikut ini.
Hal pertama yang perlu diketahui adalah sistem kelistrikan mobil, konvensional
ataukah mobil modern yang sudah menggunakan CDI (dalam arti serba elektronik). Bila mobil Anda
telah menggunakan sistem serba elektronik, jangan berusaha untuk membetulkannya secara
manual karena sistem ini membutuhkan ahli mekanik yang handal serta peralatan yang hanya ada
di bengkel-bengkel mobil.
Biasanya ada dua hal yang menjadi penyebab mobil tidak bisa di- starter,
pertama adalah karena aki yang sudah dalam kondisi kurang bagus sistem
kelistrikannya. Kedua adalah karena supply listrik pada dinamo pada sistem
pengapian konvensional. Platina mungkin sudah tidak baik. Kalo teknologi yang
lebih maju, mungkin karena CDI. Kalou udah masalah CDI, perluke bengkel
karena udah rumit dan sulit ditangani sendiri. Di permukaan atas dari aki ada
indikator yang menunjukkan kondisi terakhir dari aki. Bisa nunjukkin kondisi aki
bagus/rusak, atau air aki kosong.
Kalo udah diperiksa tapi mobil masih tidak bisa dihidupkan, hal itu bisa jadi disebabkan karena
platina dan kondensor. Masalah biasanya pada plat yang terdapat di platina. Kalo tonjolannya sudah
kusam berarti berarti tidak bisa menangkap percikan listrik. Supaya platina bisa kembali berfungsi
dengan baik, gunakan amplas untuk menghapus debu/flek yang menempel. Bila sudah selesai,
pasang kembali pada posisi semula. Platina yang telah dibersihkan biasanya akan mampu
memancing percikan api sehingga kembali besar, Bila tidak, berarti platina sudah tidak bisa dipakai
dan harus diganti.
Langkah berikutnya adalah melakukan pemeriksaan boks sekring. Perhatikan apakah sekring yang
telah terpasang masih utuh atau tidak. Kalau kawat sambungannya sudah putus, berarti sekring
sudah harus diganti. Untuk keadaan darurat, Anda bisa memakai kawat atau serabut kabel untuk
dipasang sementara pada sekring tersebut. Hal ini tidak direkomendasikan sebagai solusi
permanen, karena itu ganti secepatnya dengan membawa mobil ke bengkel.
Hal terakhir yang biasa menjadi biang keladi mesin mobil tidak bisa di- starter
adalah karena suplai bahan bakar/udara yang kurang pada sistem karburator
(dalam hal ini berarti saringan karburator kotor). Periksa saringannya, cabut
filter- nya dan bersihkan dengan kuas atau sikat gigi. Jangan gunakan alat
pemanas seperti hair-dryer dan sejenisnya, karena hal tersebut bisa merusak
dinding saringan udara.
Bila semuanya sudah dilakukan dan tidak ada perkembangan, tidak bisa tidak,
bawalah mobil Anda ke bengkel terdekat. Jangan-jangan, kerusakan bukan hanya pada aki atau
platina Anda.
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Mobil Terpelihara Meski Jarang Dipakai
Mungkin Anda adalah salah satu dari orang yang sangat sibuk, tugas memaksa
untuk kerap bepergian ke luar kota atau negeri dalam jangka waktu lama. Bila
Anda memiliki mobil pribadi, hal ini harus diperhatikan supaya saat kembali
nanti, kendaraan tidak dalam kondisi terlantar atau mengenaskan. Langkah
pertama yang harus Anda lakukan adalah mencuci mobil sebelum ditinggalkan.
Kemudian, ikuti tips- tips berikut.
1. Posisi rem tangan dibebaskan
Kalau dibiarkan dalam keadaan rem tangan masuk, terutama dalam waktu lama, akan
terjadi kelengketan antara minyak dengan piringan rem, khususnya bagi kendaraan yang
memiliki tromol di roda belakang. Satu hal tambahan, ada baiknya kunci mobil Anda
biarkan tergantung di kemudi kendaraan Anda. Bila rumah Anda mempunyai pembantu, hal
ini akan sangat berguna untuk memanaskan kendaraan setiap hari. Namun jangan
tinggalkan kunci mobil bila ternyata Anda tidak mempunyai garasi atau berada di tempat
terbuka.
2. Ganjal wiper dengan busa/kayu
Bila terus bersentuhan dengan kaca mobil, karet wiper perlahan
akan mengeras dan tidak lentur lagi. Akibatnya karet tersebut (yang
biasa disebut karet mati) akan terasa kasar saat kelak dipergunakan
untuk membasuh kaca depan mobil Anda.
3. Usahakan keempat ban dalam kondisi terangkat tidak
menempel lantai
Caranya, cukup dengan menggunakan dongkrak dan stand-jack.
Tujuannya adalah supaya suspensi mobil terjaga dan tidak terbebani
oleh berat kendaraan. Sebuah mobil yang tidak pernah digunakan dalam waktu cukup lama
biasanya suspensinya akan naik-turun, sehingga bila dipergunakan nanti, mobil akan terasa
tidak nyaman.
4. Lepaskan aki bila mobil ditinggal lebih dari dua minggu
Kenapa? Alasannya adalah karena aki mobil sangat sensitif. Bila kendaraan tidak
dinyalakan sama sekali dalam waktu dua minggu atau lebih (terutama bila di rumah yang
Anda tinggalkan tidak ada pembantu), hal itu akan berpengaruh ke akinya, yang bisa lebih
cepat rusak dibandingkan dengan kendaraan yang setiap hari dipakai.
5. Bila tempat parkir miring, ganjal empat ban anda dengan balok
Ini berlaku bagi Anda yang mempunyai garasi dengan permukaan miring. Di tips pertama
disebutkan bahwa tidak baik memasukkan posisi rem tangan bila kendaraan ditinggal
cukup lama, namun bagaiman bila permukaannya miring? Caranya mudah, cukup ganjal
keempat ban dengan balok atau benda keras lainnya supaya mobil tidak berubah posisi.
6. Taruh pengharum mobil, dan tutup mobil dengan cover
Pengharum berfungsi untuk menetralkan bau apek yang mungkin
timbul karena ruang dalam mobil tertutup dalam waktu lama.
Selain itu, mobil yang dibiarkan dalam keadaan terbuka juga
memudahkan partikel-partikel debu masuk ke dalam mobil
melalui celah-celah, suatu hal yang tentunya tidak diinginkan
oleh setiap pemilik mobil. Untuk menghindarinya, cukup beli
penutup mobil yang biasa dijual di toko-toko aksesoris mobil.
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Penggunaan Pernis Supaya Mobil Kinclong
Punya mobil yang kusam? Sekarang Anda tidak usah minder karena sekarang
ini telah banyak tersedia jasa bengkel yang dapat meningkatkan prestise mobil
yang dimiliki dengan pengecatan ulang tanpa biaya yang terlalu mahal.
Dari beberapa cara yang ditempuh, satu yang paling lazim digunakan adalah
satu body. Sebenarnya hal itu tidak perlu, sebab selain biayanya cukup mahal,
juga makan waktu lama. Kini ada solusi yang lebih mudah, cepat dan simpel
untuk memuluskan body, yaitu dengan menggunakan pernis sebagai pelapis.
Waktu yang dibutuhkan tidak terlalu lama, namun hasilnya sama. Untuk menambah pengetahuan
Anda (sekaligus menghindari tipuan yang biasa dilakukan oleh oknum bengkel yang tidak
bertanggung jawab), berikut langkah-langkahnya.
Langkah pertama adalah menutupi bagian roda dengan koran atau bahan
lainnya supaya cat tidak mengenai bagian ini. Selain itu, tutup juga bagianbagian
lainnya seperti kaca depan dan belakang, spion, atau karet pintu. Bila
ternyata mobil Anda dalam kondisi kusam, maka bagian tersebut harus
diamplas lagi dengan amplas kasar. Tujuannya adalah supaya cat lama
terkikis dan warna asli hampir tidak lagi menempel di badan mobil.
Setelah itu gunakan pengecatan dengan warna pernis
pernis khusus yang bertujuan untuk menampilkan kilap
mobil. Untuk mengeringkannya mobil dimasukkan ke oven dengan suhu sekitar
80 derajat selama kurang-lebih 30 menit. Tujuan penggunaan oven ini adalah
karena tempatnya steril, dan panasnya ideal untuk mengeringkan body mobil
yang baru dicat. Setelah selesai, tugas masih berlanjut dengan membiarkan cat
mobil mengering dan menyatu dengan badan mobil. Jangan salah, meski
nampak sudah kering, itu hanya bagian luarnya saja, untuk lapisan dalam
butuh waktu kira- kira satu hari.
Setelah cat di badan mobil kering sepenuhnya, gunakan amplas halus untuk mengikir butiranbutiran
cat yang (mungkin) mengeras dan membentuk benjolan- benjolan kecil. Setelah itu, barulah
langkah terakhir dilakukan yaitu melakukan pemolesan.
Dengan sisem ini, tanpa pengecatan satu body mobil, kendaraan Anda tetap tampil keren. Boleh
dicoba....
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Membeli dan Memperbaiki Mobil Bekas
Sekarang ini membeli mobil bekas perlu memperhatikan banyak segi. Jangan
sampai Anda ditipu membeli mobil yang ternyata bekas tabrakan atau memiliki
kekurangan-kekurangan lainnya. Yang pertama harus diperiksa adalah kondisi
body mobil, caranya dengan melihat sudut-sudut terutama bagian kap mesin,
bagasi belakang, dan tiang penyangga pintu.
Mobil yang pernah mengalami tabrakan tidak akan memiliki bentuk lipatan
sempurna, sebab sehebat-hebatnya montir yang memperbaiki, sulit untuk bisa
menyamai bentuk orisinilnya. Sementara untuk memeriksa apakah warna mobil tersebut masih asli,
tinggal lihat bagian pinggir karet pintu atau kaca. Jangan lupa juga untuk meneliti kelengkapan
surat-surat, supaya kelak tidak menemukan masalah dengan aparat hukum.
Bila sudah mendapat mobil bekas yang Anda inginkan, kini langkah
selanjutnya adalah mempercantik kendaraan tersebut supaya tidak kalah
dengan yang baru. Caranya? Bawa saja ke salon-salon mobil terdekat, atau
simak tips berikut ini.
Salah satu penyakit mobil lama (kecuali pemilik sebelumnya telaten) adalah
bagian dalam mobil yang kotor. Untuk membersihkannya, terutama bagian
jok dan karpet, gunakan vacuum- cleaner. Untuk bahan yang terbuat dari
kulit, gunakan shampoo bayi yang lembut, kemudian bersihkan secara
perlahan jok tersebut dengan menggunakan spons dan air hangat.
Untuk bagian karpet, Anda harus cermati apakah bagian tersebut lembab atau
tidak. Bila jawabannya YA, berarti bagian tersebut harus dibongkar untuk
diperiksa peredamnya. Untuk bahan yang terbuat dari wol, seandainya basah
maka disarankan untuk mengganti dengan yang baru. Bila tidak, tinggal jemur
sampai kering.
Pada bagian plafon, gunakan semprotan yang dijual khusus untuk mengangkat
noda yang menempel, kemudian dilap dengan bersih. Lakukan proses ini beberapa kali supaya
mendapat hasil yang maksimal.
Langkah berikutnya adalah membersihkan bagian body
mobil. Untuk bagian sela-sela pintu, gunakan sikat
pembersih untuk mengangkat kotoran yang menempel.
Bila ingin bagian dashboard mengkilap, gunakan semir dari
bahan khusus yang tidak lengket dan dapat membuatnya
terlihat seperti baru lagi. Gunakan bubuk yang biasa
digunakan salon mobil khusus untuk membersihkan kaca
mobil untuk mendapat hasil sempurna. Taktik yang sama bisa digunakan untuk
membersihkan blok mesin mobil supaya terlihat seperti baru. Gunakan sabun atau pembersih
khusus, bahkan kalau perlu Anda bisa menggunakan semir untuk bagian ini yang dijual di tokotoko.
Yang sedikit sulit adalah memoles bagian body luar mobil supaya mengkilap. Selain harus
menggunakan shampoo khusus mobil, Anda juga perlu mempunyai alat pembersih yang kini sudah
dijual bebas di toko-toko. Harganya mungkin sedikit mahal, tapi, bukankah untuk mendapat hasil
maksimal perlu sedikit pengorbanan. Siapa tahu, kelak malah Anda yang membuka salon mobil
sendiri...
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Tips Menghadapi Over Heat
Saat asyik berkendaraan terkadang mobil sukar diajak kompromi. Terlebih jika
masalahnya ternyata terletak pada mesin yang "over heat". Dua dintara
penyebab over heat yakni radiator bocor atau mungkin sistem pendingin mesin
yang tidak bekerja optimal/ rusak. Untuk kendala kedua yang disebutkan ada
satu tips yang dapat Anda lakukan. Minimal mobil Anda dapat bergerak hingga
mencapai bengkel terdekat.
Tips :
1. Bukalah penutup mesin mobil Anda dan putuskan kabel penghubung kondensor AC.
2. Kabel kondensor AC yang telah terputus bisa Anda hubungkan dengan kabel kondensor
mesin.
3. Saat segalanya terpasang, maka Anda jangan lupa untuk melepas magnit kompresor. Kabel
ini biasanya terletak tak jauh dari kompesor ac.
4. Setelah semuanya selesai dihubungkan, maka Anda tinggal menyalakan mesin berikut ac.
Pada dasarnya tips ini bekerja dengan prinsip kendaraan Anda dapat bergerak kembali dengan
sistem pendingin yang berasal dari kondensor AC. Sehingga resikonya saat kendaraan Anda dapat
bergerak menuju bengkel terdekat, Anda tak dapat menikmati sejuknya AC selama dalam
perjalanan.
Apa yang dituliskan diatas merupakan tips yang digunakan bagi kendaraan yang menggunakan
sistem pendingin elektromotor. Dan tentu saja hal itu dapat dilakukan apabila elektormotor tidak
berfungsi dengan baik.
Sementara apabila overheat terjadi akibat radiator yang bekerja kurang optimal. Jangan terburuburu
untuk membuka tutup radiator. Matikan sejenak mesin kendaraan anda dan biarkan radiator
dingin. Setelah dingin, baru buka tutup radiator dan masukkan cairan pendingin ataupun air
secukupnya. Sambil mengisi air kedalam radiator, upayakan agar mesin dalam keadaan hidup.
Selamat mencoba !!
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Merawat Cakram Rem Mobil
Rem adalah salah satu bagian paling vital dalam pengoperasian kendaraan
Anda (mobil misalnya). Keberadaan rem sangat penting untuk memberikan
rasa aman saat penggunaan mobil, namun berfungsinya peranti satu itu sangat
tergantung dengan bagaimana cara kita merawatnya. Kalau perawatan
diabaikan, hampir pasti fungsinya juga tidak optimal.Ujung-ujungnya,
keselamatan kita (dan orang lain) saat berkendara terancam.
Untuk menjaga supaya rem tetap pakem tidak sulit,
asalkan kita tahu bagaimana kiat-kiatnya. Pertama yang harus diperhatikan
adalah bagian disc break dan tromol, dan memeriksa kualitas minyak rem,
saluran rem, dan kampas rem itu sendiri. Untuk minyak rem, biasanya harus
diganti atau dibersihkan setelah mobil menempuh 10.000 km. Perhatikan
bagian ini dengan seksama supaya tidak kosong, dan perhatikan perbandingan
antara bagian depan dan belakang (2:1). Bagian depan mendapat porsi lebih
besar sebab paling sering digunakan saat mobil direm.
Langkah berikut adalah memeriksa kampas rem apakah masih dalam kondisi
baik atau tidak. Caranya, lepaskan roda dengan kunci, perhatikan bagian disc
break dan lepas pegangan kampas rem dengan alat martil atau obeng. Bila
kampas rem kotor, gunakan amplas/sikat/kuas untuk membersihkannya.
Semakin bersih kampas rem, semakin bagus dan kuat fungsinya. Berikan
gemuk/pelumas pada bagian besi penahannya, namun hindari supaya tidak
terkena bagian sepatu rem. Pasang kembali kampas, dan kancingkan.
Hal terakhir yang harus diperhatikan supaya rem senantiasa berfungsi dengan baik adalah
perawatan yang teratur. Seperti yang telah disebutkan sebelumnya, usahakan supaya minyak
diganti setiap mencapai 10.000 km, sedangkan untuk kampas biasanya antara 20-25.000 km
(otomatis) dan 40.000 km (manual). Jangan lupa untuk mengecek kondisi minyak rem setiap dua
minggu sekali.
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Tips Perbaiki AC
AC dalam sebuah kendaraan roda empat, lambat laun menjadi sebuah
kebutuhan. Dan fungsinya pun sudah tidak bisa dikompromikan lagi.
karenanya jika AC mobil tak berfungsi dengan baik terkadang awak
kendaraan jadi serba salah. Bila kaca dibuka debu dan asap kendaraan
masuk. Sementara jika ditutup, maka rasa pengap akan menyerang.
Nah untuk mengatasi kendala yang disebutkan, ada tips singkat yang kiranya
dapat dilakukan sebagai alternatif sebelum memeriksakan kendaraan
Anda pada tangan ahlinya. Sebelumnya mungkin ada sejumlah gangguan yang dapat timbul hingga
fungsi AC tidak dapat bekerja secara optimal. Gangguan pada AC biasanya dikarenakan saluran
buang evaporator tersumbat dan penyebabnya sendiri yakni :
Saluran karet terimpit atau melintir.
Air buangan akan berbalik naik, ketika saluran penuh air akan meluap dan saluran lepas
dari outlet meski telah dilengkapi klem.
Tersumpal kotoran.
Saluran buang bisa tersumpal lumpur karena ujung saluran ini berada di kolong mobil.
Saluran itu lepas dari pipa outlet evaporator.
Nah untuk mengatasinya adalah sbb :
1. Siapkan obeng kembang (+), lalu buka pilar penutup utama kanan dan kiri yang biasanya
berwarna senada dengan interior.
2. Buka penutup AC kanan dan kiri dengan obeng. Lalu lepas penutup sakelar AC dengan
membuka 2 buah sekrup. Kemudian lepas 8 sekrup pemegang dan 4 penutup saluran
masuk serta saluran buang blower.
3. Buka 13 sekrup tutup blower bagian bawah, lakukan hal ini dengan teliti dan jangan
dipaksa saat mencabutnya.
4. Periksa dan bersihkan tutup itu dengan lap kering. Amati slang yang terjepit, melintir atau
lepas, lalu perbaiki posisinya hingga tak lagi terjadi gangguan.
5. Pastikan kompresor ujung slang bersih dari kotoran. Kemuaidna rangkai kembali semua
komponen dengan teliti.
Nah mudah bukan...? Selamat mencoba
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Membersihkan Jamur dari Kaca Mobil
Kaca mobil adalah salah satu bagian kendaraan yang sangat penting, karena
bisa menjaga kita agar terhindar dari sinar ultra violet atau air hujan yang
kerap muncul pada saat tidak terduga. Tak heran bila bagian ini nyaris selalu
terlihat kotor, namun hal ini tidak bisa dibiarkan. Kaca yang terlalu lama tidak
dibersihkan akan menjadi kusam dan menjadi tempat tumbuhnya jamur.
Untuk menghindarinya, bersihkan kaca mobil Anda
dengan teratur dalam jangka waktu tertentu (kalau perlu
setiap hari di musim hujan). Untuk melakukannya tidak perlu ke salon
kecantikan mobil, sebab hanya butuh benda-benda sederhana yang bisa
diperoleh dari dalam rumah seperti sabun mandi cair dan spons pembersih.
Berikut adalah kiat- kiat jitu membersihkan kaca supaya terhindar dari jamur.
Langkah pertama adalah membasuh bagian permukaan kaca yang terkena
noda/kotoran dengan air bersih. Untuk melakukannya, gunakan lap yang tidak berserat sebab
permukaan kasar pada lap berserat bisa membuat kaca Anda yang tadinya mulus jadi tergores dan
meninggalkan bekas. Berikan sabun (biasanya sabun cair yang telah dicampur dengan air) ke
permukaan kaca, kemudian lap sampai busa merata.
Untuk membilasnya, siram air ke permukaan kemudian disusul oleh
pengeringan dengan menggunakan lap. Untuk fase ini, usahakan supaya lap
tidak basah. Dengan demikian, kaca jadi bebas dari noda dan karat. Sebagai
langkah perawatan, hindari memarkir mobil dalam keadaan terjemur langsung
oleh terik matahari karena bisa mempercepat proses timbulnya jamur.
Kemudian, setiap habis bepergian, jangan lupa bersihkan mobil dengan
menggunakan lap atau kemoceng. Dan terakhir, jangan lupa untuk
membersihkan kaca mobil minimal dua minggu sekali (tentunya selain dicuci).
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Tips Mengatasi Mobil Mogok
Sebagai seorang yang mengemudikan mobil, pastinya Anda pernah merasakan
salah satu kejadian paling tidak mengenakkan yang pernah dialami seorang
pengemudi mobil yaitu mogok. Kejadian tersebut pastinya sangat
menyebalkan, terutama bila Anda sedang diburu waktu untuk bisa segera
sampai di suatu tempat. Ditambah kenyataan bahwa Anda kurang paham
mengenai seluk-beluk mesin, komplit sudah penderitaan.
Untuk mengatasinya (terutama bagi Anda yang tidak
mengerti mesin mobil), ada tips-tips singkat yang mungkin bisa dilaksanakan.
Siapa tahu, dengan pengetahuan baru ini, kerusakan yang dialami mobil tidak
parah dan masih bisa diakali supaya bisa jalan sampai ke bengkel terdekat.
Lagipula, Anda tentunya tidak ingin mobil kesayangan (atau mungkin satusatunya)
ditaruh di sebuah tempat yang asing bukan? Berikut kiat-kiatnya
1. Periksa power listrik di koil apakah tersambung atau tidak
2. Lihat distributor dan tempel ke bodi mobil, kemudian starter mobil mengecek ada
power/percikan listrik atau tidak.
3. Bila tidak ada, periksa bagian platina apakah kotor/tidak.
4. Ulangi langkah kedua, kalau ada pengapian berarti mobil
siap jalan.
5. Bila masih juga mogok coba cek bahan bakar. Ambil botol,
masukkan selang bensin ke botol lalu starter mobil. Kalau
bensin keluar, berarti bahan bakar masih berfungsi baik.
6. Bila tidak keluar, berarti pompa/saringan bensin kotor.
Kalau sudah begini tidak bisa lain, telepon bengkel
langganan supaya mobil Anda bisa diderek dan diperbaiki.
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.
          NHL Awards 2013 - meet the contenders        
In most part due to certain events occurring in the approximate timeframe of September 2012 to January 2013 that nobody connected with the NHL will talk about until Jeremy Jacobs next holds a friendly season-opening press conference EVER again, the usual lamevish Las Vegas awards bash is apparently on hiatus for at least a year.

Instead, this year's winners "will be revealed in two live television specials during the Stanley Cup Final", which I presume means Pierre McGuire will be carrying out at least some of the envelope-opening, hardware-giving duties in between the benches late in the third period of a tied Game 7.

The Great One later discovered barricading his daughter in her bedroom would be futile in the digital age
Until that time, here is a quick rundown of the main awards (those that are voted on) and those in the running:

Hart Memorial Trophy

Voted on by: Members of the Professional Hockey Writers' Association
Supposed to be awarded to: The player adjudged most valuable to his team
In practice, normally awarded to: Whichever player got the votes of the only two writers who interpret "most valuable" in the same way

Sidney Crosby (Pittsburgh Penguins)
As well as his high skill level and competitive drive, famed for his high hockey IQ, although this apparently is not quite high enough to realise that the safest place to be to avoid a Brooks Orpik shot is directly in front of goal.

Alexander Ovechkin (Washington Capitals)
After something of a bounce-back campaign, now stands only 729 behind Pierre Turgeon's NHL record for most points scored after being buried by Dale Hunter.

John Tavares (New York Islanders)
Provides significantly more value than at least two of the players on the Islanders' payroll who have being a major award finalist on their résumés, by actually playing in games for the New York Islanders.

Ted Lindsay Award

Voted on by: Members of the National Hockey League Players' Association
Supposed to be awarded to: The most outstanding player in the NHL
In practice, normally awarded to: Ron Hainsey or Ryan Miller, if Don Fehr really wants to screw around with Gary Bettman and Jeremy Jacobs

Sidney Crosby (Pittsburgh Penguins)
Earned respect from the rank-and-file NHLPA members by spending much of October to January listening to a stream of extremely dull, PR-controlled rhetoric.  In between re-watching his DVR collection of interviews of himself, also found some time to attend a few labour meetings.

Alexander Ovechkin (Washington Capitals)
During the lockout, racked up 40 points in half a season playing against non-NHL calibre opposition.  In unrelated news, later scored 29 points in 18 games against Southeast Division teams.

Martin St. Louis (Tampa Bay Lightning)
Before achieving great success with the Lightning, was let go by the Calgary Flames for nothing at all, which is now widely regarded as the best return for a departing player the Flames have secured in the last 15 years.

James Norris Memorial Trophy

Voted on by: Members of the Professional Hockey Writers' Association   
Supposed to be awarded to: The defense player who demonstrates throughout the season the greatest all-round ability in the position
In practice, normally awarded to: Nicklas Lidstrom

Kris Letang (Pittsburgh Penguins)
No stranger to individual awards, having won in 2007 the QMJHL's Kevin Lowe Trophy, presented to the defenseman adjudged most likely to bitterly reminisce about his success as a player while sustaining a failed executive career.

P.K. Subban (Montreal Canadiens)
Believed to have the opportunity to become the first player with a hockey term within his name to win a major individual award, after the failed attempts of Victor Hedman, Tanner Glass, Paul Postma, Lindy Ruff and Rudy Pokecheck.

Ryan Suter (Minnesota Wild)
The free agent lured away from the Nashville Predators by the extremely lucrative, decade-plus contract sanctioned by an owner with close ties to the NHL commissioner, instantly solidified his playoff-bound team, almost exactly as Paul Holmgren drew it up.

Vezina Trophy

Voted on by: General Managers of all NHL clubs
Supposed to be awarded to: The goaltender who is adjudged to be the best at this position
In practice, normally awarded to: The goaltender who is adjudged to be at least as good as Jim Carey and Jose Theodore turned out to be

Sergei Bobrovsky (Columbus Blue Jackets)
Aiming to follow in the footsteps of the last Columbus goalie to be nominated for the award, by playing wretchedly enough to be wanted by the Philadelphia Flyers.

Henrik Lundqvist (New York Rangers)
Has a chance of being the second European repeat winner of the award, following Dominik Hasek, recipient in 1994 and 1995, 1997 to 1999, as well as 2018 and 2019.

Antti Niemi (San Jose Sharks)
Famously worked part-time as a Zamboni driver during his junior days in Finland, the hockey player/rink maintenance combination giving him something in common with teammate Scott Gomez, who is responsible for the sharp decline in coins and beer cups being thrown on the Bell Centre ice during Montreal Canadiens games.

Calder Memorial Trophy

Voted on by: Members of the Professional Hockey Writers' Association 
Supposed to be awarded to: The player selected as the most proficient in his first year of competition in the National Hockey League
In practice, normally awarded to: The player selected as the most proficient in what might be his third year of competition in the National Hockey League after what might be no or several years of competition in another professional league

Brendan Gallagher (Montreal Canadiens)
As a Canadian with an Irish name who was drafted by the Canadiens one spot after the Maple Leafs selected a Swede, has already ensured a legacy of providing Don Cherry with at least 15 years' worth of content for Coach's Corner.

Jonathan Huberdeau (Florida Panthers)
Born in 1993 and scorer of 14 goals in 48 games, making him the only candidate whose bio could also describe the team he plays for.

Brandon Saad (Chicago Blackhawks)
Led all rookies by a distance in the statistical categories of most goals scored while playing with Jonathan Toews and Marian Hossa and most assists gained while playing with Jonathan Toews and Marian Hossa.

Frank J. Selke Trophy

Voted on by: Members of the Professional Hockey Writers' Association 
Supposed to be awarded to: The forward who best excels in the defensive aspects of the game
In practice, normally awarded to: The 50-point forward who best excels in probably taking a few faceoffs, being "gritty" and showing "hustle", plus faring well in the ultra-reliable defensive statistics of plus/minus and takeaways

Patrice Bergeron (Boston Bruins)
As well as being a member of the prestigious Triple Gold Club consisting of players who have won an Olympic gold medal, a World Championships gold medal and the Stanley Cup, is also in the even more select group of players who have scored a playoff series winning goal against the Toronto Maple Leafs and do not have English as a first language, following in the most recent footsteps of Jeremy Roenick.

Pavel Datsyuk (Detroit Red Wings)
Looking to win this award for the fourth time, which would tie him with Hall of Famer Bob Gainey, who was credited with significantly reducing the number of goals conceded by the Montreal Canadiens between 1973 and 1989 as well as the New York Rangers between 2011 and 2013.

Jonathan Toews (Chicago Blackhawks)
The youngest person (at 22 years, 41 days) to gain entry into the aforementioned Triple Gold Club, a feat to impress everyone except teammate, Patrick Kane, who boasts of earning VIP membership of at least 75 different clubs in Chicago by the age of 20.

Bill Masterton Memorial Trophy

Voted on by: Members of the Professional Hockey Writers' Association 
Supposed to be awarded to: The player who best exemplifies the qualities of perseverance, sportsmanship and dedication to hockey
In practice, normally awarded to: The player who missed the most games through injury the season before

Sidney Crosby (Pittsburgh Penguins)
"Continued to evolve his game" and "a career-best plus-26 rating" are among the irrelevant reasons for his candidacy noted in the NHL.com awards feature, the Penguins' actual endorsement of "definitely not being Matt Cooke" mysteriously not being referred to.

Josh Harding (Minnesota Wild)
Among his other career accolades, winner of a silver medal at the World Junior Championships, so presumably the Masterton nomination is for finally escaping the prison to which Hockey Canada sends all its junior players that disgrace the country in that way.

Adam McQuaid (Boston Bruins)
Recovered from two surgeries resulting from Thoracic Outlet Syndrome, a condition sometimes developed by athletes who frequently raise their arms above the head, meaning Zdeno Chara now has at least one fewer congratulatory tap on the helmet when he scores a goal.

Lady Byng Memorial Trophy

Voted on by: Members of the Professional Hockey Writers' Association 
Supposed to be awarded to: The player adjudged to have exhibited the best type of sportsmanship and gentlemanly conduct combined with a high standard of playing ability
In practice, normally awarded to: The player adjudged to have had the fewest penalty minutes when the voters quickly skim down the list of top 20 scorers five minutes before the deadline to send in their ballot

Patrick Kane (Chicago Blackhawks)
Presumably distraught on eventually finding out he wasn't in fact a finalist for the Lady Banger Trophy.

Matt Moulson (New York Islanders)
Drafted in 2003 by the Pittsburgh Penguins and quickly becoming the best goalie drafted in 2003 by the Pittsburgh Penguins.

Martin St. Louis (Tampa Bay Lightning)
Travels at high speed around the rink, most often directly towards goal, seemingly only a few feet from the ice, all characteristics that have the unfortunate side-effect of making him invisible to Lightning goaltenders.

Jack Adams Award

Voted on by: Members of the NHL Broadcasters' Association 
Supposed to be awarded to: The coach adjudged to have contributed the most to his team's success
In practice, normally awarded to: The coach adjudged to have the most candidates for the Masterton Trophy next year

Bruce Boudreau (Anaheim Ducks)
After being dismissed by the Washington Capitals in 2011, became the fastest coach to be hired after being fired in the NHL, although that sentence from Wikipedia possibly contains a small typo.

Paul MacLean (Ottawa Senators)
Famously spotted in close proximity to his doppelgänger near the bench during one game this season, bringing back memories of the Jack Adams winner in 1994, when Lou Lamoriello threatened to replace Jacques Lemaire late in the season with his reliable fall-back option, Jacques Lemaire.

Joel Quenneville (Chicago Blackhawks)
With 660 career regular season wins on his coaching record, on his current pace, can look forward to celebrating #700 around 15 games into the Blackhawks' 2013/14 season.

General Manager of the Year Award

Voted on by: General Managers of all NHL clubs and a panel of NHL executives, print and broadcast media 
Supposed to be awarded to: The top National Hockey League General Manager
In practice, normally awarded to: The National Hockey League General Manager Thought Most Likely To Be Persuaded By Other National Hockey League General Managers Not To Sign Any Restricted Free Agents To Offer Sheets This Summer

Marc Bergevin (Montreal Canadiens)
Notorious prankster who smoothed relations with the Francophone media and fans after the Randy Cunneyworth fiasco with his unique ability to conduct bilingual interviews using only a hand cupped under his armpit and squeezing his elbow to his ribs.

Bob Murray (Anaheim Ducks)
To avoid a repeat of a 2009 chair-throwing incident, the Ducks now employ Brian Burke to sit in the GM's seat whenever his former understudy returns to his office. At least that's the reason Burke is giving.

Ray Shero (Pittsburgh Penguins)
Made a series of smart in-season deals that would significantly enhance his credentials for this award by concentrating on making those deals with GMs who would be most likely to ensure that fewer than 30 GMs would be GMs when the voting took place.
          "Hand" - post eight - Advert Spider        
(part five) Advert Spider
Flutter and the Spiderbot


     Flutter opened the door to a room finding an Advert Spider clinging to the outside of the apartment building.  When it saw her it began projecting an advertisement upon the designated wall inside the room.  "Oh hello spider" said Flutter in a familiar sort of way.  "Greetings Ms Flutter, may I say, with all due respect, that you are looking a bit tired today?"
     "I think, perhaps, you need a bit more "You" time Ms Flutter.  Are your children brimming with curiosity and asking endless questions?  You could always enroll them in Retelevise, a 16 week program which will imprint your child onto a device or media such television, social media or general media.  This will return the "You" time to your day so you may relax in a VR and drink a coffee.  And are those wrinkles around...."  Here Flutter interrupted the advert spider.  It was important not to let them get on too much of a roll.  You could make friends with them, in a limited sort of way, but today she was too excited and wanted to get home.  "Thank you spider, but you know very well that I have no children.  I don't really even know what you are talking about"  The Advert Spider, long bereft of adults to advertise to, still attempted to fulfill its programming.  "My apologies Flutter, have a wonderful day and I will speak to you soon when I have even more exciting opportunities for you!" 
"By the way Ms Flutter," Spiderbot continued "do you have spider points?! you can redeem them for...."  But Flutter had already left the room.


A Spiderbot projecting for Flutter
      A theme that regularly runs through my work over the last ten years or so has been the aware
machine.  A man made machine that recognizes and interacts with the humans around it.  Some are more advanced than others such as the Rabbicorn and Mr Zippers who could love or the Daughter of Gears who was the human mind of a young girl inside a machine.  Others like the Veralynnbot fulfill their programming yet still possess
an attachment to humanity.  The Spiderbots in this part of the story are Government sanctioned advertising robots that are permitted to walk apartment buildings and project advertising onto designated walls.  As it says on a plaque attached to their back "It is a serious offense to obstruct or disable the HomeAdvertiser".  At this stage in their society advertising bombarded the population in most forms similar to how we are, yet they found that too many were not reading the passive advertising so it was permitted to allow a more "engaging" variety... the Spiderbot.
     Flutter knows and spends time with all the Spiderbots as well Veralynnbot and others.  Had she not been in a hurry to get home she might have chatted with the bot for a while in a limited way.  The Spiderbot can have a conversation but it must try to advertise within a certain amount of time.  It may even try to interact with the Veralynnbot or the sleepers in their pods.    The Spiderbots have been roaming the city since its collapse trying to promote the paid advertising of its obsolete society. 
     In this work, as with others of the past, advertising can be found in various spots of the story.  I
use advertising as a means to help define and elaborate on the society within my stories rather than spend time in the actual narrative describing it.  It helps fill in parts to the greater whole without having to unnaturally fit too much of that type of description into the text of the narrative.  The visitor to my story can shape a view of the society on their own.  An important thing for me when creating an artwork is to not simply force the viewer into a passive state where I tell them a story and they simply listen such as in most other mediums.  The viewer uses their own creativity and explores in any way they like as an active participant.  They interact with the work rather than are told what to think and the culture and society they come from often helps shape their interpretation.  Hand has had about 15,000 visitors so far, and all from different parts of the world.  What I have discovered with this story and many others is that someone from Japan, for example, sees different things in the narrative than someone from Germany, the middle east, Africa or a tiny hamlet in Sweden.  It is a shared experience which, in some cases, has the person beside you interpreting it in a very different way than you are.

          "Hand" part five Drones and the Dreaming class.        
Part two

     Flutter picked her way through the quiet empty city.  Past the Rebirth store and VR Podworld.  Curious Drones occasionally flew down to take her picture, thinking, with their simple AI, that they were camouflaged by their kites and dead birds.  They tried to disguise themselves by tying objects they knew were sometimes seen in the sky, to their aging metal bodies.  Behind her lay a broken cell phone, and nailed to a telephone pole was a digital Jesus.  An artist's
social commentary now lost and forgotten.
    "Mother you must always look both ways when crossing the street," Said Flutter wisely.  "because..." and here she faltered at a loss as to why, seeing as she had never witnessed a moving car.  "Because.. well so that you know where you have come from and to see where you are going."  Flutter climbed the boxes and walked balanced across the downed TV antennae towards her home in the apartment building.  Beside her stood row upon row of pods for the dreaming class, as the working class often derogatorily referred to them in the early stages.  Everyone though, eventually, became a sleeper.


 
The visitor, when reaching the surface, will find themselves regularly bombarded by drones who will circle trying to get the best vantage point for a not so discreet picture.  The drones were used for surveillance in the city and were given a limited AI to take these pictures.  Their programming was to catalogue and monitor the population but to do it in such a way that people wouldn't really notice and become alarmed.  Their AI left alone to fill these directives considered camouflage as the best option.  In the story there are four different drones with camouflage. 
There is a kite drone which you can see in the image above with the pod apartment building.   There was the Cardinal Drone who has attached a dead bird to itself to try to pretend it
is simply a bird flying by.  The butterfly drone has found a Blue Morpho butterfly and sneaks about with it as its cover.  And finally there is the balloon drone who is attempting to appear as a balloon lost to the hand of a small child and now innocently floating about the sky.

Flutter uses the mannequin hand as a surrogate mother.  She talks to it as though talking to an adult, she works out her thoughts and ideas and imagines the hand attached to an attentive listening mother.  Flutter has come across a great deal of information about what the world

used to be like, she knows old sayings and references to many cultural things such as television, Internet and so forth.. but she has never seen many and has an abstract view what they are.  An example is her telling the mother that they must look both ways before crossing the street.  She knows the saying but doesn't really know why you would bother to do that.  There has not been a working car in her memory
so she doesn't realize that it something a mother would tell a child for their safety.  Flutter interprets
the saying as it relates to the precious thing she has searched for and now holds in her luggage case.  She looked everywhere for this prize and when combing the city she didn't want to search the same areas twice. 

     The visitor, when exploring my work in general, needs to stop and observe their environment.  Those who do will discover a series of boards and boxes leading up to a broken antennae spanning two buildings.  This leads to the next stage in the story which takes place in the main apartment building.  When crossing the antennae the viewer will see in the background "Ocean view" a Pod park or pod living space.  It doesn't actually have a view of the ocean as all the pods face inward but
that is not important as all the tenants are comfortably within their VR world unaware of the false advertising.  As I mentioned before the residents of the world now live, love and work within a virtual space.  They no longer need the expense of renting or owning a spacious house or apartment, they have food canisters that last years so they need not buy fridges, freezers, stoves nor entertainment
such as TVs.  They have simplified their lives as all good self help books would suggest you do.

     If the visitor walks up the steps to peer inside the pods they may find a few living sleepers but the majority and now filled with those who starved when their food canisters became depleted.  Their skeletal remains still in poses of relaxed comfort often with blankets and pillows.  Much how we disparage the "desk job" or "grunt" in our work environments the early adopters who worked in the virtual space were looked down upon by the working class and dubbed the "Dreaming class", but as time went by all eventually became sleepers.
          "Hand" - part two        
Vera Lynnbot
     When you come up from the dark and damp subway you emerge to a warm city basking in a sunset.  To your left is a familiar character if you experienced Imogen and the pigeons and The Singularity of Kumiko works previous to this one.       She is a Vera Lynnbot.  This particular one was hired to sing to Kumiko as she lay in her coma.  Their programming was designed to entertain humans and that was their sole purpose.  When the population began to disappear they would wander around looking for people to sing to.  At the start of the Imogen and the pigeons story we were shown the Vera Lynnbot standing and singing beside the last remaining computer which housed the digital memories of Imogen.  Imogens memories were the last remnant of the human race, and as such it was where she stayed.
Singbot Advert
     Across the street from the Subway is the Rebirth Store.  One of the themes for the overall narrative, which began almost ten years ago with the Daughter of Gears, is the concept of the Technological Singularity.  The idea behind the singularity is that an AI is created with a type of intelligence.  But the thing is that even if it begins with a basic intelligence it has the ability to grow at an exponential rate.  So for example.  Imagine a competition.  A group of the top 20 scientists in the world against a basic AI with little experience.  The contest is to build a spaceship that can fly to another galaxy with people on board.  They have one year before the results are due from each group.  The top scientists get to work and each have a lifetime of study behind them they are the top experts in this field... the AI has no experience.  So the AI creates a virtual environment that matches real life.  Same physics etc.  It begins to learn the same things the scientists studied and puts the virtual space on say 10x the speed of real life, like putting a movie on fast forward,  and the AI need not sleep.  Long story short the AI can catch up and surpass the top scientists fairly quickly in the test virtual space.  Not to mention it also keeps upgrading itself and the virtual space too.  Maybe it can increase the speed to 100x real life?  To 1000?  So at the end of the year it has spent hundreds of years in study to build the space ship.  Its design is far superior the top minds of just a year ago, in fact it makes their design seem like a childs in comparison.
      In my stories the Singularity has arrived and essentially people have left the singularity AI to run everything.  "All we need to do is play" said Iktomi to Kumiko.  Since it learns exponentially the AI comes up with remarkable inventions daily.  One such invention allows us to record our lives and mind digitally onto a computer to later be put into a new body, essentially creating immortality (which in my story is not invented yet).  So the Rebirth store collects lives and keeps them for the day when we can install these memories into new bodies.  Since the memories are stored digitally as a language
they can now be "edited", and Imogen and the pigeons as well as the Singularity of Kumiko show two different views on whether ones memories should be edited and changed.  Imogen lost her daughter and in her story she edits her memories to change that outcome and bring her daughter back to her.  In the Singularity of Kumiko .. Kumiko is in a virtual space within her real life coma after a car accident, and has to decide if she wishes to have her memories recorded.  She feels that a life shouldn't be edited and that emotions like happiness can only exist when they have sadness
to compare with.  For her views please watch the Singularity of Kumiko machinima.  The Singularity of Kumiko is a prequel to Imogen and the pigeons with Kumiko being the daughter that Imogen lost.  Kumiko is lost because she decides not to record her life digitally and to stay in her coma where some unexpected things happened.  She dies in her coma and so cant be reborn. 
     So we see a decaying city but we don't yet know why.   When wandering around the ground level
you might come across  deer returning to the city or little relics of a time that is now fading away.

Across the street from the Rebirth Store is a new theme to the story world I have created.  It is called PodWorld and it sells virtual reality pods for people to live in.  At this time people have begun to live, love and work within the virtual space.  Originally those who lived and worked in the VR were known as "sleepers" in a derogatory fashion, but as time progressed almost everyone began to live in pods.  I imagined a type of evolution where the human race didn't evolve any longer physically with their bodies, but rather the mind moved forward on its own.  Our bodies became place holders and our mind lived the perfect existence in the virtual space where we looked as we wished to, where our intellect had the might of the Internet behind it, where, essentially, people built their own Heaven.  Society no longer needed a house and furniture, entertainment systems and all that added expense... they just needed a pod to house their bodies in sleep.  They then had the choice to purchase food canisters of different duration so they need not be bothered to log out of this world.  Some bought ten year food canisters, while others
got five or the basic package was one year.  In this story the world fell apart 8 years previous and so only those who purchased a ten year food canister are still alive in their virtual spaces.  The rest perished when their food and water ran out, oblivious to the collapse of their previous world.
     This is the world you enter when you come out with Flutter from the Subway.  It is a story which requires the visitor to piece together clues to build an understanding of the society, and for those who are familiar with my previous work, they will add new layers to what they already know.   In the next post we will begin progress into Flutters story.
          Eveline Neill — Oiled Up and Ready to go! Pt 155        
Eveline Neill — Oiled Up and Ready to go! Pt 155
Release Year: 2017
Genres: Fingering, missionary, doggy style, kissing, reverse cowgirl, blowjob, cowgirl, and cumshot
Video language: English

You know masseuses have the best sex life, right? Well maybe not, but they definitely can’t complain – after all they do need strong hands and they know what part of the body they should touch to bring the best release. Girls dig it! So much, in fact, they will let you get away with pretty much anything. Just like this dark-haired beauty will in our awesome VR porn experience!

Format: mp4
Duration: 28:30
Video: 2160x1080, AVC (H.264), 11722kbps
Audio: 189kbps

Eveline Neill — Oiled Up and Ready to go! Pt 155 Eveline Neill — Oiled Up and Ready to go! Pt 155
Eveline Neill — Oiled Up and Ready to go! Pt 155 Eveline Neill — Oiled Up and Ready to go! Pt 155

Eveline Neill — Oiled Up and Ready to go! Pt 155
File size: 2.4 GB

Eveline Neill — Oiled Up and Ready to go! Pt 155

Eveline Neill — Oiled Up and Ready to go! Pt 155
http://svalka.ws/
          The Afternoon Sound Alternative 07-25-2017 with Dennis Rider        
Playlist:

Monsoon- Awakening Live - Live The Toronto IndoJazz Festival
So Long Seven- MSVR My Swedish Viking Roots - So Long Seven
KC Roberts The Live Revolution- Future Funk Chant - From The North Pt 1
Heather Bambrick- Surrey With The Fringe On Top feat Mark Kieswetter Ross MacIntyre Davide DiRenzo John Johnson - Youll Never Know
Djmawi Africa- Hchiche Pois Chiche - EL Best Of
Delgres- Mo Jodi - Festival International Nuits DAfrique Compilation 2017 31e dition
Coreyah- -
Bareto- Quiero Amanecer - Quiero Amanecer Single
Allison Au Quartet- Tides - Forest Grove
Kleztory- Henris Medley - Nomade
Diyet- 8th Wonder - When You Were King
Gabacho Maroc- Khali Mbara - Bassara
Lemon Bucket Orkestra- Moorka - Moorka
Black Umfolosi- Ingoma Yakwethu - Festival Umdlalo
Christine Tassan Et Les Imposteures- Une tole Pour Chaque Note - Cest Lheure De Lapro
Delhi 2 Dublin- TumbiWOW - Were All Desi
Lazo- Marketplace - Passin Thru The Remix
Korrontzi- SardosK - Tradition 21
Barbra Lica- Nashville - Im Still Learning
Throes The Shine- Hoje E Festa - Rockuduro
WR- Schipperken - Back To The 1780s
Bixiga 70- Di Dancer - III
Tara Kannangara- Sound The Alarm - Some Version Of The Truth
Tanghetto- Vida Moderna En 24 Modern Life In 24 - Emigrante Electrotango
Rosie The Riveters- Milk N Honey - Good Clean Fun
Marutyri- Kale - Inner Movements
DakhaBrakha- - i
The Jerry Cans- Nirliit - Inuusiq
Chouk Bwa Libte- Kouzen Zaka - Se Nou Ki La
Samba Squad- El Afrokan - Que Beleza
Qristina Quinn Bachand- D Set Haste To The Wedding Banish Misfortune Miss Susan Coo - Relative Minors


playlist URL: http://www.afterfm.com/index.cfm/fuseaction/playlist.listing/showInstanceID/20/playlistDate/2017-07-25
          ä¸ªäººå¯¹ TGA 2016 的预测        

一年一度的"我觉得会获奖的游戏全都没有获奖"游戏奖又来了, 不负责任预测一波, 让我们12月1日 TGA 见分晓.

年度游戏 GAME OF THE YEAR 提名

  • DOOM By id Software/Bethesda
  • INSIDE By PlayDead
  • OVERWATCH By Blizzard Entertainment
  • TITANFALL 2 By Respawn/Electronic Arts
  • UNCHARTED 4: A THIEF’S END By Naughty Dog/Sony Interactive Entertainment

今年的 GOTY 没去年那么好选, 很容易爆冷, 乍一看除了 DOOM 外每个游戏基本都有机会(DOOM 拿奖只能说情怀分很重, 受众不够广). 考虑到 Inside 要拿最佳独立游戏, 所以有可能不会得奖. 守望先锋作为网游属性比较特殊, 所以有很大概率不会得奖(真得了说明 TGA 药丸).

剩下的就是泰坦陨落2、神秘海域4之间的较量, 不过这两个比的话, 神海4得奖的优势太大, 一方面泰坦2是个新游戏, 另一方面神海4毕竟除了游戏性各种方面都还挺好(比游戏性的话提名里随便哪个都可以把它秒了), 按TGA的尿性很大可能就是给神海4了.

另外, 由于FF15在本月底才出, 没机会被提名, 比较遗憾. 更新: 当我没说.

客观预测: 神秘海域4 > Inside > 泰坦陨落2 = DOOM > 守望先锋

主观猜测: 泰坦陨落2(不要问我为什么, 一般来讲 TGA 是这样的).

TGA结果: 《守望先锋》.

更新: 只能说, TGA 比我预期中还要出格.

最佳游戏指导 BEST STUDIO/GAME DIRECTION 提名

  • BLIZZARD For Overwatch
  • DICE For Battlefield 1
  • ID SOFTWARE For DOOM
  • NAUGHTY DOG For Uncharted 4: A Thief’s End
  • RESPAWN For Titanfall 2

大致跟 GOTY 的阵容一样, 只不过 Playdead 的 Inside 被换成了 DICE 的 BF1. 如果神海4拿了GOTY, 那么顽皮狗会有很大概率直接拿下此奖项, 如果没有, 那么就很难说了, DICE、暴雪、Respawn、ID Software 都有可能拿奖, 硬要说的话, Respawn 的机会可能比较大.

客观预测: 顽皮狗 > 重生 > DICE > 暴雪 > Id

主观猜测: 重生.

TGA结果: 暴雪.

最佳叙事 BEST NARRATIVE 提名

  • FIREWATCH By Campo Santo
  • INSIDE By PlayDead
  • MAFIA III By Hanger 13/2K
  • OXENFREE By Night School Studio
  • UNCHARTED 4: A THIEF’S END By Naughty Dog/Sony Interactive Entertainment

这个提名最恶心的地方在于——又有神海4, 跟上一项提名一样, 如果神海4拿了 GOTY, 那么很可能直接钦定最佳叙事. 此提名里的黑手党3可以直接排除, 没多少机会.

剩下的角逐很可能在看火人、Inside、Oxenfree里决出, 其中 Inside 的可能性最大.

客观预测: 神海4 > Inside > Oxenfree = 看火人 > 黑手党3

主观猜测: 神海4.

TGA结果: 《神秘海域4》.

最佳艺术指导 BEST ART DIRECTION 提名

  • ABZU By Giant Squid/505
  • FIREWATCH By Campo Santo
  • INSIDE By PlayDead
  • OVERWATCH By Blizzard Entertainment
  • UNCHARTED 4: A THIEF’S END By Naughty Dog/Sony Interactive Entertainment

好了, 问题又来了, 这个奖又有神海4, 怎么办? 包括上最佳游戏指导, 神海4最多只能拿3个奖项, 如果没拿GOTY, 最佳叙事和最佳艺术指导对于神海4是志在必得, 如果拿了GOTY, 最佳叙事和最佳艺术指导很可能只能二选一, 关键还是看 TGA 的心情.

剩下的最大可能的是 ABZU, Inside 的艺术指导...具体要看 TGA 内部是怎么看待这个奖项的, 所以不好说, 看火人和守望一边玩去.

客观预测: 神海4 = ABZU > Inside > 看火人 = 守望

主观猜测: ABZU.

TGA结果: 《Inside》.

最佳音乐/音效设计 BEST MUSIC/SOUND DESIGN 提名

  • BATTLEFIELD 1 By DICE/Electronic Arts
  • DOOM By id Software/Bethesda
  • INSIDE By PlayDead
  • REZ INFINITE By Enhance Games
  • THUMPER By Drool

Inside 没机会了. Rez Infinite 和 Thumper 没有玩, 无法评价, 不过 Thumper 本身的热度比较高可能会有影响. BF1 和 DOOM 各有机会, 由于 DOOM 的音乐是重金属, 很难说孰高孰低.

客观预测: BF1 = DOOM > Thumper > Inside = Rez Infinite.

主观猜测: BF1.

TGA结果: 《DOOM》.

最佳表演人物 BEST PERFORMANCE 提名

  • ALEX HERNANDEZ AS LINCOLN CLAY, MAFIA III By Hanger 13/2K
  • CISSY JONES AS DELILAH, FIREWATCH By Campo Santo
  • EMILY ROSE AS ELENA, UNCHARTED 4: A THIEF’S END By Naughty Dog/Sony Interactive
  • NOLAN NORTH AS NATHAN DRAKE, UNCHARTED 4: A THIEF’S END By Naughty Dog/Sony Interactive
  • RICH SOMMER AS HENRY, FIREWATCH By Campo Santo
  • TROY BAKER AS SAM DRAKE, UNCHARTED 4: A THIEF’S END By Naughty Dog/Sony Interactive

这个奖项应该是掷骰子决定的.

客观预测: 都有可能.

主观猜测: TROY BAKER.

TGA结果: Nolan North.

游戏影响力奖 GAMES FOR IMPACT AWARD 提名

  • 1979 REVOLUTION By iNK Stories
  • BLOCK’HOOD By Plethora Project/Devolver Digital
  • ORWELL By Osmotic Studios/Surprise Attack
  • SEA HERO QUEST By Glitchers
  • THAT DRAGON, CANCER By Numinous Games

除了癌症似龙都不了解, 比较不能.

主观猜测: 癌症似龙(除了这个我还能说啥?).

TGA结果: 《That Dragon, Cancer》.

最佳独立游戏 BEST INDEPENDENT GAME 提名

  • FIREWATCH By Campo Santo
  • HYPER LIGHT DRIFTER By Heart Machine
  • INSIDE By PlayDead
  • STARDEW VALLEY By ConcernedApe/Chucklefish Games
  • THE WITNESS By Thelka, Inc.

可以看出该奖项的主要战力是 Inside 和星露谷, 其余都是顺带的, The Witness 可能会爆冷, 但机会并不大.

客观预测: 星露谷 = Inside > 看火人 = 光明旅者 = The Witness

主观猜测: 星露谷.

TGA结果: 《Inside》.

最佳移动/掌上游戏 BEST MOBILE/HANDHELD GAME 提名

  • CLASH ROYALE By Supercell
  • FIRE EMBLEM FATES By Intelligent Systems/Nintendo
  • MONSTER HUNTER GENERATIONS By Capcom
  • POKEMON GO By Niantic
  • SEVERED Developed by Drinkbox Studios

如果 TGA 还是 TGA 的话, 这个奖应该给 PMGO. 如果没有给 PMGO 就不好说了.

客观预测: PMGO >>> 皇室战争 = 火纹 = MH = SEVERED

主观猜测: PMGO.

TGA结果: 《精灵宝可梦 GO》.

最佳 VR 游戏 BEST VR GAME 提名

  • BATMAN: ARKHAM VR By Rocksteady Studios/WBIE
  • EVE VALKYRIE By CCP Games
  • JOB SIMULATOR By Owlchemy Labs
  • REZ INFINITE By Enhance Games
  • THUMPER By Drool

这个奖项取决于 TGA 这次到底想评什么.

客观预测: 蝙蝠侠 = 工作模拟器 = EVE > REZ = Thumper

主观猜测: EVE.

TGA结果: 《Rez Infinite》.

最佳动作游戏 BEST ACTION GAME 提名

  • BATTLEFIELD 1 By DICE/Electronic Arts
  • DOOM By id Software/Bethesda
  • GEARS OF WAR 4 By The Coalition/Microsoft Studios
  • OVERWATCH By Blizzard Entertainment
  • TITANFALL 2 By Respawn/Electronic Arts

最佳动(she)作(ji)游戏.

客观预测: 战争机器4 = 泰坦陨落2 > BF1 > DOOM > 守望先锋

主观猜测: DOOM.

TGA结果: 《DOOM》.

最佳动作/冒险游戏 BEST ACTION/ADVENTURE GAME 提名

  • DISHONORED 2 By Arkane Studios/Bethesda Softworks
  • HITMAN By IO Interactive/Square-Enix
  • HYPER LIGHT DRIFTER By Heart Machine
  • RATCHET & CLANK By Insomniac Games/Sony Interactive Entertainment
  • UNCHARTED 4: A THIEF’S END By Naughty Dog/Sony Interactive Entertainment

如果有神海4, 说明神海4拿了 GOTY 却没拿够最前面的几个奖项, 或者 GOTY 没拿到, 正常来讲应该是给羞辱2.

客观预测: 羞辱2 > 神海4 = 瑞奇与叮当 > 光明旅者 = 杀手.

主观猜测: 神海4.

TGA结果: 《耻辱2》

最佳角色扮演游戏 BEST ROLE PLAYING GAME 提名

  • DARK SOULS 3 By FromSoftware/Bandai Namco Entertainment
  • DEUS EX: MANKIND DIVIDED By Eidos Monteral/Square-Enix
  • THE WITCHER 3: WILD HUNT -- BLOOD AND WINE By CD Projekt RED
  • WORLD OF WARCRAFT: LEGION By Blizzard Entertainment
  • XENOBLADE CHRONICLES X By Monolith Soft/Nintendo

这个奖项除了黑魂3和血与酒, 都是顺带的, 而且讲道理血与酒不应该作为游戏被提名. 由于巫师3在上次 TGA 爽到了, 所以这次就很难说.

客观预测: 黑魂3 = 血与酒 > 人类分裂 = 异度之刃X > WOW

主观猜测: 血与酒. 但求 TGA 用黑魂3打我脸.

TGA结果: 《狩魔猎人3: 血与酒》.

最佳格斗游戏 BEST FIGHTING GAME 提名

  • KILLER INSTINCT SEASON 3 By Iron Galaxy Studios/Microsoft Studios
  • KING OF FIGHTERS XIV By SNK/Atlus USA
  • POKKEN TOURNAMENT By Bandai Namco Studios/The Pokemon Co.
  • STREET FIGHTER V By Capcom

只有4个提名...口袋铁拳和KOF排除掉, 最大的可能性是街霸5.

客观预测 & 主观猜测: 街霸5.

TGA结果: 《街头霸王V》.

最佳家庭游戏 BEST FAMILY GAME 提名

  • DRAGON QUEST BUILDERS By Square Enix
  • LEGO STAR WARS: THE FORCE AWAKENS By TT Fusion/WBIE
  • POKEMON GO By Niantic
  • RATCHET & CLANK By Insomniac Games/Sony Interactive Entertainment
  • SKYLANDERS: IMAGINATORS By Toy for Bob/Activision

如果 TGA 想不开了, 那么这个奖是给 PMGO 准备的, 否则应该是给瑞奇与叮当.

客观预测 & 主观猜测: 瑞奇与叮当.

TGA结果: 《精灵宝可梦 GO》.

最佳策略游戏 BEST STRATEGY GAME 提名

  • CIVILIZATION VI By Firaxis Games/2K
  • FIRE EMBLEM FATES By Intelligent Systems/Nintendo
  • THE BANNER SAGA 2 By Stoic Studio/Versus Evil
  • TOTAL WAR: WARHAMMER By Creative Assembly/Sega
  • XCOM 2 By Firaxis Games/2K

这个奖应该是颁给 XCOM 2的.

客观预测 & 主观猜测: XCOM 2.

TGA结果: 《文明6》.

最佳体育/竞速游戏 BEST SPORTS/RACING GAME 提名

  • FIFA 17 By EA Canada/EA Sports
  • FORZA HORIZON 3 By Playground Games/Microsoft Studios
  • MLB THE SHOW 16 By SCE San Diego Studio/SIE
  • NBA 2K17 By Visual Concepts/2K Sports
  • PRO EVOLUTION SOCCER 2017 By PES Productions/Konami

这个奖应该是颁给地平线3的.

客观预测 & 主观猜测: 地平线3.

TGA结果: 《极限竞速:地平线3》.

最佳多人游戏 BEST MULTIPLAYER GAME 提名

  • BATTLEFIELD 1 By DICE/Electronic Arts
  • GEARS OF WAR 4 By The Coalition/Microsoft Studios
  • OVERCOOKED By Ghost Town Games/Team 17
  • OVERWATCH By Blizzard Entertainment
  • RAINBOW SIX SIEGE By Ubisoft Montreal/Ubisoft
  • TITANFALL 2 By Respawn/Electronic Arts

虽然在其他奖项里被暴打, 但今年的最佳多人游戏没理由不给守望先锋.

客观预测 & 主观猜测: 守望先锋.

TGA结果: 《守望先锋》.

最佳粉丝创作 BEST FAN CREATION 提名

  • PROJECT AM2R
  • POKEMON URANIUM
  • BRUTAL DOOM 64
  • ENDERAL: THE SHARDS OF ORDER

没理由不给自制的精灵宝可梦.

客观预测 & 主观猜测: POKEMON URANIUM.

更新: 由于其中两个提名游戏被任天堂使用必杀技"律师函"导致无法参选, 现预测结果变为DOOM.

最受期待游戏 MOST ANTICIPATED GAME 提名

  • GOD OF WAR By Santa Monica Studio/Sony Interactive Entertainment
  • HORIZON: ZERO DAWN By Guerrilla Games/Sony Interactive Entertainment
  • MASS EFFECT: ANDROMEDA By Bioware/EA
  • RED DEAD REDEMPTION 2 By Rockstar Games
  • THE LEGEND OF ZELDA: BREATH OF THE WILD By Nintendo

讲道理, 除了战神都挺值得期待的, 但这个奖肯定颁给塞尔达.

客观预测 & 主观猜测: 塞尔达.

TGA结果: 《塞尔达传说:荒野之息》.

扫描下方二维码, 订阅游戏裁判所微信公众号, 第一时间获得文章推送!


          DREAMS OF DALI: VR VIDEO        



Click on the arrows to get the full 360 degree experience.
I felt as impressed as everyone else did when I saw my first 360-degree video, the technology that allows viewers to “look” in any direction they wish. But most of the 360-degree videos that became popular early simply demonstrated the concept, and as much astonishment as the experience of the concept alone can generate, even more excitement came from thinking about the technology’s potential. It hasn’t taken long for 360-degree videos to look beyond virtual reality — indeed, to look all the way to virtual surreality, as envisioned by perhaps the best-known surrealist of them all, Salvador Dalí.

http://www.openculture.com/2016/02/walk-inside-a-salvador-dali-surrealist-painting-with-this-360o-virtual-reality-video.html

          Aeródromo de Viña del Mar ¿un posible primer terminal aéreo low cost?        
Por Ricardo J. Delpiano

KNA Viña del Mar (RD)
Foto: Ricardo J. Delpiano
La Dirección de Aeropuertos del Ministerio de Obras Públicas (MOP) ha informado que tanto la pista como la plataforma de estacionamiento del aeródromo de Viña del Mar (conocido popularmente como Torquemada y que se ubica en la cercanía de Concón), se encuentran habilitados para recibir vuelos comerciales con ciertas restricciones de peso.

Se trata de un anuncio que para algunos ha significado la posibilidad de que una ansiada conectividad aérea desde la zona de Valparaíso y Viña del Mar pueda darse finalmente, especialmente ante el surgimiento de nuevos operadores con un modelo de ultra bajo costo y tarifas bajas (ULCC, por sus siglas inglés) que buscan ofrecer viajes sencillos y rápidos desde distintos puntos del país.

Sin embargo, la noticia es prácticamente expectativa y no constituye novedad alguna en ese punto, porque es una reafirmación a la infraestructura que hoy tiene el aeródromo, misma que está sujeta a condiciones meteorológicas adversas en parte importante del año afectan a las operaciones aéreas.

Actualmente, el aeródromo de Viña del Mar cuenta con una pista de 1.750 metros de largo por 30 de ancho con una resistencia de pavimento (pcn) de 30 F/B/X/T que si bien puede atender un aeronave Airbus A320 o Boeing 737, estos deben operar con restricciones de peso tal como la propia autoridad lo afirma. En términos comparativos, la situación es similar a lo que ocurría en otros aeropuertos y aeródromos del país (como fueron Maquehue en Temuco, por ejemplo) que con dimensiones superiores en ancho de pista ya limitaban operaciones para la nueva generación de aeronaves como los que hoy operan en Chile.

En ese contexto, cabe de señalar que tampoco es novedad las operaciones de ese tipo de aeronaves, ya que en ciertas ocasiones como los de baja visibilidad en Santiago han aterrizado en Viña del Mar como alternativa, tal como ha ocurrido en algunos vuelos de LATAM, Sky y recientemente, Latin American Wings (LAW), además de algunos vuelos chárter VIP o de Gobierno. Respecto a la plataforma, esta también cuenta con una resistencia suficiente para estos aviones por lo que tampoco existe novedad en el anuncio del MOP. Anteriormente, LADECO y A.L.T.A. operaron vuelos comerciales en Viña del Mar pero fueron suspendidos al poco tiempo por su inviabilidad económica.

La propia autoridad advierte que por la infraestructura actuales las líneas aéreas que decidan operar deben hacerlo con restricciones de peso, es decir limitando su carga de pago o ajustando su operación sólo aquellos destinos que permitan atender vuelos bajo las condiciones actuales de infraestructura del aeródromo.

Viña del Mar es un aeródromo de uso público pero administrado por la Armada de Chile, por lo que la utilización del recinto para vuelos comerciales debe ser conversado con dicha Institución, además de la Dirección General de Aeronáutica Civil (DGAC), ya sea en aspectos relacionados con la operación misma como en la habilitación de un terminal aéreo las facilidades mínimas para prestar la atención a los pasajeros, especialmente en lo que respecta a chequeo, manejo de equipaje, control de seguridad.

Respecto a las limitaciones operativas que impone la actual infraestructura, el MOP señala que durante este segundo semestre la Dirección de Aeropuertos elaborará con sus equipos técnicos internos los estudios de ingeniería de la  conservación mayor del terminal aéreo, para mejorar la capacidad de soporte de la pista y permitir que los aviones puedan operar sin restricciones por condiciones de peso. Para esto, indica que deben elaborarse estudios para encontrar los recursos que podrían ser aportados por el Gobierno Regional con una inversión estimada en 10 mil millones de pesos (CLP).

Además de los aspectos operacionales de la pista y plataforma de estacionamiento de aeronaves, existe un aspecto no mencionado por los anuncios oficiales que es el factor meteorológico, cuyas condiciones frecuentes de baja visibilidad pueden perturbar la regularidad de las operaciones aéreas comerciales afectando con esto la puntualidad de los servicios que podrían salir o llegar de Viña del Mar, además de las otras rutas, ya que como es de público conocimiento, las aeronaves de una línea aérea operan en distintas rutas.

La puntualidad y regularidad de las operaciones es fundamental para el negocio de una línea aérea. Los pasajeros buscan llegar a tiempo a sus destinos por lo que cualquier irrupción afecta no sólo sus planes sino que también todos los derivados del transporte aéreo.

Actualmente, el popularmente -y mal llamado- aeródromo de Torquemada cuenta con un ILS CAT I en la pista 05 (RWY05), es decir permite aproximaciones de precisión con una visibilidad de hasta 550 metros, en caso contrario la aeronave frustrar realizar una nueva aproximación o mantener circuito de espera o bien proceder a su alternativa más inmediata, que eventualmente sería el aeropuerto Arturo Merino Benítez de Santiago. Como el aeródromo no cuenta con  RVR (transmisómetros) y tiene un sistema de luces SSALF la aproximación esta limitada a 1,2 kilómetros visibilidad a más del doble que en otros aeropuertos con ILS CAT I.

Por lo anterior, si la autoridad decide avanzar en el mejoramiento de este aeródromo debe considerar el mejoramiento de esta ayuda a la navegación / aproximación, aspecto no menor tomando en cuenta la falta significativa de estos equipamientos (ILS CAT III) en el país, especialmente en la red primaria de aeropuertos. Cabe recordar que en Chile, sólo Santiago y Temuco (La Araucanía) cuentan con un sistema ILS CAT III en una de sus pistas, mientras que Concepción aguarda una tardía implementación, así como Puerto Montt. El resto de los aeropuertos y aeródromos sólo poseen ILS CAT I.

Las condiciones de visibilidad adversas, la falta de infraestructura y equipamiento necesario ha hecho que muchos pilotos de líneas aéreas cuestionen su uso frecuente como aeródromo de alternativa, ocupándose sólo para casos específicos. Las líneas aéreas que operan en Santiago a menudo consideran Concepción, Mendoza o Antofagasta como alternos para sus operaciones.

Modelo low cost: una oportunidad

JetSMART A320 CC-AWA plataforma (RD)
Foto: Ricardo J. Delpiano
Por su cercanía a Santiago, las ciudades de Valparaíso y Viña del Mar así como las localidades cercanas han estado condicionadas en su operación aérea. Su ubicación a menos de 120 kilómetros de distancia y una infraestructura vial de alto nivel permite un traslado relativamente rápido que en términos comparativos no es mayor a los de cualquier capital en el mundo, por lo que la demanda de transporte aéreo puede ser satisfecha sin mayores afecciones. Servicios de buses actualmente, atienden esa demanda específica con acceso al aeropuerto.

La llegada de líneas aéreas LCC o ULCC, que por lo general buscan una operación desde aeropuertos secundarios por sus menores costos, abre una opción para Viña del Mar de prosperar las intenciones de las actuales autoridades y ante la falta de una infraestructura adecuada en la capital. Cabe señalar que desde el cierre de Los Cerrillos y el retraso más que significativo en la construcción de un prometido aeródromo alternativo, la ciudad de Santiago no posee un aeropuerto secundario por lo que debe concentrar todas sus operaciones en Arturo Merino Benítez.

En el caso de las ULCC, estas señalan que precisan un aeropuerto con una infraestructura mínima a donde el avión pueda aterrizar a horario, estacionarse en la plataforma y realizar un turn around rápido para reanudar su operación. Como no existe una propuesta de experiencia al usuario, los servicios en los aeropuertos son básicos, es decir que el pasajero llegue a un terminal sencillo ultra funcional se chequee, pase el filtro de seguridad e ingrese a una sala común y espere allí su vuelo. Como el avión se estaciona cerca, no es necesario buses ni puentes de embarque.

Las operaciones de Ryanair son las que mejor grafican este concepto sencillo de viaje, además de ser una de las líneas aéreas pioneras en ocupar aeropuertos secundarios para vuelos comerciales. En Hungría, Wizz Air consiguió adaptar parte del aeropuerto Ferihegy de Budapest a este modelo, habilitando un galpón común de espera en plena plataforma de manera tal que el pasajero espere cerca de su avión su vuelo. Así, ha conseguido adaptar un aeropuerto principal a su modelo ULCC.

Chile no posee aeropuertos secundarios, más todavía si se considera la deuda pendiente del Estado. En ese contexto, Viña del Mar podría ser el primer caso si se llegan habilitar los vuelos comerciales bajo este nuevo modelo de negocios. A través de la estimulación de la demanda a través del precio, las líneas aéreas LCC podrían asegurar pasajeros desde Viña del Mar, sus alrededores o incluso llevar a sus clientes desde Santiago, haciendo el sentido inverso al actual (viajeros desde la V Región trasladándose a la capital para abordar un vuelo). En el caso europeo, es común ver a pasajeros trasladarse varios cientos de kilómetros para llegar a un aeropuerto secundario y tomar un vuelo LCC.

El SEREMI del MOP, Miguel Saavedra, dice que a nivel regional es “una muy buena oportunidad que se pueda activar esta red secundaria de aeródromos para el uso comercial y de transporte de pasajeros”. Agrega que “es una muy buena oportunidad para que en la Región se puedan abrir esas rutas, y es por eso que como MOP a través de la Dirección de Aeropuertos se ha encargado de revisar la infraestructura de Torquemada y es parte de lo que hoy abordamos”.

“Creemos que en torno a estas ideas y también la proyección que hace el mundo privado de llegar a la Región de Valparaíso existe un entusiasmo y por lo tanto la verdadera posibilidad de que existan servicios de transporte aéreo hacia el terminal”, dice su par de Transportes, Mauricio Candia, quien espera trabajar en una solución más estructural en el año 2018.

De parte de las líneas aéreas como Sky o JetSMART -representantes en Chile del modelo LCC- no han existido decisiones formales respecto a esta alternativa, más allá de los tradicionales considerando y las evaluaciones permanentes que cada operador esta constantemente realizando para avanzar hacia operaciones más eficientes. 

           VR PORN - Two Lesbians Licking Each Other Pussies         


          Die Zukunft von PSVR: Farpoint und mehr        

Der Launch der Playstation VR liegt hinter uns, doch wie geht es mit dem Headset weiter? Wir haben einige vielversprechende Spiele ausprobiert.


          Next Nature Habitat VR at the Virtual Cinema        
Human, what is your natural habitat? – Next Nature The question Next Nature asks might seem like a simple one, but the truth is that the answer is much more complex. Next Nature’s 11-minute presentation took me through a variety of environments, the Garden of Eden, the Hypernatural Resort, Modernist Dream and Techno Favela. The...
          AMD's mid-range Radeon 500-series video cards are here        

With last year's Radeon RX 480, AMD wowed us with a $200 video card that could tackle VR and 1,440p gaming. But with its 500-series cards, it's aiming to make an even bigger leap. How does 1,440p gaming beyond 60 frames per second sound? That's what AMD is promising with the RX 580, the most powerful option in this new mid-range lineup. At the same time, the company is also unveiling cheaper cards, the RX 570, 560 and 550, which cater to gamers who might want to save a few more bucks, or want something that could fit into a tiny case.


          NVIDIA's GeForce GTX 1060 gives you gaming power on a budget        

After debuting the fastest high-end and mid-range video cards ever seen, the GTX 1080 and 1070, we expected a lot from NVIDIA's new lower-tier entry, the $249 GeForce GTX 1060. And the stakes were raised even higher after AMD launched the Radeon RX 480, a $200 GPU that's fast enough to power VR headsets (and manage some decent 1440p gaming). NVIDIA claims the GTX 1060 is even faster than the GTX 980, its premium video card from 2014. That says quite a bit about how far we've come in the GPU world: You no longer have to break the bank for a decent amount of gaming muscle.


          AMD's Radeon RX 480 is the new king of budget video cards        

Instead of trying to build the biggest and most powerful video card on the market, AMD aimed at the low end with the Radeon RX 480. But that doesn't make it any less exciting than NVIDIA's recent powerhouse GeForce GTX 1080 and 1070 GPUs. AMD's pitch for the RX 480 is simple: It's a $200 card that's VR ready. That's huge, especially since the current batch of GPUs that meet minimum VR specs cost around $350. I'll admit I was skeptical when AMD announced the RX 480 at Computex last month. But after putting one through its paces over the past few days, I feel like Han Solo in The Force Awakens. It's true. All of it.


          07.10.17 16:00 Uhr - Nürnberg - Samstag, 07.10.2017: JUBILÄUMSFEST zum 100. Unabhängigkeitstag Finnlands.        

WIR SCHLIESSEN UNS DEM OFFIZIELLEN MOTTO YHDESSÄ/TILLSAMMANS AN
UND WOLLEN ALLE GEMEINSAM MIT EINEM VIELSEITIGEN PROGRAMM FEIERN.

Programm:

16:00 Kaffee und Kuchen (Getränke auf eigene Rechnung)
17:00  Vortrag zur Entstehungsgesichte Finnlands
Dr. phil. Michael Peters M.A.:100 Jahre Unabhängigkeit Finnlands 1917-2017
Der ungebrochene Wille, für die Befreiung der Heimat zu kämpfen (C. G. E. Mannerheim)
18:00  Begrüssung mit Ansprachen begleitet von klassischer Musik
19:30 Abendessen mit Festbuffet (Getränke auf eigene Rechnung)
21:00 Musikalische Unterhaltung mit Band
23:00 Disko: Finnische Musik mit DJ
TOMBOLA mit attraktiven - teilweise finnischen - Preisen.

Anmeldungen bist 15.09.2017 an Herrn Wolfgang Hermes (E-Mail: wolfgang_hermes@t-online.de,
Tel.: 09187 / 90 40 21). Die Anmeldung ist gültig nach Eingang der Bezahlung.
Nicht-Mitglieder sind natürlich auch herzlich eingeladen!

Einzuzahlen auf das Konto der DFG Nürnberg:

VR Bank Erlangen    IBAN: DE22 7636 0033 0002 6018 00

Ort: Gutmann am Dutzendteich, Bayernstraße 150, 90478 Nürnberg.

Eintritt: 17,- EUR.

Tervetuloa! Willkommen!


          IPhone 7 vs Galaxy S7        
I had a friend recently ask on Facebook if anyone  had an recommendation between the Samsung Galaxy S7 and the Apple IPhone 7/7 Plus.  I spend a lot of time reviewing and testing phones so I thought I would write down some of what I have learned.  They are both great phones and this article is not meant to push one over the other but rather to show that it depends on what you are looking for in a phone.  With that said here are the pros and cons of each.

Advantages of IPhone 7/7 Plus


  • Battery Life.  IPhone simply has more dependable battery life.  By dependable I am basically referring to stand by time (that time when your screen is off).  It's very easy to use your S7 for a few weeks and then, one day, you turn off the screen with your battery at 70% and wake it up two hours later with your battery at 55%.  This is not really the phones fault; it's the fault of the OS.  The S7 has good battery life but the way the Android OS is structured means that apps you install can leave  behind services that run all the time.  Recent updates to Android have tried to address this and Google itself has said they realize this is a significant problem and are trying to fix it.
  • Battery Usage Reporting.  To go along with battery life the reporting of what is eating your battery is 1000% better on IPhone.  Both systems have an area that lists apps that have used your battery along with a usage graph.  However on Android the data never seems complete and much of the usage is hidden behind cryptic process names like "Android System".  I've been in technology for 30 years and very often can't figure out the Android battery usage meter.  With IPhone it's very simple and will actually tell you how long each app was on screen.  Truly useful.
  • Apps are better.  Yes the Google Play Store has tons of apps but the apps in the Apple App Store are normally much better.  There are certain apps that simply don't work on IPhone (like lock screens or replacement text messaging apps)  but apps like Facebook, Twitter, etc are typically better on IOS.
  • Voice interactions.  This is a big one for me as I really enjoy interacting with my phone using my voice especially with my headphones.  There are many use cases.  You are at a soccer game listening to music and you want to text a friend or you want to find out if that local diner is still open.  Ok Google can be made to work on the Galaxy S7 but out of the box it uses a voice assistant called S-Voice.  S -Voice is terrible compared to Siri or Ok Google.  As I said you can get Ok Google to work on the Galaxy S7 and that mitigates this a bit but I've found Siri to be a bit better in this regard.
  • Always On Voice Wakeup.  This one is a no brainer.  With this feature your phone is always listening for a special phrase to wake it up and give it commands.  With the Galaxy S7 you can customize the wake up phrase so you can use something like 'Hey Jarvis' if you wanted to whereas with the IPhone you have to use the phrase 'Hey Siri'.  The problem is that the S7 only supports voice wake with S-Voice and, as I said before, S-Voice is terrible.  You don't want to use that.  This makes voice wake on the S7 a non starter.
  • Messaging - Both platforms have tons of messaging apps (Facebook Messenger, WhatsApp, etc, etc).  What really sets the IPhone apart here is iMessage.  Apple has added iMessage apps and they are crazy.  Not only can you send animated gifs but there are over 1000 apps that you can play with your other IPhone friends right inside iMessage.  You can send move times, sports scores, even create your own JibJab gif with your own face.  Very fun.
  • Security and updates - Apple's IOS is known to be a bit more secure than Android with more frequent updates.  I've already received 3 updates to iOS 10 just in the last 4-6 weeks.  With the Galaxy S7 you will not get updates that often and it may take months to get on the latest OS (Nougat).
  • Faster - Whether it's looking at Antutu scores, GFXBench scores, or SunSpider scores the IPhone are simply faster, sometimes by a lot.  

Advantages of the Galaxy S7

  • Camera - The S7 does have a better camera, slightly.  DxoMark scores the S7 camera at an 88 and IPhone 7 at 86.  What this means is they are both great but the average user will love them both.
  • Always On Display - This is like the old Nokia Glance screen.  You can set things like calendar and notifications to show on the screen even when the screen is off.  This is a useful feature and allows you to see if you have missed a call or text just by glancing at your screen with no need to actually turn the screen on.  This feature doesn't work with every app; in fact it really only works with Samsung apps but it is useful.
  • Gear VR - The Galaxy S7 has a high enough display that it works well with the Gear VR headset.  This means that you can  use the headset to play games in VR space.  This is fun and compelling.
  • Flexibility of Android - Android is more flexible allowing some things that IOS simply doesn't allow.  One example is changing out lock screens or having apps that automatically change your wallpaper on a schedule.  Another example is having a launcher that includes an app drawer.  This makes it much easier to organize your app icons.
  • Widgets -- This is a feature of Android and not specifically the S7.  Widgets are cool though I don't typically use them.  This are basically small mini apps that sit on your 'desktop' .
  • Wireless charging - The S7 supports wireless charging.  This does help to declutter your nightstand.

Things That Are Basically The Same Between The Two

  • Waterproof - While the S7 is touted as being IP68 certified and IPhone 7 is only IP67 certified, tests have shown that the IPhone 7 actually survives in deeper water than the S7. I wouldn't want to test this personally but this appears to be a push.
  • Headphone jack - Yes Apple removed the headphone jack on the IPhone 7.  They include a set of headphones in the box that work with the phone and an adapter that allows it to work with any headphones but quite a few folks are still a bit dismayed at this choice.  It doesn't bother me because moving from analog to digital headphones should bring better quality aidio and more features and we are already seeing IPhone 7 compatible headphones come on the market.  This may seem like a negative against the IPhone 7 but I consider it a wash at the moment.  
  • Third party keyboards - Both platforms support 3rd party keyboards but Android has many more choices.  The other thing to be aware of is that at the time of this writing third party keyboards on iOS are not allowed to present the voice dictation button.   I really dislike this as voice dictation is something I use from time to time.  
  • Chromecasting - We love casting videos and movies to our Nexus Players or Chromecast devices and that works from either device.
I've left out many things like mail apps, etc that basically come down to personal preference.  As I said at the start of this article they are both great devices but if I was pressed to pick a device for my mom it would be an IPhone.  The experience is just more dependable and in most cases better.


          TVr VIXEN (Feb, 1970)        
TVr VIXEN The TVR Vixen is a striking fiberglass coupe powered by a Ford (of England) Cortina Four producing 93 hp. Since the car weighs only 1680 lbs. (220 less than the MGB roadster), performance is very good by European standards. For $4045 you get all the sports car exotica: four-wheel independent suspension, disc brakes […]
          Nothing But Nets Campaign Premieres First Ever Virtual Reality Film, “Under the Net”        

Award-winning film unveiled at the Cinequest Film and VR Festival; Available on Discovery VR app

(PRWeb March 09, 2017)

Read the full story at http://www.prweb.com/releases/2017/03/prweb14137194.htm


          Google Earth VR - In mondo in realtà virtuale!         
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          Best Way to Hide Spy Pen Camera in Bathroom        
Every day we are now being introduced to new technologies where we can find devices and gadgets which make our life more comfortable and easy.  The present generation is experiencing it all, from cassettes to compact disc to pen drives; so it is obvious that the expectation goes a notch higher every time there is a new launch of products.

With this massive development in science and technology, the spying world was sure to get a huge boost from it as these jobs require lot of effort and hard work but the main cause of worry is that it is even life threatening. So, the innovators always try to build gadgets which will help them in their work and it makes their work easier and safer than before.

When a secret agent or a private detective looks for some kind of evidence, they do require some special gadgets and tools which will enable them to complete their job without taking many risks which always is every one’s top most priority. When these tools become a success, these are out for the public use too. As, for now we can see that there are lot of crimes that are taking place, it becomes our responsibility to protect our loved ones, property and our society from such crimes. So, security and surveillance is very important in such cases. When we go out to work, it is very dangerous to keep the elders or children alone for long, so it is better to install Spy Camera and surveillance cameras in and around the home so that if any kind of emergency arises, then you can remain alert and react quickly which is very important at such times.

In public places too, cameras should be installed as it becomes easy to detect suspicious objects and people from the cameras which provides various angles because these cameras can be installed in various locations but can be seen together with the DVR and these days there are lot of bombings in market places, religious places etc and these can be avoided through it.

The next profession which makes massive use of these spy cameras is journalism and reporting. In developing nations, it is very much important to carry out sting operations because it brings out the true faces of the leaders and this helps greatly in fighting corruption as corruption is one of the deadliest social evil which stands as an obstacle in their way to development. The reporters mostly use the Spy HD Pen Camera which helps them to record interviews and secret meetings without anyone’s knowledge and this also make the reporters overnight stars and they are applauded for their break through work and bravery.

So, technology is now helping us to fight crimes and erase the social evils of our society and this will lead to development where societies will be crime free.

          Spy Wireless Watch Camera for Sting Operation        

Watches are such a fashion accessory that when worn it adds an extra zing to our personality. Their styling and functions talk more about them as the watch of a man shows his uber personality. In India the time is changing very rapidly and with the globalization every last technology is coming here after launch so the people are now enjoying the fruits of globalization.

Watches are always changing and they come with different functions and shapes to make them more unique and stylish. So, people try out different watches in their wardrobe with a collection to die for. Now along, with technology and fashion it is always better to think about safety and security because in India crimes, betrayals etc are growing at an alarming speed.

So, the innovators who are working on developing these hi tech gadgets came up with a watch which has a camera in it which can be used by private detectives, secret agents, security agencies etc to perform undercover assignments and surveillance purposes. They come in various shapes and colors to fit you and ladies can use it too by matching clothes with the different colors available. With its use the security and surveillance of its surrounding area becomes protected without anyone’s prior knowledge about so if it shows anything suspicious then you can take steps to overcome the threat. The Spy Camera in Mumbai is launched and truly it has some amazing features to look forward to. It looks like a usual luxury sports watch but is loaded with a small but powerful camera through which it can record HD videos. One just can record videos with a one touch button and also stop with just one touch making it easier to use in tricky situations or in areas where cameras are prohibited. And it has a separate button through which it will transmit the audio and video making it easy to watch. The DVR allows it to transmit audio up to 300 feet away and you can carry it in your backpack or in your belt.

This device is also very much popular with the youngsters and the kids because of its updated technology which they can show off with pride to their friends. The Spy Camera in Pune is in very high demand because it is used by spies, agents for their assignments and also by the reporters and journalists to perform high profile sting operations. Apart from that they are also used by the youngsters for its futuristic features and looks. It is becoming highly popular and its good audio – video quality has made it a product worth to be craved for.


So, use one fell like that that you are one of the James Bond and apart from that you can also use for  fun and can record secret meetings as evidences for your own safety.

          Scuderia1 on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        

          tcole1983 on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        

          adamz on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        
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          msmoto on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        
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          scoobysmak on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        

          PB PM on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        
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          Scuderia1 on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        
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          PB PM on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        
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          Scuderia1 on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        

          479: Smoke and Mirrors        
Dual Pixel RAW coming to the Canon 5D Mark IV. GoPro releases a 6 camera Omni VR rig. And VSCO opens a free-to-use studio in New York. Join Frederick Van Johnson and his guests Juan Pons and Joseph Linaschke.
          470: Virtual Facebook        
Facebook is closer to bringing VR to the masses. iPhone and iPad will shoot RAW photos with iOS 10. Plus gear news from DxO, Hasselblad and Pentax. Join Frederick Van Johnson and his guests Juan Pons and Mike “Sharky” James.
          461: A 360° Look at 360° Video        
GoPro focuses on Omni VR rig. Nikon’s all-seeing 360 degree action camera. And scientists use DNA to store and retrieve photographs. Join Frederick Van Johnson and his guests Martin Bailey and Mike “Sharky” James.
          442: Is VR Poised to Change the World?        
Adobe adds significant new features to Photoshop. Phase One acquires Mamiya. And is Virtual Reality ready for its close-up? Join guest host Martin Bailey and his guests Jeffrey Totaro and Bryan Caporicci.
          ç”± PowerVR 新架構 Furian 登場:可能成為新 iPhone VR 基礎 | TechNews 科技新報 發表的 Tim Cook:AR 將與 iPhone 具有同樣的革新潛力 迴響        
[…] 與 VR,這些更新都無疑會成為下一代 iPhone 的 AR 基礎,某種程度也符名 CEO Tim Cook 先前將 AR […]
          FactorCast #3 : "Un casque VR en 95 ? J'aurais gerbé de bonheur !"        
Le podcast de Factornews.com. Les applications hors jeu vidéo de la réalité virtuelle
          204: iCloud, Twitter, and Nikon        
Rumor and speculation around Apple's iCloud. Nikon sues Sigma over VR patents. And Twitter unveils photo and video sharing.
          Lineage II: Revolution – VR demo version spotted at ChinaJoy        
MMO Culture is over here at ChinaJoy 2017, and we are bringing you some of the most interesting things we have seen! Tencent Games is the publisher for Lineage II: Revolution in China, which is developed by Netmarble and launching soon. Quite oddly, a playable VR version of the game can be seen at Tencent [&hellip
          South Indian Actresses Pic        
Source(google.com.pk)
South Indian Actresses Pic Biography


Tamannaah Bhatia (born 21 December 1989) is an Indian film actress and model,who performs under the mononym Tamannaah and predominantly appears in Telugu and Tamil cinema. In 2005, she made her acting debut in the Bollywood film, Chand Sa Roshan Chehra, before working in the major South Indian film industries. Also in 2005, Tamannaah made her Telugu debut in Sri, and in the following year she appeared in her first Tamil film, Kedi. In 2007, she starred in two college-life-based drama films, Happy Days in Telugu and Kalloori in Tamil, which both earned her critical acclaim.
After being part of the several commercially successful films, including Padikathavan (2009), Ayan (2009), Paiyaa (2010) and Siruthai (2011), she emerged a leading contemporary actresses in Kollywood and became informally referred to as the "Queen of Kollywood".She staged a successful comeback in Tollywood in 2011 with the romance film 100% Love (2011), which won her several accolades. She was subsequently signed for several high-profile projects like Oosaravelli (2011). With blockbusters Rachcha (2012), and recent blockbuster Cameraman Ganga Tho Rambabu (2012) she established herself as one of Tollywood's leading contemporary actresses.

Tamannaah was born on 21 December 1989 in Mumbai, Maharashtra, India, to Santosh and Rajani Bhatia and she has an elder brother, Anand. Her father is a financial consultant. She is of Sindhi descent.[3] She did her schooling in Maneckji Cooper Educational Trust School, Juhu, Mumbai whilst she is currently pursuing a BA degree at National College, Mumbai through distance education. She later changed her screen name for numerological reasons, varying it slightly to Tamannaah.She has been working since the age of 13 since she was spotted at her school’s annual day function and offered the lead role which she took up. She also appeared in the music video of Lafzon Mein Keh Na Saku by Abhijeet Sawant, the winner of the first Indian Idol.

Tamannaah started her acting career in 2005, essaying the female lead role in Chand Sa Roshan Chehra, her only Hindi film to date. The same year, she debuted in Telugu cinema in Sri, playing the leading female role opposite Manoj Kumar. In 2006, she made her debut in the Tamil film industry in Kedi, produced by A. M. Rathnam, along with Ravi Krishna and another newcomer, Ileana D'Cruz. In 2007, she had three releases. After her role in the unsuccessful Vyapari, Tamannaah rose to popularity with the Sekhar Kammula-directed Telugu film Happy Days which received positive reviews and became her first major box office success. Her next release was the Tamil drama film Kalloori, directed by Balaji Sakthivel, that won her accolades and critical acclaim in Tamil as well. In 2008, Tamannaah again had three releases, appearing only in cameo roles in two of them.

In 2009, she received box office success with Padikathavan, with Dhanush. Her next release was a Telugu movie Konchem Ishtam Konchem Kashtam opposite Siddharth. It became a success and she was praised for her refreshing performance. Her next film was Ananda Tandavam, which sank without a trace although her performance was praised by critics. Her next Tamil film Ayan alongside Suriya became a huge blockbuster and made her a leading star in the Tamil film industry. Her successive release Kandein Kadhalai, which was a remake of the 2007 Hindi blockbuster Jab We Met, was considered a moderate success. She did the role originally played by Kareena Kapoor and was praised by critics for her performance.
Her first 2010 release was Lingusamy's romantic-action flick Paiyaa co-starring Karthi, which went on to become a blockbuster. Tamannaah's chemistry with Karthi in the film was widely praised. Her next release was Sura opposite Vijay. The film opened to negative reviews and became a disaster. Her performance was panned by critics. Her next release was Thillalangadi with Jayam Ravi, which became an above average grosser, but her performance was praised.Her success in Tamil films during 2009 and 2010 established her as the numero uno actress in Kollywood at the time.

Tamannaah appeared in six films in 2011, five of which featured her in a starring role. Her first release was the Tamil action film, Siruthai, which was the remake of the Tollywood blockbuster Vikramarkudu and was her second film alongside Karthi. The film becoming a blockbuster, although her character was received poorly by critics, with a reviewer citing that she offered "little more than arm-candy".Her next release was her first Telugu release after two years, the highly successful romantic comedy 100% Love (2011) with Naga Chaitanya, which fetched positive reviews from both critics and viewers. Tamannaah won the CineMAA Award for Best Actress, besides receiving nominations at various award ceremonies. She was next seen in the Telugu historical masala film Badhrinaadh (2011) opposite Allu Arjun that became a critical and commercial failure, which was followed by a Tamil action-masala film again, Hari's Venghai (2011), where she acted alongside Dhanush for the second time in her career. The film was not well received, however critics lauded her performance.Her final release of 2011 was Oosaravelli, starring Jr. NTR, which was average at the box office, but was praised for her acting.[16] Her first film in 2012 was the Ram Charan Teja starrer Rachaa, which became a huge blockbuster. Rachaa's success established her as one of the leading and in-demand actresses in Tollywood.Her next release Endhukante Premanta featuring her opposite Ram, opened to average reviews. Her next release was Rebel alongside Prabhas. Her latest release is the Pawan Kalyan-starrer Cameraman Ganga Tho Rambabu.It is declared a huge blockbuster.
She is set to star in her second Hindi film, Himmatwala opposite Ajay Devgn.She recently signed Bhale Thammudu, remake of 2012 Tamil hit Vettai, opposite Naga Chaitanya which is scheduled for 2013.

Tamannaah also has experience as a model appearing in various television commercials.She is endorsing popular brands like Celkon Mobiles, Fanta and Chandrika Ayurvedic Soap.She is also the brand ambassador of the Salem based jewellery shop AVR and Khazana Jewellery. Before entering the film industry, she also acted in Tamil advertisements like Shakthi Masala, Power Soap and Sun Direct.She also worked with Virat Kohli recently for an ad shoot.

South Indian Actresses Pic
South Indian Actresses Pic
South Indian Actresses Pic
South Indian Actresses Pic
South Indian Actresses Pic
South Indian Actresses Pic
South Indian Actresses Pic
South Indian Actresses Pic
South Indian Actresses Pic
South Indian Actresses Pic
South Indian Actresses Pic
South Indian Actresses Pic
South Indian Actresses Pic

          servicios de mantenimiento de inmuebles        
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          Google Earth dispone de una app VR para la Realidad Virtual        
A todo el mundo le gustaria volar, un poco como en el juego video de Eagle Flight en la Playstation 4. Pues aqui la gente va a poder volar pero no con un juego de consola, sino con Google Earth VR. Vais a poder descubrir el mundo de otra vista y no es como volar con el Google Earth de base como lo...
          Firefox 55 mit Unterstützung für WebVR und integrierter Funktion für Screenshots        
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          1355 COORDENADOR DE OBRAS SÃO PAULO – SP        
Cidade e Estado: SÃO PAULO – SP COORDENADOR DE OBRAS NÍVEL TÉCNICO POSSIBILIDADE PARA ATUAR EM OBRAS EM TODO O TERRITÓRIO NACIONAL8H30 ÀS 17H30FORMAÇÃO: TÉCNICO EM EDIFICAÇÕES ou ENGENHARIA EXP. EM ACOMPANHAMENTO DE OBRAS CIVIS, ELÉTRICA, CABEAMENTO E COORDENAÇÃO DOS SERVIÇOS.SALÁRIO: 3000,00 BENEFÍCIOS: VT , VR E PARTICIPAÇÃO NOS LUCROS (PERCENTUAL NOS RESULTADOS DAS OBRAS)…
          Download Software Perekam Layar Komputer Terbaik di Windows        

Ada saat di mana kita diharuskan untuk merekam aktivitas layar komputer menjadi sebuah video. Misalnya saja untuk membuat video tutorial, merekam game, presentasi, momen istimewa, dan keperluan lainnya. Maka dari itu, kamu membutuhkan software perekam layar komputer terbaik untuk mendapatkan hasil rekaman video yang berkualitas.

Dilansir dari Tech Viral, software screen recorder sendiri adalah aplikasi yang dirancang khusus untuk merekam suatu kegiatan yang ada pada sebuah layar komputer atau laptop. Beberapa fitur penting yang harus diperhatikan adalah dukungan format video, kualitas video, dan suaranya. Langsung saja, berikut 7 software perekam layar komputer terbaik di Windows.

1. Open Broadcaster Software


Open Broadcaster Software atau disingkat OBS adalah salah satu software perekam layar komputer terbaik. OBS ini Open Source dan multi-platform, kamu dapat memasangnya di Windows, OSX, ataupun GNU/Linux. Dengan ini, kamu dapat menggunakannya untuk merekam video ataupun broadcast video ke berbagai situs online secara langsung (live streaming).
Antarmuka penggunanya sangat sederhana, tetapi punya banyak fitur. Seperti merekam desktop, merekam suara dari internal microphone ataupun external microphone, merekam webcam bawaan, ataupun merekam webcam external. Kamu dapat memodifikasi secara langsung dengan mengatur area seleksi rekaman dan bahkan dapat menambahkan text ataupun gambar pada live streaming kamu. Kamu dapat menyimpan hasilnya ke dalam format MP4 atau FLV.

2. Action!


Software perekam layar komputer terbaik selanjutnya Action!, keunggulannya mampu melakukan streaming secara real-time dan merekam video yang sangat baik pada resolusi HD. Fiturnya juga banyak seperti untuk merekam video, suara bahkan dapat digunakan untuk mengambil gambar dengan sangat cepat (screenshot) yang sangat cocok digunakan untuk memotret gambar yang ingin digunakan untuk tutorial.
Sebelum merekam layar monitor, kamu dapat mengatur dulu resolusi video hingga 1080p. Fitur lainnya dari Action! ini adalah kamu dapat memilih menu untuk merekam layar penuh, merekam game, bisa dipula diatur untuk merekam sebagian layar monitor. Format yang dihasilkan dari Action! ini adalah MP4 dan AVI.

3. XSplit Gamecaster


Keunggulan XSplit Gamecaster adalah menawarkan fitur streaming yang kuat. XSplit mampu menayangkan streaming ketika kita sedang bermain game dengan lancar dan sangat stabil. Kamu dapat mulai merekam dengan menekan satu tombol saja. Menariknya, XSplit akan mengonfigurasi pengaturan yang sesuai dengan laptop yang kamu gunakan.

4. Dxtory


Dxtory adalah software perekam layar komputer yang ringan dengan antarmuka dan pengaturan yang sangat sederhana. Dxtory ini mampu mengangkat video pada kualitas tertinggi sesuai dengan kemampuan laptop kamu. Pengaturan audionya juga cukup kuat dan mampu merekam dua suara secara bersamaan, misalnya suara dari game dan suara kamu yang kemudian dapat diedit secara terpisah.

5. WM Capture


Kelebihan WM Capture adalah kamu dapat dengan mudah merekam video pada bagian layar tertentu dan memiliki fitur schedule recording. Dengan begitu, kamu bisa menjadwalkan kapan layar komputer memulai rekaman. Jadi kamu bisa mengatur agar software berjalan otomatis sehingga dapat merekam acara live streaming ketika kamu tidak menontonnya. Hasil file dapat disimpan ke dalam format MPEG, WMV, AVI, DVD-ISO, dan lainnya.

6. ShadowPlay


ShadowPlay adalah hardware accelerated screen recording untuk PC berbasis Windows yang menggunakan GPU GeForce yang dibuat oleh Nvidia. Salah satu daya tarik dari ShadowPlay adalah kemampuan merekam mundur hingga 20 menit ke belakang. Dengan menekan shortcut, maka kamu menandakan akhir video dan graphics card akan merekam mundur ke belakang hingga sepanjang 20 menit. Alhasil momen berharga yang baru saja terlewat dapat diabadikan dalam bentuk video yang disimpan pada format MP4 dan menggunakan codec H.264.

7. Windows 10 Game Bar


Buat kamu pengguna Windows 10 tidak perlu lagi kesulitan untuk merekam layar PC, karena Windows 10 menyediakan sebuah fitur bernama Windows 10 Game Bar atau Game DVR yang dapat merekam layar secara mudah tanpa perlu bantuan apa pun. Kamu yang ingin merekam layar PC secara cepat dapat menggunakan fitur Game DVR. Cara ini hanya dapat merekam satu jendela saja sehingga jendela lain tidak akan ikut terekam ketika kita buka.
Salah satu kelebihan lainnya yakni hasil video rekaman tidak berukuran terlalu besar. Game DVR kini juga menjadi salah satu pilihan para YouTuber untuk merekam layar PC ketika bermain game. Caranya tekan Windows + G pada layar jendela yang ingin direkam.
Itulah 7 software perekam layar komputer terbaik untuk Windows. Dengan ini, kamu dapat dengan mudah merekam video tutorial ataupun merekam momen terbaik saat bermain game. Apakah kamu punya jagoan lain selain dari daftar di atas? Tambahkan di kolom komentar ya.

          Downlaod Software Daum PotPlayer 1.7.1915 terbaru        
Daum PotPlayer merupakan multimedia player yang sangat ringan untuk Windows.Mendukung hampir semua format video yang tersedia. PotPlayer berisi codec internal dan tidak perlu menginstal codec secara manual.
Tampilannya yang menarik di dominasi warna hitam metalic yang lebih nyaman serta dukungan media yang sangat lengkap.
Selain itu software pemutar video ini memiliki desain yang stylish dan trendi yang tentu saja akan menarik para user. Tetapi bagi kita yang penting tool ini mempunyai fungsi dan kemudahan yang sangat lengkap, sederhana, user-friendly dengan berbagai pengaturan Daum PotPlayer. Pengguna aplikasi ini memiliki akses untuk untuk mengambil screenshot dari video yang dipecah menjadi frame, merekam suara dalam berkas terpisah dan banyak fitur lainnya. Ada juga pilihan untuk mengaktifkan efek visual saat memutar file audio, dan juga untuk memasukkan teks. Anda juga dapat mengubah tampilan pemutar. Dan pengaturan tambahan yang cukup banyak, akan secara signifikan meningkatkan kualitas mendengarkan media audio.

Fitur utama dari Daum PotPlayer:
1.Dukungan untuk seluruh format audio / video.
2.Video codec internal DXVA (H.264/AVC, VC-1, MPEG2) dan EVR (Windows 7/8).
3.Kualitas gambar dan suara yang jernih
4.Mendukung semua jenis subtitle.
5.Skins, logo, warna tema.
6.Support untuk TV perangkat digital dan Siaran live.
7.Penggunaan Recource CPU yang rendah

LisensiFreeware
DeveloperDVB Support
Sistem OperasiWindows XP/Vista/7/8/10

          Why We Really Need a VR Slots Game Right Now        
Virtual reality has come a long way in the last decade, and it has especially made leaps and bounds in terms of taking games to the next level. This technology has moved from being a rudimentary element, which offered little realism to the players, into one that offers wholesome gaming experience. Are Online Slots Getting […]
          Could VR Online Poker Be the Shot in the Arm the American Gaming Market Needs?        
The advancements in the field of Virtual Reality (VR) have made many things we couldn’t even imagine ten or so years ago possible. As expected, VR has been dominant in the world of gaming, where different gadgets are starting to take over, and expectations people have from their gaming experience are becoming increasingly demanding. The […]
          With VR on the Market for Over a Year, Have Previous Predictions for the Platform Been Disproven?        
Virtual reality was supposed to be a revolutionary new platform which would change the way we socialize, play games, and consume media. In 2015, CEO of HYVR John Oakes said that in “three to five years, it’s going to be a VR world.” The CEO of AlldotVR also predicted that in five years’ time there […]
          Bengaluru Meet & Greet with Nykaa!        
  Hey everyone! I’m very excited to announce my first ever Meet & Greet in Bengaluru! I’ll be at the VR Mall in Whitefield, with the fabulous Nykaa team along with the experts from Wella and OPI. You can get your nails done at the OPI station, your hair done at the Wella station or […]
          Nikoner on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        

          tcole1983 on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        

          Nikoner on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        

          adamz on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        
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          tcole1983 on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        
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          shutterdancer on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        
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          PB PM on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        
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          tcole1983 on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        

          tcole1983 on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        

          adamz on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        
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          NSXType-R on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        

          adamz on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        

          tcole1983 on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        

          thijsburg on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        
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          bowen on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        

          tcole1983 on "Buy Nikon 300 f4 now or wait for possible 300 f4 VR by Christmas or PMA 2010?"        
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          In the NO Episode 15: Referees, You can't Live with Em        

Michael and Ryan record this podcast while watching the Hornets-Sun 4th quarter live.  Load up your DVR and watch along.  Or, if you don't have it on tape, feel free to skip to the next episode, which will be like our usual ones.


          CallTools.com Introduces Interactive Voice Response Capabilities        

What is Interactive Voice Response? The days of a friendly receptionist answering your inbound call are nearing their end. As large companies receive greater amounts of calls, they opt to simplify the sorting of inbound calls with Interactive Voice Response software. IVR allows for quick funneling of inbound calls to appropriate departments or specific individuals. […]

The post CallTools.com Introduces Interactive Voice Response Capabilities appeared first on CallTools.


          AMD Fiji has two GPUs        
AMD Fiji has two GPUs


Liquid VR and sources offer proof

It has been a while since we saw the first factual proof of the existence of Fiji, the next generation flagship AMD GPU, that will be the first graphics card to come with High Bandwidth Memory (HBM) memory.

Shortly after the Consumer Electronics Show in Las Vegas, in early January, we heard that Oculus has the latest AMD hardware and a few weeks ago Tom's Hardware confirmed it. The publication saw a demonstration of "Showdown running on the Oculus Rift Crescent Bay, being powered by an unannounced Radeon R9 flagship ultra-enthusiast product."

The HTC / Valve Rift demo at the Mobile World Congress 2015 was carried out with Geforce GTX 980 cards. Our sources informed us that HTC and Valve have a Fiji-powered demo too, but they didn’t want to show it. As you can imagine, there is a Titan X version of this setup too.

Dual GPU hints dropped along the way

However, AMD raised our suspicions about the Fiji design when they announced LiquidVR SDK, where they clearly stated that you need two GPUs. The slide below clearly implies that you need Affinity multi-GPU rendering in order to reduce latency and increase content quality.

amd liquid vr1 features

"Affinity Multi-GPU for scalable rendering, a technology that allows multiple GPUs to work together to improve frame rates in VR applications by allowing them to assign work to run on specific GPUs. Each GPU renders the viewpoint from one eye, and then composites the outputs into a single stereo 3D image. With this technology, multi-GPU configurations become ideal for high performance VR rendering, delivering high frame rates for a smoother experience. "

This is how AMD ended up with 8GB of HBM1 memory

So, when Fudzilla wrote that Fiji is going to ship with 8GB of RAM, we didn’t actually think that we were talking about two separate GPUs, on separate interposers, with each GPU using 4GB of HBM1 memory. This is how AMD got to 8GB, or should we say two times 4GB for this card. It makes much more sense now, and of course we would not be surprised to see Fiji for notebooks and lower-end desktop products in a single GPU configuration.

AMD is betting big on Virtual Reality (VR), and we have been aware of this since late 2014. The company knows that Nvidia is putting a lot of effort into VR research and development, so AMD wants to try to beat Nvidia in this new emerging market.

Competition heating up in VR segment

Since there are at least two big players coming this year with their retail products, Facebook owned Oculus and Valve / HTC, both Nvidia and AMD want to end up selling more of their GPUs for these kits.

We tried Crescent Bay last week and we have to admit that the latest VR glasses by Oculus are better than the Developer Kit 2, popularly known as DK2. We tried Oculus DK2 back in September 2014 and again in January 2015 at CES, but it made us feel dizzy, and overall graphics quality was quite poor despite running on high-end Nvidia hardware. It was all about the quality of glasses, leness and technology that Oculus used.

Crescent Bay makes you less dizzy, the picture quality is better, but we are not sure if we would be comfortable to wear that for more than few minutes, because we simply didn't have enough time to try it. We still didn’t have a chance to try the Valve / HTC virtual reality kit, but many of our distinguished colleagues have and they all claim that it is better than Oculus Crescent Bay.

Oh, one more thing – AMD is already working hard on a next generation High Bandwidth Memory HBM card that is smaller than 20nm. We still don't know which node it will use, or which type of memory (HBM1 or HBM2).


          New to YVR – GetintheLoop today!        

GetintheLoop – the intelligent mobile marketing platform that delivers exclusive offers and deals to members through a free app – is live in Vancouver with dozens of great offers. GetintheLoop is in the marketplace of serving consumers and businesses. It’s just this simple: download the free app to your phone and login to get exclusive […]

The post New to YVR – GetintheLoop today! appeared first on GetintheLoop.


          Kill Screen: VR Experiment Turns Your Living Room Into An Interdimensional Drawing App        
Mind-boggling 3D drawing tool makes use of both the Kinect and Oculus Rift.
          Wildlife Disease Journal Digest        
Browse complete Digest publication library here.


Wild bird surveillance for avian influenza virus
Methods Mol Biol. 2014;1161:69-81. doi: 10.1007/978-1-4939-0758-8_7
Brown JD, Poulson R, Stallknecht DE.

Perpetuation and reassortment of gull influenza A viruses in Atlantic North America
Virology. 2014 May;456-457:353-63. doi: 10.1016/j.virol.2014.04.009. Epub 2014 Apr 28.
Huang Y et al.

Viral metagenomic analysis of feces of wild small carnivores
Virol J. 2014 May 15;11(1):89. doi: 10.1186/1743-422X-11-89.
Bodewes R et al.

Association of a lukM-positive clone of Staphylococcus aureus with fatal exudative dermatitis in red squirrels (Sciurus vulgaris)
Vet Microbiol. 2013 Mar 23;162(2-4):987-91. doi: 10.1016/j.vetmic.2012.10.025. Epub 2012 Nov 2.
Simpson VR et al.

Temporal patterns in immunity, infection load and disease susceptibility: understanding the drivers of host responses in the amphibian-chytrid fungus system
Functional Ecology. 2014 Jun; 28(3): 569–578. doi: 10.1111/1365-2435.12194
Stephanie S. Gervasi et al.

The EMPRES-i genetic module: a novel tool linking epidemiological outbreak information and genetic characteristics of influenza viruses
Database. 2014; bau008 doi: 10.1093/database/bau008
Filip Claes et al.

Monitoring Wildlife-Vehicle Collisions in the Information Age: How Smartphones Can Improve Data Collection
PLoS ONE. 2014; 9(6): e98613. doi:10.1371/journal.pone.0098613
Olson DD, Bissonette JA, Cramer PC, Green AD, Davis ST, et al.

Batrachochytrium dendrobatidis prevalence and haplotypes in domestic and imported pet amphibians in Japan
Tamukai K, Une Y, Tominaga A, Suzuki K, Goka K (2014)
Dis Aquat Org 109:165-175

First evidence of hemoplasma infection in free-ranging Namibian cheetahs (Acinonyx jubatus)
Vet Microbiol. 2013 Mar 23;162(2-4):972-6. doi: 10.1016/j.vetmic.2012.10.009. Epub 2012 Oct 16.
Krengel A et al.

Fish pathogens near the Arctic Circle: molecular, morphological and ecological evidence for unexpected diversity of Diplostomum (Digenea: Diplostomidae) in Iceland
Int J Parasitol. 2014 Jun 11. pii: S0020-7519(14)00122-2. doi: 10.1016/j.ijpara.2014.04.009. [Epub ahead of print]
Blasco-Costa I et al.

Gross and microscopic pathology of hard and soft corals in New Caledonia
J Invertebr Pathol. 2014 Jun 10. pii: S0022-2011(14)00082-2. doi: 10.1016/j.jip.2014.05.007. [Epub ahead of print]
Work TM et al.

Extreme Heterogeneity in Parasitism Despite Low Population Genetic Structure among Monarch Butterflies Inhabiting the Hawaiian Islands
PLoS One. 2014 Jun 13;9(6):e100061. doi: 10.1371/journal.pone.0100061. eCollection 2014.
Pierce AA1, de Roode JC1, Altizer S2, Bartel RA3.

Demographic consequences of heavy metals and persistent organic pollutants in a vulnerable long-lived bird, the wandering albatross
Proc Biol Sci. 2014 Jul 22;281(1787). pii: 20133313. doi: 10.1098/rspb.2013.3313. Epub 2014 Jun 11.
Goutte A et al.

Trichomonas stableri n. sp., an agent of trichomonosis in Pacific Coast band-tailed pigeons (Patagioenas fasciata monilis)
Int J Parasitol Parasites Wildl. 2013 Dec 28;3(1):32-40. doi: 10.1016/j.ijppaw.2013.12.002. eCollection 2014.
Girard YA et al.

Diffusion of influenza viruses among migratory birds with a focus on the Southwest United States
Infect Genet Evol. 2014 Jun 6. pii: S1567-1348(14)00198-1. doi: 10.1016/j.meegid.2014.05.029. [Epub ahead of print]
Scotch M et al.

Evidence That Bank Vole PrP Is a Universal Acceptor for Prions 
PLoS Pathog 10(4): e1003990. doi:10.1371/journal.ppat.1003990
Watts JC, Giles K, Patel S, Oehler A, DeArmond SJ, et al. (2014)

Disease of Aquatic Organisms - May 2014
Vol. 109, No. 2

International Journal for Parasitology: Parasites and Wildlife - August 2014
Volume 3, Issue 2
          Bu Şakalar, Hararetinizi Alacak        
Son günlerin en gözde Facebook uygulamalarından bir tanesi de Lipton Ice Tea Hararetmatik. Lipton Ice Tea Türkiye sayfası üzerinden ulaşabildiğiniz Hararetmatik uygulaması, IVR teknolojisiyle gerçekleştiriliyor. Türkiye’de ilk defa, yapılan şakayı kayıt etme özelliğine sahip bu teknolojiyle oturduğunuz yerden istediğiniz arkadaşınızı şakalayabiliyorsunuz. Bunun için tek yapmanız gereken, Facebook listenizdeki arkadaşlardan dilediğinizi seçip telefonunuzu ve hararetini yükseltmek istediğiniz arkadaşın telefonunu yazmak. Bu basit işlemden sonra Türkiye’nin son […]
          Stuff The Internet Says On Scalability For July 7th, 2017        

Hey, it's HighScalability time:

 

 

What's real these days? I was at Lascaux II, an exact replica of Lascaux. I was deeply, deeply moved. Was this an authentic experience? A question we'll ask often in VR I think.

If you like this sort of Stuff then please support me on Patreon.
  • $400k: cost of yearly fake news campaign; $50,000: cost to discredit a journalist; 100 Gbps: SSDP DDoS amplification attack; $5.97BN: wild guess on cost of running Facebook on AWS; 2 billion: Facebook users; 80%: Spotify backend services in production run as containers; $60B: AR market by 2021; 10.4%: AMD market share taken from Intel; 5 days: MIT drone flight time; $1 trillion: Apple iOS revenues; 35%-144%: reduction in image sizes; 10 petabytes: Ancestry.com data stored; 1 trillion: photos taken on iPhone each year; $70B: Apple App Store payout to developers; 355: pages in Internet Trends 2017 report; 14: people needed to make 500,000 tons of steel; 25%: reduced server-rendering time with Node 8; 50-70%: of messages Gmail receives are spam; 8,000: bugs found in pacemaker code; 

  • Quotable Quotes:
    • Vladimir Putin: We must take into account the plans and directions of development of the armed forces of other countries… Our responses must be based on intellectual superiority, they will be asymmetric, and less expensive.
    • @swardley: What most fail to realise is that the Chinese corporate corpus has devoured western business thinking and gone beyond it.
    • @discostu105: I am a 10X developer. Everything I do takes ten times as long as I thought.
    • DINKDINK: You grossly underestimate the hashing capacity of the bitcoin network. The hashing capacity, at time of posting, is approximately 5,000,000,000 Gigahashes/second[1]. Spot measurement of the hashing capacity of an EC2 instance is 0.4 Gigahashes/second[2]. You would need 12 BILLION EC2 instances to 51% attack the bitcoin network.[3] Using EC2 to attack the network is impractical and inefficient.
    • danielsamuels && 19eightyfour~ Machiavelli's Guide to PaaS: Keep your friends close, and your competitors hosted.
    • Paul Buchheit:  I wrote the the first version of Gmail in a day!
    • @herminghaus: If you don’t care about latency, ship a 20ft intermodal container full of 32GB micro-SD cards across the globe. It’s a terabyte per second.
    • @cstross: Okay, so now the Russian defense industry is advertising war-in-a-can (multimodal freight containerized missiles):
    • Dennett~ you don't need comprehension to achieve competence.
    • @michellebrush~ Schema are APIs. @gwenshap #qconnyc
    • Stacy Mitchell: Amazon sells more clothing, electronics, toys, and books than any other company. Last year, Amazon captured nearly $1 of every $2 Americans spent online. As recently as 2015, most people looking to buy something online started at a search engine. Today, a majority go straight to Amazon.
    • Xcelerate: I have noticed that Azure does have a few powerful features that AWS and GCP lack, most notably InfiniBand (fast interconnects), which I have needed on more than one occasion for HPC tasks. In fact, 4x16 core instances on Azure are currently faster at performing molecular dynamics simulations than 1x"64 core" instance on GCP. But the cost is extremely high, and I still haven't found a good cloud platform for short, high intensity HPC tasks.
    • jjeaff: I took about 5 sites from a $50 a month shared cPanel plan that included a few WordPress blogs and some custom sites and put them on a $3 a month scaleway instance and haven't had a bit of trouble.
    • @discordianfish: GCP's Pub/Sub is really priced by GB? And 10GB/free/month? What's the catch?
    • Amazon: This moves beyond the current paradigm of typing search keywords in a box and navigating a website. Instead, discovery should be like talking with a friend who knows you, knows what you like, works with you at every step, and anticipates your needs. This is a vision where intelligence is everywhere. Every interaction should reflect who you are and what you like, and help you find what other people like you have already discovered. 
    • @CloudifySource: Lambda is always 100% busy - @adrianco #awasummit #telaviv #serverless
    • @codinghorror: Funny how Android sites have internalized this "only multi core scores now matter" narrative with 1/2 the CPU speed of iOS hardware
    • @sheeshee: deleted all home directories because no separation of "dev" & "production". almost ran a billion euro site into the ground with a bad loop.
    • We have quotes the likes of which even God has never seen! Please click through to ride all of them.

  • The Not Hotdog app on Silicon Valley may be a bit silly, but the story of how they built the real app is one of the best how-tos on building a machine learning app you'll ever read. How HBO’s Silicon Valley built “Not Hotdog” with mobile TensorFlow, Keras & React Native. The initial app was built in a weekend using Google Cloud Platform’s Vision API, and React Native. The final version took months of refinement. â€ŠGoogle Cloud’s Vision API was dropped because its accuracy in recognizing hotdogs was only so-so; it was slow because of the network hit; it cost too much. They ended up using Keras, a deep learning library that provides nicer, easier-to-use abstractions on top of TensorFlow. They used on SqueezeNet due to its explicit positioning as a solution for embedded deep learning. SqueezeNet used only 1.25 million parameters which made training much faster and reduced resource usage on the device. What would they change? timanglade: Honestly I think the biggest gains would be to go back to a beefier, pre-trained architecture like Inception, and see if I can quantize it to a size that’s manageable, especially if paired with CoreML on device. You’d get the accuracy that comes from big models, but in a package that runs well on mobile. And this is really cool: The last production trick we used was to leverage CodePush and Apple’s relatively permissive terms of service, to live-inject new versions of our neural networks after submission to the app store. 

  • And the winner is: all of us. Serverless Hosting Comparison: Lambda: Unicorn: $20,830.83. Heavy: $120.16. Medium: $4.55. Light: $0.00; Azure Functions: Unicorn: $19,993.60. Heavy: $115.40. Moderate: $3.60. Light: $0.00; Cloud Functions: Unicorn: $23,321.20. Heavy: $138.95. Moderate: $9.76. Light: $0.00; OpenWhisk: Unicorn: $21,243.20. Heavy: $120.70. Medium: $3.83. Light: $0.00; Fission.io: depends on the cost of running your managed Kubernetes cloud. 

  • Minds are algorithms made physical. Seeds May Use Tiny “Brains” to Decide When to Germinate: The seed has two hormones: abscisic acid (ABA), which sends the signal to stay dormant, and gibberellin (GA), which initiates germination. The push and pull between those two hormones helps the seed determine just the right time to start growing...According to Ghose, some 3,000 to 4,000 cells make up the Arabidopsis seeds...It turned out that the hormones clustered in two sections of cells near the tip of the seed—a region the researchers propose make up the “brain.” The two clumps of cells produce the hormones which they send as signals between each other. When ABA, produced by one clump, is the dominate hormone in this decision center, the seed stays dormant. But as GA increases, the “brain” begins telling the seed it’s time to sprout...This splitting of the command center helps the seed make more accurate decisions.

Don't miss all that the Internet has to say on Scalability, click below and become eventually consistent with all scalability knowledge (which means this post has many more items to read so please keep on reading)...


          fxPointAudio releases NXTPhase Enterprise Edition        
fxPointAudio has released NXTPhase Enterprise Edition, a phaser VST effect plug-in. The Enterprise Edition is a more advanced version of the Light edition, released earlier. Features Another Classic GUI by kvr member amoebe 2 to 24 stages (by twos) Fixed LFO range from 0.01Hz to 10Hz Tempo Sync LFO PC-based VST hosts only The Enterprise […]
          today's leftovers        
  • [Video] Desktop Trend: Linux dominant in 2053. Mac dead in 2020.

    It's math. In 2053, Linux will break 50% desktop marketshare. Beating out Windows for the first time in desktop usage. On the flip-side MacOS will have dwindled to 0% usage by 2020.

  • RadeonSI Gets Memory Objects Support In Mesa Git, Last Bit For SteamVR

    Valve developers Andres Rodriguez and Timothy Arceri have landed their enablement of EXT_memory_object and EXT_memory_object_fd within Mesa 17.3-dev Git.

    The developers have been working on the changes for core Mesa and RadeonSI going back more than one month while this morning the nearly 50 commits landed for enabling these newer OpenGL extensions. The OpenGL memory object extensions are used by Valve's SteamVR compositor on Linux as a notable user so far.

  • Green Recorder 3.0 Released, Lets You Export Screen Recordings to GIF

    A new version of the Wayland compatible screen recording tool Green Recorder has been released. Green Recorder 3.0 adds a number of notable new features that help bring it parity with other screen recorder tools that are available on Linux, including the ability to export screen captures to GIF.

  • 50 Top Server Monitoring & Application Performance Monitoring (APM) Solutions
  • Wine 2.14 Has Improvements for Call of Duty: Modern Warfare 3 and The Witcher 3

    The Wine 2.14 development release landed this week and it has a handful of fixes for some of your favorite Windows games that you probably want to play on your GNU/Linux distribution, or macOS.

  • Go support in KDevelop. GSoC week 9 & 10. Code completion.
  • SystemActions are almost done!

    In total, there are 5 actions that have been added: Power off, Suspend, Lock screen, Switch user and Log out (only three of them are available in the picture, but trust me, all five of them are added).

  • Pale Moon update fixes high CPU usage for HD video playback

    Some people had reported choppy playback and/or a high CPU load when using the 27.4.0 release of the Pale Moon browser – for instance when playing HD videos on Youtube. See these topic posts on the LQ Slackware forum. A bugfix update of Pale Moon was released a few days ago and according to the releasenotes, the new Pale Moon 27.4.1 addresses these issues. I have uploaded fresh packages for palemoon-27.4.1 to my package repository so that you can check that this is true.

  • Unity, Mir and Ubuntu Touch

    When Canonical announced in April that the company, which supports the development of the Ubuntu distribution, would cease work on the Unity desktop environment and its Ubuntu Touch technologies, it created a good deal of confusion. Over the past few months I have encountered many people who are unclear on what this change means, particularly for Ubuntu desktop users and the Ubuntu GNOME project. There are also unanswered questions about the current status of Unity 7, Unity 8, Mir and the mobile version of Ubuntu. In this column I will try to clear up some of the common misunderstandings about these technologies and their futures.

  •  


          today's leftovers        

          Pico Goblin : le casque VR qui se suffit à lui-même        
Alors que bon nombre de casques de réalité virtuelle doivent être associés à un autre appareil, le Pico Goblin VR est un casque totalement autonome.
          Mennyibe kerül 1 köbméter víz?        
A víz köbméterenkénti ára régiónként változik. A víz árat általában az előállítási, tisztítási költsége határozza meg, de sokszor egyéb járulékok, vagy az önkormányzat által kivetett egyéb adók növelhetik. Jellemző, hogy ameddig városokban a legmagasabb, addig a városoktól távolodva, vidéken a legolcsóbb a víz. Ehhez az is hozzájárulhat, hogy kisebb falvakban még nincs kiépítve csatornahálózat, melynek fenntartási költségét a várásokban szintén felszámolják és sok esetben összemossák a vízszámlával.

Ezek alapján egy köbméter víz ára 400 és 1200 forint között mozog, természetesen a bejegyzés születésének időpontjában. Az országos átlag, valahol 600 forint környékén lehet köbméterenként.

Az említett árak nem tartalmazzák a meleg víz előállításának költségét. Amennyiben villanybojlert vagy gázbojlert használunk, annak további költségeit is érdemes hozzászámolni, ha lakásvásárlásban, vagy költözésben hosszútávra gondolkodunk.

A víz ára korábbi statisztikákat alapul véve, Budapesten a legmagasabb, nem csak országos, de világ szinten is. A budapesti köbméterenkénti ár körülbelül második egy vízár toplistán, ahol a pesti árakat csak egy amerikai város tudja felülmúlni. Azonban előfordult már Magyarországon, hogy más településen drágább volt a víz mint a fővárosban. 2010-ben a DVR Zrt. magasabb árral számlázott a Balaton környékén.
          Quest Valley, KVR Industry, ICICI Recruitment Drive For Freshers & Experienced : Any Graduate/PG : Hyderabad : On 11 July 2017        
QUEST VALLEY, KVR INDUSTRY, ICICI Recruitment Drive For Freshers & Experienced : Any Graduate/PG : On 11th July 2017 @ Hyderabad Greetings from www.placementdrives.in. Exclusive Job for PresentJobs.com We are organising Recruitment Drive on 11th July 2017 (Tuesday) @Ameerpet HYDERABAD. PLEASE SHARE THE FOLLOWING INFORMATION. Event Details: Participating company:  Date Name Of The Company Requirements ...
          ORLA: Oameni, Romani, Limba stramoseasca, Acasa        

La TVR International, In editia specială a Articolului VII, Cristina de Hillerin a stat de vorbă cu Maria Ligor, ministru delegat pentru românii de pretutindeni. Din Toronto, a fost invitat sa intre in direct in emisiune dl. Viorel Rusu – presedintele asociatiei Ontario Romanian Learning Association (ORLA). Puteti viziona aceasta interventie de la minutul 61 […]

The post ORLA: Oameni, Romani, Limba stramoseasca, Acasa appeared first on Scoala Romaneasca din Toronto.


          The best smartphone headsets for VR apps        
none
          â€‹The best VR headsets for iPhone users        
none
           TVR warmt op voor komst 'Griffith'         
TVR viert zijn zeventigste verjaardag tijdens Goodwood Revival met de lancering van een volledig nieuw model. Vandaag wordt ons een eerste blik op het binnenste gegund.
          Test kamier do auta        
Kamera do auta (DVR kamera – Digital Video Recorder camera) sa v súčasnosti využíva ako...
          Mini Spy Camera DVR Pen Se-Yi 4GB [Alnect Komputer]        

Anda selalu tidak ingin ketinggalan berita? Anda selalu tidak ingin ketinggalan kuliah atau pelajaran? Tapi tidak ingin repot melakukan itu semua? Jika jawabannya “Ya”, sudah seharusnya Anda memiliki produk yang satu ini, Mini Spy Camera DVR Pen Se-Yi 4GB.


Perangkat unik keluaran Se-Yi ini merupakan alat rekam video digital dengan audio yang bentuknya berupa pulpen/pena.



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Alnect computer Blog Contest



          éµæ‹³æ‹³æ“Š - 最真實的 3D MMA 綜合格鬥賽遊戲        

《鐵拳拳擊 (Iron Fist Boxin)》是款由 Realtech VR 開發的 3D 拳擊遊戲,提供六種不同的遊戲模式:故事模式、訓練模式、速度模式、出氣筒模式、目標包訓練和對打模式。

遊戲擁有高品質音效和即時 3D 效果,能學習許多超級移動和閃躲技巧,進級後能獲得新的服裝和新的攻擊技巧,《鐵拳拳擊》是款非常真實的 MMA 格鬥遊戲。


● 下載 Iron Fist Boxing



Realtech VR Iron Fist Boxing






來源:《愛瘋日報》
歡迎分享本文,轉載請註明出處。

          é‡å­å¾©ä»‡ - 駕駛機器人在太空中體驗史詩般的戰鬥        

「量子復仇 (Quantum Revenge)」是款由 Realtech VR 開發的機械動漫風格射擊類遊戲,把未來戰爭效果與動漫卡通元素相結合,遊戲擁有令人驚嘆的 3D / 2D 動畫效果。

遊戲玩家將駕駛著大型機器人對抗強敵,可以發射子彈和特殊攻擊對敵人發起進攻,要在槍林彈雨當中考驗玩家的操作技術。量子復仇支援 MFI 遊戲控制器和 iPhone 7 的 Force Touch,和支援 64 位和 Metal,讓你在太空中體驗史詩般的戰鬥。


● 下載 Quantum Revenge



 Quantum Revenge
Realtech VR
Quantum Revenge - Mecha Robot Space Shooter




來源:《愛瘋日報》
歡迎分享本文,轉載請註明出處。

          Aksi Trisakti        
Cara Mendownload:


Klik link di bawah ini
tunggu 5 detik kemudian klik "skip ad" di pojok kanan atas
silahkan mendownload
http://adf.ly/6kvr
          Grave Mercy        




I was interested in Grave Mercy from the moment I caught wind of it on Goodreads.com. I am grateful to Houghton Mifflin Harcourt for allowing me to obtain a copy of an ARC. The first thing that caught my attention in the synopsis was the sentence that said, “If she chooses to stay at the convent, she will be trained as an assassin and serve as a handmaiden to Death.” That sentence is full of contradictions. I may not be Catholic, but, I do not remember convents being full of assassins. I was under the impression that they were full of women married to God who spend their time praying and doing community service. Apparently there is more going on in some of those places than I initially thought!

Ismae is taken there when she is a young teenager and she is happy to serve St. Mortain after the life she has escaped where an entire village both feared and hated her. Robin LaFevers does an amazing job of telling the little details. You cannot help but become involved in Ismae’s life at the convent. She makes friends and finally knows what it is like to have people be kind to her and treat her like a human being.

I love reading about the history of things and places. History was part of my major in my undergraduate degree, though I did get fixated on the history of China’s dynasties. Whenever I read a book that uses real places I tend to take Internet fieldtrips. When I read that most of this story was taking place in Brittany I hit the Internet to see if there really was a St. Mortain and find out the history of this country.  I found information on Mortain but it looks like the storyline in Grave Mercy was a very well-developed story that Robin LaFevers did a wonderful job of developing. I was watching DVR recordings I have of re-runs of Passport to Europe and to my great surprise and delight I had one of what is now Brittany, France. Of course that tells me a lot about what the results of the fight that Brittany had with France to keep its independence.  This book tells the story about the hearts and minds of the people who fought so hard to keep Brittany its own independent country. Interestingly enough Brittany was full of British people so of course they would not want to be annexed by France.

Grave Mercy is full of court intrigue and in-fighting that is so underhanded that you cannot tell who is truly working on behalf of Brittany and who is working on behalf of the France regent. The interesting part of this also is that the duchess, Anne is only 12 years old and despite her royal background we really get to see the inner workings of how things were for women of all stations in this book. Can you imagine not being able to walk around a party unescorted by an adult male or female for fear of what it would do to your reputation? Well that has not changed all that much depending upon how you behave while walking around a party these days!

Character development was very well done in Grave Mercy. You did not always know who the bad guy was in this story. The fantasy elements were exciting and the mythology surrounding St. Mortain was interesting and I hope we will get to see that mythology developed more. The fight scenes, though occasionally one sided, were well written.  Death’s handmaidens were some kick-butt chicks. I am not sure how many books are in the series but, it appears the next book surrounds another of the girls from the convent. I look forward to that read!

Review by Lady Techie, and can also be seen at ladytechiesbookmusings.blogspot.com


          ProBility Media Corp. (PBYA) Recent Acquisitions, New Service Offerings Position Company as E-Learning Market Leader        
Strategic acquisitions driving company growth, offering unique opportunities for investment Company completed Cranbury International acquisition, expanding portfolio and international reach Product roster further expands with VR training materials and 3D animations Innovative EdTech company ProBility Media Corp (OTCQB: PBYA) is solidifying its position on the e-learning and training market via a series of recent acquisitions […]
          Virtual Reality for the Elderly | Evolving Science - Computer Science & Technology        
Photo: Paul Beatty
"We all want the best for our families, but sometimes we have to make a hard decision and opt for assisted living for our elderly" summarizes Paul Beatty, PhD.

Walking Alongside the beach
Photo: Pexels

This can stem from a gradual decline in health, difficulties in performing menial tasks, loss of cognitive functions requiring supervision, or general depression from being isolated from others. We choose assisted living communities for peace of mind; that our loved ones are being cared for and enjoying the best quality of life.

However, this isn’t always the case. Some complaints about nursing homes are either boredom or lack of physical activity. Though many homes offer fitness facilities or programs, most residents don’t raise their heart rates enough. To address this, a research team from Aalborg University would like to introduce virtual reality technology to increase senior citizen activities. The goal for the team is to change exercise from chore to a pleasing digital experience.

Technology 
Generally, there is minimal motivation to get up and exercise. For one, it can be painful and secondly, it can be uninteresting to stare at a blank wall. A study was conducted at a Copenhagen nursing home with 21 elderly residents. Large screens were mounted on the wall and the residents were encouraged to ride stationary bikes through projected landscapes. The bikes were linked to the screen so the landscape would reflect their speed. All the seniors had a positive experience.

The researchers want to expand the experience and equipped the subjects with virtual reality (VR) goggles. The small screens in front of the eyes project a landscape based on the direction the subject is looking. This includes mountains, birds, buildings, trees, and the sky. The mundane task of riding an exercise bike in a fitness room was transformed into a vivid experience. The desire to use the exercise bikes rose significantly.

Other Benefits 
There are other benefits to using VR than just raising heart rates. VR has been used as a behavior intervention in pain management. Researchers at Duke University, point out that pain requires conscious attention, but VR-based distractions leave the subject to maneuver in ways that were otherwise prohibitive. The fear of pain associated with movements is avoided while in VR.

Much like Duke University, a team from the University of Montreal is exploring cognitive-behavioral therapy to address anxiety with VR. It’s thought that 25% of people age 65+ experience varying degrees of anxiety. In VR, subjects are exposed to fear triggers in a controlled environment where they can be confronted to the point that the anxiousness is diminished. Going a step further, VR is now being applied in cognitive rehabilitation for those affect by mild impairments, like early-stage dementia.
Read more...

Source: Evolving Science

          Unity5.6でGoogleVR SDK v1.6を使って360度パノラマ動画表示の覚書        

360度 4K VR Camera で撮影した3Dの全天球映...

投稿Unity5.6でGoogleVR SDK v1.6を使って360度パノラマ動画表示の覚書はいろどりの最初に登場しました。


          å­ä¾›ã§ã‚‚使えるVR ゴーグルヘッドセット        

VIVEやOculus RiftなどのHMD VRヘッドマウ...

投稿子供でも使えるVR ゴーグルヘッドセットはいろどりの最初に登場しました。


          â€˜Don’t Knock Twice’ – Multi-Platform VR Horror Arriving September        
Wales Interactive have announced their upcoming VR horror game, Don’t Knock Twice , will be released on 5 th September for PS VR, HTC Vive, and Oculus Rift. The Welsh developers have released a new trailer and a set of screenshots revealing new and improved visuals over the original VR demo that released on Steam in October. Discounted pre-orders […]
          Oct 14 – virtual thinking         
Conflict, as seen on desk of an office mate. NOTES: – Rusty’s Zine is out for the week: http://www.electricdreaming.com/archives/780 – My VR reading list. What should I add? https://www.oculus.com/en-us/ https://www.google.com/get/cardboard/... Read The Rest →
          Data Entry Operator ( Must have accounts knowledge ) - VR Hiring (pvt) Ltd - Karachi        
*Urgently Required Data Entry Operator : * *Exp : 2-3 years* *Location : Karachi* *working Hours : 9 to 6 pm with 6 days or working .* *Salary is fixed : Rs 15,000 a month
From Indeed - Mon, 07 Aug 2017 12:54:23 GMT - View all Karachi jobs
          Mill STRATA: A Biometric VR Experience        

STRATA is a responsive VR experience driven by biometrics. #MillSTRATA tunes into your heart rate, breathing, stress levels and brain waves to remix a generative game engine world around you. The stunning immersive experience connects us to our own emotional state, teaching us to calm and focus our minds. Learn more: themill.com/portfolio/3409/strata-

Follow @Millchannel on Twitter, Facebook & Instagram for more updates.
Website: themill.com
Facebook: facebook.com/MillChannel
Twitter: twitter.com/millchannel
Instagram: instagram.com/millchannel

Cast: The Mill

Tags: MillSTRATA, The Mill, Virtual Reality, Strata, emerging technology, immersive, biometrics, meditation, VR, emerging tech, technology, heart rate, biofeedback and brain waves


          YVR 2037        

Now this project was fun. Work with a futurist to envision what Vancouver Airport would be like 20 years from now? Yes!

To help shape the future of Vancouver's world-class, sustainable airport, you can attend public meetings and share your input online at yvr2037.ca

CREDITS

Futurist: Nikolas Badminton
Client: Vancouver Airport Authority
Agency: Edelman
Agency Creative Director: Ryan Semeniuk

Directed by Wonderlust
Producer: Christian Rankin
Creative Direction: Ryan Rumbolt
Art Direction & Illustration: Colin Bigelow
Character Animation: Christine Le, Arm Sattavorn
Character Clean Up: Christine Le, Ariel Victor, Anita Yen
Animation & Compositing: Arm Sattavorn
Sound Design: Daruma Audio
Music: Sono Sanctus

Cast: Wonderlust, Daruma Audio, ARM Sattavorn and Sono Sanctus


          Hitachi releases two new drive families        
hitachi_logo

Optimized for DVRS
The company which sounds like sneeze, Hitachi, has added two new drive families to its cast of consumer electronic optimized hard drives for the growing digital video recorder, IPTV set-top-box, video surveillance and emerging hard drive-embedded TV markets.

The 3.5-inch CinemaStar 5K2000 family, which has 2TB and 1.5TB capacities, and the 2.5-inch CinemaStar C5K750 series which has 750GB, 640GB and 500GB models. Each claim to be low power, barely audible and reliable line of hard drives, specifically optimised and fine-tuned for the audio/video market.

Brendan Collins, vice president of Product Marketing, Hitachi said that DVR capacity constraints are becoming more acute with the ever increasing appetite for on-demand entertainment and the desire to store – and never delete – recorded TV shows and movies.

The CinemaStar 5K2000 and C5K750 families are now shipping to customers worldwide, although Hitachi have not mentioned a price yet.


          Dino Frontier – PC        

Dino Frontier is a new PlayStation VR game. Announced at the PlayStation Experience event over the weekend, the game is a take on the city and settlement management/god game genre. Your town is set in world where the Wild West and dinosaurs meet. Your goal is to carefully mange the settlement, balancing resources and growing […]

The post Dino Frontier – PC appeared first on Torrents Games.


          U-pas        

Voor wie is de Upas De Upas is een gratis pas voor mensen met een laag inkomen in Utecht De Bilt Houten IJsselstein en Stichtse Vecht. Wanneer komt u misschien in aanmerking voor een Upas Voor mensen die wonen in Utrecht De Bilt IJsselstein of Stichtse Vecht: Meerpersoonshuishouden: jaarinkomen volgens jaaropgave 2016 samen lager dan 25.305 Alleenstaande: jaarinkomen volgens jaaropgave 2016 lager dan 18.368. Let op!! Thuiswonende kinderen van 18 jaar en ouder kunnen zelf een Upas aanvragen. Hiervoor geldt dezelfde voorwaarde als een alleenstaande. Woont u in Houten: Meerpersoonshuishouden: jaarinkomen volgens jaaropgave 2016 samen lager dan 19.995. Alleenstaande: jaarinkomen volgens jaaropgave 2016 lager dan 14.632. Let op!! Thuiswonende kinderen van 18 jaar en ouder kunnen zelf een Upas aanvragen. Hiervoor geldt dezelfde voorwaarde als een alleenstaande. Nieuwe Upas automatisch in de brievenbus Heeft u een Upas 20162017 enof ontvangt u een uitkering van de sociale dienst of van Werk en Inkomen Dan krijgt u de nieuwe Upas 20172018 automatisch thuisgestuurd vr 1 juli. Bent u Upashouder woonachtig in de gemeente Utrecht en gepensioneerd Ook dan krijgt u de nieuwe Upas vr 1 juli 2017 thuisgestuurd. Nieuwe Upas aanvragen Heeft u de Upas voor pasjaar (20162017) zelf aangevraagd Vanaf de laatste week van juni kan er o pde website of via een nieuw papieren aanvraagformulier een aanvraag voor 20172018 worden ingediend. Een papieren aanvraagformulier kunt u downloaden op de website of afhalen bij n van de sociale partners. Had u niet eerder een Upas en denkt u dat u recht heeft op de Upas omdat u een laag inkomen heeft Dan kunt u deze vanaf eind juni aanvragen via de website of met behulp van het papieren aanvraagformulier. Een papieren aanvraagformulier kunt u downloaden op de website of afhalen bij n van de sociale partners. Tegoed amp Activiteiten De hoogte van het tegoed dat op de Upas staat en wat u ermee kunt doen is afhankelijk van de leeftijd en woonplaats. Voor wie is de Upas De Upas is een gratis pas voor mensen met een laag inkomen in Utecht De Bilt Houten IJsselstein en Stichtse Vecht. Wanneer komt u misschien in aanmerking voor een Upas Voor mensen die wonen in Utrecht De Bilt IJsselstein of Stichtse Vecht: Meerpersoonshuishouden: jaarinkomen volgens jaaropgave 2016 samen lager dan 25.305 Alleenstaande: jaarinkomen volgens jaaropgave 2016 lager dan 18.368. Let op!! Thuiswonende kinderen van 18 jaar en ouder kunnen zelf een Upas aanvragen. Hiervoor geldt dezelfde voorwaarde als een alleenstaande. Woont u in Houten: Meerpersoonshuishouden: jaarinkomen volgens jaaropgave 2016 samen lager dan 19.995. Alleenstaande: jaarinkomen volgens jaaropgave 2016 lager dan 14.632. Let op!! Thuiswonende kinderen van 18 jaar en ouder kunnen zelf een Upas aanvragen. Hiervoor geldt dezelfde voorwaarde als een alleenstaande. Nieuwe Upas automatisch in de brievenbus Heeft u een Upas 20162017 enof ontvangt u een uitkering van de sociale dienst of van Werk en Inkomen Dan krijgt u de nieuwe Upas 20172018 automatisch thuisgestuurd vr 1 juli. Bent u Upashouder woonachtig in de gemeente Utrecht en gepensioneerd Ook dan krijgt u de nieuwe Upas vr 1 juli 2017 thuisgestuurd. Nieuwe Upas aanvragen Heeft u de Upas voor pasjaar (20162017) zelf aangevraagd Vanaf de laatste week van juni kan er o pde website of via een nieuw papieren aanvraagformulier een aanvraag voor 20172018 worden ingediend. Een papieren aanvraagformulier kunt u downloaden op de website of afhalen bij n van de sociale partners. Had u niet eerder een Upas en denkt u dat u recht heeft op de Upas omdat u een laag inkomen heeft Dan kunt u deze vanaf eind juni aanvragen via de website of met behulp van het papieren aanvraagformulier. Een papieren aanvraagformulier kunt u downloaden op de website of afhalen bij n van de sociale partners. Tegoed amp Activiteiten De hoogte van het tegoed dat op de Upas staat en wat u ermee kunt doen is afhankelijk van de leeftijd en woonplaats.

The post U-pas appeared first on V.V.J..


          Microsoft: Xbox 2 (Project Scorpio) is The Only Console For True 4K and Hi-Fidelity VR        
Xbox 2 VR and 4K

With the rise of both 4K and virtual reality, the time is upon us for Microsoft and Sony to start bragging about who does it better. While Sony has a lead with PlayStation Pro and PSVR, Microsoft doesn't seem to worried. The reason? Xbox 2 (Project Scorpio) is going to be the only console capable of native 4K resolutions and what Microsoft calls "hi-fidelity VR."

Today we're taking a look at what these terms mean, and how they give Project Scorpio/Xbox Two an edge over the competition, despite the year-long gap between it and PS4 Pro.

Xbox 2 (Project Scorpio) Promises 'True 4K Gaming' and 'Hi-fidelity VR'

Microsoft has seen fit to update their Project Scorpio page with new information about the upcoming console. On this page they promise, among other things, "True 4K Gaming" and "hi-fidelity VR."

Okay, nice terms, but what do they mean? Let's break this down:

1. True 4K Gaming

One of the criticisms people have for the PS4 Pro, is the fact that it doesn't naturally run games at 4K. Instead, it takes a 1080p image and pushes it up to 4K in a process known as "upscaling." While this is still technically 4K, it's not the "true" 4K that Microsoft is promising.

The reason? You need some serious horsepower to run games at native 4K resolutions. I suppose that's why they're promising that Xbox 2/Project Scorpio will be the "most powerful console ever made."

2. Hi-Fidelity VR
This one is a little fuzzier, but we can take some information away from the terminology they're using. This is probably a shot at PlayStation VR, which is certainly impressive, but not quite up to the specs boasted by Oculus Rift and the HTC Vive.

Microsoft hasn't officially said which VR headset Scorpio will be using, but it was announced that they are developing VR headsets for Windows 10. These headsets will start at $299.

These headsets will have inside-out tracking sensors that remove the need for cameras or laser systems that are typically used to track room-scale VR. The headsets are being made in conjunction with several Microsoft partners including HP, Dell, Lenovo, Asus, and Acer.

At the event where Microsoft announced these new headsets, Acer showed off high-end StarVR headsets, while Asus brought a leather-strapped headset. Lenovo and AntVR showcased mobile VR options.

So it looks like Microsoft will be hosting multiple VR headsets for use on Windows 10. Beyond the starting price, nothing else is currently known about these headsets. Despite Microsoft's work with Oculus in the past, they were surprisingly absent at the announcement event.

The definition of hi-fidelity VR is something that has yet to be set in stone. Virtual reality is such a new concept, it's hard to really define what makes one better than another besides hardware specs. That being said, the focus on room-scale could be a strong indicator for what denotes a hi-fidelity headset.

Xbox 2 VR and 4K

Microsoft Making 'Amazing' Progress on Xbox 2 (Project Scorpio)

Given these lofty promises, how is Microsoft planning on delivering them? Well, according to them, things are moving along nicely. Phil Spencer, Xbox's boss, was on Twitter saying:

"I'm in a day-long review of where the team is on Scorpio right now. Amazing progress and we are feeling good about schedule."

According to Spencer, the team is actually a little ahead of plan, but there's no word on whether that will expedite the release date. One can dream, though. From what it sounds like, Microsoft is moving right along with their plans.

Of course, the true test will be how they put all of this power to use in their new console. Thus far, PlayStation VR has been enjoying great feedback from gamers who cite the unique game experiences as the headset's strongest feature.

Despite having higher hardware specs, the Oculus Rift and HTC Vive are both lacking in terms of compelling content. That will be the biggest factor when Xbox 2/Project Scorpio releases. It will also be interesting to see how the native 4K affects purchasing decisions.

And let's not forget that Sony opted not to place a 4K Blu-Ray player in the PS4 Pro. Microsoft hasn't confirmed this yet in Scorpio (Xbox 2), but they do have one in the Xbox One S, so it's a pretty safe bet.

What do you think? Could Microsoft retake their throne with Xbox 2 (Project Scorpio)? With the right features and price point, it could be a possibility! Let us know what you think in the comments!

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          Hot Girls And Naughty VR Porn Videos        

We know how cute and sexy Bailey Knox is, heck we try to see her totally naked every chance we get. While I’d love to see some new action scenes with her don’t despair guys, we’ve got some rather naughty virtual reality scenes that you guys can watch right now. You guys don’t need to […]

The post Hot Girls And Naughty VR Porn Videos appeared first on Bailey Knox.


          AF-S DX NIKKOR 18-105 mm f/3.5-5.6G ED VR II Lens        
AF-S DX NIKKOR 18-105 mm f/3.5-5.6G ED VR II Lens

AF-S DX NIKKOR 18-105 mm f/3.5-5.6G ED VR II Lens

Highly compact and lightweight body - achieved by incorporating a retractable lens mechanism 3 x optical zoom offers a versatile wide-angle to moderate telephoto perspective that's suited to everything from landscapes and interiors to portraits and action Vibration Reduction (VR) function provides an effect equivalent to a shutter speed 4.0 stops faster With the minimum focus distance of 0.25 m/0.8 ft (in MF), you can get much closer to the subject High optical 11 elements in eight groups and an aspherical lens element minimises spherical aberration and other forms of distortion while ensuring high resolution and contrast


          Alienware Aurora R5 Gaming Desktop PC Intel Core i7, 16GB RAM, NVIDIA GeForce GTX 1070, 256GB SSD + 1TB HDD, Silver        
Alienware Aurora R5 Gaming Desktop PC Intel Core i7, 16GB RAM, NVIDIA GeForce GTX 1070, 256GB SSD + 1TB HDD, Silver

Alienware Aurora R5 Gaming Desktop PC Intel Core i7, 16GB RAM, NVIDIA GeForce GTX 1070, 256GB SSD + 1TB HDD, Silver

Designed for VR, the Aurora was engineered to exceed today's virtual reality requirements. And with convenient tool-less access, it also offers easy upgradeability for the next wave of VR. With a VR-ready Alienware PC, you can be the first to experience the future of gaming. Alienware provides a range of systems to bring you the most immersive VR experience imaginable. Additionally, the Aurora offers Oculus or HTC Vive virtual reality configurations, for powerful, immersive VR experiences. The Alienware Aurora features a meticulous, zero-fat design and is the first of its kind to offer tool-less upgrades to graphics cards, hard drives and memory. A uniquely designed PSU swing-arm keeps graphics and expansion cards safely secured and easy to upgrade - along with memory modules and up to 5 storage drives - thanks to tool-less accessibility.


          B700 Coolpix Compact System Camera, Red        
B700 Coolpix Compact System Camera, Red

B700 Coolpix Compact System Camera, Red

Shoot in fine detail with the 20.3-megapixel super-zoom COOLPIX B700 Experience legendary NIKKOR optics in a 60x optical zoom ED glass lens capable of reaching awe-inspiring distances – extendable to 120x Dynamic Fine Zoom¹ – with High-performance Autofocus (AF) System for precision shooting. Future-proof your work with 4K UHD movies and shoot RAW (NRW) for high-quality photo finishing. 5-stop Dual Detect Optical VR (Vibration Reduction)² and side zoom control minimise camera shake, plus you can shoot with the electronic viewfinder or vari-angle LCD monitor. Keep your camera connected to your smart device with SnapBridge. Nikkor 60X Optical Zoom Constructed With Super ED Glass Element Capture wildlife from a safe distance, shoot stars in the night sky, or take impressive shots at sporting events with the outstandingly long-range 60x NIKKOR zoom lens, extendable to 120x Dynamic Fine Zoom¹. The zoom range covers from 24 mm wide angle to super-telephoto 1440 mm angles of view (equivalent in 35 mm format) and supports powerful macro photography for subjects as close as approximately 1 cm to the lens. Superior performance is guaranteed with trusted NIKKOR optics, featuring Super ED glass. A Super ED lens has advanced capabilities, including an extremely high ability to remove secondary spectra, offering superior chromatic aberration correction characteristics.


          Come play with WebVR Experiments        

Everyone should be able to experience VR, and WebVR is a big step in that direction. It’s open to all browsers, making it easier for developers to create something quickly and share it with everyone, no matter what device they’re on.

In February, we added WebVR to Chrome on Daydream-ready phones. Today, WebVR on Chrome now works with Google Cardboard, so that anyone with an Android phone and Cardboard can experience virtual worlds just by tapping a link.

To explore what’s possible with WebVR, we’re launching WebVR Experiments, a showcase of the amazing experiences developers are already building.

WebVR Experiments: Virtual reality on the web for everyone

Each experiment shows shows something different you can try in WebVR. Play ping pong with a friend in Konterball.

Konterball_Gif_031517.gif

Explore the world with your voice.

SpeakToGo_Gif_031517.gif
SonicUmbrella_Gif_031517.gif

Play Spot-the-Bot, where one player searches for bots in VR with the help of another player outside VR.

SpotTheBot_Gif_032017.gif

Become a donut and try to wrap your fashionable scarf around hungry enemies.

MrNomNom_Gif_031517.gif

These are just a few of the experiments you can try. If you don’t have Cardboard or Daydream, you can still play on desktop or on any phone in 2D. WebVR support on Chrome for desktop headsets like Oculus Rift and HTC VIVE is coming soon.

In addition to the experiments, developers can find resources and open source code to help get started building in WebVR. If you build something cool, submit it to be featured in the gallery.

We hope these experiments make it easier for more people to experience VR, and inspire more developers to create new VR worlds on the web.

Start playing at g.co/webvrexp.


          All the best mobile accessories, now for your Chromebook        

Chromebooks are blurring the line between desktop and mobile with the launch of Google Play store on Chromebooks. Our latest Chromebooks were built from the ground up with this technology. But until now, it wasn’t possible to appreciate the full range of experiences Android Apps can offer.

After extensive user research and market analysis, we’re excited to introduce a line of mobile accessories for Chromebooks. We’ve thoughtfully adapted your favorites to capitalize on larger screens and convertible form factors. Here’s a sneak peek at a few highlights:

1. Chromebook Groupie Stick

selfiestick.jpg

For mobile photography lovers, nothing beats a selfie stick for the perfect shot. But on a tiny phone display, it’s sometimes hard to fit the whole group. To take advantage of beautiful, high-resolution displays, as well as great photo editing apps, we’ve carefully engineered the first Chromebook-sized selfie stick. Never again will you miss the perfect groupie.

2. Chromebook Cardboard

cardboard.jpg

In collaboration with the Cardboard team, we’re bringing you a new, immersive VR accessory—Cardboard for Chromebooks. Just as affordable and just as mobile, this new version of Cardboard is your gateway to larger-than-life experiences wherever you go. Stay tuned for all the specs so you can turn any large appliance or pizza box into your own Cardboard device.

3. Chromebook Workout Armband

armband.jpg

For the dedicated athlete, we’re introducing the Chromebook Workout Armband for all your fitness needs. Giant media buttons make it easier than ever to skip songs without taking a pause, and music apps let you take your music offline wherever you go. Whether you’re out for a run or in the gym, this armband allows you to really go big with your workout.

Keep an eye on the Google Store for these products and more. The next generation of Chromebooks is here, and we can’t wait to bring you all the accessories to make them the ultimate mobile devices.

Update: April Fools! These accessories aren't real, although we're always working on new ways to make Chromebooks more useful on the go. 😉


          Experience Virtual Reality on the web with Chrome        

Virtual reality (VR) lets you tour the Turkish palace featured in “Die Another Day,” learn about life in a Syrian refugee camp firsthand, and walk through your dream home right from your living room. With the latest version of Chrome, we’re bringing VR to the web—making it as easy to step inside Air Force One as it is to access your favorite webpage.

For a fully immersive experience, use Chrome with your Daydream-ready phone and Daydream View—just browse to a VR experience you want to view, choose to enter VR, and put the phone in your Daydream View headset. If you don’t have a headset you can view VR content on any phone or desktop computer and interact using your finger or mouse.

You can already try out some great VR-enabled sites, with more coming soon. For example, explore the intersection of humans, nature and technology in the interactive documentary Bear 71. Questioning how we see the world through the lens of technology, this story blurs the lines between the wild world and the wired one.

Bear71
Bear 71: The intersection between humans, animals and technology.

Tour Matterport’s library of 300,000+ celebrity homes, museums, canyons, iconic architecture and other real places.

matterport
Matterport VR: The largest library of real world places in VR

Watch more than two dozen award-winning VR films with Within—from gripping tales set in worlds of pure imagination to documentaries taking you further inside the news than ever before.

VR WIthin NYT 16
Within: Extraordinary stories in virtual reality

Discover​ more than a million stunning 3D scenes in VR with ​Sketchfab, from your favorite anime and video game characters to famous works of art. Join the community and contribute your own creations, or just enjoy and share your favorites.

​Sketchfab
Sketchfab VR: enter new dimensions

Experiment and play in the WebVR Lab from PlayCanvas. Try teleporting around the space or playing a record with your Daydream controller.

webvr-lab
Explore the WebVR Lab from PlayCanvas

We want to bring VR to everyone on any device, and in the coming months we’ll add support for more headsets, including Google Cardboard. Try out these VR-enabled sites to be one of the first to experience the magic of VR on the web.


          Coolpix B700 Digital Camera, Black        
Coolpix B700 Digital Camera, Black

Coolpix B700 Digital Camera, Black

NIKKOR 60X OPTICAL ZOOM CONSTRUCTED WITH SUPER ED GLASS ELEMENT Capture wildlife from a safe distance, shoot stars in the night sky, or take impressive shots at sporting events with the outstandingly long-range 60x NIKKOR zoom lens, extendable to 120x Dynamic Fine Zoom¹. The zoom range covers from 24 mm wide angle to super-telephoto 1440 mm angles of view (equivalent in 35 mm format) and supports powerful macro photography for subjects as close as approximately 1 cm to the lens. Superior performance is guaranteed with trusted NIKKOR optics, featuring Super ED glass. A Super ED lens has advanced capabilities, including an extremely high ability to remove secondary spectra, offering superior chromatic aberration correction characteristics. 20.3 EFFECTIVE MEGAPIXELS CMOS SENSOR AND HIGH PERFORMANCE AUTOFOCUS (AF) SYSTEM The high megapixel count of the camera’s CMOS image sensor allows in more light for finer detail capture in your images, while the ultra-responsive high-speed AF locks onto your subject rapidly, so you’ll never miss a decisive moment. Target finding AF allows for more flexible composition, as the optimal focus area size and position are chosen according to the subject. When you aim your camera at your subject, it instantly predicts the area where focus should be acquired. The active focus area is automatically set in relation to the size of the subject, ensuring all images will be in clear focus. Target finding AF is as effective with subjects in the centre of frame as those that are off-centre, and works as well for smaller subjects like flowers and food as it does for human subjects. 4K UHD/30P MOVIES WITH STEREO SOUND Shoot impressively smooth movies in 4K Ultra High Definition (3840x2160/30p) – ensuring that your recordings are state-of-the-art and future-proof as 4K UHD becomes standard – with great sound quality from the zoom microphone, which adjusts directivity along with zoom operation. Start filming instantly with a dedicated movie-record button. HDMI support means you can connect your camera to a TV or other external monitor with an optional HDMI cable. BUILT-IN ELECTRONIC VIEWFINDER (EVF) The high-definition 921k-dot, 0.2-in LCD (with diopter adjustment) electronic viewfinder gives 100% of frame coverage, so you’ll always know exactly what you’re shooting. Switch shooting styles seamlessly from screen to viewfinder, as the eye sensor automatically switches from monitor shooting when your eye gets close to the sensor. Viewfinder shooting is useful for cramped conditions and also ensures stable posture, minimising camera shake. 921K-DOT, 7.5-CM/3.0-IN VARI-ANGLE LCD MONITOR The large vari-angle screen gives huge flexibility for creating different viewpoints – shoot high over crowds at concerts, take a low angle for wildlife and nature images, or shoot at a completely unique angle for architectural or travel shots. Self-shooting is simple with the vari-angle monitor, making it easy to add your personal commentary to the movies you’re shooting or snap a quick selfie when you’re in an unusual location. RGBW alignment provides superior visibility even in direct sunlight and offers low power consumption. 5-STOP DUAL DETECT OPTICAL VR (VIBRATION REDUCTION) Vibration reduction reduces camera shake so you’ll always get sharp images with optimal exposure, regardless of your shooting conditions. The 5-stop Dual Detect Optical VR² gives a compensation effect equivalent to a shutter speed 5 stops faster. This can eliminate the need for faster shutter speeds, preventing issues like improper exposure or over-increased sensitivity. By utilising the camera shake information detected by the angular velocity sensor together with the data on direction and amount of camera shake (motion vector information), the newly-developed VR algorithm enables a more accurate calculation of the amount of image blur to achieve a greatly enhanced vibration reduction performance. SNAPBRIDGE SnapBridge maintains a constant, low-power connection between your camera and your smartphone or tablet to give you easy control over your photographic life. Now you can sync shots to your smart device while you shoot, and share Nikon-quality images in an instant. You can also control key camera functions via your phone, keep your camera on time and up-to-date, and more.


          COOLPIX P900 Digital Camera - Black (16.0 MP CMOS sensor, 83x Zoom) 3-Inch LCD Screen        
COOLPIX P900 Digital Camera - Black (16.0 MP CMOS sensor, 83x Zoom) 3-Inch LCD Screen

COOLPIX P900 Digital Camera - Black (16.0 MP CMOS sensor, 83x Zoom) 3-Inch LCD Screen

If you’re a keen photographer of wildlife or the night sky, the 16-megapixel COOLPIX P900’s incredible 83x optical zoom lets you capture details not visible to the naked eye. Shoot instantly with rapid AF and a reduced shooting time lag, while 5.0-stop Dual Detect Optical VR enhances blur reduction. Enjoy flexible composition with the vari-angle monitor and built-in electronic viewfinder, for shooting detailed stills at super-telephoto and Full HD movies. Built-in GPS/GLONASS/QZSS support pinpoints shooting locations and images can be shared instantly with built-in Wi-Fi®¹ and NFC² support. Styled for comfortable shooting, the COOLPIX P900 brings you closer than ever to the beauty of nature. ULTRA-HIGH-POWER ZOOM Capture astounding details not visible to the naked eye with the 83x NIKKOR zoom lens – extendable to 166x Dynamic Fine Zoom¹ – covering from 24mm wide-angle to 2000mm telephoto (35 mm format equivalent). 5.0-STOP DUAL DETECT OPTICAL VR (VIBRATION REDUCTION) Hand-held telephoto shooting is stable as VR detects movement from the lens (angular velocity sensor) and the imaging sensor (motion vector information) simultaneously, improving vibration absorption. BACK-ILLUMINATED 16MP CMOS IMAGE SENSOR Clear, richly detailed images are easy to achieve, even at night. Expect great performance and sharp shots with low noise from the sensitive image sensor. GPS/GLONASS/QZSS SUPPORT WITH POI Get fast and detailed location information wherever you’re shooting, with GPS/GLONASS/QZSS international satellite systems tracking your route with incredible accuracy. BUILT-IN WI-FI® AND NFC SUPPORT Share your favourite wildlife or nature images as you travel, by using the one-touch Wi-Fi®² button or simply tapping your NFC-enabled³ camera to a smart device³. EVOLVED HIGH-SPEED RESPONSE Never miss a decisive moment when shooting unpredictable wildlife or rapidly changing skies, thanks to more rapid AF and reduced shooting time lag (approx. 0.12 sec at wide-angle).⁴ Large vari-angle LCD monitor:It’s easy to explore creative viewpoints and frame fast-changing action with the flexible Clear Color Display 7.5-cm/3.0-in approx. 921k-dot vari-angle LCD monitor (RGBW). Anti-reflection coating ensures optimum visibility in all light conditions. Full HD movies:Super-smooth movies (1080/60p) come with high-quality sound, as the microphone changes directivity with the zoom. Switch swiftly from stills to movie making with the dedicated movie record button. Time-lapse movie:Impressive Time-lapses can be created easily. Just select a shooting scene and a 10-second time-transition movie will be produced from stills captured with interval timing. Zoom microphone:Your Full HD movies are guaranteed to have high-quality directional sound, as the Zoom microphone changes direction to match how you operate the zoom. Super ED glass element:You can capture subjects in rich detail with the ultra-powerful zoom, yet the lens barrel remains compact and delivers superior chromatic aberration characteristics, thanks to the Super ED glass element. Moon and Bird-watching modes:Hard-to-shoot subjects like the moon and birds become easy to capture with Scene auto selector enabling simple focusing and settings, so you’ll always get exceptional results. Wide viewing angle:Creative composition and unusual viewpoints are made simple with the wide-viewing-angle LCD monitor. Shoot high-angle over obstacles or low-angle to capture an animal’s eye-line. Customisable Function (Fn) button:Personalise your shooting experience by assigning frequently used functions to the Fn button. One-touch operation can then change the settings. Mode Dial:Access to key settings like manual exposure (P/S/A/M) is made simple with the mode dial, situated at the top of your camera for easy operation with a single hand. Target finding AF:Save your attention for the creative work of composing your shot, as Target finding AF quickly and precisely locates your subject and focuses on it automatically for you. COOLPIX Picture Control:Manage the look of your images easily with Picture Control options like Neutral for natural shots, Vivid for colourful images, Monochrome for black and white or Custom to adjust up to two settings such as contrast or saturation. Built-in electronic viewfinder:Framing shots is effortless – whatever your shooting style – as an eye sensor automatically switches from display shooting when your eye gets close to the viewfinder. Snap-back zoom button:It’s simple to recapture a subject that moves out of frame in ultra telephoto shooting, with a one-touch button next to the zoom control that instantly takes you back to wide-angle focus. Side zoom control:You’ll always get sharp shots and smooth movies with the side zoom control that lets you operate the zoom with your left hand, preventing camera shake and maintaining stability. Long battery life:Keep shooting longer when it counts, with the improved energy-saving design of the battery giving increased capacity for both stills and Full HD movies. Flash compensation:Get perfectly balanced exposures with flash compensation (-2 to +2 EV) helping to balance the level of flash on a subject with the background for natural-looking images. 19 Scene modes:Your camera can advise you on the best settings for your shooting situation. Just choose the scene that best matches your subject and conditions, and it will automatically optimise its settings. EXPEED C2: You’re guaranteed outstanding image quality with Nikon’s fast and powerful image processing system ensuring high-speed operation and high-sensitivity performance.


          Dash Cam 30 DVR Camera 1080p HD 1.4" LCD G Sensor Loop Recording        
Dash Cam 30 DVR Camera 1080p HD 1.4" LCD G Sensor Loop Recording

Dash Cam 30 DVR Camera 1080p HD 1.4" LCD G Sensor Loop Recording

Reliable HD Driving Recorder with Excellent Camera Coverage and Clarity High-definition standalone driving recorder1, with a crisp 1.4-inch LCD display Excellent field of view with high video quality, even in low-light conditions Incident Detection (G-Sensor) automatically saves footage of collisions and incidents Snapshot feature allows you to take still images, from inside or outside your vehicle, to capture close-up collision damage Record in High DefinitionDash Cam 30 is an easy-to-use high-definition driving recorder1 with 1.4-inch LCD display. The camera has a wide-angle lens that captures the entire road ahead, plus you can set the date and time so your footage shows when events occur. Rely on your Dash Cam to capture excellent video detail in both bright or low light conditions. Mount the camera to your windshield and record your drive in 1080p or 720p. Dash Cam records in a continuous loop, using the included replaceable microSD™ card. To add more memory, add a larger microSD card (accepts up to 64 GB, sold separately; Class 4 required). Play back the footage right on the display or review later on your computer. Your Eyewitness That Never BlinksNo need to worry about starting and stopping. If Dash Cam 30 is plugged into a power source, it is recording. Dash Cam features automatic Incident Detection (G-Sensor), so when an incident is detected, your camera knows to save the current, last and next recordings; thereby, preserving a complete record of the event. For a close-up view of vehicle or property damage, you can remove Garmin Dash Cam 30 from your vehicle and take snapshots.


          Fix Your Mobile Foundations To Make The Most Of Bots, Agents, VR and Other Emerging Tech        
2017 is the year that marketers must master mobile basics by prioritizing these initiatives before diving into new technologies.
          VR Will Transform Marketing Experiences -- But Not Before 2020        
Forrester estimates that critical-mass consumer adoption of high-end VR headsets is at least five years away.
          Part Deux: The feedback cometh. Phil Sheperd.        
In answer to: The Evolution of the Visual Mapper (Part Deux)?


Phil Sheperdthe founding director of Gooisoft Ltd and developer of the most intriguing Thortspace: a 3D visual thinking tool gives his knowledgeable feedback to the questions posed by Visual Mapper.

One of the refreshing things about your approach, Wallace, is that you are clearly open to true innovation and not restricted by any form of preconceived ideas.



Mind-mapping works brilliantly in all its forms and in all its iterations for the purposes it is built for and I am sure that this is why, over the last thirty years or so, mind-mapping in general has gathered such an enthusiastic following amongst senior managers (just look at the superb Biggerplate annual survey to see who actually uses mind-mapping in the work environment).



But Mind mapping is only part of the story... In the original report from 2010,  Nick Duffill of Harport Consulting says "Visual mapping includes but is not limited to mind, concept, flow and argument mapping. Of course there are more tools included; but for the sake of argument these tools adequately cover the graphical capabilities of Visual mapping. Visual mapping may be a useful term to bridge the gap and emphasize the common goal of both mind maps and other data visualization formats."

One or two of your readers may know, my colleagues and I have been quietly building a collaborative 3D thought processing tool specifically for problem solving, where
the 'juice' is in the process rather than a finished mapand the main influences have not been mind-mapping or knowledge mapping but philosophers, modern psychologists and gaming-quality graphics-card capabilities so, although avid observers of all things graphical-thinking related, we could be perceived as working outside the mapping genre so I'm not sure we qualify to answer your questions(but I'll have ago anyway!)



Do you believe the Visual/Knowledge mapping arena has experienced a measurable advancement since the publication of the original article?


If yes: what do you believe have been the most relevant advancements?
1. Five and a half years is a very long time in the technology world so I would have expected quite dramatic advances. As Moore's Law has continued to prevail, there have been massive changes in hardware and computing power and big reductions in cost of access during this time. I don't yet see the world of Visual/Knowledge mapping having advanced at the same pace over this same period. That's not to say there haven't been any advances at all; there have been many superb incremental software improvements. Then there's been the growth of Biggerplate which, although specifically Mind Mapping oriented, represents an opportunity for promoting the genre to a wider audience.
During this particular five year period, however, Leaps and Bounds could have been expected - but I haven't seen them.



If not: what have been the most notable failures of advancement?
2. Perhaps there's been a general lack of breakthrough thinking about what might be possible using rapidly changing technological advances - but that applies to both users and developers.
There's a chicken and egg problem here. Developers have to take very expensive risks when investing in something highly innovative, because potential mainstream customers are very quick indeed to reach for their "too hard to learn" and "learning-curve time-investment" OFF switches almost before they get started and/or make a purchase decision.



What are the consequences for the arena based on advancements and/or failures?
3. The consequences of not investing in paradigm shifting innovation will simply be that those who do (on both sides, developers and users) will move rapidly forward while those who don't, will probably just stay where they are.
Grabbing the attention of a wider customer base is not easy but there is a growing group of potential customers in the young, millennials, who have much more open mindsets and are hungry for something different. Failing to inspire millennials with the beneficial possibilities inherent in visual knowledge mapping would be a wasted opportunity to say the least. There is a dilemma here of course; this is not the demographic that currently uses mind mapping in large numbers (see the Biggerplate survey)



Are we there yet as a mainstream addition or alternative to established productivity tool-sets?
4. The moment when one of the really big software corporations puts a visual/knowledge mapping tool into their mainstream product portfolio will be the time when maturity will occur.
This will be wonderful for all of us because we'll have a world in which untold numbers will realise that they can more easily solve problems, brainstorm, cope better with increasingly complex lives and collaborate across divides. It will also massively increase marketing possibilities for already existing development companies.

How do you envision the future of the Visual/Knowledge mapping arena?

5. As a medium for thinking and developing ideas, planning, collaborating and easily accessing and manipulating complex data, Visual/knowledge mapping can look forward to a very rosy future indeed but only if technological change is fully grasped.  The next five years are going to bring even greater innovative change to the technology world; indeed the only constant will be change itself.
We could see a breakthrough if developers can truly embrace and build for the needs of the millennial demographic in the context of up-coming 3D VR technologies



Above all, it will depend on the industry's ability to capture imaginations and powerfully demonstrate major advantages and benefits. How? Well, other industries have done it by collaborating and co-ordinating and investing in whole industry promotions....
          H3 Espresso Smart Media Player        
H3 Espresso Smart Media Player

H3 Espresso Smart Media Player

Multi-room TV without an aerial! Partner the H3 with any Humax Freeview Play PVR and stream recorded content and live TV via the PVR’s hard drive utilising its 3 tuner capacity. The Espresso is the simple way to view free live to air on any TV without an aerial! When partnered with a Freeview Play FVP-4000T PVR the Espresso will view live TV from one of the FVP’s built in three tuners. Not only that all your recorded programmes can also be viewed via Espresso given you multi-room TV in any room you choose! If you don’t have a Freeview Play PVR don’t worry your Espresso can still deliver a wealth of Free TV content with our built in apps via the internet Enjoy beautiful HD picture qualityFull HD 1080p HEVC built inside for pin sharp viewing pleasure. Excellent ConnectivityWi-Fi built in for wireless connection to your home network, Bluetooth inside for sharing content from connected devices. HDMI socket for simple connection to your TV and SPDIF for high quality audio. The Ethernet socket is also available for wired connection if your wireless network weak. The USB 2.0 input will let you see and hear videos, photos and music files directly. Simple Easy Set UpHave your H3 Espresso up and running in a matter of minutes simply connect to the power socket connect the HDMI to your TV and power up the step by step on screen guide will ensure your enjoying Free TV and IP content in minutes! Humax Eye IP Camera compatibility Watch recordings from your Humax Eye IP Cloud camera from the comfort of your own sofa with the built in Humax Eye app.


          Here They Lie VR PSVR        
Here They Lie VR PSVR

Here They Lie VR PSVR

Descend into a dark and disquieting horror that will test your psychological limits. Explore a nightmarish monochromatic city where sinister creatures lurk around every corner. Wrestle with life-or-death choices - and your own morality - as you uncover the mystery of the woman in yellow. From the Tangentlemen - a team of esoteric game pioneers with a background in AAA development - comes a potent psychological horror experience that will take root in your psyche and fester long after its conclusion. Sound, lighting, surreal character design and powerful art direction combine to make Here They Lie a deeply unsettling challenge to the senses. "Appreciate" the unsettling sound design and audio with full 3D sound via PlayStation VR. Creep through the eerie cityscape using intuitive controls via either your DUALSHOCK 4 wireless


          Rando GR57 Ourthe Occidentale ( de avr 21, 2018 12:00 à avr 21, 2018 12:00 )        
La délégation du Luxembourg organisera le 21/04/2018 une randonnée
          VR Gaming Advice from Internet Matters        
Internet Matters have just published a very useful guide on how to enjoy VR gaming safely. It’s been penned by our editor so why not have a read. He concludes… Although the new and novel technology may trigger concerns for parents, setup and used appropriately VR Gaming can be a hugely positive experience for the […]
          The Schedule For Riot Fest 2017 Has Been Announced        

Need to plan your Riot Fest weekend? Look no further. 


The stage times for Riot Fest 2017 in Chicago have been announced. 

It looks set to be an absolute monster of a weekend, with music across five stages over three days. 

Here you go...

RIOT STAGE - FRIDAY
NINE INCH NAILS 8:30-10:00
MINISTRY 6:05-7:05
BUZZCOCKS 3:55-4:55
LIARS 2:15-3:00
TOBACCO 12:35-1:20

RIOT STAGE - SATURDAY
QUEENS OF THE STONE AGE 8:45-10:00
GOGOL BORDELLO 6:35-7:35
FIDLAR 4:25-5:25
GBH 2:45-3:30
PEACHES 1:05-1:50

RIOT STAGE - SUNDAY
JAWBREAKER 8:45-10:00
DINOSAUR JR. 6:35-7:35
CAP'N JAZZ 4:25-5:25
THAT DOG 2:15-3:00
BEACH SLANG 12:40-1:20

ROOTS STAGE - FRIDAY
NEW ORDER 7:10-8:25
DEATH FROM ABOVE 5:00-6:00
X 3:05-3:50
INVSN 1:25-2:10
SKATING POLLY 12:00-12:30

ROOTS STAGE - SATURDAY
AT THE DRIVE IN 7:40-8:40
DANZIG 5:30-6:30
DEAD CROSS 3:35-4:20
BLACK PISTOL FIRE 1:55-2:40
RVIVR 12:15-1:00

ROOTS STAGE - SUNDAY
PROPHETS OF RAGE 7:40-8:40
PENNYWISE 5:30-6:30
THE MIGHTY MIGHTY BOSSTONES 3:20-4:20
HOT WATER MUSIC 1:25-2:10
ENGINE 88 - 12:00-12:35

RADICALS STAGE - FRIDAY
A DAY TO REMEMBER 8:30-9:30
MAYDAY PARADE 7:00-8:00
THE STORY SO FAR 5:30-6:30
STATE CHAMPS 4:15-5:00
FOUR YEAR STRONG 3:00-3:45
SLEEP ON IT 1:50-2:30

RADICALS STAGE - SATURDAY
WU-TANG CLAN 8:00-9:00
MIKE D 6:20-7:20
BAD BRAINS 4:40-5:40
SHABAZZ PALACES 3:15-4:00
FISHBONE 1:45-2:45
SLAVES 12:30-1:15

RADICALS STAGE - SUNDAY
PARAMORE 8:15-9:15
BEST COAST 6:45-7:30
MINUS THE BEAR 5:30-6:15
THE MENZINGERS 4:15-5:00
SAY ANYTHING 3:00-3:45
REAL FRIENDS 1:45-2:30
KITTEN FOREVER 12:45-1:15

RISE STAGE - FRIDAY
VIC MENSA 7:25-8:25
DIRTY HEADS 5:45-6:45
ACTION BRONSON 4:05-5:05
SAUL WILLIAMS 2:45-3:30
WARM BREW 1:45-2:15
HBEENDOPE 12:45-1:15

RISE STAGE - SATURDAY 
TAKING BACK SUNDAY 8:45-9:45
NEW FOUND GLORY 7:00-8:00
THE LAWRENCE ARMS 5:30-6:30
BAYSIDE 4:00-5:00
KNUCKLE PUCK 2:30-3:30
THE SMITH STREET BAND 1:15-2:00

RISE STAGE - SUNDAY
M.I.A. 7:40-8:40
TV ON THE RADIO 6:00-7:00
BUILT TO SPILL 4:20-5:20
THE ORWELLS 3:00-3:45
DESSA 2:00-3:00
DOWNTOWN BOYS 1:00-1:30

YOUR NAME HERE STAGE - FRIDAY
NOTHING MORE 7:30-8:30
THE CRIBS 6:20-7:00
CHON 5:10-5:50
THE HOTELIER 4:00-4:40
RADAR STATE 3:00-3:30
SEAWAY 2:00-2:30
LIKE PACIFIC 1:00-1:30
GRAYSCALE 12:00-12:30

YOUR NAME HERE STAGE - SATURDAY
STREETLIGHT MANIFESTO 8:15-9:15
LUCKY CHOPS 7:00-7:45
THE REGRETTES 6:00-6:30
POTTY MOUTH 5:00-5:30
GIN RUMMY 4:00-4:30
COLD BEAT 3:00-3:30
LA ARMADA 2:00-2:30
TURNSPIT 1:00-1:30

YOUR NAME HERE STAGE - SUNDAY
ANDREW W.K. 8:30-9:30
GWAR 7:15-8:15
MAD CADDIES 6:00-6:45
THE FLATLINERS 5:00-5:30
VERSUS 4:00-4:30
THE VOLUPTUOUS HORROR OF KAREN BLACK 3:00-3:30
CULTURE ABUSE 2:00-2:30
UPSET 1:00-1:30

Riot Fest hits Chicago at Douglas Park from September 15-17. 

Check out the full lineup below.


          These are the coolest VR games at the world's biggest video game expo        

These are the coolest VR games at the world's biggest video game expoVirtual reality might be stalled, but E3 2017 proved there's still plenty of life left for the medium.



          Comentariu la Tehnologia de ultima generatie. Rezolutii 960H pentru DVR si camere de supraveghere! de Alex Jivan        
Buna ziua, incercati va rog pe www.spy-shop.ro la sectiunea "supraveghere video" sau contactati-ne prin telefon la 0356453007
          Comentariu la Tehnologia de ultima generatie. Rezolutii 960H pentru DVR si camere de supraveghere! de slapciu petre        
Buna ziua.Am un DVR AKU h264 care merge si nu merge. doresc o oferta ptr.o camera 960 H la30 m si un DVR bun ptr exterior.Mentionez ca am instalatia trasa pentru 8 camere.
          Comentariu la Solutia temporara pentru incompatibilitatea dintre Google Chrome si produsele Hikvision de Valentin Gal        
Am inteles ca se lucra la suport pentru video HTML5, ca sa inlocuiasca problema plugin-urilor. Asta presupune schimbari majore de implementare, cel putin pt Hikvision, deoarece protocolul RTSP este deja invechit si nimeni nu mai implemeteaza pentru el. Tag-ul HTML inca nu e ceea ce ar trebui sa fie, iar pe piata sunt doar solutii comerciale private care functioneaza. E aiurea sa faci streaming de pe camera/nvr/dvr Hikvision tocmai din cauza asta. Momentan functioneaza ceva de genu: camera/nvr->rtsp->stream server(decode)->rtmp->browser->flash, ca sa vezi imagini fara sa intri pe camera sau nvr efectiv. Chiar ma bucur(oarecum) ca sa renuntat la NPAPI , poate asa se misca si astia mai rapid si implementeaza ceva mai nou... Daca e adev. faptul ca software-ul hikvision e rusesc, atunci nu stiu zau....
          Comentariu la Tehnologia de ultima generatie. Rezolutii 960H pentru DVR si camere de supraveghere! de Alex Jivan        
Buna ziua, va rugam sa contactati consultantii nostri la nr de telefon 0356453007 sau sa lasati un nr de telefon pentru a fi contactat. Multumim.
          09.04.2012 12:34:17 TheOld        
Не исключено, что это было NPVR (Network PVR) — где записи хранятся на сервере. Тогда приемники будут дешевле (нет дисков) и в софте багов меньше (тк пропадает необходимость работы с диском).
          Ð¢Ñ€Ð¸Ð¸Ð½Ð¾Ñ‡ÐºÐ°: Чай на даче – для души отрада        

4059776_113673386_2778688el7leo1uvr (320x160, 40Kb)Чай на даче – для души отрада

4059776_c3a9d9de31fe (407x82, 60Kb)



Чай на даче – для души отрада Чай на даче с ароматами лета

4059776_113673386_2778688el7leo1uvr (320x160, 40Kb)


Хорошо на даче летом
 Ð’далеке от пыльных трасс.
 ÐŸÑ€Ð¾ÑÑ‹Ð¿Ð°ÐµÑˆÑŒÑÑ с рассветом.
 Ð—асыпаешь в поздний час.
 Ð£Ñ‚ром солнышко встречаешь.
 Ð’згляд твой радуют цветы.
 Ð—десь совсем не ощущаешь
 ÐŸÐ¾Ð²ÑÐµÐ´Ð½ÐµÐ²Ð½Ð¾Ð¹ суеты.

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 ÐÐ°Ð»Ð¸Ð²Ð°ÐµÑ‚ся крыжовник.
 Ð—акипает с мятой чай.
 Ðš розе тянется шиповник.
 ÐŸÐ¾ÑÐ¿ÐµÐ²Ð°ÐµÑ‚ урожай.
 Ð“руша, яблоня и слива,
 Ð’иноградная лоза
 Ð¢ÐµÑ€Ð¿ÐµÐ»Ð¸Ð²Ð¾ ждут полива
 Ð Ð°Ð½Ð½Ð¸Ð¼ утром из ведра.
 
 Ð›ÑƒÐ³Ð¾Ð²Ð¾Ð¹ в руках букетик.
 ÐŸÐ¾Ð»Ð¾Ð¶Ð¸Ñ‚ельный настрой.
 Ð’сем улыбка, всем приветик.
 ÐÐµ спеша, идёшь домой.
 ÐÐ°Ð¿Ð¾Ð»Ð½ÑÐµÑ‚ радость светом
 ÐœÐ¸Ñ€, в котором ты живёшь. 
 Ð¥Ð¾Ñ€Ð¾ÑˆÐ¾ на даче летом! 
 Ð¡Ð»Ð°Ð²Ð½Ð¾ отдых проведёшь!

© Copyright: Ð¨Ð°Ñ€Ð»Ð¾Ñ‚та Кац

Васильковый чай Клубничное угощение..)

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Чай под пионами Клубничное угощение... Лавандавое чаепитие... Романтический вечер... Радужного настроения!!!

4059776_c3a9d9de31fe (407x82, 60Kb)

Время стол в саду накрыть для чая 
и пузатый самовар раздуть...
Полосатый шмель озорничает –
всё в варенье норовит нырнуть...
4059776_113673386_2778688el7leo1uvr (320x160, 40Kb)
В чайничке кипрей, малина, мята...
Заведём неспешный разговор...
Чай на даче – для души отрада,
словно пьёшь не чай – сердечный сбор!

Чай на даче – для души отрада Ванильно-зефирное На даче – для души отрадаЧай на даче – для души отрада

В чашке чая - пело лето:
Мятой, липой, чабрецом,
Каплей утреннего света,
Вишни розовым лицом.

4059776_c3a9d9de31fe (407x82, 60Kb)

Пело негой белых лилий,
Маком, розой, васильком.
Тонкий  запах чётких линий -
Вился огненным клубком.
  Губы нежно тронув чашку -
Пили сладость пряных трав.
Лета вкус медовой бражкой -
Кутал шёлк родных дубрав.

Воскресное настроение...)) Чай на даче – для души отрада Пионовое чаепитие для тебя Когда цвели флоксы... Малиновый чай... Для любителей мармеладок..))) Верьте в любовь... С любовью... Варенье из лепестков роз.. Летний вечер...  для души отрада Чай на даче – для души отрада



Фото Olka-rada5 Стихи © Copyright: Ð›Ñ‘ля Лето

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          Facebook: A&E has canceled the show “Hoarders” after six seasons. Viewers say they'll neve…        
A&E has canceled the show “Hoarders” after six seasons. Viewers say they'll never delete the dozens of episodes on their DVR because, who knows, they might need them one day. Late Night with Jimmy Fallon’s Facebook Wall
          China’s disconnect with the future of automotive        

Mobile Geeks recently attended StartUp Launchpad in Hong Kong, a buyer focused show which showcases the region’s latest hardware startups looking for shops to sell their wares. In addition to a VR pavilion, gaming hall, and a ton of Chinese manufacturers, there was a Connected Car hall where we talked to several automotive suppliers. Many […]

The post China’s disconnect with the future of automotive appeared first on Mobile Geeks.


          Romulus Revs Up $75M Fund: Drones, VR Startups Need Not Apply        
If you want to know what’s hot in the startup world, talk to venture capitalist Krishna Gupta. But odds are, he’s not investing in those types of companies. And for good reason: they’re overhyped. Gupta (pictured) is the founder and general partner at Romulus Capital, a Boston-area venture firm that is announcing a new $75 […]
          Google Tango App Turns Real World Into The Matrix        
Current VR might not be as convincing as the Matrix, but this Google Tango app lets you peer into the
          Proud Moments ...        
Well, Game 2 of the WS was a nail biter for me. The Lord shined down upon us and gave us a 2-1 win over the Colorado Rockies at Fenway. I will take whatever win I can get for my favorite boys (other than the DS).

My favorite moment of the game: When Papelbon outed Holliday on 1st base ... got the call from the dugout - and M.H. didn't have a prayer ...

I am off to Madison, WI this weekend ... it is my final birthday in my 20's ... so I am going to do it up right ... what better place to go for Halloween weekend ... I will have to throw together some kind of costume before we leave ...

I have set the DVR in the offchance that I will NOT get to watch Game 3 ... however my friends said we can go SOMEWHERE to watch the game ... which is good thinking on their part if they ever want me to talk to them again (only kidding) ...

Have a good weekend ... Boston is off to Colorado ... I hope to hear some Red Sox Chants ... Red Sox Nation is EVERYWHERE !!!!!
          Cinema        


  We landed at YVR and I waited with Greg to get his suitcase and we followed signs to the Skytrain. Two men in uniform were blue dots in the distance of the clean, vast baggage claim area, and they grew larger as we got closer. Before getting to an escalator we were stopped by ... Continue Reading


The post Cinema appeared first on Zouch.


          RE[3]: Comment by Laurence        
You said "the only Ubuntu project that I'm interested in is Ubuntu TV" He said exactly to your lack of excitement about this announcement and then gave statements about why he isn't excited about the announcement so his response mostly does flow within the conversation. As for Ubuntu TV, its main appeal just seems to be as an alternative to MythTV as a DVR (which TiVo may have patents on). With over the top stuff there are already a whole bunch of other decent platforms available or planned with Roku, Google/Apple TV, Ouya, Wii U, Boxee, Raspberry Pi running XBMC, Pocket TV, numerous smart TV's, and PS4 and Xbox 720 on the way etc.
          ÙÛŒØ´ BNC پرسی        

از فیش BNC برای اتصال دوربین و دستگاه DVR به کابل استفاده می شود. این فیش ها در انواع و کیفیت های متفاوتی تولید می شوند. در فیش های BNC پرسیمغزی و شیلد کابل به وسیله ماشین پرس مخصوص بر روی فیش محکم می شوند. زدن این فیش ها نیازمند داشتن پرس BNC است.

نوشته فیش BNC پرسی اولین بار در فروش دوربین مداربسته پدیدار شد.


          ÙÛŒØ´ BNC پیچی        

از فیش BNC برای اتصال دوربین و دستگاه DVR به کابل استفاده می شود. این فیش ها در انواع و کیفیت های متفاوتی تولید می شوند. در فیش های BNC پیچی مغزی کابل توسط یک رابط پیچی بر روی فیش محکم می شود.

نوشته فیش BNC پیچی اولین بار در فروش دوربین مداربسته پدیدار شد.


          View-Master VR keeps one foot planted in the real world        
Last year View-Master made the leap to virtual reality, packing a Google Cardboard experience into an affordable, kid-friendly headset. With the introduction of the View-Master Viewer DLX at this week's Toy Fair, the brand remains fully committed to VR, while still finding ways to incorporate its analog roots.
          Mattel will launch a redesigned VR View-Master this fall        
Mattel refreshed the View-Master for virtual reality last year with a version based on Google Cardboard, and this weekend it showed off an updated design at the New York Toy Fair. The View-Master Viewer DLX has better optical lenses, focal adjustment and, most importantly, a headphone connector. Gizmodo got some hands-on time with the device during the show, and also noticed a redesigned smartphone bracket that's ready to deal with more phones no matter what size or shape they are. It will also apparently see a price bump from $30 to $40, but the changes seem worth an extra $10 -- hopefully we'll be able to give its VR / AR capabilities another look before it goes on sale later this year.

Via: Gizmodo

Source: View-Master (Twitter)


          View-Master introduces kids to VR with space and wild animals        

Mattel wants to make virtual reality kid-friendly. The company's been trying to bring its toys into the digital age for the last year or so. Barbie received a speech-recognition makeover; a plush Smart Toy learned how to talk; and earlier this year, the toymaker announced it would leverage Google's Cardboard technology to revamp its iconic View-Master. The new iteration of the viewer was expected to offer an introductory virtual reality experience at an affordable price. Now as the viewer makes its way to shelves this month, the company has unveiled the 360-degree experiences that are designed to be a child's first brush with virtual reality.


          Google and Mattel update View-Master for the VR generation        

Remember View-Master? That hunk of plastic you held up to your face, stuck cardboard reels into and advanced through 3D images of landscapes, animals and cartoons with the satisfying pull on a lever. Well it's back and Mattel has Google to thank for helping drag the classic toy into the 21st century. The main piece is an update to the iconic red-bodied View-Master that looks a little bit like a Fisher-Price take on the Oculus Rift. The orange lever is still there, albeit in a more compact form, and the front is dominated by a black, branded piece of plastic. But rather than stationary slide, you insert a smartphone into the plastic body which, when paired with the View-Master app and a View-Master "experience reel," lets you experience 360-degree worlds, photosphere and educational "field trips." There will even be bonus content such as historical footage, photos and behind the scenes video that you can access by clicking on icons hovering around objects, people and landmarks in the virtual world.


          What are Mattel and Google doing with View-Master?        

View-Master Celebrates 65 Years of 3-D Magic

With a View-Master topped teaser (which you can see after the break), Google and Mattel invoked one of our favorite childhood memories -- and frequent inspiration for low-budget virtual reality shenanigans. The two are planning an "exclusive announcement and product debut" ahead of the New York Toy Fair next week, but other than the View-Master theme there's little to go on. Mattel's Fisher-Price division tried a View-Master comeback for the digital age in 2012, although all trace of it is gone now. We'll have to wait until next Friday to see for ourselves what they're planning, but we invite your wildest speculation until then. So what are you thinking -- a plastic pair of branded Mattel VR goggles based on the Cardboard project, or maybe a Hot Wheel based on something else Google has been working on?


          SteamVR coming to macOS, Linux in a few months        
Despite serving the biggest user base of PC gamers, Valve’s Gabe Newell has never been a big fan of putting all his eggs in the Windows basket. After all, that’s how the Steam OS and Steam Machines were born. So it isn’t exactly surprising to hear that Valve is working on making its SteamVR available on macOS and Linux as … Continue reading
          Getting your virtual girlfriend’s attention is pricey        
With interest in virtual reality all-but mainstream and tens of millions of VR viewers now in the hands of people around the world, we’re going to see an increasing number of ways that the technology is put to use in an adult setting. AliceX VR Live Cams is the latest to shed its beta banner and … Continue reading "Getting your virtual girlfriend’s attention is pricey"
          20 things I've learned        
I realize it's been awhile since I've blogged anything.
It's not for lack of activity... I just feel like anything I have to say goes like this:
"Hi there! Well... things are busy... mostly good... it's winter... I'm tired of cold...the end."

So... I decided instead of 2 months of posts like THAT, I'd share with you some things I've learned over the past many weeks of radio silence.

I present to you: "
20 Things Chrissy has learned and feels the need to pass on to you, unsuspecting blog readers!"

1. The 6' tall shelf in the pantry is no match for a 4 year old in footsie pajamas who REALLY wants Girl Scout Thin Mints at 5:45am.

2. A 4 year old who is startled at 5:45am while eating stolen cookies will not drop the bag of cookies, but will drool chocolate while formulating an excuse.

3. The inner cardboard tube does not go down the toilet. Ever. Just put on gloves and pull it out. Long gloves.

4. You don't want to know what the sticky thing is on your sock. Just pull them off and throw into the washing machine.

5. Birthday cake for breakfast is totally acceptable. Just do it. It's no worse than donuts or Cap'n Crunch - no offense, Cap'n.

6. There is no vacuum in the world that is a match for 12 kids and a Great Pyrenees. A shop vac with an extension cord is your friend.

7. Noise cancelling headphones are also your friend.

8. Drink lots of water. Migraine-free for 15 days on 80oz a day! Woot!

9. If you spend 2 hours making homemade soft pretzels 5 of your children will think they are toxic. Actually 7 will... but two will see the reaction the 5 caused and decide to quietly choke it down anyway.

10. The amount of time spent doing a new hairstyle is directly proportionate to the difficulty your daughters will have locating their elusive sleep hats. You will threaten to wrap their heads in underwear. Take deep breaths.

11. 2100 square feet is not quite enough for 14 people and a giant dog. Well, the people can fit... it's all of their stuff. Not my stuff. My stuff is awesome.

12. If you plan to relax with a cup of hot something and read a book for an hour during nap time it WILL be the day your children act as though your quesadillas contained ephedrine.

13. Chalkboard paint + red sidewalk chalk = no bueno (in keeping with the quesadilla theme). Let's all ban together to outlaw Red Dye #40. And all other red dye too. I hear you can use beet dye to make Red Velvet cake. If this is true, I'm starting that petition.

14. The Care Bear Stare does not work on a sink full of dishes. It's not moving. Stubborn.

15. A coughing child is pitiful. Two coughing children grate on your nerves. 4-6 coughing children drive you to noise-cancelling headphones and googling "world's strongest cough suppressant" even though three of your kids are allergic to dextromethorphan. Yes, I spelled that without looking it up. (and just so you know... the general consensus is that the world's strongest stuff tastes like "melting down a Vicks mentholated cough drop, steeping a bunch of pine needles in it and then sprinkling in some ground-up moth balls for seasoning." I'm totally getting some.)

16. Your straight-A earning, honor-roll making, AP class taking daughter who has missed 13 days of school without getting a doctor's note will not be granted any special exceptions to the "over 10 absences" rule and will have unexcused absences listed. You will not care because she's a straight-A earning, honor-roll making, AP class taking sweetheart of a girl who was legitimately sick but didn't go to the doctor because who wants to pay $40 to hear "rest and fluids... it's a virus"? Certainly not you. Or me.

17. As much as you don't like to play the "give me a freaking break. I have 12 kids." card, the day you email the wrong info to the wrong person about the wrong children, then send in the wrong field trip permission trip form with the wrong kid, then forget a doctor's appointment and realize you never made a follow-up ortho appointment... you can play that card and play it you shall. Get a t-shirt made. Order business cards. Or make them yourself out of empty toilet paper tubes and red sidewalk chalk - that would be more effective anyway. And pat yourself on the back when you go to bed knowing you kept everyone alive for another day - even if you didn't once call a child by their actual name on the first try. There's always tomorrow. Or the day after that. And accuracy stifles creativity. Go with it.

18. Do not try to do yourself any favors and get the sugar-free or lite version of any coffee at Starbucks. You will hate it and it won't be the same. Get a small instead and enjoy it. Sheesh.

19. Small children yelling from the back seat - even in a giant 15-passenger van - CAN and WILL be heard at the drive-thru yelling "CAKE STICK!! CAKE STICK!!" Assure the drive-thru operator that they are not cake-stick deprived and no, you don't wish to crawl through the van trying to find the rogue cake ball to stop the shrieking of one very small 4 year old with ZERO cake-stick coordination.

20. Never underestimate the power of a well-timed Disney movie. DVR shows and don't allow them to be viewed until juuuuuuuust the right time that you need it... then WHAM! Instant TV-trance and you have a few moments of peace! Win-win.

          The Major VR Concepts No One Is Talking About        
VR (Virtual Reality )has already proven to be one of the major innovations of this era, and it looks like it’s here to stay. Earlier this year we took a look at some of...

This post was first found on Tech Prezz


          The 6 Best Virtual Reality (VR) Systems to Buy in 2017        
Virtual Reality is still not a mainstream thing in many parts of the world but since Oculus Rift made it into the world, VR technology has grabbed a lot of attention and many of...

This post was first found on Tech Prezz


          Dit zijn de mogelijkheden voor virtual reality op je iPhone        
Als het gaat om virtual reality op smartphones, dan denkt men al snel aan Android. Toch kun je ook prima op je iPhone vr beleven. Wij leggen uit wat de…
          YVR Vancouver Airport- Luggage Agent-Labour Job - Swissport Canada - Richmond, BC        
Valid BC driver's license - Minimum “N”-Class 7. Load &amp; Unload passenger luggage and air cargo, bulk and/or containers/pallets, onto carts and/or dollies.... $14 - $17 an hour
From Indeed - Wed, 09 Aug 2017 16:44:53 GMT - View all Richmond, BC jobs
          YVR Airport - Passenger Services Agent - Swissport Canada - Richmond, BC        
Valid BC driver's license - Minimum “L”. To provide all necessary and required passenger/customer services as contracted by the customer to include but not be...
From Indeed - Fri, 04 Aug 2017 20:49:47 GMT - View all Richmond, BC jobs
          Besondere Razer-Promoaktion        
  Grüße, Abenteurer! Solltet ihr während eurer Abenteuer in den Vergessenen Reichen eine Pause benötigen, dann wäre vielleicht ein Besuch im Razer Store genau das Richtige für euch. Denn unsere Freunde von Razer halten eine spezielle Promoaktion ab, bei der ihr euch einen exklusiven Razer-Schlüsselanhänger sichern könnt, der hier unten zu sehen ist. Wenn ihr eine bestimmte Summe im Razer Store ausgebt, dann erhalten ihr das Collectible „Razer Chroma Keycap Keychain“ als Geschenk! Hierbei handelt es sich um einen exklusiven Gegenstand, der nur während dieser Promoaktion erhältlich ist. In der folgenden Tabelle sind minimal auszugebenden Summen, die jeweiligen Regionen und die Codes, die beim Checkout angegeben werden müssen, aufgeführt:   Klickt den Link für eure Region Minimal auszugebende Summe Checkout-Code EU 69€ RZRPWEU US US$59 RZRPWUS GB £64 RZRPWGB CA CA$89 RZRPWCA    Razer ist eine Gaming- und Lifestyle-Marke, die Spieler in der ganzen Welt mit ihren hochqualitativen Produkten wie Gaming-Mäusen, Headsets, Tastaturen, Mikrofonen und vielem mehr verbindet. Wir verwenden Razer-Hardware in unserem Büro sowohl zum Streamen als auch zum Spielen und könnten damit nicht zufriedener sein. Bedingungen: Dieses Angebot ist bis zum 7. Mai 2017 gültig. Nur solange der Vorrat reicht. Dieses Angebot gilt nur für Käufe, die auf RazerStore.com getätigt werden, und kann nicht mit anderen Angeboten kombiniert werden. Razer behält sich das Recht vor, alle Massenbestellung zu stornieren. Razer behält sich das Recht vor, die Bedingungen dieser Promoaktion jederzeit zurückzuziehen, zu annullieren oder abzuändern. Razer Blade-Laptops, OSVR und Razer-Systeme sind von dieser Promoaktion ausgenommen. Bitte beachtet, dass dieses Angebot sich nur auf Gegenstände bezieht, die im Razer Store gekauft werden, und damit also NICHT auf Gegenstände, die in unserem ZEN-Markt gekauft werden. .share-footer a { margin: 20px 10px 10px 0; background: url(http://images-cdn.perfectworld.com/arc/78/37/7837b2f61b4e186e6e19241cd6fe43491466535696.png) no-repeat 0 0; opacity: .5; display: inline-block; height: 60px; width: 60px; padding: 0; border: 1px solid transparent; -webkit-transition: opacity .3s; transition: opacity .3s; } .share-footer .TI { background-position: 0 20%; } .share-footer .YT { background-position: 0 40%; } .share-footer .YT { background-position: 0 40%; } .share-footer .TW { background-position: 0 60%; } .share-footer .FO { background-position: 0 80%; } .FB:hover { background-position: 100% 0%; } .TI:hover { background-position: 100% 20%; } .YT:hover { background-position: 100% 40%; } .TW:hover { background-position: 100% 60%; } .FO:hover { background-position: 100% 80%; } .share-footer a:hover { opacity: 1; -webkit-transition: opacity .3s; transition: opacity .3s; }
          Media, Genealogy, History        
by
Matthew G. Kirschenbaum
1999-03-15

Remediation is an important book. Its co-authors, Jay David Bolter and Richard Grusin, seem self-conscious of this from the outset. The book’s subtitle, for example, suggests their intent to contend for the mantle of Marshall McLuhan, who all but invented media studies with Understanding Media (1964), published twenty years prior to the mass-market release of the Apple Macintosh and thirty years prior to the popular advent of the World Wide Web. There has also, I think, been advance anticipation for Remediation among the still relatively small coterie of scholars engaged in serious cultural studies of computing and information technology. Bolter and Grusin both teach in Georgia Tech’s School of Language, Communication, and Culture, the academic department which perhaps more than any other has attempted a wholesale make-over of its institutional identity in order to create an interdisciplinary focal point for the critical study of new media. Grusin in fact chairs LCC, and Bolter, who holds an endowed professorship at Tech, is a highly-regarded authority for his work on the hypertext authoring system StorySpace and for an earlier study, Writing Space: The Computer, Hypertext, and the History of Writing (1992), to which Remediation is a sequel of sorts. [Bolter’s book is reviewed by Anne Burdick in ebr, eds.] The book therefore asks to be read and received as something of an event, an extended statement from two senior scholars who have been more deeply engaged than most in defining and institutionalizing new media studies.

Much of Remediation’s importance is lodged in the title word itself. New media studies has been subjected to a blizzard of neologisms and new terminologies - many of them over-earnest at best - as scholars have struggled to invent a critical vocabulary adequate to discuss hypertexts and myriad other artifacts of digital culture with the same degree of cogency found in a field such as film studies. Bolter and Grusin clearly want “remediation” (the word) to stick, and the volume’s rhetorical momentum is often driven by simple declarative clauses like “[b]y remediation we mean…” and “[b]y remediation we do not mean…” Though the cumulative weight of these phrasings helps remind readers that they are in the presence of two critics in full command of their subject matter, the repetitive stress on “remediation” also produces some odd moments, such as this one from the preface:

It was in May 1996, in a meeting in his office with Sandra Beaudin that RG was reported to have coined the term remediation as a way to complicate the notion of “repurposing” that Beaudin was working with for her class project. But, as most origin stories go, it was not until well after the fact, when Beaudin reported the coinage to JB, who later reminded RG that he had coined the term, that the concept of “remediation” could be said to have emerged. Indeed, although the term remediation was coined in RG’s office, neither of us really knew what it meant until we had worked out together the double logic of immediacy and hypermediacy. (viii)

[ Bolter’s more recent collaboration with Diane Gromala, Windows and Mirrors (2003) applies the concept of immediacy/hypermediacy to graphic design. See Jan Baetens’ ebr review ]

This is writing that itself bears the mark of multiple mediations, from the willfully passive construction of its syntax (“that RG was reported to have coined…”) to the flutter of the keyword remediation from an italicized presentation to scare quotes and back again. I dwell on such details not to be clever, but rather because those visible stress-marks, and the placement of this vignette in the volume’s preface (where it is labeled, tongue-in-cheek, as an “origin story”) both underscore the extent to which language itself is about to be recycled and repurposed in the project that follows. For remediation is not in fact a neologism or a new coinage but rather a paleonym, a word already in use that is recast in wider or different terms: remediation is a word commonly encountered in business, educational, and environmental contexts to denote remedy or reform. Bolter and Grusin do acknowledge this later in the book by discussing remediation’s usage by educators (59), but “remediation” (the word’s) status as a paleonym itself becomes questionable when we realize that Bolter and Grusin clearly expect Remediation (the book) to perform exactly this kind of reformative work - most broadly as a corrective to the prevailing notion of the “new” in new media.

For all of this anxiety surrounding its presentation and pedigree, remediation in Bolter and Grusin’s hands is a simple (but not simplistic) concept, and therein lies its appeal:

[W]e call the representation of one medium in another remediation, and we will argue that remediation is a defining characteristic of the new digital media. What might seem at first to be an esoteric practice is so widespread that we can identify a spectrum of different ways in which digital media remediate their predecessors, a spectrum depending on the degree of perceived competition or rivalry between the new media and the old. (45)

This is, as Bolter and Grusin acknowledge, an insight also shared by McLuhan, who famously declared that the first content of any new medium must be a prior medium. But whereas McLuhan once divided the media sphere into “hot” and “cool” media based on the degree of participation they required (non-participatory media were, somewhat paradoxically, “hot and explosive” in McLuhan’s lexicon, while interactive media were termed “cool”), Bolter and Grusin parse various media forms against what they term the logics of immediacy and hypermediacy.

Immediacy denotes media that aspire to a condition of transparency by attempting to efface all traces of material artifice from the viewer’s perception. Immersive virtual reality, photo realistic computer graphics, and film (in the mainstream Hollywood paradigm) are all examples of media forms that obey the logic of immediacy - the expectation is that the viewer will forget that he or she is watching a movie or manipulating a data glove and be “drawn into” the environment or scene that is depicted for them. Hypermediated phenomena, by contrast, are fascinated by their own status as media constructs and thus call attention to their strategies of mediation and representation. Video games, television, the World Wide Web, and most multimedia applications subscribe to the logic of hypermediacy. And, as Bolter and Grusin are quick to claim, “our two seemingly contradictory logics not only coexist in digital media today but are mutually dependent” (6). This co-dependency inaugurates what they refer to as the “double logic of remediation,” which finds expression as follows: “Each act of mediation depends on other acts of mediation. Media are continually commenting on, reproducing, and replacing each other, and this process is integral to media. Media need each other in order to function as media at all” (55).

Once articulated, the ideas behind remediation are quickly grasped and readers may find themselves seeing (I stress because Bolter and Grusin’s critical orientation is overwhelmingly visual) remediations everywhere. It also becomes clear, as Bolter and Grusin themselves suggest, that remediation is the formal analogue of the marketing strategy commonly known as repurposing, whereby a Hollywood film (say) will spawn a vast array of product tie-ins, from video games to action figures to fast-food packages and clothing accessories. This practice raises a daunting set of questions for those concerned with matters of textual theory, for if we grant that a film (or an action figure) can be a text, we are then obliged to re-evaluate much of what we think we know about textual authority and textual transmission in this late age of mechanical reproduction - by what formal, material, or generic logic could we define the ontological horizon of the repurposed text known as “Star Wars?” Likewise, when one refers to “Wired,” is one speaking of just the printed newsstand version of the magazine or is one speaking of the multivalent media property that now cultivates a variety of vertically integrated distribution networks, including: an imprint for printed books about cyberculture, HardWired; an online forum and Web portal, HotWired; separate Web presences for the magazine itself as well as affiliated online ventures (which include WiredNews), LiveWired, and Suck); and two search engines, HotBot and NewsBot. That recognition of this broader media identity is central to any discussion of Wired the magazine is dramatized by the fact that as of this writing the URL http://www.wired.com deflects visitors from the site of the magazine proper to the aforementioned WiredNews - which only then offers a subordinate link to the Web presence for the newsstand version of Wired (which is itself of course an electronic remediation of the printed content). In retrospect, it seems odd that Bolter and Grusin do not make more of Wired, both because of the complex media ecology outlined above and because in it we have an artifact of print culture that, largely on the basis of graphic design and strong marketing, has remediated the experience of “cyberspace” so successfully that the word “wired” itself has become a popular synecdoche for the Information Age.

Some extended case studies of that sort (MTV would have been another natural) might have added much to the book, but instead its middle section is taken up by more generic surveys of various media forms - computer games, photo realistic graphics, film, television, virtual reality, the World Wide Web, and others - and these are a mixed lot. The chapters on computer games, graphics, television, and film are generally strong. Bolter and Grusin have an enviable feel for the subtle relationships that obtain between media forms, and they are at their best during moments such as a discussion of Myst when they argue convincingly that the game - frequently remarked upon for the “realism” of its graphics - succeeds not via the logic of immediacy, but rather by remediating the immediacy of Hollywood film; they press the point home by observing that there are in fact hundreds of examples of video games adapted from mainstream films (98). Their argument about virtual reality’s lineage in film is equally suggestive: “One way to understand virtual reality, therefore, is as a remediation of the subjective style of film, an exercise in identification through offering a visual point of view… In their treatments [ Brainstorm, Lawnmower Man, Johnny Mnemonic, Disclosure, Strange Days ] Hollywood writers grasped instantly (as did William Gibson in his novel Neuromancer) that virtual reality is about the definition of the self and the relationship of the body to the world” (165-166). What is compelling here is not so much the notion that virtual reality is about “the definition of self and the relationship of the body to the world,” but rather the confidence with which Bolter and Grusin are able to identify a specific filmic technique - the subjective camera, prominent in all the titles mentioned above - and align it with the popular rhetoric surrounding virtual reality, thereby foregrounding the artificial imperatives of both media forms.

But at times the middle chapters also seem sparsely developed. That same chapter on virtual reality, for example, is only seven pages long (including illustrations), and it includes no discussion of any functional VR systems beyond mention of research by Georgia Tech’s Larry Hodges. Likewise, the only electronic artist to receive any individual treatment in the chapter on digital arts is Jeffrey Shaw, who is perhaps best know for an installation piece entitled The Legible City, now a decade old. At other times, elements of the historical record which it would have been desirable to have on hand are simply missing. A discussion of the video game Pong, for example, offers the tantalizing suggestion that its fundamentally graphical orientation, compared to contemporary UNIX and DOS command line interfaces, “suggested new formal and cultural purposes for digital technology” (90). Yet we are not given any specific date for Pong’s first release, or for the releases of its many subsequent versions and variations (which it would have been interesting to track across different platforms); nor do we learn who first programmed the game, or where, or why. Absences of this kind detract from the usefulness of the middle sections as basic references for students of new media.

Given the scope of the attempted coverage in Remediation ’s middle sections - where the topics range from Renaissance painting and animated film to telepresent computing and “mediated spaces” (e.g., Disneyland) - lapses of the kind I note above are perhaps inevitable. And indeed, very early on in the book Bolter and Grusin offer a familiar kind of disclaimer: “We cannot hope to explore the genealogy of remediation in detail. What concerns us is remediation in our current media in North America, and here we can analyze specific texts, images, and uses” (21). But this emphasis on the “specific” is itself a scholarly move that, as Alan Liu and others have demonstrated, bears with it deep implications for any critical project conducted under the broad sign of cultural criticism, a point to which I will return (below).

But some remaining features of the book deserve notice first: Remediation is lovingly illustrated, and Bolter and Grusin deserve credit for the care with which the images were selected and reproduced. The juxtaposition of the front page of USA Today’s printed edition with the home page of USA Today on the web (40-41) or the comparison of stills from a 1980 CNN air check with a more contemporary broadcast format from CNN in 1997 (190-191) do as much to underscore the essential rightness of the core remediation concept as any number of expository passages in the text. The first and third sections of the book also include reference pointers to relevant passages from the survey of media forms in the middle section - these are “the printed equivalent of hyperlinks” (14), and some readers may find them occasionally convenient. Remediation ‘s third and final section examines logics of remediation in relation to contemporary conceptions of the self (readers who have already done their homework with Sandy Stone or Sherry Turkle may find themselves skimming these pages). The bibliography, with about 175 entries, is useful. And finally, there is the obligatory glossary; it will mark a significant milestone in the maturity of new media studies as a discipline when one can publish a book in the field without feeling the need to define for the lay-reader “virtual reality” or “MOO” (or “media,” for that matter: “Plural of medium” [274]).

Near the end of the book, Bolter and Grusin offer an account of the media coverage of Princess Diana’s funeral precession: “Because the funeral itself occurred for American audiences in the middle of the night, CBS decided to run a videotape of the whole ceremony later in the morning. At that same time, however, the precession was still carrying Diana’s body to its final resting place. The producers of the broadcast thus faced the problem of providing two image streams to their viewers” (269). The solution CBS adopted was to divide the screen into two separate windows, one displaying the funeral ceremony and the other the procession. Bolter and Grusin point out that this move marks a shift from the desire for immediacy and “authenticity” of experience that normally governs live TV to a logic of hypermediacy that places the emphasis on the media apparatus itself; but the more interesting point, I think, is that this particular broadcast solution was viable because CBS could count on its audience having already been exposed to bifurcated screen-spaces through the assimilation of the computer desktop and its attendant interface conventions into the cultural mainstream. Bracketing technical considerations, it seems reasonable to argue that CBS could not have opted for the two-window solution in an earlier era of television because the visual environment would have simply been too alien from their viewers’ expectations. Bolter and Grusin go on to note that, “other and perhaps better examples (both of hypermediacy and remediation) will no doubt appear, as each new event tops the previous ones in its excitement or the audacity of its claims to immediacy” (270). Had this closing chapter been written today, Bolter and Grusin would have almost certainly chosen as their example the multi-window displays that facilitated the so-called “surreal” split-screen television coverage of the House Judiciary Committee’s impeachment hearings and Operation Desert Fox (the American and British air strikes on Iraq) in December of 1998.

That the conflicting logics of immediacy (in the desire for live “eyewitness” coverage of two major news events transpiring simultaneously) and hypermediacy (in the spectacle of video feeds from Washington and Baghdad both on the screen at the same time, each in a separate content window, the display filled out by a lurid background “wallpaper” graphic) manifested themselves so dramatically in one of the most notable media events of recent memory surely confirms the usefulness of remediation as a critical armature for contemporary media studies. But it is worth noting that Bolter and Grusin explicitly describe their technique in Remediation as genealogical (“a genealogy of affiliations, not a linear history” [55]), and therefore I’d like to close this review with some additional words about genealogy, and its suitability to new media studies by contrast with other varieties of historicism.

Genealogy as a critical mode comes to us from Foucault; it is most closely associated with his later books such as Discipline and Punish and the three volumes of the History of Sexuality. Genealogy is distinct from Foucault’s other famous method, archeology, deployed most fully in works like The Order of Things and The Birth of the Clinic. Foucault’s most sustained articulation of genealogy is to be found in a 1971 essay entitled “Nietzsche, Genealogy, History,” whose opening lines are these: “Genealogy is gray, meticulous, and patiently documentary. It operates on a field of entangled and confused parchments, on documents that have been scratched over and recopied many times” (76). A few pages later, we read:

Genealogy does not resemble the evolution of a species and does not map the destiny of a people. On the contrary, to follow the complex course of descent is to maintain passing events in their proper dispersion; it is to identify the accidents, the minute deviations - or conversely, the complete reversals - the errors, the false appraisals, and the faulty calculations that gave birth to those things that continue to exist and have value for us; it is to discover that truth or being does not lie at the root of what we know and what we are, but the exteriority of accidents. (81)

Bolter and Grusin acknowledge this same essay, and indeed quote from it in their first footnote. Yet it seems questionable how much the “genealogy” of Remediation really resembles what Foucault imagined by the term. True, Bolter and Grusin’s narrative of media forms is not linear (or rather, it is not chronological), but their narrative is also “documentary” only in the most casual sense and it operates at a level of detail far removed from Foucault’s trademark archival research. Indeed, of the many books published on topics related to new media studies in recent years, none of them, it seems to me, has yet matched the level of documentary (archival) research evident in a work such as Michael A. Cusumano and David B. Yoffie’s Competing on Internet Time: Lessons from Netscape and its Battle with Microsoft (1998). A typical passage from Cusumano and Yoffie (who are business professors) reads like this:

In August 1994, the Seattle-based start-up Spry became the first company to market a commercial version of Mosaic. At least half a dozen non-NCSA-based browsers were also available or in the works. In addition to Netscape’s Navigator, competitors also included Cello, developed at Cornell; BookLink’s InterNet Works; the MCC consortium’s MacWeb; O’Reilly and Associates Viola; and Frontier Technologies’s WinTapestry. By early 1995, PC Magazine declared that 10 Web browsers were “essentially complete”[…] In April 1995, Internet World counted 24 browsers, and by the end of the year CNET had found 28 browsers worthy of review. Very few of those products had any appreciable market share. (95-96)

How soon we forget. Cello, WebTapestry, even Mosaic. Where are they now? Whole generations of software technologies (compressed with the week- and month-long micro-cycles of “Internet Time”) are already lost to us. But surely this level of detail - conspicuous in the InterCapped names of bygone products and technologies, punctuated by the antiquarian version numbers of specific hardware and software implementations - ought to be a key element of any historical method, genealogical or otherwise, that critics working in new media studies bring to bear.

Let me suggest that the start-up work of theorizing digital culture has by now largely been done, and that serious and sustained attention to archival and documentary sources is the next step for new media studies if it is to continue to mature as a field. Freidrich Kittler’s Discourse Networks 1800/1900 already does some of this work. And we could also do worse than Internet Time for a summation of the pace of scholarship in new media studies to date, with fresh books (books: the medium signifies) on matters cyber, virtual, or hyper appearing almost weekly. But where in all this are the careful analyses of the white papers and technical reports (for example) that must lie behind the changing broadcast strategies Bolter and Grusin point to at CNN? Where are the interviews with the network’s executives and with their media consultants and market analysts? Rather than speculate broadly about computer graphics or theories of digital reproduction, why not perform a detailed case study of one particular data format, such as JPEG or GIF (both of which have a fascinating history) or a particular software implementation such as QuickTime, which has been enormously influential to multimedia development as it has evolved through multiple versions and generations? Certainly there are practical constraints that might mitigate against such projects: would Apple unlock its technical reports and developers’ notes on QuickTime for a scholar writing a book? It is hard to know, but: Netscape did it for Cusumano and Yoffie.

A few more thoughts in this vein. Compared to other scholarly fields, new media studies has thus far operated within relatively limited horizons of historicism. Historical perspective in books on digital culture generally takes one of two forms: it is either broadly comparative or it is transparently narrative. Bolter’s earlier book, Writing Space, is a classic example of the former mode, contextualizing hypertext (very usefully) within a much longer history of writing. Sandy Stone’s pages describing the final days of the Atari Lab in The War of Desire and Technology at the Close of the Mechanical Age is an example of the latter narrative mode, as is the writing in such pop-history books as Simon and Schuster’s Where Wizards Stay Up Late: The Origins of the Internet. But both the comparative and the narrative modes encourage a relatively casual kind of historiographic writing. N. Katherine Hayles’ just-published How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics, which I am reading now, is perhaps the beginning of something new, offering a more rigorous kind of historical inquiry. thREAD to the Linda Brigham’s review of Hayles But Hayles still does not approach the level of self-reflexivity evident in a work like James Chandler’s England in 1819: The Politics of Literary Culture and the Case of Romantic Historicism, published last year by Chicago, in which Chandler historicizes history itself as a peculiarly Romantic category of knowledge, while simultaneously undertaking a meticulous investigation of the events of a single pivotal year in the development of British Romanticism. A brief passage from the preface, to suggest the flavor of the volume:

Within part 1, the first section, “Writing Historicism, Then and Now,” tries to establish a way of talking about “dated-specificity” in literary-cultural studies that makes patent the repetition between the “spirit of the age” discourse of British Romanticism and the contemporary discourse of the “return to history” in the Anglo-American Academy. The second section…moves from the notion of historical culture implicit in that “dated specificity” to consider the representation practices that such a notion of culture presupposes or demands… Then, having established how one might understand England in 1819 as a historical case, its literature as a historicizing casuistry, I turn…to explicate a series of works, all produced or consumed in that year, as cases in respect to that larger frame of reference. (xvi-xvii)

Chandler is ultimately ambivalent about the academy’s current insistence on “dated specificity” (including the sort I have been calling for above), as is his fellow-Romanticist Alan Liu in “Local Transcendence: Cultural Criticism, Postmodernism, and the Romanticism of Detail,” a seminal essay which ought to be required reading for anyone working in a field of cultural study, including media studies. Liu makes the telling point that recent critical-historical modes, from Foucauldian genealogy to cultural anthropology and the literary New Historicism, all thrive on an unexamined rhetoric that consecrates what he terms the “virtuosity of the detail” (80), a rhetoric which Liu is then able to convincingly align with the most familiar tenets of Romantic “local” transcendence, such that: “insignificance becomes the trope of transcendent meaning” (93).

Liu’s critique is too complex and finely-developed to go into here any further, but it underscores a fundamental crisis in new media studies today: the field, having really flourished only since the early nineties, has on the one hand not yet had occasion to undertake the kind of detailed case histories I advocate above; yet case studies (their “dated specificity”) are, on the other hand, already themselves being historicized as of a particular institutional moment. There is, for example, something to be learned from the curious genealogy of the font family known - fateful name - as Localizer (see FontFont). Released in 1996, the Localizer font mimics late-seventies LCD technology in an era when state-of-the-art digital typesetting permits perfect anti-aliasing. (Localizer is of course a classic remediation. Its design notes read in part: “we thought this would be the future, then it wasn’t, but it didn’t matter after all, so here it is.”) Layers and layers of media history are perhaps held in delicate high-res suspension among such exteriorities of accidents. Yet at present, new media studies apparently lacks the deep historical self-reflexivity necessary to undertake a genealogy of the Localizer font that would not also appear naive in the face of a critique such as Liu’s.

All of this is not to be taken as a criticism of Remediation itself, for Bolter and Grusin would surely (and fairly) object that a book engaging the particular issues I have been raising here was simply not the book they set out to write. Nonetheless, the probable success of a book such as Remediation only intensifies the realization that new media studies now faces disciplinary challenges that go far beyond building a critical vocabulary and syntax. I will go on record as saying that in order for new media studies to move beyond its current 1.0 generation of scholarly discourse - a discourse which is still largely, though not exclusively, descriptive and explanatory (all those glossaries!) - the field must make a broad-based commitment to serious archival research. Of course the archive is more likely to be found at venues such as Xerox PARC or IBM or Microsoft or Apple - or in a Palo Alto garage - than at the library and rare book room. But case studies of specific hardware and software implementations, and of the micro-events in the commercial and institutional environments in which those implementations are developed and deployed are absolutely essential if we are to begin achieving deeper understandings of the impact of new media on the culture at large. (An example of one such “micro-event”: March 31, 1998. Netscape Communications Corporation posts the source code for its 5.0 generation of browsers on its public Web site in an attempt to recapture market-share from Microsoft. This, I submit, is the real stuff of which new media history is being made.) Those case studies can - should - be theoretically informed, building on the groundwork of a book such as Remediation.

There is no task more important for new media studies than demystifing the unequivocally material processes of development now at work in the high-tech industry. Doing that work, and doing it right, will take time - archive time, not Internet Time.

>>—> Jan Baetens responds.

——————————————————————

works cited

Bolter, Jay David and Richard Grusin. Remediation: Understanding New Media. Cambridge, MA: MIT Press, 1998. [Note: All citations in this review are from a pre-press review copy of Remediation, provided by the MIT Press.]

Chandler, James. England in 1819: The Politics of Literary Culture and the Case of Romantic Historicism. Chicago: University of Chicago Press, 1998.

Cusumano, Michael A. and David B. Yoffie. Competing on Internet Time: Lessons from Netscapes and Its Battle with Microsoft. New York: The Free Press, 1998.

Foucault, Michel. ” Nietzsche, Genealogy, History.” The Foucault Reader. Ed. Paul Rabinow. New York: Pantheon Books, 1984. 76-100.

Hafner, Katie and Matthew Lyon. Where Wizards Stay Up Late: The Origins of the Internet. New York: Simon and Schuster, 1996.

Hayles, N. Katherine. How We Became Post-Human: Virtual Bodies in Cybernetics, Literature, and Informatics. Chicago: University of Chicago Press, 1999.

Kittler, Freidrich. Discourse Networks 1800/1900. Trans. Michael Metteer. Stanford, CA: Stanford University Press, 1990.

Liu, Alan. “Local Transcendence: Cultural Criticism, Postmodernism, and the Romanticism of Detail.” Representation 32 (Fall 1990): 75-113.

McLuhan, H. Marshall. Understanding Media: The Extensions of Man. Cambridge, MA: MIT Press, 1964, 1994.

Stone, Allucquere Rosanne. The War of Desire and Technology at the Close of the Mechanical Age. Cambridge, MA: The MIT Press, 1995.


          Poetry@The_Millennium: A Conversation with Jerome Rothenberg and Pierre Joris        
by
Chris Funkhouser
1997-04-15

This interview took place soon after the University of California Press published Volume One of Poems For The Millennium: The University of California Book of Modern amp; Postmodern Poetry, Vol. 1 (From Fin-de-Siecle to Negritude) [Rothenberg, Jerome and Joris, Pierre, eds. Berkeley: University of California Press, 1995]. Jerome Rothenberg is one of the world’s leading anthologists. Among his more than sixty books of poetry and numerous anthologies are Technicians of the Sacred, Revolution of the Word, and Shaking the Pumpkin. He is Professor of Visual Arts and Literature at the University of California, San Diego. Pierre Joris has published more than twenty books of poetry, several anthologies, and numerous volumes of translations. He is Professor of English at the University at Albany-SUNY. Rothenberg’s aamp; Joris’s previous collaboration pppppp: Selected Writings of Kurt Schwitters (Temple University Press, 1993) was awarded the 1994 PEN Center USA West Literary Award for Translation. The interview, conducted by Chris Funkhouser, took place at Pierre Joris’ home in Albany, New York, December 1995.

Chris Funkhouser: The reason I have some of these questions is because of the event a few nights ago, the EPCLIVE chat about your anthology, on the Internet Relay Channel (IRC). I have some questions about the anthology which I didn’t have a chance to ask you then. The first thing relates to the fact that my copy of the anthology came the week that Prime Minister Yitzhak Rabin was assassinated. I was thinking, through your book, you’re drawing the world’s literatures and cultures together through English, through the page. Yet it’s still really a greatly conflictive and angry world with a lot of division. Despite the destruction of such symbols as the Berlin Wall, we still have a popular media which celebrates divisions, perpetuates violence in a way which poetry laments. I’m wondering how the strife, and succession of diplomatic tragedies impinges upon work such as this anthology. Though it might seem like a naive question, I’m wondering if you see any role poetry might play in terms of some kind of international relations? Or, is poetry present to be just politely distantly “contrastive” to unfortunate “human” predicaments?

Jerome Rothenberg: Well, I don’t know if politely contrastive is right. Certainly, there’s a feeling that many of us have, that poetry is somehow “contrastive”: a way of being and speaking that marks a difference-and a resistance. In the second volume [of the anthology], even more than the first, we’ll be using terms like “resistance,” picking up from a [Charles] Olson essay on poetry as a form of resistance, post- World War Two, coming to it in that way. So the contrastive is a contrast by resistance. But, it’s very complicated out there, also, so in terms of the initial question, of whether things are brought together or are seen in their separate identities, obviously there’s a lot of fluctuation for any of us. That is, we presumably don’t want to bring things together into such a unanimous, single, entity that the individual differences (what makes for their distinctiveness) then disappear. To speak even in trite terms (as we often do) about the unity of all living beings (and so on) is, well, problematic. I mean, the real question is how to do that without imperializing it in some way or another, so that there are no longer differences, those differences which, of course, also have value? At the same time, one is both trying to stress difference and to somehow make it a difference that doesn’t end up in ethnic cleansing.

Pierre Joris: Ethnic cleansing is of course that totalitarian attempt to do away with difference, it is the One that pathologically refuses the many. Certainly poetry has some kind of role, however limited, to play, in pointing out, even in creating a place, a field - in Duncan’s sense, where the many can co-exist. You need difference to make it an interesting place- anything kinetic, i.e. any movement, anything negentropic happens only when there is a difference, a departure from equilibrium, from the same, thus a clinamen. That it always become something else: if you have only the one, you have only a kind of death, because you have no multiplication. You have nothing. I think in terms of poetry or poetics you could even, then, talk of, say, how poetry by field, composition by field, is a kind of map where this multiplicity, the many, can come in and be in a field that is not necessarily an arena of conflict. So that would be a kind of mapping of some of those questions. But poetry is not going to directly solve any of the questions.

Funkhouser: It’s like you can’t impose a heterogeneity, yet that’s sort of an over-arching project?

Rothenberg: Well, obviously, the kind of question that you raise could be raised about other forms of activity besides poetry. Or, it could be raised more generally as a great, extremely important political and social question. Even if one doesn’t bring art or poetry into it at all. What is a humanity in relation to which there can be crimes against it? What is a crime against humanity? It implies some notion of a humanity that can be abused in all of us-not as a generality but specifically in its particulars…as an individual but also as an ethnic entity. There’s no question that the book tries to emphasize, to foreground some of that as a tension that poetry also in some sense addresses. I don’t know if it sets itself off differently in the United States than elsewhere. This is a peculiar place, the United States: it’s a colonized place at its inception and grows out of that. It’s created at the expense of a given series of nations that lived here to start with.

Joris: But every place on the globe is like that. Is colonized by humans, who in their turn over time get invaded, displaced, wiped out, amalgamated, reconfigured and so on.

Rothenberg: But in the United States the Conquest-the colonization-was followed by a period of opening. The conquered land was opened to a multiplicity of peoples. Not always and not equally but with a lot of stops and starts. Obviously, at a certain point, there was open migration into the country, open borders. Around 1920, the borders were shut, you got a closed door policy. After the second world war, the borders were opened up again-or opened up a little more. Today there’s a strong movement to again close up the borders. But for some number of us, the openness to people’s cultures, multiplicities, is one of the terrific things about being here. And yet, for all of that, you still get these developing, these re-developing nativisms, and the sense that there are some within the country who are truly Americans, and there are some within that who are differently, or only secondarily…

Joris: When this reporter from the local newspaper interviewed me and I suggested that maybe there were no “true” Americans, that even the Indians had come here at some time from somewhere else, and that in that sense I was just as American or non-American as anyone else, he titled his article: “SUNY Poet is Fake American”!

Rothenberg: And I called you a “Luxembourg Yankee”…

Funkhouser: Along the same lines, and maybe this is more closely related to the book, I was thinking of how Nate Mackey, in his set of critical essays [ Discrepant Engagement: Dissonance, Cross- Culturality, and Experimental Writing ], coins the phrase discrepant engagement.” It’s a process by which he intermixes the work of writers which aren’t normally brought together under the same critical or creative lens, in a way of breaking down literary and cultural monoliths, which is what we are talking about. Your anthology is really outstanding because of its extensive cutting across genres and forms, cultures, in a way that no other collection of poetry in English has before. and there’s cuts and splices within the text which are delightfully surprising. So you have two different types of unusual editing going on. In the Introduction to the anthology, you talk a bit about this desire to tear down previously standing boundaries. I wanted to ask you about the radical postmodern editing that you do, and if you had any more to say about what were trying to trying to accomplish through the juxtapositions, what kind of discrepant engagement you might see this ethnopoetics project involved with. How much of it has to do with extending and livening up the anthology as a form?

Joris: You said it! [laughter by all]

Rothenberg: There’s a statement inherent in your question. I mean, yes - as you continued to unfold the question, I felt myself saying ‘yes, yes, yes.’ I didn’t know Nate Mackey’s term, but certainly his project is of particular interest. Not only because he’s an extraordinarily good poet and editor, but because he pulls off a really big poetry that precisely crosses genres and boundaries without at the same time losing its ‘Mackeyness.’ His openings are wonderful. There’s a big mind at work there. Unlike what one is fearful of in poets who base themselves in some particularly ethnic place but don’t cross over. Very often it closes them off, and ultimately all they talk about is that. I mean to say that there can be a narrowing. Sometimes that narrowing is so intense that something results from it and makes a poetry, and sometimes (most often, now that I think of it) it narrows into a sentimentality.

Joris: A closing down.

Rothenberg: When we saw [the Syrian poet] Adonis in Paris a few weeks ago, he was talking about the life of Arabic poetry and the obvious danger that the poetry there goes from being an instrument of exploration and vision (as it is for him and others) and becomes again an instrument for the perpetuation of fixed truths-in this case (as so often) of religious tradition. Those are two claims for poetry that are in necessary conflict.

Joris: Which is what, say, any fixed form poetry is still about. That is, anybody hanging on to, say, the sestina or trying to recover any other such fixed form-and that includes even the “fixed” form of the basic confessional creative writing class free verse poem. The desire in such work is for a bygone-or rather a fictitious-fixity in culture. The past is wet-dream from which you don’t want to wake up. When you look at any of those anthologies of either the new formalists I think they call themselves, or of the creative writing programs, what you are really confronted with is a kind of deep-seated fear, a tight-assedness about the very possibility of change-that the world is in an incredibly uncertain state, that you can’t make sense of it as it is, and have therefore to fall back on some supposed past cultural coherency. Now clearly, Nate’s sense, and our sense, is that we think the only way the world is going to cohere, or make it, rather, is if everything can be left in, in fact, has to be left in and any momentary form or formal coherence has to be made-up then and there, in situ with all the given. One has to create enough valences to make the dance possible.

Rothenberg: Nate’s project is, like ours, inherently intercultural. Which means that many things can interact, there’s an opening for the individual writer to move across boundaries. The “multicultural” thing- without an intercultural outlet-is trickier because in some ways “ethnic cleansing,” or apartheid, can also be based on a notion of the multicultural: this culture here, that culture there, this culture…

Funkhouser: That’s how it seems to work in many academic situations.

Joris: It’s identity politics, to define everything a certain way…

Rothenberg: It tends to split apart and separate and to never get to the other, the discrepant engagement.

Joris: It’s a truly useful term to think through these matters.

Funkhouser: I was wondering if you could say a few words specifically about the editing process. You have a big stack of pages here, you start with something, and you go somewhere. I know-since you’re separated geographically-you spend a lot of time talking on the phone, faxing, e- mailing texts, and so forth. The phone has been around for awhile, but the newer technologies are recently developed. We talked a little bit on- line the other night about that.

Rothenberg: We started to…

Funkhouser: I was wondering how that has all come to affect and play a role in your work as editors, and perhaps as poets, too.

Rothenberg: Well, I don’t know if I said it on-line, but I do sometimes have a feeling that if it were not for the ability we now have to communicate in all of these ways over this three thousand mile distance, that we would have ditched the project at some point. Maybe not, but we certainly would have had to handle it in another, more painful, probably less productive way. I think, really, to split the work up differently, where one of us, say, would have become totally responsible for each gallery…

Joris: One gallery each, or something of that order. The first volume was thought through and put together-at least the first editing-while we were together, while I was living on the west coast. The second one was put together at a distance. But it was the energy of the first one-we knew roughly what we wanted-and we certainly did get together on a number of occasions-like right now, the occasion is Jerry being here for a week-and he has come several times while I’ve gone to the West Coast on a number of occasions. Nothing replaces, in fact, the bull sessions, sitting around and looking and figuring out how we are going to do this. But indeed, the combination of the three, i.e. phone, fax, and e- mail…

Rothenberg: And almost no surface mail, “snail” mail…

Joris: Yes, indeed, there’s basically been no snail mail -

Rothenberg: We almost never put anything into an envelope. I think occasionally you may have sent me a package. I’ve got a fax machine, he’s got a fax machine…

Funkhouser: In a way it enables, just in the way that technology enables us to communicate with people instantaneously around the globe. It allows for things to be created in this new way. And although you’re probably mostly between the two of you dealing with the text, and maybe you have to deal with the publisher, and rights-through the phone and fax too-telecommunications seems to open up a more expedient method of getting things done.

Rothenberg: Dealing with publishers changes with fax. Part of the nitty-gritty in dealing with publishers is a question of setting prices for use of material, and there’s a certain amount of back and forth on that. If you have to do all of that by surface mail…

Joris: You’d be at it for years and years.

Rothenberg: This way, when a problem comes up, all publishers have fax, and increasingly we’re getting publishers who give their e-mail addresses, it can be addressed on the spot. In a day you can settle what would have taken weeks of negotiation back and forth.

Joris: I can’t be absolutely sure, but I’m relatively certain that the medium, however, has not in any profound way influenced the kind of book that we have generated. I think the anthology would be roughly the same if we had sat together in California these last three years.

Rothenberg: Yes. But even if we sat together in California, we would be using-or at least you would, because you’re much ahead of me on this- the net or the web as what it also is: an information gathering device. Even sitting together, in terms of reaching out, of finding what books by an author are available, of making contact with people to ask questions as they come up… On the spot.

Joris: In terms again, of speed and availability, yes, the OCLC’s WorldCat-the world wide on-line library search facility-has been a very useful tool. Having found what I need, I can use inter-library loan, and fill in at midnight my inter-library loan forms on the net, and have the book arrive in Albany ten days later. Yes, indeed, as an information gathering tool it has been fairly good. Not perfect, because a lot of the kind of material we are looking for is, of course, not material that is available in the various institutions of instruction. So there is also a fair amount of-what do you call it, footwork, that remains to be done- contacting people, getting contacted by people who knew of our project.

Rothenberg: But we pull in things like the Library of Congress, the big repositories are available. Books at least that have been registered and copyrighted.

Funkhouser: I’ve seen a couple of publications lately where I know the editors made extensive use of on-line file exchanges. It’s phenomenal, as many editors have e-mail, have the telecommunications, things comes together quickly, efficiently. It’s that sort of thing that makes me want to say to the people who resist it: ‘some really amazing human things can happen from using these tools.’

Joris: It goes both ways. You can do a lot of interesting things, but you can also lose a lot of time. Some study for basic computer in the workplace has also shown that traditionally a letter was written by a secretary once, then corrected by the boss, and that was it. Now, with the ease of computers and printers, most letters are re-written and printed out six times before they’re sent out. So, there’s also much redundancy here-and much paper wasting. But those are things that need getting used to. When I first used the machina, I was subscribing to so many lists that I could have spent twenty-four hours a day on-line, going into the RN [the Internet’s system of Usenet bulletin boards], looking at all the stuff that was happening. One could have gotten completely lost up there-and finally I think there’s more noise than info going on.

Rothenberg: Another interesting thing, particularly while some large part of the net remains free, or virtually free, to the individual user, is the global nature of the communication; that is to say, letters in the conventional sense can go between countries but also with electronic mail you can have something like real-time conversation that is simultaneously a written exchange with people across cultural and national boundaries. As long, that is, as there’s a language in common. So, getting on the POETICS list [an Internet discussion group, moderated by Charles Bernstein] was of immediate interest in that you had link-ups as a starter to the entire English-speaking world, between the States and New Zealand, Australia, England.

Funkhouser: At first, there were some Russian poets too, but they seem to have backed off. Arkadii Dragomoshenko was on the list. He said it was too much for him! But back to the anthology-and we did talk about this a bit the other night-what forms you see this global anthology opening up into?

Rothenberg: Do you mean if one were to go electronic with it?

Joris: Ideally, remember, we thought what we would have liked was for the first volume to open with a color fold-out of what is now reproduced in black-and-white inside- The [Prose Of The] Trans-Siberian [And Of Little Jeanne Of France], the [Sonia] Delaunay amp; Blaise Cendrars work originally conceived amp; done as a fold-out…

Rothenberg: It was a professional publication for the print trade [FINE PRINT] that in one issue had a nice fold out of The Trans-Siberian. We went to UC Press and said, ‘look, let’s have this fold-out.’ And they gave some consideration to it, but it would have cost such and such, and I guess they couldn’t or they wouldn’t raise the extra money specifically to do that. But foldouts are still within the book format.

Joris: But then adding to, expanding the book-format, we would have liked to see a CD-ROM at the end of the second volume. That would have been a way of pointing to this century’s technologies, and where they’re going.

Rothenberg: But publishing people, certainly in relation to this anthology (or looking back to Technicians of the Sacred), have spoken the word CD-ROM or recognized that as an alternative means of publication. And if one were doing a CD-ROM, or multimedia version of Millennium, there would be a whole range of things to do or show: the performance and sounding of poetry, the contemporary experiments with hypertext, the things that we were speaking about just now, like the use of color and other forms of visualization as part of poetry’s extended means. All of this is built into the medium itself, so what what’s irregular in a book (and what the press won’t therefore do) is simply there with CD-ROM-like color.

Funkhouser: There’s that great [John] Cage text, DIARY: How to Improve the World (You Will Only Make Matters Worse)…

Rothenberg: Yes, that original color version that [Dick] Higgins put out when he was doing Something Else Press. Although that goes into Wesleyan’s A Year From Monday in black, white and grey, screened.

Funkhouser: So, you see multimedia applications for the work.

Rothenberg: A multimedia version would be terrific.

Joris: It would be wonderful.

Rothenberg: The one problem I’ve always had with multimedia versions of things is that the text itself becomes difficult to read. I find it hard to read text off of a computer screen. But that’s to quibble, and the other things-to see figures and movements, to get a reasonable amount of background on a poet, to be able to see poets performing their own poetry, or whatever-would really be terrific. And as for the other problem, of reading poetry off the screen, you can always download and make a paper copy. Or you can publish the CD-ROM with an accompanying book, a printed text, the way you now have a compact disc with a printed insert.

Joris: I don’t think that the CD-ROM is going to supplant the book in any way. We need the book, and we need the CD-ROM too. It’s not either/or. It’s both/and.

Funkhouser: I agree. That seems to be a sensible way to approach it anyway. I don’t know if the industry is really going to embrace it quite like that, but poets probably will.

I had a couple specific questions about the anthology, and a couple of questions about anthologies in general way. The first one is, what isn’t in the anthology that you would like to have put in?

Rothenberg: The [Blaise] Cendrars Trans-Siberian (as we’ve been talking about it), and other things in color. The Blake was of course going to be in color also. He did his plates in color. David Jones, all things being equal, would have been in there with an actual excerpt, in this case from In Parenthesis, rather than the commentary (as we have it) minus the work itself.

Joris: But then Faber amp; Faber asked for just extortionary amounts of money for that, and couldn’t be budged, so we had to cut the text out but leaving in the commentary to create the sense that ‘Here, David Jones should be’-a sort of tombeau. So, that kind of thing happened, but not too often, just with two famous patriarchs.

Rothenberg: There were a number of other authors that would have been good to have, but there were questions of money and, more positively, of wanting to or needing to be global, so that we couldn’t overdo it in any one region. That would have been great, say if we had 2,000 pages to work with, but barring that, then clearly you have to draw lines.

Joris: Both volumes, at one point in their stage were much bigger. We had to cut them down to size. They already wound up being bigger than what the initial contract stipulated, and even in a way what in our minds the initial book was supposed to be…

Rothenberg: But in another sense (and to be perfectly honest) some of the cutting can really make a better book of it. To keep expanding it makes it valuable as a repository, but sometimes when you shrink it, you get a corresponding intensity. It gets sharper in the process.

Joris: Sometimes we show a few of the individual works at a longer stretch, given that the long poem is something that interests us very much.

Rothenberg: We were going to do the complete Trans-Siberian of Cendrars, for example. Instead we did three or four big chunks of it, but not the complete thing. With Mallarmé’s Un Coup dés…

Joris: It really cannot be excerpted, and so we decided to do the whole thing, to make, in fact, the point from the start, that poems have a certain size, and that this century is not the century of the small, lyric poem as the only possible, or best, or even most central mode. We try, I think, to show this in a number of ways, even if we only get six or nine pages from a poet in at a time. Certainly it would have been nice…

Funkhouser: To stretch it out a bit…

Rothenberg: I know there are other things that ideally one would do that practically aren’t feasible.

Joris: Among other things of that order, we would have liked to travel to those parts of the world that we don’t know very well to gather materials. We’re certain that in India, say, there is interesting work happening that we don’t know about. It would be great to actually go there and search it out. But unhappily that kind of fieldwork is not possible.

Funkhouser: I was wondering if you had any symbolism in mind with the cover image of the first volume of the anthology? I was thinking of the irony, the fact that the word zenith emerges, the name of a future television giant, out of this 1914 painting.

Rothenberg: That will become even clearer, won’t it, over the next few years?

Funkhouser: And then how, this pair of anthologies really is a zenith of twentieth century poetry, in print, in English. So, you have two sides of that. As far as anthologies go, it really is the biggest collection, with the widest scope. I didn’t think of it as coincidental…

Rothenberg: The cover isn’t coincidental; it means something too, both what you’re pointing out in this particular instance and that for the first time with the cover image (unlike the inside of the book) we were offered full-color reproduction. In working that out with the designer we were digging out various images and I think we had it narrowed down to three…

Joris: There was an [Guillaume] Apollinaire, there was a [Kurt] Schwitters, and I think there was a [Max] Ernst. Clearly we were looking for someone from that part of the century in whose work intersections happened, specifically where art intersected with poetry. We didn’t want an “illustration,” just a nice picture on the cover to sell the book. We wanted it to be an indication of its content. Thus all our choices were somewhere connected with the kind of poetic moves the book chronicles.

Rothenberg: The Apollinaire was the only full-color of his and done by hand. It contains a nice green color. Apollinaire, Ernst, and Schwitters were all in there as poets, and we didn’t want to do part of The Trans Siberian again, seeing that [Marjorie] Perloff has it on the cover of her Futurist Movement, but I found a catalog of Delaunay’s work with the Zenith painting, so given the title and the content of the Cendrars poem and as another instance of the Cendrars/Delaunay collaboration, it seemed the right one for our purposes. And so far, if it matters, the one typo, or mistake that I’ve come across in the whole book is in the cover credit, which mentions Delaunay all right but not Cendrars. They’re supposed to fix that up for the second printing.

Funkhouser: Is the same image going to be on the second volume, too?

Rothenberg: No. For the second volume we’ll have to find something from a later time.

Joris: We have not figured it out.

Funkhouser: These things emerge…

Joris: This will be in a year’s time, roughly.

Rothenberg: Tom Phillips…

Joris: Yes, Tom Phillips is a good possibility…

Funkhouser: It almost makes me think of what will be, a century hence, the zenith. I’m wondering if it’s going to be more visual, the form such an anthology will take now that people are working with computers. It seems like it will be different. The anthology of twenty-first century poetry…

Rothenberg: We assert that this is a preliminary to the twenty-first century, yes. But I can’t tell you what the twenty-first century will be. It’s one I expect I will have very little to do with…

Joris: You’re going to have printed matter, too. People have had print/writing around for three or four thousand years. Again, it’s not an either/or question, but a both/and situation. They may have the book and they may have the videocassette, or however the technology will pan-out. Have the CD-ROM and the laserdisc or the hologram…

Funkhouser: VR [virtual reality] goggles…

Rothenberg: Also, within the next few years we will see the commercial, big-time version of all of this coming out. We’re just first getting into it, but it won’t take more than two or three years and the industry will have made its imprint on all of these thing that we’re talking about. Obviously, that will then reflect back on the presentation of poetry and so on.

Funkhouser: Now that Microsoft and NBC have partially merged…

Joris: There are some number of ways and reasons in that. Whatever the iconoclastic, the sabotage edge of poetry has to be, it may very well have to go back to some other form of dissemination.

Rothenberg: Yeah, but there’s television, and people do video…even where they lack the means for distribution. It’s just that the early promise of-I remember when video was first coming in and hadn’t yet been made into a major public vehicle, various artist friends were saying, “Ok, we have this new medium (amp; largely unused) medium where we can disseminate art and poetry, and so forth,’ and then suddenly you realized that around it, this mammoth new entertainment industry was growing up. How many years has that been going on? Twenty?

Joris: In the late sixties, video became hot. I still have the first issue of Radical Software. Which is, I think, sixty-nine. Maybe early seventy. Yes, that promise has not been kept. If you look at the video art of that period, it’s very static. One thing was, you didn’t have the editing possibilities you had with filming. I know friends who experimented feverishly with video-only to go back to making movies. editing made video a difficult medium whereas film’s cut-amp;-glue editing, i.e. montage-and collage-had always been core elements of twentieth-century art and it’s aesthetic sensibility. This only changed when computerized, digital editing came in. So there was this odd decade-long gap where you had the kind of avant-garde possibility offered by a new medium, but remaining unfulfilled because another piece of hardware was missing.

Funkhouser: It will be interesting to see where it goes.

You’ve probably noticed that there have been a few, in the last couple of years, more anthologies coming out. There has been a trend towards anthologies. I’m wondering if this might be some-like Michael Joyce and Jay Bolter are describing things as ‘The Late Age of Print.’ Now, even if it’s hyperbole, there’s always going to be the alphabetic text that goes along with sonic or visual interpretations we have. It probably is coincidental that people are trying to lay down some definitive texts in print. That’s one way I’ve been looking at this-why are all these anthologies coming out? Why is there this need for the definitive…

Rothenberg: Well, let’s say within the anthology world-there has been a big production of anthologies for a student market. And those keep getting churned out. What’s been notable for us over the last five or six years (maybe less) is the appearance of at least several big anthologies touching on those areas the more canonical anthology makers have marginalized. Specifically, in the American instance, the anthologies from [Eliot] Weinberger, [Paul] Hoover, and [Douglas] Messerli. And what we’re doing. Suddenly, for the moment, all of those are in print, and it represents an availability of what had not been available since the Donald Allen anthology [ The New American Poetry ], which itself had had its life, and had gone out of print a couple of times, with one or two attempts to revive it. I don’t know what version of it is now in print, although I heard that someone was going to reprint the original version. But suddenly there are a number of these books that we can feel a kinship to, and I think it’s partly that some people who see poetry in a truly contemporary and radical way have now reached a certain age and certain position and are able to insert themselves successfully into that kind of work. I’m also very curious about our own sponsorship by the Comparative Literature Association at the upcoming MLA [Modern Language Association] meetings [in Chicago], which I’m a little suspicious of, while recognizing how little that is compared to what the academic world has regularly embraced and sponsored. I don’t know what we’re going to find when we actually show up there, but I expect it to be friendly enough or (at the worst) indifferent. I suspect that it’s a few people in the CLA, Marjorie [Perloff], and some others, who are friendly to this project, and have therefore allowed us their space and their sponsorship. But that’s certainly something such that I had never anticipated.

Joris: Well, we are coming to the end of the century, and our first volume covers the period from 1897 (Mallarmé’s Throw of the Dice) to, roughly, WWII. So that’s a relatively safe period, by academic standards-it’s history. And what we’ve done is to discard all the dross and dregs that had accumulated for any number of reasons to older anthologies covering that period, while adding those poets amp; movements willfully or otherwise left out previously. It is a new look at and over what should by now be a familiar landscape-and as such should be a readable proposition for anybody with intelligence- and I guess some curiosity and passion-in the academe, i.e. to anybody who doesn’t have a completely conservative approach or believes that only Eliot amp; Stevens should be rescued from that period. The second volume will be a different, more complicated matter. It covers a period closer to us, and because of that there will be a range of concerns on both sides, the conservative and the progressive. On one side that will take the shape of: ‘How come you only have [Charles] Olson and [Robert] Duncan and [Robert] Creeley there, and there is no Robert Lowell.’ Or you can replace those names by any number of other ones. That kind of thing is sure to come up.

Rothenberg: Once we’re into the second volume, we’re out of the territory where there’s anything like a consensus between us and them, at least us and them on the American side. But on other things also besides the selection of poets. One of the things, for example, that breaks strongly with the more academic view of the earlier part of the century is the attention that we give to movements. Within the literary world-though not within the art world, certainly-there has been an attempt (a consensus in fact) to forget most of that. I would think that people are going to be bothered by our foregrounding of the movements. The attention we’ve given in both volumes to the more radical forms of poetry is (without our being limited to that) another crucial difference. We move it from one half of the century to the other, which is somewhat impeded by our format. We have a project here that was done one volume at a time, so that we have a break at mid-century and aren’t able adequately to carry people across it. At the beginning of the second volume, we’ll have a small section of continuities, but a lot of late work by some very notable figures will be missing. In practice, we would have ended up not carrying through on that. In practice, for example, we’re not able bring in any of the later Basil Bunting, although we represented him with earlier lighter work in volume one, while thinking we would later come to Briggflatts. If we had known that we wouldn’t, we could have non-chronologically brought Briggflatts into volume one. On the other hand, we have early [Andre] Breton in volume one and late Breton in volume two; we have early [Ezra] Pound and we have late Pound; and early and late [Gertrude] Stein; and a number of others. There’s a limit to how much we can get into a second volume-how much from the first period we can carry along in that way. If we had had the leisure, the patience, to do the entire thing without a break, and then to publish it, we might have done it differently. We had to do it this way, I think, in order to ensure publication, about which I think we were always, until it happened, rather uncertain. That means I kept on thinking, ‘Something is going to fuck this up, let’s get something out’-so, rather than working on a single sixteen-hundred pages…

Joris: We completed one volume, then got that volume to the publisher before proceeding with the second one. In fact, early along we were playing with a number of possibilities, but the various contingencies of the actual work shaped the project into what it has become.

Rothenberg: At one point, actually, it was a three-volume set, but they would have been shorter volumes…

Funkhouser: The other day, one of the off-hand comments you made on the IRC was that the second volume was “truly awesome,” and I was wondering if that is because the content is more provocative, or whether it was the project that you have ahead of you?

Rothenberg: Dealing with the amount of content that we’re aware of for the second half of the century is very difficult: the number of poets that are now meaningful for us. As you look back to the earlier part of the century, things have…

Joris: Decanted… [laughter]

Rothenberg: You’re not overwhelmed back then by the number of people that you have to deal with. As we come up to the contemporary, until finally, we found, with the more contemporary (and I mean the very contemporary, the younger contemporary), who do you pick, say, as representative of poets born after 1975 or something? Pick out one person here or there, or what?

Joris: You can’t. We knew from the beginning that it would be difficult to end the book exactly because of that problem. In a way, considerations of space help us solve it. We’re probably going to be stuck with the fifties as the birth-decade for the youngest poets in the book.

Funkhouser: That leaves room for the next anthology…

Joris: It becomes that, a possible opening out from where we end… The trouble is, coming to today, that one is aware of too much work, and one is interested in too much work. To sort that out, i.e. to evaluate all of the current production at this point is not feasible for us-nor is it really our brief for this project. It also poses the interesting question of how one is able-if one is able at all-to read amp; evaluate the work of much younger writers.

Funkhouser: Do you have any crazy ideas for projects after the second volume? [laughter by all]

Joris: Take a rest, read all the non-twentieth-century poetry books, all the novels amp; non-fiction books that have accumulated these last six years. And maybe write a bunch of small, witty, elegant poems…as a kind of counter-move… But seriously, essentially to get back to my own work…

Rothenberg: After every anthology, I said, ‘That’s it, never again!’ But this should be it.

Joris: [Jokingly] It’s the anthology to end all anthologies!

Funkhouser: Seems like it…

Joris: We’ll wait to the next century…

Rothenberg: An anthology of everything.

***

Chris Funkhouser edited The Little Magazine Volume 21 CD- ROM, and is responsible for two on-line poetry and poetics journals, Descriptions of an Imaginary Universe and Passages. His work has recently appeared in Talisman, Hambone, and Callaloo. His hypertext, POETRY WEBS, was produced in conjunction with the 1996 European Media Arts Festival.


          Digital vs. Traditional?        
by
Luc Herman
1999-12-30

The subtitle of this new and useful reader is slightly misleading. Instead of dealing with “literary theory” in its restricted sense - a collection of structured statements about the widely diverging products held together as “literature” by academics, publishing houses, bookshops and readers - Cyberspace Textuality intends to “explore the concepts of text and” (this is where the subtitle definitely starts to fail the book) “the forms of textuality currently emerging from the creative chaos of electronic technologies” (1). Computer technology develops so quickly that mere descriptions of the new texts it engenders often take precedence over a balanced discussion of their importance for criticism at large. And even if some of the technology has by now become commonplace, quite a few contributors still suffer from the unqualified “promotional” (16) optimism which characterized the work of such early critics as George Landow and Jay David Bolter.

Barbara Page’s article on feminist hypertext fiction offers a strong example of these two unfortunate tendencies. Placing writers such as Carolyn Guyer and Judy Malloy at the end of a line which runs back to Gertrude Stein, Dorothy Richardson, and Virginia Woolf, Page promotes their “open” hypertexts as an efficient means of subverting “patriarchal assumptions governing traditional modes of narrative” (111). Unless you want to campaign for the place of women in the canon, there is obviously no need to single out female writers when it comes to prove the openness of hyperfiction, just as it doesn’t make sense to isolate women authors when it comes to undermining “traditional” narrative. And perhaps the new type of fiction, male or female, is not all that subversive either, except of course when you desperately hold on to “realism” (111) as the norm under attack, a move which might be determined by the fact that it has in the last two decades - not least thanks to the immensely popular Critical Practice (1980) by Catherine Belsey - come to stand for everything that is bad under the critical sun. However, for readers with a host of daring authors such as Joyce and Pynchon under the belt, Guyer’s Quibbling (1991) or, for that matter, any other existing hypertext fiction fails to subvert anything but our material habits of literary consumption. The change of habits is unmistakable, but let’s not overestimate its implications. As far as I can tell, up to this day only the Internet presents a digital textual form which seriously manages to undermine the expectations of readers versed in the (twentieth-century) novel.

This relativizing insight should not prevent us from considering how computer technology may affect the concepts of text which are applied in daily critical practice. Apart from the paper by Mark Poster, who rightly faults Baudrillard and Derrida for not having dealt adequately with virtual reality, the essays in part I of Ryan’s reader all nicely contribute to the quickly growing body of work on this subject. In a courageous effort to come to terms with the World Wide Web as a whole, Mark Nunes relates the popular expressions, “Surf the Net” and “Cruise the Information Superhighway,” to the topographies offered by Deleuze and Guattari. The highway metaphor reminds Nunes of their “striated” space, which is “linear, point-oriented, and Cartesian” (62), whereas surfing makes him think of its opposite, the unbounded “smooth” space in which the points are far less important than the trajectory between them. These two topographies are performative: they each create an explicit image of the Internet. In order to avoid overcoding and the inevitable loss of relevance, Nunes calls for a somewhat more uncertain picture hovering between the two extremes. I would add that the combination of the two topographies can work equally well for a description of the operations involved in the act of reading a small-scale text, as the impact of A Thousand Plateaus on literary criticism has amply shown. This could mean that Nunes - who does not consider this parallel - is casting his net too widely, but I’d rather look at this similarity as an argument in favor of the continuity between traditional and digital forms.

Espen Aarseth would not share this position. He groups hypertext novels and computer games under the heading of “ergodic art” (in which the sequence of experienced signs is not, as usual, fixed by the “instigator of the work” (33)) and argues for the inclusion of this type of art under a broader notion of text. A traditional “narrative” would then merely represent a special (but obviously highly privileged) instance of this broader notion. Zooming in on Doom (which features a highly manipulated structure of aporia and epiphany) and John Cayley’s poetry generator, The Speaking Clock (with its radical openness), [see the Cayley hypertext in the electropoetic thread, eds.] Aarseth presents two extreme examples of ergodic temporality and argues that they challenge the hegemony of narrative. I wouldn’t go that far, if only because the interactivity which Aarseth highlights can also be part of reading in its more common form. It might therefore be more relevant to hint at varying degrees of (for instance) non-linearity, interactivity, or the much vaunted openness by placing digital and non-digital forms of textuality together on a series of spectra, one for each of the characteristics foregrounded by computer technology. This strategy risks overemphasis on one set of characteristics, but it has the advantage of protecting literary theory against ahistorical proposals by critics who are too infatuated with technology to consider what print texts can do.

In her own contribution to this reader (and easily its highpoint), Marie-Laure Ryan implicitly shares what I would hope are my commonsensical qualifications with regard to Nunes and Aarseth. At the end of a dense analysis on the connections and divergences between cyberspace and virtuality, Ryan clearly submits that as “a generator of potential worlds, interpretations, uses and experiences, the text is always already a virtual object” (96) and adds that technology has only elevated this virtuality “to a higher level” (96). In a final section on postmodern theory and the digital text, Ryan sensibly suggests that the early hurrah treatments of their convergences can’t be totally rejected, if only because this higher degree of virtuality must have looked very enticing to those steeped in postmodern ideology. Yet she also warns against the popular rhetoric which uses computer technology to proclaim the end of the book.

In Part II, Cyberspace Textuality merges criticism of digital textuality with dominant cultural issues. Under the overall heading, “Identity,” Ryan has collected articles on gender (Page), race (Thomas Foster on the Marvel comic, Deathlok), the body (Christopher J. Keep on how hypertext fiction affects the material side of reading), and performance (Matthew Causey on VR and other postorganic forms of theater). Like Page, Keep undoes his own argument by claiming too much for the new media and reducing the possibilities of their predecessors. Causey, while resting his discussion of postorganic performance on an affirmation of the material body as the ground of cyberculture, considers just how volatile identity becomes in a virtual environment. Influenced by the Heidegger of “The Question Concerning Technology,” he suggests that performance cannot escape the machines which always already mediate it, and turns to The Balcony by Jean Genet to investigate this “falling into inauthenticity wherein death is displaced” (197). Foster looks at the Deathlok issues produced by a team of African-American artists (1990) to see how they solve the issue of “racialized posthumanism” (141) in their story line about Michael Collins, a black scientist-cyborg who attempts to reclaim his organic body. The technological change appears to hold out a promise for minority subjects such as Collins, but in his perceptive interpretation Foster shows how Deathlok turns this opportunity into a complicated dilemma which makes the hero long to be human again.

The final part of Cyberspace Textuality represents a brave but disappointing attempt to apply some aspects of digital textuality to criticism itself. In their respective contributions, Katherine Hayles, Lance Olsen, and Jon Thiem put what is intended as an original spin on mostly familar arguments or concerns. Olsen combines existing readings of William Gibson by writing a series of footnotes to all the words of a sentence from Neuromancer. Thiem simulates an article from the year 2056 about the Universal (digital) Library which will/has come about in 2036. Hayles is more challenging. By merging the discourses of literary theory and artificial life, she wants to see what the latter’s dialectic of pattern and randomness can mean for literature and criticism. (Didn’t Pynchon do that ages ago? Then again, Hayles was an early contributor to Pynchon criticism before she turned to electronic textuality.) [Ciccoricco applies Hayles’ dialectic in reviewing Michael Joyce for ebr, eds.] But Hayles also wants to enhance the definition of hypertextuality by calling it “a self-organizing system” (214), which is a much more innovative and interesting metaphor. Hayles concedes that some traditional texts such as Cortazar’s Hopscotch also enhance self-organization, but hypertext’s greater access speed nevertheless makes her separate the average traditional text from its digital counterpart. In any case, “the pay-off in redescribing spaces of encoding/decoding through the dynamics of self-organization is obviously greater for electronic media rather than for printed words” (215). That’s a cautious formulation, and yet it entails a serious risk. Describing the act of reading non-digital texts in terms of self-organization indeed implies an effort that most readers do not make, but nearly reserving the metaphor for hypertext could be felt to condone the kind of mindless reading that I believe we need to avoid. In other words, we consistently need to deconstruct the opposition between digital and traditional for fear of creating a reductive and ultimately harmful image of the print text.


          Is this chimp having a great time or a terrible time in virtual reality?        

A chimpanzee named Surviga got to try out HTC's Vive virtual reality headset in a video uploaded on Thursday. 

He seems like he's into it, looking around the virtual world, swiping and waving his arms and grabbing things that aren't there — a lot like humans usually do the first time they try virtual reality. 

But towards the end of the video, he seems to be getting fatigued, which is also an issue when humans use virtual reality. 

(Surviga isn't a technology novice — he was briefly in a Google Android commercial before.)

What do you think? Is this chimp having a great time or a terrible time in virtual reality? 

SEE ALSO: We tried PlayStation VR and couldn’t stop saying ‘WOW’ — here’s what it’s like

Join the conversation about this story »

NOW WATCH: Researchers created fake footage of Obama speaking — and the results are scary


          D23 Expo 2017: The Last Jedi BTS, Battlefront II, Charakterposter, A Wrinkle in Time, Star Wars Land & Hotels & VR Game        
Die Disney D23 Expo ist eine Fanmesse für die kommenden Filme des Mäuseunternehmens, die alle zwei Jahre stattfindet. Bei der Bandbreite und dem Aufgebot, das scheinbar von Jahr zu Jahr wächst, könnte man aber wohl bald auf einen jährlichen Rhythmus umschalten. Es gab viele Videos, Trailer und Neuigkeiten. Let’s jump right in. Das Highlight war […]
          To select a phone to their own satisfaction, that six is very important!        

mobile phones  

  Buy mobile phones on the face of numerous mobile phone brands, the user is often difficult choices. So for users such doubts, here, to tell the user that in order to buy their own satisfaction, favorite phone, you can choose to learn from the following six o'clock this, I believe we will not let yourself be disappointed!

  To select a phone to their own satisfaction, that six is very important!

  1, brand and color values

  The first impression is a mobile phone color values, choose a brand you like, choose an interesting their favorite color is really important.

  2, CPU

  As many mobile phone parts in a vital importance CPU doubt, however, to remind the user of CUP is good or bad is not determined by the number of cores, 10 students will be added together and can not do the high number of so if not, then I suggest a look at selected CPU CPU ladder diagram.

  3. Resolution

  Now mobile phones are generally between 1080P resolution and 2K, but in everyday 1080P screen has enough, too high a resolution just a gimmick, and will increase the power consumption, but some people like to play with VR glasses, so to less than 2K not enough, so to choose according to their own requirements, do not blindly listen to the merchant.

  4, camera

  Camera is a very important function, but others only tell you to buy a cell phone pixels pixels actually just a small measure of standard quality pictures, choose a good camera phone also optimistic lens element, aperture, focus mode, and image stabilization functions.

  5, a combination of phone memory operation exists impact of mobile phones on a large part of fluency, and now more and more software, not enough memory on the phone is likely to cause Caton, given the current price of the phone, be sure to buy more memory on select 3G . Further storage space is also as important, 16G version beggars apparently not enough memory, external SD card and if not, then also make phone card slow, so choose phone or 32G start better.

  6, the battery and fast charge

  Cell phone where the energy, go out the most troublesome thing is that the phone battery died, so I chose one with fast charge function and is important to the larger mobile phone battery.

  Well, for the user, follow these six areas to buy mobile phones, we can make sure they get desirable phone.


          8 major feature of Samsung Galaxy Note7 need to know        

  Samsung Galaxy Note7

  Samsung's latest Galaxy Note7, presumably caught our eye. For this much attention Samsung flagship phone, I believe there will certainly be many users have been eager to want to have. So before we Yong with it, it is necessary to understand its properties, here we get to know about:

  8 major feature of Samsung Galaxy Note7 need to know

  Features 1, a more "symmetrical" in S7 edge

  From the exterior, the Samsung Note7 like Note5 and S7 edge combination.

  On the four corners of the outline process, Samsung Note7 and Note5 remained the same, compared to S7 edge, Note7 looks more Founder and very tough. But Note7 S7 edge with a similar double-curved screens and 3D glass cover.

  On S7 edge, due to the large positive hyperbolic degree of bending at the edge of the screen, in order to leave space metal frame, although the back S7 edge is 3D glasses, but the extent of the curved edge is significantly smaller than the front.

  On Note7, Samsung reduced the degree of curvature of the front double curved screen, and increases the curvature of the back of the 3D glasses. From the side view, two 3D glass Note7 metal frame on both sides of the visual is almost completely symmetrical.

  In addition, in order to reduce the risk of double-sided glass broke, and Samsung have used before and after Note7 better anti-drop 5th generation Corning Gorilla Glass, which is currently the only one to use Note7 5th generation gorilla glass phone .

  On the border around the screen, Note7 than S7 edge would go a little bit narrow, coupled with double-curved screen, looks from the front, Note7 screen hardly see any borders. By virtue of the double surface design, compared to the already very narrow border Note5, Note7 in maintaining the 5.7-inch screen size, the whole width than Note5 even narrow 2 mm.

  2 properties, iris recognition is cool, but not practical fingerprint recognition

  From a functional point of view, Samsung Note7 biggest change is the addition of Iris should be identified.

  It works by identifying the iris of the eye is information for authentication.

  However, from a functional point of view, iris recognition and fingerprint Note7's basically no difference between the two can be used to unlock the phone and Samsung Pay payments. Note7 also built a feature called Secure Folder feature, users can not want others to see pictures and other content in this app or folder, then choose to use iris, fingerprint or traditional password encryption.

  But right now, the iris unlock process Note7 little too complicated. Users need to light up the phone screen, then slide on the lock screen, to enter the iris recognition interface, comes as no fingerprint at one go, in addition, the current iris recognition Note7 only record set iris information.

  Features 3, more feature-rich S Pen

  As in previous years, whatever you do, in each year of the new Galaxy Note, Samsung will be upgraded to the S Pen.

  Tip diameter Note7 from the previous 0.7 mm to 1.6 mm, pressure sensitive level increased to some exaggerated 4096, Samsung said that when the S Pen can Note7 use of more stable and smooth.

  In function, in addition to that, he picked up a pen like Note5 directly at the screen put out to write something outside the state, in Note7, after writing can also be directly to the content on the lock screen, as "Always-On Display" a part of.

  This feature is still a lot of scenarios, for example, you suddenly think of it this afternoon to go to the airport to meet people or to buy some important items, you can pick up a pen to record every phone to see when you can see an alert .

  Note7 the S Pen adds an animated GIF feature, users can directly use the S PEN in the interception of a phone or playing video recording up to 15 seconds of video content, Note7 automatically generates some GIF moving map.

  In addition, users can directly use the S Pen to select text and even pictures with text, Note7 can instant translation.

  It is worth mentioning, and Note7 as root S Note7 on Pen also supports IP68 level of dust and water.

  4 characteristics, performance is not enough "flagship"

  Logically speaking, the Galaxy Note this flagship product, we usually can use a "flagship" to a band before, but Note7 not entirely so.

  According to different regions, the samsung Note7 carry within some core parts will differ, Note7 SoC 820 Xiao dragon or Orion 8890 two optional, this and S7 edge exactly the same.

  It is noteworthy that, in the storage capacity, Note7 directly comes standard with a 64GB built-in memory and supports up to 256GB of Micro SD card expansion (will occupy a SIM card slot).

  But some surprise, since Samsung for many years as a true "annual flagship", Note7 "only" it equipped with 4GB of memory to run.

  Broke the news, according to some, the reason for the 6GB memory on useless, because a design flaw led to its Orion 8890 is not compatible with Samsung's own single 6GB LPDDR4 memory, although Qualcomm Xiaolong 820 is compatible with Fengyun memory, but in order to make sure both SoC's "consistency", Note7 had "committed" 4GB of memory to run.

  In our long-term use S7 edge process, although the 4GB transport exist most of the time is good enough, but 6GB of memory to run can still bring better multitasking experience, especially for memory management has been less reliable Samsung, 6GB memory on still has some significance.

  5 features, and S7 / S7 edge exactly the same camera

  Conference, Samsung made it clear that "Note7 the same camera module and S7 / S7 edge."

  Judging from the parameters, Note7 still "Front 500 million pixels + rear 13 million pixel" no front lights. The rear camera has a large aperture of f / 1.7, and supports optical image stabilization, dual-domain pixel technology has also been retained.

  Taking into account the S7 / S7 edge in the camera experience very good experience, Note7 copy down and there is no wrong.

  6 features, the battery capacity is smaller than the S7 edge

  Note7 battery capacity of 3500 mAh, although this is the largest ancient Note, but still slightly less than S7 edge 3600 mA.

  The reason than S7 edge of a small battery, one important reason is the S Pen Note7 need to occupy a lot of space inside the fuselage, plus the whole size only slightly larger than Note7 S7 edge, a little less battery capacity is not surprising.

  But on the flagship phone, Note7 battery still is relatively large, according to our experience in the S7 edge, Note7 battery life should be sufficient for most users a day heavy use.

  In addition, and as previous generations of Galaxy flagship, Note7 also supports Qualcomm's wireless QC fast charge and fast charge. On Note7, Samsung also "old" is Micro USB interface into the USB Type-C, as "compensation" included a Micro USB, Samsung will turn the USB Type-C adapter at each step Note7 in order to ensure that users hand Micro USB cable will not be eliminated directly.

  7 feature, more "younger" of TouchWiz

  Note7 equipped with a new version of TouchWiz, the overall color becomes younger.

  In this version of TouchWiz, the built-in icons have "big rounded rectangle" shape, a third party app icon will be "forced" to pull into this shape, as like it or not this "forced consensus" icon, you a matter of opinion.

  In addition, the location notification center, set menus, the new version of TouchWiz Note7 has also undergone a significant change. For example, in the Settings menu, a long menu of options had been classified into several categories.

  Characteristics 8, four color, price unknown

  In addition to conventional black, silver, gold, Note7 also adds a coral blue color, with a blue version previously introduced 8 and glory possible to launch blue iPhone 7, great blue in the second half of the smart machine popular momentum.

  Note7 will be in some other regions of the United States on sale August 19, while the market as well as Gear VR and Gear 360, but Samsung did not announce Note7 price, but surprisingly, then, the price should be slightly higher than Note7 S7 edge after Note7 market, Samsung is likely to be appropriate to reduce the price of S7 edge.

  Well, that's Samsung Galaxy Note7 eight major characteristics of a comprehensive analysis and understanding of the user in mind I am sure you have a clear understanding of the.


          Ethan Shaftel Guides Us Through VR Filmmaking on an Indie Budget in Tribeca Short ‘Extravaganza’        
Ethan Shaftel discusses mixing 3D animation & live action to challenge the concept of VR as an empathy machine in his story of an off-color puppet show.
          RAD UVR Micro Peep Tubing        
$1.50

          Security /Surveillances: 4GB USB MP9 Digital Pocket Video Recorder Ballpoint Pen w/Built-in pin-hole Camera $27.99        

This 4 GB USB MP9 Digital Pocket Video Recorder Ballpoint Pen is a mini DVR (Digital Video Recorder) which combines a color camera and recorder in the shape of a pen that actually writes! Perfect for recording live performances or covert surveillance and much more. It features an impressive 4 GB capacity, easy to use one touch record button and a USB interface!

          Nikon Releases AF-S DX NIKKOR 18-300mm F/3.5-6.3G ED VR        
© APN Photography School

Nikon has launched the successor of the original AF-S DX NIKKOR 18-300mm f/3.5-5.6G ED VR. This lens is for all the photographers who wanted a compact and lightweight solution with a better range of focal length. The Nikon 18-300mm VR (16.7x zoom lens) was announced on 10th April 2014 and will be available in the market from May 2014. This lens is available for pre-order at Adorama and Amazon. As compared to older Nikon 18-300mm, the newer version has got better specs while being daintier and smaller. The newer version is also light on your pocket; it comes $100 cheaper than the previous version — not really a good excuse to buy this lens (more on that later). With that said, let’s take a look at the specs of this lens. Price Range The good thing about this lens is that as the lens has become lighter, the price of the lens… [Click to read the full article »] © APN Photography School
          Hands-On Experience With The Sony Cyber-Shot RX1        
© APN Photography School

I‘ve shot around 60,000 photographs with my Nikon D80 and it is pending a shutter-unit replacement. I’ve shot almost everything with it. That’s the camera with which I grew as a photographer and that’s why APN happened. It was the only camera I had so far and the only lens I used it with is 18-200mm F3.5-5.6 VR Nikkor. I enjoyed my share of reading great camera reviews. And after all this while I settled for Sony RX1. This review got delayed by over a month. Finally I realized that a “delayed review” equals “no review”. And just when I sat down to share my experiences, they released the newer RX1R — the one with the anti-aliasing filter removed. There were several reasons I wanted to go with Sony RX1. I just hated to be so visible with a hammer of a camera in my hand and a big-gun zoom… [Click to read the full article »] © APN Photography School
          Apple said to be working on TV        
apple

Building a Smart-TV prototype
A number of sources tell us that Apple is looking to move beyond Apple TV, and they are apparently working on what is being called a “Smart TV” prototype device that will combine a number of features to create a totally new and unique device.

The new Apple Smart TV device is likely to include some combination of TV content from a number of sources, including input from OTA or Cable Card and, of course, DVR functionality. It will likely include a number of apps for use on the TV, including FaceTime and web browser integration similar perhaps to what we have seen on the Google TV offering. Of course, the device will likely support gaming of some type, as well. It will offer a combination remote and keyboard in one.

It is hard to know all that it will offer, as it is still being defined, and right now they are still in the development stage. We do know that it is likely ARM-based, using the latest Apple dual core design running the latest version of iOS. It is likely that it will offer some sort of iPhone/iPad/iPod Touch docking support. It will offer several streaming options and some other programming.

Look for it to arrive with an official announcement around the holidays, according to the whispers we are hearing. Then again, it might amount to nothing and Apple may never bring the product to market.



          Can Oculus Rift’s Wicked Paradise Make Erotic Games Popular?        

The Oculus Rift is still almost a year away from being released, but there has been a steady buzz about the VR headset since its successful Kickstarter campaign back in August 2012, which itself followed the buzz that they received from presenting the Oculus Rift back in E3 2012 last year. Part of that buzz has been about some of the titles which will be supporting the Oculus Rift, one most notably, which is called Wicked Paradise. For those who are unaware, Wicked Paradise is an erotic virtual reality adventure game that is boasting that it will provide a realistic

The post Can Oculus Rift’s Wicked Paradise Make Erotic Games Popular? appeared first on Explosion.


          Dear NHL: How Not to Treat Fans        
I'm excited about the new season, as always. For the past several years I've subscribed to NHL Center Ice via DirecTV, but I decided to try something different this year. I started a subscription to NHL Game Center instead. The idea was to watch the games on the TV via XBox.

There is a lot to like about Game Center, but there was one deal breaker for me. I'm often away from home during game time so I record the games to my DVR and watch them later. Unfortunately the way Game Center works I'd have to wait 48 hours to view a game. So I decided to return to Center Ice and cancel my Game Center subscription.

Looking around their web site I saw no way to unsubscribe. This is where things started to go downhill. Eventually I discovered a FAQ with instructions to unsubscribe. They said I could unsubscribe within five days, and it had only been one. Ok.

But it turned out that even though I subscribed with a click of the button, I was going to have to call a phone number to unsubscribe. This is the old trick pioneered by AOL to maximize profits at the expense of their customers. Make it as difficult as possible to unsubscribe and many customers will just give up and keep right on paying. This is the tactic of a business who is willing to screw their customers to maximize their profits. Sure, all businesses are trying to make a profit. But many successful businesses treat their customers with respect, assuming that in doing so they will create good will, which in turn will lead to profit. The NHL claims to be one of these businesses.

I called the number and it took me several minutes to get through the button presses. Then this truly awful sounding music began playing. After 15 minutes on hold I started running out of things I could do at my desk while I waited. I just happened to be looking at my PayPal account and noticed the payment I had made for Game Center. There was a link to dispute the payment. So I decided that turnabout was fair play. If they were going to be assholes, then I'd return the favor. I figured it would take me five minutes to fill out the forms to dispute the payment, and if they hadn't answered my call by then (20 minutes after I had started) I'd go ahead and dispute it. Sure enough, I had the forms filled out and I'd been waiting twenty minutes, so I disconnected the phone and with the words, "Fuck you too, NHL" pressed the button. By doing so I initiated a chargeback, which is a black mark on their credit record, albeit a small one. My money was returned the next day.

This is a hell of a way to treat fans. Money grubbing assholes! They screwed the players last year and continue to screw their fans. Perhaps if more people spoke up about this sort of thing they'd stop.









          The Most Awful-Wonderful Game Ever        
These Bruins are killing me. Seriously. We watched anxiously when they got behind by two goals in the third period of game 5. They played hard at the end but it was too little too late. In game six it was the same story. The Leafs got up by two goals and the Bruins struggled to catch up. They did manage to score a goal to bring them within one at the end of the game, but once again it was too little too late.

So when the Leafs were up by two goals in the third period of game 7, it felt like, "here we go again." When the Leafs scored to lead by three, it looked very dire. But what really got me was how the Bruins were playing at that point, fumbling with the puck, turning it over, and generally skating around like they didn't know what they were doing. As with much of their play this season it was physically painful to watch. In fact, it was so painful to watch that I did something I have not done since the end of the 2006-2007 season after the Bruins had failed to make the playoffs. I am loathe to admit this, but I was so upset at the way they were playing that I paused the DVR and found something else to do for a while. When I came back I fast forwarded through the game, just wanting it to be over quickly. But then I saw the score change. The fumbling bumbling Bruins had somehow scored! I ran it back a bit and watched Horty pull the Bs within two. Still probably too little to late, but at least they had got their act together. We all know what happened next. Lucic scored, then Bergeron tied it up, and Bergeron won it in overtime. How likely is it to come back from being down three goals in a game 7? Nobody had done it before in NHL history.

For me, the pivotal point in the game came when I saw Jagr limp off the ice. It was only then the Bruins truly got going. Throughout the series Jagr looked to me like an anchor, dragging the whole line he's on down with him. He's slow on the back check, unable or unwilling to make a good pass to set up a goal, and he's not capable of the physical play in front of the net that is required at this time of year. The only thing he brings to the team is his ability to protect the puck along the boards. I'd be happy to see him sit. Let Daugavins take his place on the ice.

So the Bruins did get their act together enough to beat Toronto. At times that series looked like a contest to see who could turn the puck over the most. In the end the Bruins found the offense necessary to come from behind and win big. Fine, but the next series will be against a real opponent. Despite outstanding goaltending from Rask, the Bruins defensive play gave up 2.5 goals per game. The forwards are still not consistently back checking and the defense gives the other team too much room when they cross the blue line. The Rangers have only given up 1.7 goals per game. Offense isn't going to win a series against the Rangers and it can't win a cup. The Bruins are going to need to figure out how to play defense again, and quickly.
          ÐŸÑ€Ð¸ÐµÐ¼Ð½Ð¸Ðº opticum х80 инструкция        

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OPTICUM X80 Premium - SatSat.info

Orton/Globo/Opticum X80 (4 модификации - RCA/RF/PVR/HDMI) - супербюджетный ресивер с Миниатюрность объясняется размещением блока питания в корпусе самого приемника. Не стал исключением и "новичек" - Х80.

Как перепрошить ресивер Globo (opticum) X80?

ЦИФРОВОЙ СПУТНИКОВЫЙ ПРИЕМНИК GLOBO X80 MPEG-2 DVB-S SD. Описание | Спецификация |. Цифровой спутниковый приёмник стандартного

Прошивки и программы для работы с Orton (Opticum,Globo) X80

Приемник Х80 выпускается в четырех вариантах 1. Инструкция по вводу ключей в ресивер GLOBO/ORTON/ X80 Для версий прошивок
Приемник OPTICUM X80P не висит! Нужно читать инструкцию. Настраивается самостоятельно, очень хорошая инструкция в картинках, никаких установщиков . Но не тут-то было приемник ОРТОН Х80 ПВР начал зависать.
Нажмите кнопку “Connect”, включите приемник пультом управления. 3. Выберите самостоятельно. Скачать ПО для ресивера Globo (Opticum) X80.
27 марта 2012 г. - Вы имеете возможность обновить версию программного обеспечения приемника Globo Х80. В новой версии улучшена стабильность и
Ввод ключей BISS на Globo X80. Активация эмулятора BISS в Х80 1. Инструкция настройки антенны на спутник · Ресивер EVO 05 PVR · Активация


          EPISODE45 - OpenStack DVR in Neutron        
Stephen Spector, HP Social Media and Daniel Kingshott discuss the new Distributed Virtual Routing feature in OpenStack Neutron.
          Transport yourself into the world of virtual reality with the Samsung Gear VR headset        
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Mobile virtual reality isn't going away any time soon, so you might as well get on board before you get left behind.

In March, the Samsung Gear VR headset received a game-changing software upgrade and a shiny new controller, allowing users to finally bring their hands into the game and have the immersive experience they deserve. 

From front-row seats at your favorite concert to sailing through the middle of the ocean, the Gear VR headset lets you immerse yourself in the 360-degree environment. You can even create your own stories and share them within Samsung VR.  Read more...

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          Virtual Reality (VR): What Makes it so Popular        
Virtual Reality (VR) is the latest booming in the technology world since 2016. This device, however, focuses more on gaming. That is also the reason why people that have this stuff are mostly gamers. If you’re wondering what VR is, don’t worry because this article is written specifically for VR. Just read below to see the full information. What is Virtual Reality (VR)? VR is the kind of technology that allows you to experience a virtual world that doesn’t exist with the help of 3D technology. The display, later on, will typically split between your eyes, creating a stereoscopic 3D effect with stereo sound. If you ever watch a 3D movie with a 3D glass, the VR experience more or less the same. By...
          Google VR SDK for Android        

Google released the Google VR SDK and NDK. With this, Google plans on bringing virtual reality to the mobile masses by allowing developers to easily implement VR apps. While VR support for both desktops and mobile are supported in engines like Unity, we will just be focusing on Android Studio development here. The Google VR […]

The post Google VR SDK for Android appeared first on FinestAndroid.com - top new android apps 2016.


          Cardboard Camera        

Cardboard Camera is the official Google app that lets you record 360-degree VR photos that can be played back in a Google Cardboard viewer (moments in time that you can relive in virtual reality). Users simply press the record button, then turn in a circle as video is recorded and converted into the stereoscopic vision […]

The post Cardboard Camera appeared first on FinestAndroid.com - top new android apps 2016.


          Comment on LA Hospital Using VR Simulation For Trauma Training by LA Hospital Using VR Simulation For Trauma Training | VR Gawker        
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          Comment on LA Hospital Using VR Simulation For Trauma Training by LA Hospital Using VR Simulation For Trauma Training | Virtual Reality Society – VR        
[…] post LA Hospital Using VR Simulation For Trauma Training appeared first on […]
          Comment on Octane Raceway To Open $800k VR Arena by Octane Raceway To Open $800k VR Arena | Virtual Reality Society – VR        
[…] post Octane Raceway To Open $ 800k VR Arena appeared first on […]
          Comment on LA Hospital Using VR Simulation For Trauma Training by LA Hospital Using VR Simulation For Trauma Training | Techtly.com        
[…] VRScout […]
          Comment on Octane Raceway To Open $800k VR Arena by Octane Raceway To Open $800k VR Arena | Techtly.com        
[…] VRScout […]
          Comment on Paranormal Activity HTC Vive VR Demo Hits Select Theaters by PAVRGAME        
Thanks for playing the demo. The Paranormal Activity VR game demo has nothing to do with the actual PA movie. the Game will be based on the Mythology of PA, but not a direct link to any one film. Our company presented this marketing opportunity to coincide with the Movie since the Fan base of PA would be present. Please note, the demo had all collision removed and a simplified game mechanic to have players move through the demo keeping playing time to a minimum. Otherwise everyone would spend 20 minutes opening doors and playing with all the objects in the house. For the actual game which releases in Spring 2016 we will have complete collision and allow for opening doors, drawers, picking up objects etc. it will be a full game.again, thanks for playing it, and appreciate your thoughts. thanks again. PAVR.
          Comment on Paranormal Activity HTC Vive VR Demo Hits Select Theaters by Jonathan Nafarrete        
When we went on Thursday, that particular theatre was only from 5-midnight, keep in mind the opening screen started at 7pm. May be different today on the weekend.
          Comment on Paranormal Activity HTC Vive VR Demo Hits Select Theaters by matt        
Could you confirm what times the demo was open at? Tom's Hardware is the only one that has times and they claim it is only from 5-11pm
          I Guess It's Just a Really Special Serving Dish        


Apparently, there is a significant athletic event taking place today in which one of the participating teams hails from my hometown of Chicago. In a very clever attempt to force sports upon the masses, apparently they sneak this athletic event onto the television in segments during the night all the great new commercials are aired. How crazy is that? We go to watch the fun commercials, and they interrupt the commercials a number of times along the way to show clips from this sports game. Well, I for one intend just to record the commercial show on my DVR and fast-forward through the boring sports stuff. But to show I'm not a complete anti-sports zealot, here's some athletic guys that definitely tempt me to become a sports fan at times!































          Westworld        
dvr this HBO, Sundays, 10 p.m. HBO’s latest expensive, sexy, violent, high-brow drama is based on Michael Crichton’s pulpy 1973 sci-fi western about a Wild West theme park inhabited by malfunctioning androids. Lisa Joy and Jonathan Nolan have reinvented Westworld as a series with extraordinary special effects and an astonishingly talented cast that includes Jeffrey […]
          Luke Cage        
dvr this On Netflix The third of Marvel’s Netflix series stars Mike Colton as the bullet proof, super-strong reluctant hero of Harlem. He first appeared as Jessica Jones’s love interest in her show, and he will be part of The Defenders, which will combine them with Daredevil and Iron Fist (whose show premieres next year). […]
          The Little Prince        
dvr this On Netflix A week before the new animated version of Antoine de Saint-Exupéry’s novella The Little Prince was about to be released in theaters, Paramount bizarrely decided against distributing it. Netflix scooped it up and it’s now streaming. This new film is only vaguely related to the book; that the aviator is in […]
          The Night Of        
dvr this HBO, Sundays, 9 p.m. HBO’s latest water-cooler hit is a miniseries about a Pakistani-American college student named Nasir (Riz Ahmed, in a career making performance) who wakes up after a one-night stand to find the woman he’s slept with brutally stabbed to death. He panics, runs and then he’s caught and charged with […]
          Animal Kingdom        
dvr this TNT, Tuesdays, 8 p.m. Animal Kingdom is loosely based on the Oscar-nominated 2010 Australian film of the same name; it keeps the basic premise, a family of career criminals headed by a steely mom, and ramps up the sex and sociopathology. Instead of Jacki Weaver as the mother nicknamed Smurf, we have professional […]
          UnREAL        
dvr this Lifetime, Mondays at 10 p.m. UnREAL is a deeply cynical, sometimes funny, and very entertaining drama about the making of a show just like The Bachelor. Shiri Appleby plays Rachel Goldberg, a feminist who has found herself producing a paean to misogyny, which contributes to the disappearance of her ethics and a nervous […]
          Preacher        
dvr this AMC, Sundays, 9 p.m. Based on a cult graphic novel, Preacher is the story of a dejected minister in small town Texas who is given mysterious supernatural abilities for unclear reasons. It’s a mix of horror, fantasy and superheroics, and it’s wildly fun and very weird. Produced by Seth Rogen and Evan Goldberg, […]
          Jupiter Ascending        
dvr this HBO, Monday, May 30, 5:45 p.m. Mila Kunis plays Jupiter Jones, a Russian immigrant housekeeper who is actually the genetic reincarnation of one of the richest people in the universe, a queen thousands of years old who owned multitudes of planets. After the queen’s death, her children Balem (Eddie Redmayne), Titus (Douglas Booth), […]
          Veep        
dvr this HBO, Sundays, 10:30 p.m. It’s distressing that the insane political antics in Veep only seem slightly exaggerated in comparison to the horror that is the 2016 presidential campaign. But the jokes in Veep are much better. Julia Louis-Dreyfus plays Selena Meyer, who became president after being vice president for the first several seasons […]
          Game of Thrones        
dvr this HBO, Sunday, 9pm Last year’s season finale of the sword and sorcery epic series Game of Thrones ended with the seeming death of one of the show’s three main characters. People drop dead left and right on that show, but fans all assumed that at least noble warrior Jon Snow (Kit Harrington), Machiavellian-with-a-heart […]
          The Family        
dvr this ABC, Sundays, 9 p.m. In some ways, Joan Allen is playing a very similar character in The Family to the one she played in last fall’s Room. Both had teenage children kidnapped by sexual predators who returned years later. But her character in Room is doting, kind and selfless. In the new TV […]
          The Americans        
dvr this FX, Wednesdays, 10 p.m. One of the best acted, written and directed shows on TV, The Americans is still under-watched. You should rectify this in its fourth season. Keri Russell and Matthew Rhys star as Elizabeth and Philip Jennings, who appear to be mild-mannered travel agents in early 1980s Washington, D.C. but who […]
          You, Me and the Apocalypse        
dvr this NBC, Thursday, 8 p.m. A co-production of NBC and Britain’s Sky TV, You, Me and the Apocalypse mines comedy from the last four weeks before a comet strikes the Earth and kills all life. That it works is rather impressive, and it’s all in Iain Hollands’s writing. The plotting is full of insane […]
          Vinyl        
dvr this HBO, Sundays, 9 p.m. HBO’s latest newest prestige drama was created by Mick Jagger and Martin Scorsese and it focuses on the 1970s music business in New York. With that pedigree, it shouldn’t be surprising that the show is full of drugs, sex, violence, raw rock and roll and sublime R&B. Bobby Cannavale […]
          The People v. O.J. Simpson: American Crime Story        
dvr this FX, Tuesdays, 10 p.m. Ryan Murphy’s second anthology series, after American Horry Story, is focused on one major crime story a year, and he has started with OJ Simpson being accused and tried for the murder of his ex-wife and her friend. Without even watching the non-stop coverage of the events when they […]
          Jessica Jones        
dvr this Streaming on Netflix Marvel’s team up with Netflix produced last winter’s Daredevil, easily the best television show about a superhero ever made, and now they’ve given us the remarkable Jessica Jones. Jessica (Krysten Ritter) is a private investigator living and working in the same New York neighborhood as Daredevil and his alter ego […]
          Flesh and Bone        
dvr this Starz, Sundays, 8 p.m. One of the writers of Breaking Bad decided to make a dark drama about ballet dancers, and the comparison to Black Swan are obvious. But Flesh and Blood is not about madness; it’s about struggle and ego. Sarah Hay plays Claire, destined for greatness on stage but harboring a […]
          Please Like Me        
dvr this Pivot, Friday Oct. 16, 10 p.m. A few weeks ago, I instructed my readers to catch up on Please Like Me before the third season premier, which is Oct. 16. The Australian comedy about the comedy of star Josh Thomas is a gay love child of Girls and Louie, both brilliantly funny and […]
          Please Like Me        
dvr this Josh Thomas’ Please Like Me is what HBO’s Girls would be if it were gay, Australian, and not irritating. Thomas is preternaturally talented and very young (like Lena Dunham), and he has written every episode of Please Like Me’s two seasons. Thomas plays Josh, who in the first episode gets dumped by his […]
          Fear the Walking Dead        
dvr this AMC, Sunday, Aug. 23, 9 p.m. The first spinoff of AMC’s wildly popular zombie apocalypse soap opera The Walking Dead, Fear the Walking Dead focused on the first few weeks of the zombie epidemic that is in full swing when the original show started. The publicists don’t want us to call it a […]
          Wet Hot American Summer: First Day of Camp        
On Netflix dvr this   Michael Showalter and David Wain’s 2001 cult classic Wet Hot American Summer is funny but is particularly impressive for having cast so many eventually super-famous people: Amy Poehler, Paul Rudd, Bradley Cooper, Elizabeth Banks and Ken Marino joined already or at-the-time famous Christopher Meloni, Janeane Garofalo, Zak Orth and Marguerite […]
          True Detective        
dvr this HBO, Sundays, 9 p.m., repeated multiple times during the week True Detective was a sensation last year. Woody Harrelson and Matthew McConaughey’s portrayals of damaged Louisiana detectives hunting a serial killer were epic. For the second season, creator Nic Pizzolatto has left the South and landed in L.A., with the four main stars […]
          Sense8        
dvr this First season streaming on Netflix Netflix’s latest binge-fest is a science fiction mindbender from the Wachowskis called Sense8. Eight different people from all over the world are mysteriously psychically connected by a dying woman (Daryl Hannah) pursued by black-clad villains. The thriller aspect of the story is less interesting than the individual dramas […]
          Outlander        
dvr this Starz, Saturday, May 30, 6 p.m. The finale of the first season of Outlander airs May 30. The show is about British World War II nurse Claire Beauchamp (Caitriona Balfe) who is transported two centuries in the past to 18th century Scotland. How this happens is somewhat irrelevant, but the proto-feminist fish out […]
          Bessie        
dvr this HBO, repeatedly on multiple times or on demand While Queen Latifah may never come out and say she’s a lesbian, her performance as the great bisexual blues singer Bessie Smith is so raw, honest, sexy and believable I really don’t care. She’s made a great film about a queer icon. Bessie went from […]
          Grace and Frankie        
dvr this On Netflix When I heard that Jane Fonda and Lily Tomlin were going to team up for a comedy about two very different women thrown together when their husbands leave them for each other, I imagined a new Golden Girls, with broad comedy and lots of zingers. I was shocked and immensely surprised […]
          Silicon Valley        
dvr this HBO, Sundays, 10 p.m. The tech bros of the Bay Area are lovingly satirized in Mike Judge’s fantastic sitcom Silicon Valley. Now in its second season, the show has figured itself out after a shaky beginning, and it is now one of the funniest on TV. Thomas Middlemarch plays Richard, a delightfully awkward […]
          Penny Dreadful         
dvr this Showtime, Sunday, May 3, 10 p.m. The season premiere of the postmodern horror drama introduces a new big bad: witches, led by mystic Evelyn Poole (Helen McCrory). She becomes the nemesis of our heroine, the disturbed medium Vanessa Ives (Eva Green), who I think is the most exciting character on television right now. […]
          Cucumber and Banana        
dvr this Logo, Mondays, 10 p.m. Russell Davies, who created Queer as Folk and rebooted Doctor Who, has returned to gay dramedy with two shows Cucumber and Banana, which have already premiered in the U.K. and have now landed in the U.S. on Logo. Davies’ original version of Queer as Folk was leaps and bounds […]
          Daredevil        
dvr this Streaming on Netflix The first series in the Netflix portion of the Marvel Comics cinematic universe, Daredevil sets the scene for a gritty Manhattan-based world featuring Jessica Jones, Power Man and Iron Fist, all who will eventually form the Defenders. I’ve always found Daredevil to be one of the more fascinating superheroes. An […]
          Wolf Hall        
dvr this PBS, Sundays, 10 p.m.   The first episode of Wolf Hall, the BBC adaptation of Hilary Mantel’s Book Prize winning novel, is sitting on my own DVR. One of the highest rated television shows in British history, it was also wildly praised by critics, and PBS’s Masterpiece is bringing it to the U.S. […]
          iZombie        
dvr this THE CW, Tuesdays, 9 p.m. When I watched the premiere of iZombie, I felt like I was wrapped in a familiar blanket of easy fun. Then I discovered it was created by Rob Thomas, who also gave us Veronica Mars. And iZombie is a cross between that iconic CW show and Buffy the […]
          Glee        
dvr this FOX, Friday, March 20, 8 p.m. The two-hour final episode of the once-groundbreaking, then nationally joked about and finally begrudgingly respected musical comedy about a high school show choir arrives after a strangely brilliant final season. Almost all of the plot threads were tied up by last week’s episode. A double gay wedding […]
          Unbreakable Kimmy Schmidt        
dvr this On Netflix Tina Fey and Robert Carlock, who created 30 Rock, arguably one of the greatest sitcoms in history, have dropped 13 episodes of their follow-up. It is a comedy about an absurdly cheerful woman (Ellie Kemper) who spent 15 years in a cult, isolated from the world. After being rescued, she moves […]
          RuPaul’s Drag Race        
dvr this Logo, Mondays, 9 p.m. It actually doesn’t matter when Logo airs Drag Race because it gets repeated constantly, but new episodes arrive on Mondays. In case you’ve been living in a hole, the show is American Idol crossed with Project Runway, but for drag queens. These queens have acting challenges, costume challenges, photo-shoot […]
          The Flash        
dvr this The CW, Tuesdays, 9 p.m. After the success of Arrow, the CW and DC Comics created a spin-off focused on the red-suited speedster superhero called the Flash, whose real name is Barry Allen. Played by the appealing and sweet Grant Gustin, this version of the Flash is a forensic investigator who is struck […]
          Broad City        
dvr this Comedy Central, Wednesdays, 10:30 p.m. Ilana Glazer and Abbi Jacobson play Ilana and Abbi on the absurdly, filthily funny Broad City, a series about two young women in New York trying to have fun, have sex, get high, fall in love and be as cool as young Brooklynites are supposed to be. The […]
          Glee        
dvr this FOX, Fridays, 9 p.m. I never gave up on Glee, though I understand why so many people did after the second season, when things started getting so absurd, inconsistent and repetitive that it was hard even to call it camp. Last season was disastrously bad, with half of the action taking place in […]
          Better Call Saul        
dvr this AMC, Sunday, Feb. 8, 10 p.m. Before Breaking Bad finished its much (and perhaps overly) praised run, AMC announced that they would be a producing a prequel series about meth dealer Walter White’s lawyer Saul Goodman. Saul is one of the few characters from Breaking Bad who was always funny, though there was […]
          Looking        
dvr this HBO, Sundays, 10 p.m. The second season of HBO’s divisive series about a group of gay men in San Francisco has arrived. The first season began with screeching fights on social media about the show and its narcissistic, somewhat unbelievable characters, but as the episodes piled up, those of us who kept watching […]
          Empire        
dvr this Fox, Wednesdays, 9 p.m. Lee Daniels has called his hip-hop soap opera “the black Dynasty” and that’s all I needed to want to record it, but having Terrence Howard as a music mogul, Taraji P. Henson as his criminal wife and Courtney Love wandering around being insane has made me desperate to watch. […]
          Black Mirror        
dvr this DirecTV, Christmas, 9:30-11 p.m. Also on Netflix Instant This British import is a contemporary Twilight Zone, mostly focused on the dark, dark possibilities of over-reliance on technology. Each episode is creepy and perfectly plotted and a little unnerving and stars someone pretty great. The first has Rory Kinnear as the British prime minister […]
          The Affair        
dvr this Showtime, Sunday, Dec. 21, 10 p.m. The season finale of the much-buzzed about Showtime soap opera will probably not answer the key question of the show: Will Noah (Dominic West) and Alison (Ruth Wilson) end up together, dump their spouses (Maura Tierney and Joshua Jackson, respectively), and live unhappily ever after? If it’s […]
          ã€VR】Google VR Viewを使って360度パノラマ画像/動画を載せてみよう (1) | Architectural Gravure -建築グラビア- より 【VR】KRPano向けにネットVR写真展のツアーを構築して、ウォークスルーしよう(HTML5) へのコメント        
[…]  パノラマはA-Frameかkrpanoばかりやっていてましたが、ここに来てGoogle VR Viewの気になる度数が急上昇してきました。  krpanoは2年前くらいから利用していますが、シナリオ機能を始めホットスポットや追加で図形を重ねられ、あとHTML5/Flashのどちらでも出力可能など、すばらしい機能を持ったツールが手元にあったし、周囲でGoogle VRをフォローしている人がいなかった環境というのもあって見向きもしなかったのですが(すみません!)、ふと改めて見てみるとほぼ同等の機能が準備されているではありませんか。  そこで、何回かの掲載に分けてこのGoogle VR Viewをいじくりこんにゃくしてみようと思います。 (adsbygoogle = window.adsbygoogle || []).push({}); […]
          Grandma Got Run Over by a Reindeer        
dvr this Toon Disney, Saturday, Dec. 13, 5 p.m. Of all of the very strange novelty songs and of all the weird Christmas tunes, Grandma Got Run Over by a Reindeer is possibly the pinnacle. As song by Elmo and Patsy, it’s a crass, tasteless, and very funny yarn about what happens when Santa Claus […]
          ã€VR】Google VR Viewを使って360度パノラマ画像/動画を載せてみよう (1) | Architectural Gravure -建築グラビア- より 【VR】A-FrameでVR画廊を作ってみた(スマホ可) へのコメント        
[…]  パノラマはA-Frameかkrpanoばかりやっていてましたが、ここに来てGoogle VR Viewの気になる度数が急上昇してきました。  krpanoは2年前くらいから利用していますが、シナリオ機能を始めホットスポットや追加で図形を重ねられ、あとHTML5/Flashのどちらでも出力可能など、すばらしい機能を持ったツールが手元にあったし、周囲でGoogle VRをフォローしている人がいなかった環境というのもあって見向きもしなかったのですが(すみません!)、ふと改めて見てみるとほぼ同等の機能が準備されているではありませんか。  そこで、何回かの掲載に分けてこのGoogle VR Viewをいじくりこんにゃくしてみようと思います。 (adsbygoogle = window.adsbygoogle || []).push({}); […]
          Grumpy Cat’s Worst Christmas Ever        
dvr this Lifetime, Saturday, Nov. 29, 8 p.m. The “Internet sensation” known as Grumpy Cat – named so because it’s a cat that always looks grumpy – has been monetized into a Lifetime Christmas movie. This sounds awful and absurd, but it’s also potentially rather funny, since the cat is voiced by the hilariously deadpan […]
          Getting On        
dvr this HBO, Sunday, Nov. 23, 10:30 p.m. For some reason, Getting On, the genius half-hour comedy about an enormously dysfunctional geriatric unit of a Long Beach hospital, is barely on anyone’s radar. Put it on yours. Nurse Dawn (Alex Borstein) is meek, desperately lonely, and competent; Nurse Didi (Reno 911’s Niecy Nash) is loud-mouthed […]
          "Makro Foto"        
Uzun zamandır DSLR fotoğraf makinelerini inceliyordum. Yıllardır foto çekerim ama makinem iyi olmadığı için hakkını veremiyorum. Sonunda yeni bir fotoğraf makinesi almaya karar verdim. Nikon d7000 aldım. Eski makinem Canon idi. Yine Canon alacaktım ama son anda Nikon almaya karar verdim. İyi de yapmışım Nikon daha güzel ele oturuyor, makinenin üzerindeki düğmeler daha kullanışlı. Üzerinde 18-105mm VR kit lensi ile 25 Temmuzda elime ulaştı. Temel fotoğrafçılık bilgilerini bildiğim için alışmakta zorlanmadım.
Hafta sonu fotoğrafçılık konusunda çok emekleri olan Taner ile beraber Balya Yolu Hacıvelioba Köyü yakınlarında küçük su birikintileri bulunan araziye gittik. Amacımız makro bir şeyler Ã§ekmekti. Bol bol Yusufçuk ve Kelebek çektik. Tam 2,5 saat geçmişti. Sıcaktı, oruçluyduk ama hiç yorulmadık desem yalan olmaz. çok eğlendim..
Çektiğimiz fotoğrafların bir kısmını kendi kit lensim Nikon 18-105mm VR ile çektim. Sonra Taner'in telefoto lensi Sigma 70-300mm VR yi taktım. Zoom daha fazla olduğu için daha keskin çekimler yapılıyor. Taner'de ise Sigma 150mm f2.8 Macro lens vardı. -Bu iş için olması gereken lens- Çektiğimiz fotoğrafların içerisinden birkaçını seçip paylaşıyorum.

Nikon 18-105mm f3.5/5.6 VR DX lens ile çekilen fotoğraflar;





















Sigma 70-300mm f4/5.6 lens ile çekilen fotoğraflar;













Sigma 150mm f2.8 MACRO lens ile çekilen fotoğraflar.








          You Can Now Buy Asus’ ZenFone AR Phablet From Verizon        
You Can Now Buy Asus’ ZenFone AR Phablet From Verizon

During the annual Consumer Electronics Show (CES) that was held back in January early this year, Asus had generated some buzz with the debut of its ZenFone AR smartphone. In the seven months since it was first unveiled, nobody quite really knew how much the Android powered phablet would cost. Well, those looking to purchase the device will be delighted to know that the handset can now be bought exclusively from the biggest wireless carrier in America.

Asus’ ZenFone AR is now made available from Verizon Wireless for a price of $648. For those who are okay with an installment arrangement, they should know that if they are deemed eligible by the Big Red, they can choose to complete regular payments of $27 on a monthly basis. For the record, the ZenFone AR can now be purchases either online or at Verizon retail outlets.

You might have heard by now that the Asus ZenFone AR phablet holds the distinction of being the only device in the world right now that offers support for both Tango (the 3D mapping augmented reality technology developed by Google) and Daydream (the virtual reality platform also created by the search giant). 

Aside from the fact that ZenFone AR supports both AR and VR technologies from Google,  the device is actually not bad as a smartphone. It offers a generou 5.7 inch AMOLED display screen, flanked with a remarkable 23 megapixel camera on the rear side and an 8 megapixel camera on the front side. It sports Qualcomm’s Snapdragon 821 chip set, which is supported by 6 gigabytes of random access memory (RAM) and 32 gigabytes of built in memory, with support for micro SD cards (for expansion of up to a couple of terabytes of storage). It is powered wby a 3,300 mAh battery and comes preinstalled with Google’s Android 7.0 Nougat mobile operating system.

For those who want to get an unlocked edition of the Asus ZenFone AR, they might want to head to Amazon’s official website. The e-commerce giant happens to offer a couple of configurations for the phablet -- one with 6 gigabytes of RAM and 64 gigabytes of memory for a price of $599, and the other with 8 gigabytes of RAM and 128 gigabytes of storage for a price of $699.

Back in May earlier this year, it was reported that the ZenFone AR was going to be released in July. Obviously, that no longer holds true, but Asus fans might not mind the wait, now that the device is available from Verizon.

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          Firefox makes VR native to the web        
News from Firefox, ProRender, ActionFX & more

News from Firefox, ProRender, ActionFX & more


          Gravity Sketch VR gives early access        
Gravity Sketch VR early access is now available on Steam.

Gravity Sketch VR early access is now available on Steam.


          VR ZONE Project i Can 体験レポート        
お台場でガンダムに守られてボトムズで戦う。 お台場のダイバーシティで2016å¹´10月まで期間限定で開催されてい […]
          Unity × モバイルVR 入門(iOS / Android / GearVR の開発準備とビルド方法)        
UnityでスマホVRのアプリを開発するための準備とビルド方法 先日(2016/7/31)、毎度お世話になって […]
          webVRでMMD【pmxのロードとか影とか】        
webVR × MMD をちょっとアップデート 前回のwebVR×MMDのアップ後、ありがたいことにいろいろと […]
          webVR で MMD 【途中経過】        
three.jsのMMDライブラリを改造してVRにしてみる。 個人制作物の世界としては異例の進化を遂げているM […]
          ãƒãƒƒãƒˆã‚«ãƒ•ã‚§ã§VR体験「VR THEATER」        
VR THEATERはネットカフェで攻殻機動隊などの360度動画が楽しめる 2016/4月に期間限定・店舗限定 […]
          Solufaに触ってみる(ダウンロードからサンプルをアップしてみるまで。)        
Solufaとりあえず触れてみます。 先日のVR Tech Tokyoで開発者の松田さん(@m_mitsuhi […]
          Der Schöpfer von Myst meldet sich am 29. August mit dem PS4-Mystery-Adventure Obduction zurück        

Rand Miller, CEO, Cyan, Inc.: Hallo zusammen. Hier ist Rand Miller, einer der Gründer von Cyan und „Atrus” für alle, die mit unserer legendären Myst-Reihe vertraut sind. Es ist unglaublich aufregend, die finale Phase von Obduction für PS4 und PS VR einzuleiten. Wir arbeiten fleißig daran, alles für unseren Start am 29. August vorzubereiten. Cyan […]

Ihr wollt noch besser über die aktuellsten Games und Konsolen-News informiert sein? Besucht den PlayStation.Blog!


          Plex DVR Support in NZ        
Hello, does anyone here have a Plex pass and HD Homerun device? I'm interested in the feasibility of this in NZ:

https://www.plex.tv/features/dvr/

No mention of the HDHR3 being supported, but I'd still be interested to have a go. I would buy a Plex pass if it would work. Heck I'd buy a HDHR4 if it would work. I have been in a holding pattern for years with the HTPC, and it's lack of remote friendly Netflix.


          NextPVR Decoder for DVB-T Freeview NZ?        
I have a Win7 PC with DVB-T tuner cards in it that I have installed NextPVR on. Channel scan worked fine and EPG is populated but when I try to play live TV I am seeing very choppy and incomplete frames. I have tried various decoders but no difference. I don't have this problem on the same PC when I use Mediaportal software instead of NextPVR. I am guessing it is a decoder issue. Which decoder(s) is recommended for DVB-T Freeview NZ?
          External HDMI capture device?        
I currently have a Hauppauge Colossus 2 PCI-e tuner card installed in my living room media PC running with NextPVR.It works well but I'm looking at a new setup and want to go to an external USB capture device for the HDMI input.Anyone have a good handle on what options I might have? Is the Hauppauge HDPVR2 the right move? Ideally I want to keep the same functionality as the Colossus, but I don't want to spend too much $$ if possible. Are there other cheaper options for HDMI capture that work well with NextPVR (or similar PVR software?

Thanks in advance.

(Note I've also posted on the NextPVR forums).

          Intel NUC died, recommendations for HTPC hardware?        
Hi,

My Intel NUC box recently died (cpu fan comes on, but no output on any display, not responding to keyboard, can't get into BIOS) so I am putting together a new HTPC and wanted to see whether anyone had any recommendations hardware wise.

My "requirements":

* Needs to be small (mini-itx?) and able to be mounted onto the back of the TV (have Vesa mount)

* Needs to be able to stream Netflix HD to TV

* Needs to be able to run Linux with Kodi on it

What do people generally use for their hardware?

Additionally, it would be nice to have:

* Freeview and PVR functionality

* TVNZ on Demand (can get this through browser?)

* Built in WiFi

Storage is on a single 2.5" SATA SSD drive and network is over WiFi.

Thank you


          HDHomeRun Connect + DVBLink + DS216Play NAS = Studder & Loss of Sound        
I thought I had found exactly what I was looking for to replace a couple of TiVo boxes.

I bought a HDHomeRun Connect and the DVBLink S/W (after the 20 day free trial) to run on a Synology DS216Play NAS.

To me, running the S/W on the NAS was a must.

I also subscribed to the HDHomeRun PVR S/W since you have to buy before you try. I didn't like it and Plex PVR did not seem to get glowing reviews so I didn't bother.

Issue: Every now and again a recorded program will stutter, freeze, lose sound (and combination of all 3).

I cannot tell which is the weakest link.

So, my thoughts are, put together an HTPC box. More money, but WAF will be satisfied and I have only until October to get it sorted..

My requirements are to display everything on a TV ( 2 x Samsung H6400 and 1 x Panasonic non-smart G10) using one HTPC and an appropriate App.

I have 2 x FireTV's and 1 x Roku 3.

I have Netflix (NZ), LightBox and can get ITV, BBC Iplayer. We rarely watch (say) TVNZ on Demand, but do record the FreeView channels.

I have found mymediaexperience.com (it seems to be down today) and that seems a good site to gain knowledge. Any other good sites?

The Intel NUC range seems daunting, plus I need to purchase all the other bits and pieces.

I hear talk of Frontends e.g, Kodi and Backends, but until suitable hardware is sorted out, there is little point looking at these.

So, any recommendations or sites you have come across.


          NextPVR - Not finding Prime Television        
I installed NextPVR on Windows 10 and did a scan. Whilst it picked up most channels it did not pick up Prime (NZ).

I don't know (as yet) how to add a new channel, but I cannot find out from googling what the frequency is for Prime.

Anybody help me out?

          HDHomeRun - Watch and Record NZ FreeView        
My HDHomeRun Connect is on its way from Nicegear.

I am very confused about which software is 'best' for watching and recording NZ FreeView with a single software package.

I can handle the software, all my wife wants is it to reliably get EPG information and for it to be recorded.

I think my options so far are NextPVR, Media Portal and HDHomeRun DVR (not free)

I use window 10 and have a Synology DS216Play NAS.

Ideally, I would like software to run on the NAS.

What would you recommend to:

Just run on Windows 10 (I don't usally keep my laptop on 24x7, but will need to).

Just run on the Synology NAS (if there is anything).


          MythTV vs DVBlink        
Been following Tivo thread and decided this better here than there.

I have a WHS2011 server and a separate htpc with Windows 10 and added WMC. Problem is when major updates it kills WMC. Htpc has backup movies and tv series on 2 disks formatted NTFS.

Okay around 4 or 5 years back tried MythTV but never got my avermedia tv tuner to work. Now I have Hauppauge HVR 5500 tuner. Have been thinking again of trying MythTV on it but not sure with my movies etc on NTFS drives. I would also like to still access them from my laptop. Other option would be DVBlink at extra cost if that would be better.

This unit I use to record movies and TV Series from Freeview Satellite. (council keep saying they will chop trees down in reserve one day) and later when can get decent terrestrial signal will switch to recording freeview terrestrial. I then use this to also watch on TV

i5-6400T 16GB ram mini itx motherboard with intel i219V lan and 250GB M.2 OS drive

I could if necessary rebuild with spare board with Pentium G3258 and has 3 lan ports 1 is Atheros lan the other intel i217V

          What are you doing with your HTPC?        
I've just setup my own HTPC running NextPVR and Plex (on an Intel NUC), with lots of help from @davidcole.

My query is, what cool stuff are others doing? I'm keen to explore what else is possible.

          Kodi client on Raspberry Pi (OpenElec) and connecting to Window 10 server        
For my bedroom, I got a Raspberry Pi 3, running OpenElec (Linux).

In my living room, I have a PVR and tuners running on Windows 10 Pro (Home edition).

Files are being written to a local drive, and I've shared the folder.

I've been reading a LOT of post saying a Windows update from November 2015 broke Windows file sharing client for Kodi devices running Linux.

Bad news: I've tried everything in the world to get the SMB share to work (MCSE with 30 years experience) but no joy.

Good news: I was able to get DLNA to work.

Apparently there's 3 version of SMB running on Windows now.

When I disable SMB version 2, and enable version 1, DLNA worked.

I don't think it's related, but I also opened up port 445, the Netlogon port.

Hopefully this will give someone the clues needed to get SMB to work.

https://support.microsoft.com/en-nz/kb/2696547

On a different unrelated note, I discovered you can attach a USB drive to Raspberry PI, as long as the drive has an external power supply. The amps from Raspberry Pi USB port isn't enough for a hard drive.

          Fortschritte der syrischen Armee an unterschiedlichen Fronten        
Während die westliche Propaganda voll mit Meldungen zur gestiegenen Verteidigungsfähigkeit der DVR Korea ist, hat die syrische Armee in den letzten Wochen, Tagen und Stunden im Kampf gegen den Terror weitere Fortschritte an unterschiedlichen Fronten gemacht. Die staatliche syrische Nachrichtenagentur SANA berichtete am heutigen Donnerstag, die syrische Armee habe im Osten der südsyrischen Provinz Sweida … Weiterlesen Fortschritte der syrischen Armee an unterschiedlichen Fronten
          Diesmal meine Herren könnt’s Euch sicher sein daß ihr mit uns verreckt’s        
„Die feige amerikanisch-artige Prahlerei, bloß militärisch schwache Länder und Nationen zu tyrannisieren, die keine Nuklearwaffen haben, kann bei der DVR Korea niemals funktionieren und ist hochgradig lächerlich.“ Kim Jong Un – 15.5.2017 Korea ist sich sehr bewusst, was passiert, wenn ein Land sich von den USA entwaffnen lässt. Vor etwas mehr als 10 Jahren haben … Weiterlesen Diesmal meine Herren könnt’s Euch sicher sein daß ihr mit uns verreckt’s
          HACK Won't Always Be a Dirty 4-Letter Word        

I presented the following prediction as part of a spirited Churchill Club debate with 5 other VCs. It was first published at AllThingsD.


Ever since Hollywood gave us War Games, the fear of cyber apocalypse has gripped America. We’ve outlawed hacking to such an extent that if you’re shut down by a cyber attack, or your data have been stolen, it’s a federal crime to even probe the attacking computers, let alone disable them. Rather than educate and activate our best and brightest hackers, we prosecute and imprison them. 


Businesses haven’t complained because they’ve never wanted to fight back. You can’t prosecute the attackers even if you find them, and admitting a breach may spook customers and even invite more attacks. So instead of fighting, we’ve just quietly taken the punches, and wished it all away. But wishing it away is like trying to reduce teen pregnancy by preaching abstinence.

Two years ago I watched a TED audience cheer Ralph Langner for exposing the Stuxnet worm that our government developed to retard Iran’s nuclear weapons program. It was as if the US and Israel had invented malware. Somehow, it was evil for us to use cyberspace to stop the most vitriolic, warmongering fundamentalist on our planet from making nuclear bombs. Because cyber is “unconventional”, we somehow consider it to be just as taboo to use as nuclear and chemical weapons.